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chore: update configs for Essentials
sorry for the diff spam
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3 changed files with 263 additions and 278 deletions
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@ -4,6 +4,9 @@
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# +------------------------------------------------------+ #
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############################################################
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# This is the config file for EssentialsX.
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# This config was generated for version 2.21.0-dev+151-f2af952.
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# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
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# If you receive an error when Essentials loads, ensure that:
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# - No tabs are present: YAML only allows spaces
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@ -11,11 +14,7 @@
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# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
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# - Text with symbols is enclosed in single or double quotation marks
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# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat
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# Version 2.16.1.209
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# KITS ARE NOW IN THE kits.yml FILE
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# If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
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############################################################
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# +------------------------------------------------------+ #
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@ -23,17 +22,23 @@
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# +------------------------------------------------------+ #
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############################################################
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update-check: false
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# A color code between 0-9 or a-f. Set to 'none' to disable.
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# In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
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ops-name-color: 'c'
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# The character(s) to prefix all nicknames, so that you know they are not true usernames.
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# Users with essentials.nick.hideprefix will not be prefixed with the character(s)
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nickname-prefix: ''
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# The maximum length allowed in nicknames. The nickname prefix is included in this.
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# The maximum length allowed in nicknames. The nickname prefix is not included in this.
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max-nick-length: 99999
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# A list of phrases that cannot be used in nicknames. You can include regular expressions here.
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# Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
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nick-blacklist:
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#- Notch
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#- '^Dinnerbone'
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# When this option is enabled, nickname length checking will exclude color codes in player names.
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# ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
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ignore-colors-in-max-nick-length: true
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@ -45,6 +50,9 @@ hide-displayname-in-vanish: true
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# Disable this if you have any other plugin, that modifies the displayname of a user.
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change-displayname: true
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# This option will cause Essentials to show players' displaynames instead of usernames when tab completing Essentials commands.
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change-tab-complete-name: false
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# When this option is enabled, the (tab) player list will be updated with the displayname.
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# The value of change-displayname (above) has to be true.
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#change-playerlist: true
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@ -74,6 +82,15 @@ teleport-safety: true
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# teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
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force-disable-teleport-safety: true
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# If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
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# safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
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force-safe-teleport-location: false
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# If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
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# If this is set to true, Essentials will dismount the player's passengers before teleporting.
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# If this is set to false, attempted teleports will be canceled with a warning.
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teleport-passenger-dismount: true
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# The delay, in seconds, required between /home, /tp, etc.
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teleport-cooldown: 0
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@ -90,6 +107,9 @@ teleport-to-center: true
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# The delay, in seconds, required between /heal or /feed attempts.
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heal-cooldown: 0
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# Do you want to remove potion effects when healing a player?
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remove-effects-on-heal: true
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# Near Radius
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# The default radius with /near
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# Used to use chat radius but we are going to make it separate.
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@ -141,7 +161,7 @@ notify-player-of-mail-cooldown: 60
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#
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# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
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# To force essentials to take 'god' alias 'god' to 'egod'.
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# See http://wiki.bukkit.org/Commands.yml#aliases for more information.
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# See https://bukkit.fandom.com/wiki/Commands.yml#aliases for more information.
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overridden-commands:
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# - god
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@ -149,11 +169,15 @@ overridden-commands:
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# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
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# You should not have to disable commands used in other plugins, they will automatically get priority.
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# See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
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# See https://bukkit.fandom.com/wiki/Commands.yml#aliases to map commands to other plugins.
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disabled-commands:
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# - nick
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# - clear
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# Whether or not Essentials should show detailed command usages.
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# If set to false, Essentials will collapse all usages in to one single usage message.
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verbose-command-usages: true
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# These commands will be shown to players with socialSpy enabled.
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# You can add commands from other plugins you may want to track or
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# remove commands that are used for something you dont want to spy on.
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@ -185,6 +209,26 @@ socialspy-commands:
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# If so, they will be differentiated from those sent by normal players.
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socialspy-listen-muted-players: true
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# Whether social spy should spy on private messages or just the commands from the list above.
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# If false, social spy will only monitor commands from the list above.
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socialspy-messages: true
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# Whether social spy should use formatted display names which may include color.
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# If false, social spy will use only the actual player names.
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socialspy-uses-displaynames: true
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# The following settings listen for when a player changes worlds.
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# If you use another plugin to control speed and flight, you should change these to false.
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# When a player changes world, should EssentialsX reset their flight?
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# This will disable flight if the player does not have essentials.fly.
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world-change-fly-reset: true
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# When a player changes world, should we reset their speed according to their permissions?
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# This resets the player's speed to the default if they don't have essentials.speed.
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# If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
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world-change-speed-reset: true
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# Mute Commands
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# These commands will be disabled when a player is muted.
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# Use '*' to disable every command.
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@ -207,12 +251,24 @@ use-bukkit-permissions: false
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# removed from the /kit list when a player can no longer use it
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skip-used-one-time-kits-from-kit-list: false
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# When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
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kit-auto-equip: false
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# Determines the functionality of the /createkit command.
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# If this is true, /createkit will give the user a link with the kit code.
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# If this is false, /createkit will add the kit to the kits.yml config file directly.
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#
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# Default is false.
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pastebin-createkit: false
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# Determines if /createkit will generate kits using NBT item serialization.
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# If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
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# By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
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# WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
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# WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
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# This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
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# Default is false.
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use-nbt-serialization-in-createkit: false
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# Essentials Sign Control
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# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
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# To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
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@ -226,7 +282,6 @@ enabledSigns:
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- sell
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- trade
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- free
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- disposal
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- warp
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- kit
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- mail
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@ -238,6 +293,14 @@ enabledSigns:
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- repair
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- time
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- weather
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- anvil
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- cartography
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- disposal
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- grindstone
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- loom
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- smithing
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- workbench
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- randomteleport
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# How many times per second can Essentials signs be interacted with per player.
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# Values should be between 1-20, 20 being virtually no lag protection.
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@ -258,12 +321,18 @@ allow-old-id-signs: false
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unprotected-sign-names:
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#- kit
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# Backup runs a batch/bash command while saving is disabled.
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# Backup runs a custom batch/bash command at a specified interval.
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# The server will save the world before executing the backup command, and disable
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# saving during the backup to prevent world corruption or other conflicts.
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# Backups can also be triggered manually with /backup.
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backup:
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# Interval in minutes.
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interval: 30
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# If true, the backup task will run even if there are no players online.
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always-run: false
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# Unless you add a valid backup command or script here, this feature will be useless.
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# Use 'save-all' to simply force regular world saving without backup.
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# The example command below utilizes rdiff-backup: https://rdiff-backup.net/
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#command: 'rdiff-backup World1 backups/World1'
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# Set this true to enable permission per warp.
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@ -283,6 +352,9 @@ list:
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# Uncomment the line below to simply list all players with no grouping
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Players: '*'
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# Displays real names in /list next to players who are using a nickname.
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real-names-on-list: false
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# More output to the console.
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debug: false
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# If you don't set this, the default locale of the server will be used.
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# For example, to set language to English, set locale to en, to use the file "messages_en.properties".
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# Don't forget to remove the # in front of the line.
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# For more information, visit http://wiki.ess3.net/wiki/Locale
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# For more information, visit https://essentialsx.net/wiki/Locale.html
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#locale: en
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# Should EssentialsX use player's language instead of the server's when sending messages?
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# This is useful if you want to use a different language for your server than for your players.
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# For example, if you have your server set to English and a player who speaks French, you can set this to true
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# and EssentialsX will send messages in French to the player and messages in the console as English.
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# If a player's language is not known, the server's language (or one defined above) will be used.
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per-player-locale: false
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# Change the default primary and secondary colours used in EssentialsX messages.
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# Some messages may use custom colours, which will need to be edited in the appropriate message files.
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# For more information on customising messages, see https://essentialsx.net/wiki/Locale.html
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message-colors:
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primary: '#ffaa00'
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secondary: '#ff5555'
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# Turn off god mode when people leave the server.
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remove-god-on-disconnect: false
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@ -327,32 +413,91 @@ cancel-afk-on-interact: true
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# Disable this to reduce server lag.
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cancel-afk-on-move: false
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# Should we automatically remove afk status when a player sends a chat message?
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cancel-afk-on-chat: true
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# Should AFK players be ignored when other players are trying to sleep?
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# When this setting is false, players won't be able to skip the night if some players are AFK.
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# Users with the permission node essentials.sleepingignored will always be ignored.
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sleep-ignores-afk-players: true
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# Should vanished players be ignored when other players are trying to sleep?
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# When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
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# Users with the permission node essentials.sleepingignored will always be ignored.
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sleep-ignores-vanished-player: true
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# Set the player's list name when they are AFK. This is none by default which specifies that Essentials
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# should not interfere with the AFK player's list name.
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# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
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afk-list-name: "none"
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# When a player enters or exits AFK mode, should the AFK notification be broadcast
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# to the entire server, or just to the player?
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# When this setting is false, only the player will be notified upon changing their AFK state.
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broadcast-afk-message: true
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# You can disable the death messages of Minecraft here.
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death-messages: true
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# How should essentials handle players with the essentials.keepinv permission who have items with
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# curse of vanishing when they die?
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# You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
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# Defaults to "keep"
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vanishing-items-policy: keep
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# How should essentials handle players with the essentials.keepinv permission who have items with
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# curse of binding when they die?
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# You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
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# Defaults to "keep"
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binding-items-policy: keep
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# When players die, should they receive the coordinates they died at?
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send-info-after-death: false
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# Should players with permissions be able to join and part silently?
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# You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
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# In addition, people with essentials.silentjoin.vanish will be vanished on join.
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allow-silent-join-quit: false
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# You can set a custom join message here, set to "none" to disable.
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# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
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custom-join-message: "none"
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# You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
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# or set this to "" to hide the message entirely.
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# You can set a custom quit message here, set to "none" to disable.
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# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
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# Available placeholders:
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# {PLAYER} - The player's displayname.
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# {USERNAME} - The player's username.
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# {PREFIX} - The player's prefix.
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# {SUFFIX} - The player's suffix.
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# {ONLINE} - The number of players online.
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# {UNIQUE} - The number of unique players to join the server.
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# {UPTIME} - The amount of time the server has been online.
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custom-join-message: "none"
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custom-quit-message: "none"
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# You can set a custom join message for users who join with a new username here.
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# This message will only be used if a user has joined before and have since changed their username.
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# This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
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# Set this to "none" to use the the "custom-join-message" above for every join.
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# Available placeholders:
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# {PLAYER} - The player's displayname.
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# {USERNAME} - The player's username.
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# {OLDUSERNAME} - The player's old username.
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# {PREFIX} - The player's prefix.
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# {SUFFIX} - The player's suffix.
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# {ONLINE} - The number of players online.
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# {UNIQUE} - The number of unique players to join the server.
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# {UPTIME} - The amount of time the server has been online.
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custom-new-username-message: "none"
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# Should Essentials override the vanilla "Server Full" message with its own from the language file?
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# Set to false to keep the vanilla message.
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use-custom-server-full-message: true
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# You can disable join and quit messages when the player count reaches a certain limit.
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# When the player count is below this number, join/quit messages will always be shown.
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# Set this to -1 to always show join and quit messages regardless of player count.
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hide-join-quit-messages-above: -1
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# Add worlds to this list, if you want to automatically disable god mode there.
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no-god-in-worlds:
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# - world_nether
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@ -382,6 +527,9 @@ repair-enchanted: true
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# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
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unsafe-enchantments: true
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# The maximum range from the player that the /tree and /bigtree commands can spawn trees.
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tree-command-range-limit: 300
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#Do you want Essentials to keep track of previous location for /back in the teleport listener?
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#If you set this to true any plugin that uses teleport will have the previous location registered.
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register-back-in-listener: true
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@ -398,11 +546,16 @@ max-walk-speed: 0.8
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#Set the maximum amount of mail that can be sent within a minute.
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mails-per-minute: 1000
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# Set the maximum time /mute can be used for in seconds.
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# Set to -1 to disable, and essentials.mute.unlimited can be used to override.
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max-mute-time: -1
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# Set the maximum time /tempban can be used for in seconds.
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# Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
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max-tempban-time: -1
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# Changes /reply functionality. If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
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# Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
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# If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
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# If false, /r goes to the last person that messaged you.
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last-message-reply-recipient: true
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@ -412,7 +565,12 @@ last-message-reply-recipient: true
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# Default is 180 (3 minutes)
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last-message-reply-recipient-timeout: 180
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# Toggles whether or not clicking mobs with a milk bucket turns them into a baby.
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# Changes the default /reply functionality.
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# If true, /reply will not check if the person you're replying to has vanished.
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# If false, players will not be able to /reply to players who they can no longer see due to vanish.
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last-message-reply-vanished: false
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# Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
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milk-bucket-easter-egg: true
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# Toggles whether or not the fly status message should be sent to players on join
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@ -449,8 +607,13 @@ npcs-in-balance-ranking: false
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# This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
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allow-bulk-buy-sell: true
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# Allow selling of items with custom names with the /sell command.
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# This may be useful to prevent players accidentally selling named items.
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allow-selling-named-items: false
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# Delay for the MOTD display for players on join, in milliseconds.
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# This has no effect if the MOTD command or permission are disabled.
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# This can also be set to -1 to completely disable the join MOTD all together.
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delay-motd: 0
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# A list of commands that should have their complementary confirm commands enabled by default.
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||||
|
@ -459,13 +622,24 @@ default-enabled-confirm-commands:
|
|||
#- pay
|
||||
#- clearinventory
|
||||
|
||||
# Whether or not to teleport a player back to their previous position after they have been freed from jail.
|
||||
teleport-back-when-freed-from-jail: true
|
||||
# Where should Essentials teleport players when they are freed from jail?
|
||||
# You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
|
||||
# teleport to spawn, or "off" to not have them teleport.
|
||||
teleport-when-freed: back
|
||||
|
||||
# Whether or not jail time should only be counted while the user is online.
|
||||
# If true, a jailed player's time will only decrement when they are online.
|
||||
jail-online-time: false
|
||||
|
||||
# Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
|
||||
# Set to 0 for no timeout.
|
||||
tpa-accept-cancellation: 120
|
||||
|
||||
# The maximum number of simultaneous tpa requests that can be pending for any player.
|
||||
# Once past this threshold, old requests will instantly time out.
|
||||
# Defaults to 5.
|
||||
tpa-max-requests: 5
|
||||
|
||||
# Allow players to set hats by clicking on their helmet slot.
|
||||
allow-direct-hat: true
|
||||
|
||||
|
@ -474,6 +648,11 @@ allow-direct-hat: true
|
|||
# This doesn't affect running the command from the console, where a world is always required.
|
||||
allow-world-in-broadcastworld: true
|
||||
|
||||
# Consider water blocks as "safe," therefore allowing players to teleport
|
||||
# using commands such as /home or /spawn to a location that is occupied
|
||||
# by water blocks
|
||||
is-water-safe: false
|
||||
|
||||
# Should the usermap try to sanitise usernames before saving them?
|
||||
# You should only change this to false if you use Minecraft China.
|
||||
safe-usermap-names: true
|
||||
|
@ -482,17 +661,30 @@ safe-usermap-names: true
|
|||
# Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
|
||||
log-command-block-commands: false
|
||||
|
||||
# Set the maximum speed for projectiles spawned with /fireball.
|
||||
max-projectile-speed: 8
|
||||
|
||||
# Set the maximum amount of lore lines a user can set with the /itemlore command.
|
||||
# Users with the essentials.itemlore.bypass permission will be able to bypass this limit.
|
||||
max-itemlore-lines: 10
|
||||
|
||||
# Should EssentialsX check for updates?
|
||||
# If set to true, EssentialsX will show notifications when a new version is available.
|
||||
# This uses the public GitHub API and no identifying information is sent or stored.
|
||||
update-check: false
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsHome | #
|
||||
# | Homes | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# Allows people to set their bed at daytime.
|
||||
update-bed-at-daytime: false
|
||||
# Allows people to set their bed during the day.
|
||||
# This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
|
||||
update-bed-at-daytime: true
|
||||
|
||||
# Set to true to enable per-world permissions for using homes to teleport between worlds.
|
||||
# This applies to the /home only.
|
||||
# This applies to the /home command only.
|
||||
# Give someone permission to teleport to a world with essentials.worlds.<worldname>
|
||||
world-home-permissions: false
|
||||
|
||||
|
@ -516,23 +708,26 @@ sethome-multiple:
|
|||
# change the compass' direction to point towards their first home.
|
||||
compass-towards-home-perm: false
|
||||
|
||||
# Set the maximum speed for projectiles spawned with /fireball.
|
||||
max-projectile-speed: 8
|
||||
# If no home is set, would you like to send the player to spawn?
|
||||
# If set to false, players will not be teleported when they run /home without setting a home first.
|
||||
spawn-if-no-home: true
|
||||
|
||||
# Should players be asked to provide confirmation for homes which they attempt to overwrite?
|
||||
confirm-home-overwrite: false
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsEco | #
|
||||
# | Economy | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
|
||||
|
||||
# You can control the values of items that are sold to the server by using the /setworth command.
|
||||
|
||||
# Defines the balance with which new players begin. Defaults to 0.
|
||||
starting-balance: 0
|
||||
|
||||
# worth-# defines the value of an item when it is sold to the server via /sell.
|
||||
# These are now defined in worth.yml
|
||||
|
||||
# Defines the cost to use the given commands PER USE.
|
||||
# Some commands like /repair have sub-costs, check the wiki for more information.
|
||||
command-costs:
|
||||
|
@ -546,6 +741,10 @@ command-costs:
|
|||
# such as accented letters, you MUST save the file as UTF-8, not ANSI.
|
||||
currency-symbol: '$'
|
||||
|
||||
# Enable this to make the currency symbol appear at the end of the amount rather than at the start.
|
||||
# For example, the euro symbol typically appears after the current amount.
|
||||
currency-symbol-suffix: false
|
||||
|
||||
# Set the maximum amount of money a player can have.
|
||||
# The amount is always limited to 10 trillion because of the limitations of a java double.
|
||||
max-money: 10000000000000
|
||||
|
@ -557,9 +756,27 @@ min-money: -10000
|
|||
# Enable this to log all interactions with trade/buy/sell signs and sell command.
|
||||
economy-log-enabled: false
|
||||
|
||||
# Enable this to also log all transactions from other plugins through Vault.
|
||||
# This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
|
||||
economy-log-update-enabled: false
|
||||
|
||||
# Minimum acceptable amount to be used in /pay.
|
||||
minimum-pay-amount: 0.001
|
||||
|
||||
# Enable this to block users who try to /pay another user which ignore them.
|
||||
pay-excludes-ignore-list: false
|
||||
|
||||
# Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
|
||||
# Setting to false will not show people with balances <= 0 in balance-top.
|
||||
# NOTE: After reloading the config, you must also run '/baltop force' for this to appear
|
||||
show-zero-baltop: true
|
||||
|
||||
# Requirements which must be met by the player to get their name shown in the balance top list.
|
||||
# Playtime is in seconds.
|
||||
baltop-requirements:
|
||||
minimum-balance: 0
|
||||
minimum-playtime: 0
|
||||
|
||||
# The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
|
||||
#
|
||||
# "#,##0.00" is how the majority of countries display currency.
|
||||
|
@ -573,9 +790,18 @@ minimum-pay-amount: 0.001
|
|||
# For 1'234,50 use fr-ch
|
||||
#currency-symbol-format-locale: en-US
|
||||
|
||||
# Allow players to receive multipliers for items sold with /sell or the sell sign.
|
||||
# You can set the default multiplier using the 'default' rank below.
|
||||
# To grant different multipliers to different people, you need to define a 'multiplier-rank' below.
|
||||
# Create the 'multiplier-rank' below, and give the matching permission: essentials.sell.multiplier.<multiplier-rank>
|
||||
sell-multipliers:
|
||||
default: 1.0
|
||||
double: 2.0
|
||||
triple: 3.0
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsHelp | #
|
||||
# | Help | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
|
@ -588,247 +814,4 @@ non-ess-in-help: true
|
|||
# You can use negative permissions to remove access to just a single plugins help if the following is enabled.
|
||||
hide-permissionless-help: true
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsChat | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires the EssentialsChat.jar to work.
|
||||
|
||||
chat:
|
||||
|
||||
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
|
||||
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
|
||||
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
|
||||
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
|
||||
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
|
||||
radius: 0
|
||||
|
||||
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
|
||||
# Or you can give a group specific chat format, to give some extra variation.
|
||||
# For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
|
||||
# For EssentialsX changes, take a look at the EssentialsX wiki: https://github.com/EssentialsX/Essentials/wiki
|
||||
|
||||
format: '<{DISPLAYNAME}> {MESSAGE}'
|
||||
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
|
||||
#format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
|
||||
|
||||
group-formats:
|
||||
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
|
||||
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
|
||||
|
||||
# If you are using group formats make sure to remove the '#' to allow the setting to be read.
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsProtect | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires the EssentialsProtect.jar to work.
|
||||
|
||||
protect:
|
||||
|
||||
# General physics/behavior modifications.
|
||||
prevent:
|
||||
lava-flow: false
|
||||
water-flow: false
|
||||
water-bucket-flow: false
|
||||
fire-spread: true
|
||||
lava-fire-spread: true
|
||||
flint-fire: false
|
||||
lightning-fire-spread: true
|
||||
portal-creation: false
|
||||
tnt-explosion: false
|
||||
tnt-playerdamage: false
|
||||
tnt-minecart-explosion: false
|
||||
tnt-minecart-playerdamage: false
|
||||
fireball-explosion: false
|
||||
fireball-fire: false
|
||||
fireball-playerdamage: false
|
||||
witherskull-explosion: false
|
||||
witherskull-playerdamage: false
|
||||
wither-spawnexplosion: false
|
||||
wither-blockreplace: false
|
||||
creeper-explosion: false
|
||||
creeper-playerdamage: false
|
||||
creeper-blockdamage: false
|
||||
enderdragon-blockdamage: true
|
||||
enderman-pickup: false
|
||||
villager-death: false
|
||||
# Monsters won't follow players.
|
||||
# permission essentials.protect.entitytarget.bypass disables this.
|
||||
entitytarget: false
|
||||
# Prevent the spawning of creatures.
|
||||
spawn:
|
||||
creeper: false
|
||||
skeleton: false
|
||||
spider: false
|
||||
giant: false
|
||||
zombie: false
|
||||
slime: false
|
||||
ghast: false
|
||||
pig_zombie: false
|
||||
enderman: false
|
||||
cave_spider: false
|
||||
silverfish: false
|
||||
blaze: false
|
||||
magma_cube: false
|
||||
ender_dragon: false
|
||||
pig: false
|
||||
sheep: false
|
||||
cow: false
|
||||
chicken: false
|
||||
squid: false
|
||||
wolf: false
|
||||
mushroom_cow: false
|
||||
snowman: false
|
||||
ocelot: false
|
||||
iron_golem: false
|
||||
villager: false
|
||||
wither: false
|
||||
bat: false
|
||||
witch: false
|
||||
horse: false
|
||||
|
||||
# Maximum height the creeper should explode. -1 allows them to explode everywhere.
|
||||
# Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
|
||||
creeper:
|
||||
max-height: -1
|
||||
|
||||
# Disable various default physics and behaviors.
|
||||
disable:
|
||||
# Should fall damage be disabled?
|
||||
fall: false
|
||||
|
||||
# Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
|
||||
# They will be unable to attack users without that same permission node.
|
||||
pvp: false
|
||||
|
||||
# Should drowning damage be disabled?
|
||||
# (Split into two behaviors; generally, you want both set to the same value.)
|
||||
drown: false
|
||||
suffocate: false
|
||||
|
||||
# Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
|
||||
lavadmg: false
|
||||
|
||||
# Should arrow damage be disabled?
|
||||
projectiles: false
|
||||
|
||||
# This will disable damage from touching cacti.
|
||||
contactdmg: false
|
||||
|
||||
# Burn, baby, burn! Should fire damage be disabled?
|
||||
firedmg: false
|
||||
|
||||
# Should the damage after hit by a lightning be disabled?
|
||||
lightning: false
|
||||
|
||||
# Should Wither damage be disabled?
|
||||
wither: false
|
||||
|
||||
# Disable weather options?
|
||||
weather:
|
||||
storm: false
|
||||
thunder: false
|
||||
lightning: false
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | EssentialsAntiBuild | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires the EssentialsAntiBuild.jar to work.
|
||||
|
||||
# Disable various default physics and behaviors
|
||||
# For more information, visit http://wiki.ess3.net/wiki/AntiBuild
|
||||
|
||||
# Should people with build: false in permissions be allowed to build?
|
||||
# Set true to disable building for those people.
|
||||
# Setting to false means EssentialsAntiBuild will never prevent you from building.
|
||||
build: true
|
||||
|
||||
# Should people with build: false in permissions be allowed to use items?
|
||||
# Set true to disable using for those people.
|
||||
# Setting to false means EssentialsAntiBuild will never prevent you from using items.
|
||||
use: true
|
||||
|
||||
# Should we tell people they are not allowed to build?
|
||||
warn-on-build-disallow: true
|
||||
|
||||
# For which block types would you like to be alerted?
|
||||
# You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
|
||||
alert:
|
||||
on-placement: LAVA,TNT,LAVA_BUCKET
|
||||
on-use: LAVA_BUCKET
|
||||
on-break:
|
||||
|
||||
blacklist:
|
||||
|
||||
# Which blocks should people be prevented from placing?
|
||||
placement: LAVA,TNT,LAVA_BUCKET
|
||||
|
||||
# Which items should people be prevented from using?
|
||||
usage: LAVA_BUCKET
|
||||
|
||||
# Which blocks should people be prevented from breaking?
|
||||
break:
|
||||
|
||||
# Which blocks should not be pushed by pistons?
|
||||
piston:
|
||||
|
||||
# Which blocks should not be dispensed by dispensers
|
||||
dispenser:
|
||||
|
||||
############################################################
|
||||
# +------------------------------------------------------+ #
|
||||
# | Essentials Spawn / New Players | #
|
||||
# +------------------------------------------------------+ #
|
||||
############################################################
|
||||
|
||||
# This section requires essentialsspawn.jar to work.
|
||||
|
||||
newbies:
|
||||
# Should we announce to the server when someone logs in for the first time?
|
||||
# If so, use this format, replacing {DISPLAYNAME} with the player name.
|
||||
# If not, set to ''
|
||||
#announce-format: ''
|
||||
announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
|
||||
|
||||
# When we spawn for the first time, which spawnpoint do we use?
|
||||
# Set to "none" if you want to use the spawn point of the world.
|
||||
spawnpoint: newbies
|
||||
|
||||
# Do we want to give users anything on first join? Set to '' to disable
|
||||
# This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
|
||||
#kit: ''
|
||||
kit: tools
|
||||
|
||||
# What priority should we use for handling respawns?
|
||||
# Set this to none, if you want vanilla respawning behaviour.
|
||||
# Set this to lowest, if you want Multiverse to handle the respawning.
|
||||
# Set this to high, if you want EssentialsSpawn to handle the respawning.
|
||||
# Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
|
||||
respawn-listener-priority: high
|
||||
|
||||
# What priority should we use for handling spawning on joining the server?
|
||||
# See respawn-listener-priority for possible values.
|
||||
# Note: changing this may impact or break spawn-on-join functionality.
|
||||
spawn-join-listener-priority: high
|
||||
|
||||
# When users die, should they respawn at their first home or bed, instead of the spawnpoint?
|
||||
respawn-at-home: false
|
||||
|
||||
# Teleport all joining players to the spawnpoint
|
||||
spawn-on-join: false
|
||||
# The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
|
||||
#spawn-on-join: guests
|
||||
# The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
|
||||
#spawn-on-join:
|
||||
#- guests
|
||||
#- admin
|
||||
|
||||
# End of file <-- No seriously, you're done with configuration.
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
# Configuration for the random teleport command.
|
||||
# Some settings may be defaulted, and can be changed via the /settpr command in-game.
|
||||
# Use the /settpr command in-game to set random teleport locations.
|
||||
|
||||
min-range: 0.0
|
||||
excluded-biomes:
|
||||
- cold_ocean
|
||||
|
|
|
@ -17,3 +17,4 @@ updateUsersMailList: true
|
|||
updatePurgeBrokenNpcAccounts: true
|
||||
newUidCacheBuilt: true
|
||||
updateLegacyToAdventure: true
|
||||
updateRandomTeleport: true
|
||||
|
|
Loading…
Reference in a new issue