diff --git a/paper.yml b/paper.yml index 3145615..cb1d9f7 100644 --- a/paper.yml +++ b/paper.yml @@ -84,7 +84,7 @@ world-settings: grass-spread-tick-rate: 400 use-vanilla-world-scoreboard-name-coloring: false prevent-tnt-from-moving-in-water: false - remove-corrupt-tile-entities: false + remove-corrupt-tile-entities: true filter-nbt-data-from-spawn-eggs-and-related: true enable-treasure-maps: true treasure-maps-return-already-discovered: false diff --git a/plugins/Extras.jar b/plugins/Extras.jar index 9f734a1..e98d932 100644 Binary files a/plugins/Extras.jar and b/plugins/Extras.jar differ diff --git a/plugins/ProtocolSupport.jar b/plugins/ProtocolSupport.jar deleted file mode 100644 index a0b7e3d..0000000 Binary files a/plugins/ProtocolSupport.jar and /dev/null differ diff --git a/plugins/ViaBackwards.jar b/plugins/ViaBackwards.jar new file mode 100644 index 0000000..f887c6d Binary files /dev/null and b/plugins/ViaBackwards.jar differ diff --git a/plugins/ViaBackwards/config.yml b/plugins/ViaBackwards/config.yml new file mode 100644 index 0000000..945aa1d --- /dev/null +++ b/plugins/ViaBackwards/config.yml @@ -0,0 +1,11 @@ +# If you need help, you can join our Discord - https://viaversion.com/discord +# +# Writes name and level of custom enchantments into the item's lore. +# Set this to false if you see the entries doubled/if the custom-enchant plugin already writes these into the lore manually. +add-custom-enchants-into-lore: true +# +# Adds the color of a scoreboard team after its prefix for 1.12 clients on 1.13+ servers. +add-teamcolor-to-prefix: true +# +# Converts the 1.13 face look-at packet for 1.12- players. Requires a bit of extra caching. +fix-1_13-face-player: false diff --git a/plugins/ViaRewind.jar b/plugins/ViaRewind.jar new file mode 100644 index 0000000..cd709c3 Binary files /dev/null and b/plugins/ViaRewind.jar differ diff --git a/plugins/ViaVersion.jar b/plugins/ViaVersion.jar new file mode 100644 index 0000000..86822b2 Binary files /dev/null and b/plugins/ViaVersion.jar differ diff --git a/plugins/ViaVersion/config.yml b/plugins/ViaVersion/config.yml new file mode 100644 index 0000000..932bcf3 --- /dev/null +++ b/plugins/ViaVersion/config.yml @@ -0,0 +1,144 @@ +# Thanks for downloading ViaVersion +# Ensure you look through all these options +# If you need help: +# Discord - https://viaversion.com/discord +# viaversion.com - Discussion tab +# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration +# +# ----------------------------------------------------------# +# GLOBAL OPTIONS # +# ----------------------------------------------------------# +# +# Should ViaVersion check for updates? +checkforupdates: false +# Send the supported versions with the Status (Ping) response packet +send-supported-versions: false +# Block specific Minecraft protocols that ViaVersion allows +# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers +block-protocols: [] +# Change the blocked disconnect message +block-disconnect-msg: You are using an unsupported Minecraft version! +# If you use ProtocolLib, we can't reload without kicking the players. +# (We don't suggest using reload either, use a plugin manager) +# You can customise the message we kick people with if you use ProtocolLib here. +reload-disconnect-msg: Server reload, please rejoin! +# We warn when there's a error converting item and block data over versions, should we suppress these? (Only suggested if spamming) +suppress-conversion-warnings: true +# +# ----------------------------------------------------------# +# GLOBAL PACKET LIMITER # +# ----------------------------------------------------------# +# +# +# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable) +# Clients by default send around 20-90 packets per second. +# +# What is the maximum per second a client can send (Use %pps to display their pps) +# Use -1 to disable. +max-pps: -1 +max-pps-kick-msg: You are sending too many packets! +# +# We can also kick them if over a period they send over a threshold a certain amount of times. +# +# Period to track (in seconds) +# Use -1 to disable. +tracking-period: -1 +# How many packets per second counts as a warning +tracking-warning-pps: 120 +# How many warnings over the interval can we have +# This can never be higher than "tracking-period" +tracking-max-warnings: 4 +tracking-max-kick-msg: You are sending too many packets, :( +# +# ----------------------------------------------------------# +# MULTIPLE VERSIONS OPTIONS # +# ----------------------------------------------------------# +# +# Should we enable our hologram patch? +# If they're in the wrong place enable this +hologram-patch: false +# This is the offset, should work as default when enabled. +hologram-y: -0.96 +# Should we disable piston animation for 1.11/1.11.1 clients? +# In some cases when firing lots of pistons it crashes them. +piston-animation-patch: false +# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item) +chat-nbt-fix: false +# Experimental - Should we fix shift quick move action for 1.12 clients (causes shift + double click not to work when moving items) (only works on 1.8-1.11.2 bukkit based servers) +quick-move-action-fix: false +# Should we use prefix for team colour on 1.13 and above clients +team-colour-fix: false +# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely. +disable-1_13-auto-complete: false +# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled +1_13-tab-complete-delay: 0 +# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them +fix-low-snow-collision: false +# Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants +fix-infested-block-breaking: true +# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages. +truncate-1_14-books: false +# This prevents clients using 1.9-1.13 on 1.8 servers from receiving no knockback/having velocity bugs whilst sneaking under a block. +change-1_9-hitbox: false +# Similar to the above, but for 1.14+ players on 1.8-1.13 servers. +# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)! +# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking. +change-1_14-hitbox: true +# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks. +fix-non-full-blocklight: true +# Fixes walk animation not shown when health is set to Float.NaN +fix-1_14-health-nan: true +# Should 1.15+ clients respawn instantly / without showing a death screen? +use-1_15-instant-respawn: true +# +# Enable serverside block-connections for 1.13+ clients +serverside-blockconnections: false +# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level) +blockconnection-method: packet +# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks) +reduce-blockstorage-memory: true +# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems +# Useful for lobbyservers where users can't build and those stems are used decoratively +flowerstem-when-block-above: false +# Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them. +vine-climb-fix: false +# +# ----------------------------------------------------------# +# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS # +# ----------------------------------------------------------# +# +# No collide options, these allow you to configure how collision works. +# Do you want us to prevent collision? +prevent-collision: false +# If the above is true, should we automatically team players until you do? +auto-team: false +# When enabled if certain metadata can't be read we won't tell you about it +suppress-metadata-errors: false +# When enabled 1.9+ will be able to block by using shields +shield-blocking: false +# Enable player tick simulation, this fixes eating, drinking, nether portals. +simulate-pt: false +# Should we use nms player to simulate packets, (may fix anti-cheat issues) +nms-player-ticking: false +# Should we patch boss bars so they work? (Default: true, disable if you're having issues) +bossbar-patch: false +# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended) +bossbar-anti-flicker: false +# This will show the new effect indicator in the top-right corner for 1.9+ players. +use-new-effect-indicator: false +# Show the new death messages for 1.9+ on the death screen +use-new-deathmessages: false +# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items +item-cache: false +# Patch the anti xray to work on 1.9+ (If your server is 1.8) This can cost more performance, so disable it if you don't use it. +anti-xray-patch: false +# Should we replace extended pistons to fix 1.10.1 (Only on chunk load) +replace-pistons: false +# What id should we replace with, default is air. (careful of players getting stuck standing on them) +replacement-piston-id: 0 +# Force the string -> json transform +force-json-transform: false +# Minimize the cooldown animation in 1.8 servers +minimize-cooldown: false +# Left handed handling on 1.8 servers +left-handed-handling: false diff --git a/server.jar b/server.jar index 2b1874a..31bc8a9 100644 Binary files a/server.jar and b/server.jar differ