diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..6bb8a29 --- /dev/null +++ b/LICENSE @@ -0,0 +1,24 @@ +This is free and unencumbered software released into the public domain. + +Anyone is free to copy, modify, publish, use, compile, sell, or +distribute this software, either in source code form or as a compiled +binary, for any purpose, commercial or non-commercial, and by any +means. + +In jurisdictions that recognize copyright laws, the author or authors +of this software dedicate any and all copyright interest in the +software to the public domain. We make this dedication for the benefit +of the public at large and to the detriment of our heirs and +successors. We intend this dedication to be an overt act of +relinquishment in perpetuity of all present and future rights to this +software under copyright law. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +OTHER DEALINGS IN THE SOFTWARE. + +For more information, please refer to \ No newline at end of file diff --git a/bukkit.yml b/bukkit.yml new file mode 100644 index 0000000..62fb865 --- /dev/null +++ b/bukkit.yml @@ -0,0 +1,37 @@ +# This is the main configuration file for Bukkit. +# As you can see, there's actually not that much to configure without any plugins. +# For a reference for any variable inside this file, check out the Bukkit Wiki at +# http://wiki.bukkit.org/Bukkit.yml +# +# If you need help on this file, feel free to join us on irc or leave a message +# on the forums asking for advice. +# +# IRC: #spigot @ irc.spi.gt +# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ ) +# Forums: http://www.spigotmc.org/ +# Bug tracker: http://www.spigotmc.org/go/bugs + + +settings: + allow-end: true + warn-on-overload: false + permissions-file: permissions.yml + update-folder: update + plugin-profiling: true + connection-throttle: 0 + query-plugins: true + deprecated-verbose: false + shutdown-message: The server is restarting. Please wait... +spawn-limits: + monsters: 70 + animals: 15 + water-animals: 5 + ambient: 15 +chunk-gc: + period-in-ticks: 300 + load-threshold: 300 +ticks-per: + animal-spawns: 400 + monster-spawns: 100 + autosave: 6000 +aliases: now-in-commands.yml \ No newline at end of file diff --git a/commands.yml b/commands.yml new file mode 100644 index 0000000..288a539 --- /dev/null +++ b/commands.yml @@ -0,0 +1,75 @@ +# This is the commands configuration file for Bukkit. +# For documentation on how to make use of this file, check out the Bukkit Wiki at +# http://wiki.bukkit.org/Commands.yml +# +# If you need help on this file, feel free to join us on irc or leave a message +# on the forums asking for advice. +# +# IRC: #spigot @ irc.spi.gt +# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ ) +# Forums: http://www.spigotmc.org/ +# Bug tracker: http://www.spigotmc.org/go/bugs + +command-block-overrides: [] +unrestricted-advancements: false +aliases: + ban: + - minecraft:ban $1- + bukkit:reload: + - [] + bukkit:rl: + - [] + clear: + - minecraft:clear $1- + ekill: + - suicide + enchant: + - minecraft:enchant $1- + essentials:ekill: + - suicide + essentials:kill: + - suicide + gamemode: + - minecraft:gamemode $1- + give: + - minecraft:give $1- + help: + - bukkit:help $1- + kick: + - minecraft:kick $1- + kill: + - minecraft:kill $1- + icanhasbukkit: + - version $1- + list: + - minecraft:list $1- + me: + - minecraft:me $1- + minecraft:stop: + - [] + pardon: + - minecraft:pardon $1- + recipe: + - minecraft:recipe $1- + reload: + - minecraft:reload $1- + restart: + - [] + rl: + - [] + skin: + - setskin $1- + skins: + - setskin $1- + spigot:restart: + - [] + stop: + - [] + teleport: + - minecraft:teleport $1- + time: + - minecraft:time $1- + weather: + - minecraft:weather $1- + xp: + - minecraft:xp $1- diff --git a/log4j2.xml b/log4j2.xml new file mode 100644 index 0000000..85061a1 --- /dev/null +++ b/log4j2.xml @@ -0,0 +1,3 @@ + + + diff --git a/paper.yml b/paper.yml new file mode 100644 index 0000000..aa6723c --- /dev/null +++ b/paper.yml @@ -0,0 +1,158 @@ +# This is the main configuration file for Paper. +# As you can see, there's tons to configure. Some options may impact gameplay, so use +# with caution, and make sure you know what each option does before configuring. +# +# If you need help with the configuration or have any questions related to Paper, +# join us in our IRC channel. +# +# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper ) +# Wiki: https://paper.readthedocs.org/ +# Paper Forums: https://aquifermc.org/ + +verbose: false +config-version: 13 +settings: + load-permissions-yml-before-plugins: false + bungee-online-mode: true + sleep-between-chunk-saves: false + region-file-cache-size: 256 + save-empty-scoreboard-teams: false + incoming-packet-spam-threshold: 300 + remove-invalid-statistics: false + save-player-data: true + min-chunk-load-threads: 8 + suggest-player-names-when-null-tab-completions: true + enable-player-collisions: true + player-auto-save-rate: -1 + max-player-auto-save-per-tick: -1 +messages: + kick: + authentication-servers-down: '' + flying-player: Flying is not enabled on this server + flying-vehicle: Flying is not enabled on this server +timings: + enabled: true + verbose: true + server-name-privacy: false + hidden-config-entries: + history-interval: 300 + history-length: 3600 +world-settings: + default: + generator-settings: + canyon: true + caves: true + dungeon: true + fortress: true + mineshaft: true + monument: true + stronghold: true + temple: true + village: true + flat-bedrock: false + disable-extreme-hills-emeralds: false + disable-extreme-hills-monster-eggs: false + disable-mesa-additional-gold: false + portal-search-radius: 128 + optimize-explosions: true + use-vanilla-world-scoreboard-name-coloring: false + delay-chunk-unloads-by: 10s + max-auto-save-chunks-per-tick: 24 + save-queue-limit-for-auto-save: 50 + max-chunk-sends-per-tick: 81 + max-chunk-gens-per-tick: 10 + max-growth-height: + cactus: 3 + reeds: 3 + fishing-time-range: + MinimumTicks: 100 + MaximumTicks: 600 + despawn-ranges: + soft: 32 + hard: 128 + falling-block-height-nerf: 0 + tnt-entity-height-nerf: 0 + water-over-lava-flow-speed: 5 + fast-drain: + lava: false + water: false + lava-flow-speed: + normal: 30 + nether: 10 + lootables: + auto-replenish: false + restrict-player-reloot: true + reset-seed-on-fill: true + max-refills: -1 + refresh-min: 12h + refresh-max: 2d + filter-nbt-data-from-spawn-eggs-and-related: false + max-entity-collisions: 1 + disable-creeper-lingering-effect: false + hopper: + cooldown-when-full: true + disable-move-event: true + push-based: false + remove-corrupt-tile-entities: true + use-chunk-inhabited-timer: true + queue-light-updates: true + keep-spawn-loaded-range: 8 + auto-save-interval: -1 + nether-ceiling-void-damage: false + allow-non-player-entities-on-scoreboards: false + frosted-ice: + enabled: true + delay: + min: 20 + max: 40 + container-update-tick-rate: 3 + game-mechanics: + disable-end-credits: false + disable-player-crits: false + disable-chest-cat-detection: false + parrots-are-unaffected-by-player-movement: false + disable-explosion-knockback: false + elytra-hit-wall-damage: true + grass-spread-tick-rate: 400 + use-alternate-fallingblock-onGround-detection: false + prevent-tnt-from-moving-in-water: false + non-player-arrow-despawn-rate: -1 + disable-teleportation-suffocation-check: true + enable-treasure-maps: true + treasure-maps-return-already-discovered: false + keep-spawn-loaded: false + anti-xray: + enabled: false + engine-mode: 1 + chunk-edge-mode: 1 + max-chunk-section-index: 3 + hidden-blocks: + - gold_ore + - iron_ore + - coal_ore + - lapis_ore + - mossy_cobblestone + - obsidian + - chest + - diamond_ore + - redstone_ore + - lit_redstone_ore + - clay + - emerald_ore + - ender_chest + replacement-blocks: + - stone + - planks + experience-merge-max-value: -1 + armor-stands-do-collision-entity-lookups: true + disable-thunder: false + skeleton-horse-thunder-spawn-chance: 0.01 + disable-ice-and-snow: false + fire-physics-event-for-redstone: false + squid-spawn-height: + maximum: 0.0 + baby-zombie-movement-speed: 0.5 + spawner-nerfed-mobs-should-jump: false + allow-leashing-undead-horse: false + mob-spawner-tick-rate: 100 + all-chunks-are-slime-chunks: false \ No newline at end of file diff --git a/permissions.yml b/permissions.yml new file mode 100644 index 0000000..2370f9b --- /dev/null +++ b/permissions.yml @@ -0,0 +1,19 @@ +server.op: + children: + essentials.ban.exempt: false + essentials.invsee.preventmodify: false + essentials.jail.exempt: false + essentials.joinfullserver: false + essentials.kick.exempt: false + essentials.mute.exempt: false + essentials.sudo.exempt: false + essentials.sudo.multiple: false + essentials.vanish.see: false + fawe.bypass: false + default: op + description: "Default permissions for OP" +server.deop: + children: + minecraft.command.op: true + default: not-op + description: "Default permissions for DeOP" diff --git a/plugins/CommandSpy.jar b/plugins/CommandSpy.jar new file mode 100644 index 0000000..43eef55 Binary files /dev/null and b/plugins/CommandSpy.jar differ diff --git a/plugins/Essentials/config.yml b/plugins/Essentials/config.yml new file mode 100644 index 0000000..e6a242a --- /dev/null +++ b/plugins/Essentials/config.yml @@ -0,0 +1,873 @@ +############################################################ +# +------------------------------------------------------+ # +# | Notes | # +# +------------------------------------------------------+ # +############################################################ + +# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI. +# If you receive an error when Essentials loads, ensure that: +# - No tabs are present: YAML only allows spaces +# - Indents are correct: YAML hierarchy is based entirely on indentation +# - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe) +# - Text with symbols is enclosed in single or double quotation marks + +# If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat + +# KITS ARE NOW IN THE kits.yml FILE + +############################################################ +# +------------------------------------------------------+ # +# | Essentials (Global) | # +# +------------------------------------------------------+ # +############################################################ + +# A color code between 0-9 or a-f. Set to 'none' to disable. +ops-name-color: 'c' + +# The character(s) to prefix all nicknames, so that you know they are not true usernames. +nickname-prefix: '' + +# The maximum length allowed in nicknames. The nickname prefix is included in this. +max-nick-length: 99999 + +# When this option is enabled, nickname length checking will exclude color codes in player names. +# ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true +ignore-colors-in-max-nick-length: true + +# Disable this if you have any other plugin, that modifies the displayname of a user. +change-displayname: true + +# When this option is enabled, the (tab) player list will be updated with the displayname. +# The value of change-displayname (above) has to be true. +#change-playerlist: true + +# When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname. +# This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'. +# The value of change-displayname (above) has to be true. +# Do not edit this setting unless you know what you are doing! +#add-prefix-suffix: false + +# When this option is enabled, player prefixes will be shown in the playerlist. +# This feature only works for Minecraft version 1.8 and higher. +# This value of change-playerlist has to be true +#add-prefix-in-playerlist: true + +# When this option is enabled, player suffixes will be shown in the playerlist. +# This feature only works for Minecraft version 1.8 and higher. +# This value of change-playerlist has to be true +#add-suffix-in-playerlist: true + +# If the teleport destination is unsafe, should players be teleported to the nearest safe location? +# If this is set to true, Essentials will attempt to teleport players close to the intended destination. +# If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning. +teleport-safety: true + +# This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations. +# teleport-safety and this option need to be set to true to force teleportation to dangerous locations. +force-disable-teleport-safety: true + +# The delay, in seconds, required between /home, /tp, etc. +teleport-cooldown: 0 + +# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled. +teleport-delay: 0 + +# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command. +# This will also prevent the player attacking other players. +teleport-invulnerability: 0 + +# Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5 +teleport-to-center: false + +# The delay, in seconds, required between /heal or /feed attempts. +heal-cooldown: 0 + +# Near Radius +# The default radius with /near +# Used to use chat radius but we are going to make it separate. +near-radius: 200 + +# What to prevent from /item and /give. +# e.g item-spawn-blacklist: 10,11,46 +item-spawn-blacklist: + +# Set this to true if you want permission based item spawn rules. +# Note: The blacklist above will be ignored then. +# Example permissions (these go in your permissions manager): +# - essentials.itemspawn.item-all +# - essentials.itemspawn.item-[itemname] +# - essentials.itemspawn.item-[itemid] +# - essentials.give.item-all +# - essentials.give.item-[itemname] +# - essentials.give.item-[itemid] +# - essentials.unlimited.item-all +# - essentials.unlimited.item-[itemname] +# - essentials.unlimited.item-[itemid] +# - essentials.unlimited.item-bucket # Unlimited liquid placing +# +# For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive +permission-based-item-spawn: false + +# Mob limit on the /spawnmob command per execution. +spawnmob-limit: 10 + +# Shall we notify users when using /lightning? +warn-on-smite: false + +# Shall we drop items instead of adding to inventory if the target inventory is full? +drop-items-if-full: false + +# Essentials Mail Notification +# Should we notify players if they have no new mail? +notify-no-new-mail: false + +# Specifies the duration (in seconds) between each time a player is notified of mail they have. +# Useful for servers with a lot of mail traffic. +notify-player-of-mail-cooldown: 60 + +# The motd and rules are now configured in the files motd.txt and rules.txt. + +# When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority. +# Commands in this list, will tell Essentials to 'not give up' the command to other plugins. +# In this state, which plugin 'wins' appears to be almost random. +# +# If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias. +# To force essentials to take 'god' alias 'god' to 'egod'. +# See http://wiki.bukkit.org/Commands.yml#aliases for more information. + +overridden-commands: +# - god +# - info + +# Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts. +# You should not have to disable commands used in other plugins, they will automatically get priority. +# See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins. +disabled-commands: +# - tp +# - nick +# - clear + +# These commands will be shown to players with socialSpy enabled. +# You can add commands from other plugins you may want to track or +# remove commands that are used for something you dont want to spy on. +# Set - '*' in order to listen on all possible commands. +socialspy-commands: + - msg + - w + - r + - mail + - m + - t + - whisper + - emsg + - tell + - er + - reply + - ereply + - email + - action + - describe + - eme + - eaction + - edescribe + - etell + - ewhisper + - pm + +# Whether the private and public messages from muted players should appear in the social spy. +# If so, they will be differentiated from those sent by normal players. +socialspy-listen-muted-players: true + +# Mute Commands +# These commands will be disabled when a player is muted. +# Use '*' to disable every command. +# Essentials already disabled Essentials messaging commands by default. +# It only cares about the root command, not args after that (it sees /f chat the same as /f) +mute-commands: + # - '*' + - broadcast + - mail + - me + - say + +# If you do not wish to use a permission system, you can define a list of 'player perms' below. +# This list has no effect if you are using a supported permissions system. +# If you are using an unsupported permissions system, simply delete this section. +# Whitelist the commands and permissions you wish to give players by default (everything else is op only). +# These are the permissions without the "essentials." part. +# +# To enable this feature, please set use-bukkit-permissions to false. +player-commands: + - afk + - afk.auto + - back + - back.ondeath + - balance + - balance.others + - balancetop + - build + - chat.color + - chat.format + - chat.shout + - chat.question + - clearinventory + - compass + - depth + - delhome + - getpos + - geoip.show + - help + - helpop + - home + - home.others + - ignore + - info + - itemdb + - kit + - kits.tools + - list + - mail + - mail.send + - me + - motd + - msg + - msg.color + - nick + - near + - pay + - ping + - protect + - r + - rules + - realname + - seen + - sell + - sethome + - setxmpp + - signs.create.protection + - signs.create.trade + - signs.break.protection + - signs.break.trade + - signs.use.balance + - signs.use.buy + - signs.use.disposal + - signs.use.enchant + - signs.use.free + - signs.use.gamemode + - signs.use.heal + - signs.use.info + - signs.use.kit + - signs.use.mail + - signs.use.protection + - signs.use.repair + - signs.use.sell + - signs.use.time + - signs.use.trade + - signs.use.warp + - signs.use.weather + - spawn + - suicide + - time + - tpa + - tpaccept + - tpahere + - tpdeny + - warp + - warp.list + - world + - worth + - xmpp + +# When this option is enabled, one-time use kits (ie. delay < 0) will be +# removed from the /kit list when a player can no longer use it +skip-used-one-time-kits-from-kit-list: false + +# Determines the functionality of the /createkit command. +# If this is true, /createkit will give the user a link with the kit code. +# If this is false, /createkit will add the kit to the kits.yml config file directly. +# +pastebin-createkit: false + +# Essentials Sign Control +# See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these. +# To enable signs, remove # symbol. To disable all signs, comment/remove each sign. +# Essentials colored sign support will be enabled when any sign types are enabled. +# Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given. + +enabledSigns: + - color + - balance + - buy + - sell + - trade + - free + - disposal + - warp + - kit + - mail + - enchant + - gamemode + - heal + - info + - spawnmob + - repair + - time + - weather + +# How many times per second can Essentials signs be interacted with per player. +# Values should be between 1-20, 20 being virtually no lag protection. +# Lower numbers will reduce the possibility of lag, but may annoy players. +sign-use-per-second: 4 + +# List of sign names Essentials should not protect. This feature is especially useful when +# another plugin provides a sign that EssentialsX provides, but Essentials overrides. +# For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of +# Essentials's, then simply add kit below and Essentials will not protect it. +# +# See https://github.com/drtshock/Essentials/pull/699 for more information. +unprotected-sign-names: + #- kit + +# Backup runs a batch/bash command while saving is disabled. +backup: + # Interval in minutes. + interval: 30 + # Unless you add a valid backup command or script here, this feature will be useless. + # Use 'save-all' to simply force regular world saving without backup. + #command: 'rdiff-backup World1 backups/World1' + +# Set this true to enable permission per warp. +per-warp-permission: false + +# Sort output of /list command by groups. +# You can hide and merge the groups displayed in /list by defining the desired behaviour here. +# Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List +list: + # To merge groups, list the groups you wish to merge + #Staff: owner admin moderator + #Admins: owner admin + # To limit groups, set a max user limit + #builder: 20 + # To hide groups, set the group as hidden + #default: hidden + # Uncomment the line below to simply list all players with no grouping + Players: '*' + +# More output to the console. +debug: false + +# Set the locale for all messages. +# If you don't set this, the default locale of the server will be used. +# For example, to set language to English, set locale to en, to use the file "messages_en.properties". +# Don't forget to remove the # in front of the line. +# For more information, visit http://wiki.ess3.net/wiki/Locale +#locale: en + +# Turn off god mode when people leave the server. +remove-god-on-disconnect: false + +# Auto-AFK +# After this timeout in seconds, the user will be set as AFK. +# This feature requires the player to have essentials.afk.auto node. +# Set to -1 for no timeout. +auto-afk: 300 + +# Auto-AFK Kick +# After this timeout in seconds, the user will be kicked from the server. +# essentials.afk.kickexempt node overrides this feature. +# Set to -1 for no timeout. +auto-afk-kick: -1 + +# Set this to true, if you want to freeze the player, if the player is AFK. +# Other players or monsters can't push the player out of AFK mode then. +# This will also enable temporary god mode for the AFK player. +# The player has to use the command /afk to leave the AFK mode. +freeze-afk-players: false + +# When the player is AFK, should he be able to pickup items? +# Enable this, when you don't want people idling in mob traps. +disable-item-pickup-while-afk: false + +# This setting controls if a player is marked as active on interaction. +# When this setting is false, the player would need to manually un-AFK using the /afk command. +cancel-afk-on-interact: true + +# Should we automatically remove afk status when a player moves? +# Player will be removed from AFK on chat/command regardless of this setting. +# Disable this to reduce server lag. +cancel-afk-on-move: true + +# Set the player's list name when they are AFK. This is none by default which specifies that Essentials +# should not interfere with the AFK player's list name. +# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. +afk-list-name: "none" + +# You can disable the death messages of Minecraft here. +death-messages: true + +# Should players with permissions be able to join and part silently? +# You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled. +# In addition, people with essentials.silentjoin.vanish will be vanished on join. +allow-silent-join-quit: false + +# You can set a custom join message here, set to "none" to disable. +# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. +custom-join-message: "none" + +# You can set a custom quit message here, set to "none" to disable. +# You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. +custom-quit-message: "none" + +# Add worlds to this list, if you want to automatically disable god mode there. +no-god-in-worlds: +# - world_nether + +# Set to true to enable per-world permissions for teleporting between worlds with essentials commands. +# This applies to /world, /back, /tp[a|o][here|all], but not warps. +# Give someone permission to teleport to a world with essentials.worlds. +# This does not affect the /home command, there is a separate toggle below for this. +world-teleport-permissions: false + +# The number of items given if the quantity parameter is left out in /item or /give. +# If this number is below 1, the maximum stack size size is given. If over-sized stacks. +# are not enabled, any number higher than the maximum stack size results in more than one stack. +default-stack-size: -1 + +# Over-sized stacks are stacks that ignore the normal max stack size. +# They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission. +# How many items should be in an over-sized stack? +oversized-stacksize: 64 + +# Allow repair of enchanted weapons and armor. +# If you set this to false, you can still allow it for certain players using the permission. +# essentials.repair.enchanted +repair-enchanted: true + +# Allow 'unsafe' enchantments in kits and item spawning. +# Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. +unsafe-enchantments: true + +#Do you want Essentials to keep track of previous location for /back in the teleport listener? +#If you set this to true any plugin that uses teleport will have the previous location registered. +register-back-in-listener: true + +#Delay to wait before people can cause attack damage after logging in. +login-attack-delay: 0 + +#Set the max fly speed, values range from 0.1 to 1.0 +max-fly-speed: 0.8 + +#Set the max walk speed, values range from 0.1 to 1.0 +max-walk-speed: 0.8 + +#Set the maximum amount of mail that can be sent within a minute. +mails-per-minute: 1000 + +# Set the maximum time /tempban can be used for in seconds. +# Set to -1 to disable, and essentials.tempban.unlimited can be used to override. +max-tempban-time: -1 + +# Changes /reply functionality. If true, /r goes to the person you messaged last, otherwise the first person that messaged you. +# If false, /r goes to the last person that messaged you. +last-message-reply-recipient: true + +# If last-message-reply-recipient is true, this specifies the duration, in seconds, that would need to elapse for the +# reply-recipient to update when receiving a message. +# Default is 180 (3 minutes) +last-message-reply-recipient-timeout: 180 + +# Toggles whether or not right clicking mobs with a milk bucket turns them into a baby. +milk-bucket-easter-egg: true + +# Toggles whether or not the fly status message should be sent to players on join +send-fly-enable-on-join: true + +# Set to true to enable per-world permissions for setting time for individual worlds with essentials commands. +# This applies to /time, /day, /eday, /night, /enight, /etime. +# Give someone permission to teleport to a world with essentials.time.world.. +world-time-permissions: false + +# Specify cooldown for both Essentials commands and external commands as well. +# All commands do not start with a Forward Slash (/). Instead of /msg, write msg +# +# Wildcards are supported. E.g. +# - '*i*': 50 +# adds a 50 second cooldown to all commands that include the letter i +# +# EssentialsX supports regex by starting the command with a caret ^ +# For example, to target commands starting with ban and not banip the following would be used: +# '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown. +# Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123 +command-cooldowns: +# feed: 100 # 100 second cooldown on /feed command +# '*': 5 # 5 Second cooldown on all commands + +# Whether command cooldowns should be persistent past server shutdowns +command-cooldown-persistence: false + +# Whether NPC balances should be listed in balance ranking features such as /balancetop. +# NPC balances can include features like factions from FactionsUUID plugin. +npcs-in-balance-ranking: false + +# Allow bulk buying and selling signs when the player is sneaking. +# This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once. +allow-bulk-buy-sell: true + +# Delay for the MOTD display for players on join, in milliseconds. +# This has no effect if the MOTD command or permission are disabled. +delay-motd: 0 + +############################################################ +# +------------------------------------------------------+ # +# | EssentialsHome | # +# +------------------------------------------------------+ # +############################################################ + +# Allows people to set their bed at daytime. +update-bed-at-daytime: false + +# Set to true to enable per-world permissions for using homes to teleport between worlds. +# This applies to the /home only. +# Give someone permission to teleport to a world with essentials.worlds. +world-home-permissions: false + +# Allow players to have multiple homes. +# Players need essentials.sethome.multiple before they can have more than 1 home. +# You can set the default number of multiple homes using the 'default' rank below. +# To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'. +# To grant different home amounts to different people, you need to define a 'home-rank' below. +# Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple. +# For more information, visit http://wiki.ess3.net/wiki/Multihome +sethome-multiple: + default: 99999 + +# In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes. +# Remember, they MUST have both permission nodes in order to be able to set multiple homes. + +# Set the timeout, in seconds for players to accept a tpa before the request is cancelled. +# Set to 0 for no timeout. +tpa-accept-cancellation: 120 + +# Allow players to set hats by clicking on their helmet slot. +allow-direct-hat: true + +############################################################ +# +------------------------------------------------------+ # +# | EssentialsEco | # +# +------------------------------------------------------+ # +############################################################ + +# For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy + +# Defines the balance with which new players begin. Defaults to 0. +starting-balance: 0 + +# worth-# defines the value of an item when it is sold to the server via /sell. +# These are now defined in worth.yml + +# Defines the cost to use the given commands PER USE. +# Some commands like /repair have sub-costs, check the wiki for more information. +command-costs: + # /example costs $1000 PER USE + #example: 1000 + # /kit tools costs $1500 PER USE + #kit-tools: 1500 + +# Set this to a currency symbol you want to use. +# Remember, if you want to use special characters in this document, +# such as accented letters, you MUST save the file as UTF-8, not ANSI. +currency-symbol: '$' + +# Set the maximum amount of money a player can have. +# The amount is always limited to 10 trillion because of the limitations of a java double. +max-money: 10000000000000 + +# Set the minimum amount of money a player can have (must be above the negative of max-money). +# Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0. +min-money: -10000 + +# Enable this to log all interactions with trade/buy/sell signs and sell command. +economy-log-enabled: false + +# Use this option to force superperms-based permissions handler regardless of detected installed perms plugin. +# This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins. +# If you wish to use EssentialsX' built-in permissions using the `player-commands` section above, set this to false. +# Default is true. +use-bukkit-permissions: false + +# Minimum acceptable amount to be used in /pay. +minimum-pay-amount: 0.001 + +# The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration. +# +# "#,##0.00" is how the majority of countries display currency. +#currency-format: "#,##0.00" + +# Format currency symbols. Some locales use , and . interchangeably. +# Some formats do not display properly in-game due to faulty Minecraft font rendering. +# +# For 1.234,50 use de-DE +# For 1,234.50 use en-US +# For 1'234,50 use fr-ch +#currency-symbol-format-locale: en-US + +############################################################ +# +------------------------------------------------------+ # +# | EssentialsHelp | # +# +------------------------------------------------------+ # +############################################################ + +# Show other plugins commands in help. +non-ess-in-help: true + +# Hide plugins which do not give a permission. +# You can override a true value here for a single plugin by adding a permission to a user/group. +# The individual permission is: essentials.help., anyone with essentials.* or '*' will see all help regardless. +# You can use negative permissions to remove access to just a single plugins help if the following is enabled. +hide-permissionless-help: true + +############################################################ +# +------------------------------------------------------+ # +# | EssentialsChat | # +# +------------------------------------------------------+ # +############################################################ + +# This section requires the EssentialsChat.jar to work. + +chat: + + # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. + # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. + # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) + # Users with essentials.chat.question can override this by prefixing text with a question mark (?) + # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." + radius: 0 + + # Chat formatting can be done in two ways, you can either define a standard format for all chat. + # Or you can give a group specific chat format, to give some extra variation. + # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting + # For EssentialsX changes, take a look at the EssentialsX wiki: https://github.com/EssentialsX/Essentials/wiki + + format: '<{DISPLAYNAME}> {MESSAGE}' + #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' + #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}' + + group-formats: + # Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}' + # Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}' + +# If you are using group formats make sure to remove the '#' to allow the setting to be read. + +############################################################ +# +------------------------------------------------------+ # +# | EssentialsProtect | # +# +------------------------------------------------------+ # +############################################################ + +# This section requires the EssentialsProtect.jar to work. + +protect: + + # General physics/behavior modifications. + prevent: + lava-flow: false + water-flow: false + water-bucket-flow: false + fire-spread: true + lava-fire-spread: true + flint-fire: false + lightning-fire-spread: true + portal-creation: false + tnt-explosion: false + tnt-playerdamage: false + tnt-minecart-explosion: false + tnt-minecart-playerdamage: false + fireball-explosion: false + fireball-fire: false + fireball-playerdamage: false + witherskull-explosion: false + witherskull-playerdamage: false + wither-spawnexplosion: false + wither-blockreplace: false + creeper-explosion: false + creeper-playerdamage: false + creeper-blockdamage: false + enderdragon-blockdamage: true + enderman-pickup: false + villager-death: false + # Monsters won't follow players. + # permission essentials.protect.entitytarget.bypass disables this. + entitytarget: false + # Prevent the spawning of creatures. + spawn: + creeper: false + skeleton: false + spider: false + giant: false + zombie: false + slime: false + ghast: false + pig_zombie: false + enderman: false + cave_spider: false + silverfish: false + blaze: false + magma_cube: false + ender_dragon: false + pig: false + sheep: false + cow: false + chicken: false + squid: false + wolf: false + mushroom_cow: false + snowman: false + ocelot: false + iron_golem: false + villager: false + wither: false + bat: false + witch: false + horse: false + + # Maximum height the creeper should explode. -1 allows them to explode everywhere. + # Set prevent.creeper-explosion to true, if you want to disable creeper explosions. + creeper: + max-height: -1 + + # Disable various default physics and behaviors. + disable: + # Should fall damage be disabled? + fall: false + + # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true. + # They will be unable to attack users without that same permission node. + pvp: false + + # Should drowning damage be disabled? + # (Split into two behaviors; generally, you want both set to the same value.) + drown: false + suffocate: false + + # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;) + lavadmg: false + + # Should arrow damage be disabled? + projectiles: false + + # This will disable damage from touching cacti. + contactdmg: false + + # Burn, baby, burn! Should fire damage be disabled? + firedmg: false + + # Should the damage after hit by a lightning be disabled? + lightning: false + + # Should Wither damage be disabled? + wither: false + + # Disable weather options? + weather: + storm: false + thunder: false + lightning: false + +############################################################ +# +------------------------------------------------------+ # +# | EssentialsAntiBuild | # +# +------------------------------------------------------+ # +############################################################ + + # This section requires the EssentialsAntiBuild.jar to work. + + # Disable various default physics and behaviors + # For more information, visit http://wiki.ess3.net/wiki/AntiBuild + + # Should people with build: false in permissions be allowed to build? + # Set true to disable building for those people. + # Setting to false means EssentialsAntiBuild will never prevent you from building. + build: true + + # Should people with build: false in permissions be allowed to use items? + # Set true to disable using for those people. + # Setting to false means EssentialsAntiBuild will never prevent you from using items. + use: true + + # Should we tell people they are not allowed to build? + warn-on-build-disallow: true + + # For which block types would you like to be alerted? + # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time. + # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket + alert: + on-placement: 10,11,46,327 + on-use: 327 + on-break: + + blacklist: + + # Which blocks should people be prevented from placing? + placement: 10,11,46,327 + + # Which items should people be prevented from using? + usage: 327 + + # Which blocks should people be prevented from breaking? + break: + + # Which blocks should not be pushed by pistons? + piston: + + # Which blocks should not be dispensed by dispensers + dispenser: + +############################################################ +# +------------------------------------------------------+ # +# | Essentials Spawn / New Players | # +# +------------------------------------------------------+ # +############################################################ + +# This section requires essentialsspawn.jar to work. + +newbies: + # Should we announce to the server when someone logs in for the first time? + # If so, use this format, replacing {DISPLAYNAME} with the player name. + # If not, set to '' + #announce-format: '' + announce-format: '&dWelcome {DISPLAYNAME}&d to the server!' + + # When we spawn for the first time, which spawnpoint do we use? + # Set to "none" if you want to use the spawn point of the world. + spawnpoint: newbies + + # Do we want to give users anything on first join? Set to '' to disable + # This kit will be given regardless of cost and permissions, and will not trigger the kit delay. + #kit: '' + kit: tools + +# What priority should we use for handling respawns? +# Set this to none, if you want vanilla respawning behaviour. +# Set this to lowest, if you want Multiverse to handle the respawning. +# Set this to high, if you want EssentialsSpawn to handle the respawning. +# Set this to highest, if you want to force EssentialsSpawn to handle the respawning. +respawn-listener-priority: high + +# What priority should we use for handling spawning on joining the server? +# See respawn-listener-priority for possible values. +# Note: changing this may impact or break spawn-on-join functionality. +spawn-join-listener-priority: high + +# When users die, should they respawn at their first home or bed, instead of the spawnpoint? +respawn-at-home: false + +# Teleport all joining players to the spawnpoint +spawn-on-join: false +# The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining. +#spawn-on-join: guests +# The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining. +#spawn-on-join: +#- guests +#- admin + +# End of file <-- No seriously, you're done with configuration. diff --git a/plugins/Essentials/motd.txt b/plugins/Essentials/motd.txt new file mode 100644 index 0000000..e69de29 diff --git a/plugins/Essentials/rules.txt b/plugins/Essentials/rules.txt new file mode 100644 index 0000000..de15129 --- /dev/null +++ b/plugins/Essentials/rules.txt @@ -0,0 +1 @@ +There are no rules, you silly goose! diff --git a/plugins/Essentials/upgrades-done.yml b/plugins/Essentials/upgrades-done.yml new file mode 100644 index 0000000..57a606f --- /dev/null +++ b/plugins/Essentials/upgrades-done.yml @@ -0,0 +1,10 @@ +updateSpawnsToNewSpawnsConfig: true +updateJailsToNewJailsConfig: true +warnMetrics: true +moverulesToFile: true +sanitizeAllUserFilenames: true +updateUsersPowerToolsFormat: true +updateUsersHomesFormat: true +deleteOldItemsCsv: true +banFormatChange: true +userMapRepaired: true diff --git a/plugins/Extras.jar b/plugins/Extras.jar new file mode 100644 index 0000000..16d093d Binary files /dev/null and b/plugins/Extras.jar differ diff --git a/plugins/FastAsyncWorldEdit/config.yml b/plugins/FastAsyncWorldEdit/config.yml new file mode 100644 index 0000000..cf5779a --- /dev/null +++ b/plugins/FastAsyncWorldEdit/config.yml @@ -0,0 +1,271 @@ +# These first 6 aren't configurable +issues: "https://github.com/boy0001/FastAsyncWorldedit/issues" +wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/" +date: "6 Jun 2018 00:00:00 GMT" +build: "https://ci.athion.net/job/FastAsyncWorldEdit/1108" +commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/d9e79f" +platform: "bukkit" +# Options: de, ru, tr +# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources +language: '' +# Enable or disable automatic updates +# - true = update automatically in the background +update: "false" +# Send anonymous usage statistics +metrics: false +# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard). +# To be allowed to WorldEdit in a region, users need the appropriate +# fawe. permission. See the Permissions page for supported region plugins. +region-restrictions: false +# FAWE will skip chunks when there's not enough memory available +prevent-crashes: true +# FAWE will cancel non admin edits when memory consumption exceeds this % +# - Bypass with `/wea` or `//fast` or `fawe.bypass` +# - Disable with 100 or -1. +max-memory-percent: -1 + +clipboard: + # Store the clipboard on disk instead of memory + # - Will be slightly slower + # - Uses 2 bytes per block + use-disk: true + # Compress the clipboard to reduce the size: + # - TODO: Buffered random access with compression is not implemented on disk yet + # - 0 = No compression + # - 1 = Fast compression + # - 2-17 = Slower compression + compression-level: 1 + # Number of days to keep history on disk before deleting it + delete-after-days: 1 + +lighting: + # If packet sending should be delayed until relight is finished + delay-packet-sending: true + async: true + # The relighting mode to use: + # - 0 = None (Do no relighting) + # - 1 = Optimal (Relight changed light sources and changed blocks) + # - 2 = All (Slowly relight every blocks) + mode: 1 + # If existing lighting should be removed before relighting + remove-first: false + +# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse) +tick-limiter: + # Enable the limiter + enabled: true + # The interval in ticks + interval: 20 + # Max falling blocks per interval (per chunk) + falling: 10 + # Max physics per interval (excluding redstone) + physics-ms: 90 + # Max item spawns per interval (per chunk) + items: 20 + # Whether fireworks can load chunks + # - Fireworks usually travel vertically so do not load any chunks + # - Horizontal fireworks can be hacked in to crash a server + fireworks-load-chunks: false + +web: + # Should download urls be shortened? + # - Links are less secure as they could be brute forced + shorten-urls: false + # The web interface for clipboards + # - All schematics are anonymous and private + # - Downloads can be deleted by the user + # - Supports clipboard uploads, downloads and saves + url: "https://empcraft.com/fawe/" + # The web interface for assets + # - All schematics are organized and public + # - Assets can be searched, selected and downloaded + assets: "https://empcraft.com/assetpack/" + +extent: + # Don't bug console when these plugins slow down WorldEdit operations + # - You'll see a message in console if you need to change this option + allowed-plugins: [] + # Should debug messages be sent when third party extents are used? + debug: false + +# Experimental options, use at your own risk +# - UNSAFE = Can cause permanent damage to the server +# - SAFE = Can be buggy but unlikely to cause any damage +experimental: + # [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS) + # - IMPROPER USE CAN CAUSE WORLD CORRUPTION! + anvil-queue-mode: false + # [SAFE] Dynamically increase the number of chunks rendered + # - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/ + # - Set your server view distance to 1 (spigot.yml, server.properties) + # - Based on tps and player movement + # - Please provide feedback + dynamic-chunk-rendering: false + # [SAFE] Allows brushes to be persistent + persistent-brushes: false + # [SAFE] Enable CUI without needing the mod installed (Requires ProtocolLib) + vanilla-cui: false + # Disable using native libraries + disable-natives: false + # [SAFE] Keep entities that are positioned in non-air blocks when editing an area + # Might cause client-side FPS lagg in some situations + keep-entities-in-blocks: false + +# This relates to how FAWE places chunks +queue: + # This should equal the number of processors you have + # - Set this to 1 if you need reliable `/timings` + parallel-threads: 8 + progress: + # Display constant titles about the progress of a user's edit + # - false = disabled + # - title = Display progress titles + # - chat = Display progress in chat + display: "false" + # How often edit progress is displayed + interval: 1 + # Delay sending progress in milliseconds (so quick edits don't spam) + delay: 5000 + # When doing edits that effect more than this many chunks: + # - FAWE will start placing before all calculations are finished + # - A larger value will use slightly less CPU time + # - A smaller value will reduce memory usage + # - A value too small may break some operations (deform?) + target-size: 64 + # Force FAWE to start placing chunks regardless of whether an edit is finished processing + # - A larger value will use slightly less CPU time + # - A smaller value will reduce memory usage + # - A value too small may break some operations (deform?) + max-wait-ms: 1000 + # Increase or decrease queue intensity (ms) [-50,50]: + # 0 = balance of performance / stability + # -10 = Allocate 10ms less for chunk placement + # Too high will can cause lag spikes (you might be okay with this) + # Too low will result in slow edits + extra-time-ms: 0 + # Loading the right amount of chunks beforehand can speed up operations + # - Low values may result in FAWE waiting on requests to the main thread + # - Higher values use more memory and isn't noticeably faster + preload-chunks: 32 + # Discard edits which have been idle for a certain amount of time (ms) + # - E.g. A plugin creates an EditSession but never does anything with it + # - This only applies to plugins improperly using WorldEdit's legacy API + discard-after-ms: 60000 + +history: + # Should history be saved on disk: + # - Frees up a lot of memory + # - Persists restarts + # - Unlimited undo + # - Does not affect edit performance if `combine-stages` + use-disk: true + # Use a database to store disk storage summaries: + # - Enables inspection and rollback + # - Does not impact performance + use-database: true + # Record history with dispatching: + # - Much faster as it avoids duplicate block checks + # - Slightly worse compression since dispatch order is different + combine-stages: true + # Higher compression reduces the size of history at the expense of CPU + # 0 = Uncompressed byte array (fastest) + # 1 = 1 pass fast compressor (default) + # 2 = 2 x fast + # 3 = 3 x fast + # 4 = 1 x medium, 1 x fast + # 5 = 1 x medium, 2 x fast + # 6 = 1 x medium, 3 x fast + # 7 = 1 x high, 1 x medium, 1 x fast + # 8 = 1 x high, 1 x medium, 2 x fast + # 9 = 1 x high, 1 x medium, 3 x fast (best compression) + # NOTE: If using disk, do some compression (3+) as smaller files save faster + compression-level: 3 + # The buffer size for compression: + # - Larger = better ratio but uses more upfront memory + # - Must be in the range [64, 33554432] + buffer-size: 531441 + # The maximum time in milliseconds to wait for a chunk to load for an edit. + # (50ms = 1 server tick, 0 = Fastest). + # The default value of 100 should be safe for most cases. + # + # Actions which require loaded chunks (e.g. copy) which do not load in time + # will use the last chunk as filler, which may appear as bands of duplicated blocks. + # Actions usually wait about 25-50ms for the chunk to load, more if the server is lagging. + # A value of 100ms does not force it to wait 100ms if the chunk loads in 10ms. + # + # This value is a timeout in case a chunk is never going to load (for whatever odd reason). + # If the action times out, the operation continues by using the previous chunk as filler, + # and displaying an error message. In this case, either copy a smaller section, + # or increase chunk-wait-ms. + # A value of 0 is faster simply because it doesn't bother loading the chunks or waiting. + chunk-wait-ms: 1000 + # Delete history on disk after a number of days + delete-after-days: 7 + # Delete history in memory on logout (does not effect disk) + delete-on-logout: true + # If history should be enabled by default for plugins using WorldEdit: + # - It is faster to have disabled + # - Use of the FAWE API will not be effected + enable-for-console: true + # Should redo information be stored: + # - History is about 20% larger + # - Enables use of /redo + store-redo: true + # Assumes all edits are smaller than 4096x256x4096: + # - Reduces history size by ~10% + small-edits: false + +# Paths for various directories +paths: + tokens: "tokens" + # Put any minecraft or mod jars for FAWE to be aware of block textures + textures: "textures" + heightmap: "heightmap" + history: "history" + # Multiple servers can use the same clipboards + # - Use a shared directory or NFS/Samba + clipboard: "clipboard" + # Each player has their own sub directory for schematics + per-player-schematics: false +# The "default" limit group affects those without a specific limit permission. +# To grant someone different limits, copy the default limits group +# and give it a different name (e.g. newbie). Then give the user the limit +# permission node with that limit name (e.g. fawe.limit.newbie ) +limits: + default: + # Max actions that can be run concurrently (i.e. commands) + max-actions: 1 + # Max number of block changes (e.g. by `//set stone`). + max-changes: 20000000 + # Max number of blocks checked (e.g. `//count stone` which doesn't change blocks) + max-checks: 20000000 + # Number of times a change can fail (e.g. if the player can't access that region) + max-fails: 20000000 + # Allowed brush iterations (e.g. `//brush smooth`) + max-iterations: 1000 + # Max allowed entities (e.g. cows) + max-entities: 1337 + # Blockstates include Banner, Beacon, BrewingStand, Chest, CommandBlock, + # CreatureSpawner, Dispenser, Dropper, EndGateway, Furnace, Hopper, Jukebox, + # NoteBlock, Sign, Skull, Structure + max-blockstates: 1337 + # Maximum size of the player's history in Megabytes: + # - History on disk or memory will be deleted + max-history-mb: -1 + # Maximum time in milliseconds //calc can execute + max-expression-ms: 50 + # Cinematic block placement: + # - Adds a delay to block placement (ms/block) + # - Having an artificial delay will use more CPU/Memory + speed-reduction: 0 + # Place chunks instead of individual blocks: + # - Disabling this will negatively impact performance + # - Only disable this for compatibility or cinematic placement + fast-placement: true + # Should WorldEdit use inventory? + # 0 = No inventory usage (creative) + # 1 = Inventory for removing and placing (freebuild) + # 2 = Inventory for placing (survival) + inventory-mode: 0 + # Should large edits require confirmation (>16384 chunks) + confirm-large: true diff --git a/plugins/FastAsyncWorldEdit/message.yml b/plugins/FastAsyncWorldEdit/message.yml new file mode 100644 index 0000000..8d4d6b2 --- /dev/null +++ b/plugins/FastAsyncWorldEdit/message.yml @@ -0,0 +1,325 @@ +info: + prefix: '' + file_deleted: '%s0 has been deleted.' + schematic_pasting: '&7The schematic is pasting. This cannot be undone.' + lighting_propogate_selection: '&7Lighting has been propogated in %s0 chunks. (Note: + To remove light use //removelight)' + updated_lighting_selection: '&7Lighting has been updated in %s0 chunks. (It may + take a second for the packets to send)' + set_region: '&7Selection set to your current allowed region' + worldedit_command_limit: '&7Please wait until your current action completes' + worldedit_delayed: '&7Please wait while we process your FAWE action...' + worldedit_run: '&7Apologies for the delay. Now executing: %s' + worldedit_complete: '&7Edit completed.' + require_selection_in_mask: '&7%s of your selection is not within your mask. You + can only make edits within allowed regions.' + worldedit_volume: '&7You cannot select a volume of %current%. The maximum volume + you can modify is %max%.' + worldedit_iterations: '&7You cannot iterate %current% times. The maximum number + of iterations allowed is %max%.' + worldedit_unsafe: '&7Access to that command has been blocked' + worldedit_dangerous_worldedit: '&cProcessed unsafe edit at %s0 by %s1' + worldedit_toggle_tips_on: '&7Disabled FAWE tips.' + worldedit_toggle_tips_off: '&7Enabled FAWE tips.' + worldedit_bypassed: '&7Currently bypassing FAWE restriction.' + worldedit_unmasked: '&6Your FAWE edits are now unrestricted.' + worldedit_restricted: '&6Your FAWE edits are now restricted.' + worldedit_oom_admin: |- + &cPossible options: + &8 - &7//fast + &8 - &7Do smaller edits + &8 - &7Allocate more memory + &8 - &7Disable `max-memory-percent` + compressed: History compressed. Saved ~ %s0b (%s1x smaller) + action_complete: Action completed in %s0 seconds +error: + worldedit_extend: '&cYour edit may have extended outside your allowed region.' + web_unauthorized: 'Only links from the configured web host is allowed: %s0' + command_syntax: 'Usage: %s0' + no_perm: '&cYou are lacking the permission node: %s0' + setting_disable: '&cLacking setting: %s0' + brush_not_found: '&cAvailable brushes: %s0' + brush_incompatible: '&cBrush not compatible with this version' + schematic_not_found: '&cSchematic not found: &7%s0' + no_region: '&cYou have no current allowed region' + no_mask: '&cYou have no current mask set' + not_player: '&cYou must be a player to perform this action!' + player_not_found: '&cPlayer not found:&7 %s0' + oom: |- + &8[&cCritical&8] &cDetected low memory i.e. < 1%. We will take the following actions: + &8 - &7Terminate WE block placement + &8 - &7Clear WE history + &8 - &7Unload non essential chunks + &8 - &7Kill entities + &8 - &7Garbage collect + &cIgnore this if trying to crash server. + &7Note: Low memory is likely (but not necessarily) caused by WE + worldedit_some_fails: '&c%s0 blocks weren''t placed because they were outside your + allowed region.' + worldedit_some_fails_blockbag: '&cMissing blocks: %s0' +web: + generating_link: Uploading %s, please wait... + generating_link_failed: '&cFailed to generate download link!' + download_link: '%s' +worldedit: + general: + mask_disabled: Global mask disabled + mask: Global mask set + source_mask_disabled: Global source mask disabled + source_mask: Global source mask set + transform_disabled: Global transform disabled + transform: Global transform set + fast_enabled: Fast mode enabled. History and edit restrictions will be bypassed. + fast_disabled: Fast mode disabled + place_enabled: 'Now placing at pos #1.' + place_disabled: Now placing at the block you stand in. + copy: + command_copy: '%s0 blocks were copied.' + cut: + command_cut_slow: '%s0 blocks were cut.' + command_cut_lazy: '%s0 blocks will be removed on paste' + paste: + command_paste: The clipboard has been pasted at %s0 + rotate: + command_rotate: The clipboard has been rotated + flip: + command_flipped: The clipboard has been flipped + regen: + command_regen_0: Region regenerated. + command_regen_1: Region regenerated. + command_regen_2: Region regenerated. + tree: + command_tree: '%s0 trees created.' + command_pumpkin: '%s0 pumpkin patches created.' + flora: + command_flora: '%s0 flora created.' + history: + command_history_clear: History cleared + command_redo_error: Nothing left to redo. (See also `/inspect` and `/frb`) + command_history_other_error: Unable to find session for %s0. + command_redo_success: Redo successful. + command_undo_error: Nothing left to undo. (See also `/inspect` and `/frb`) + command_undo_success: Undo successful. + operation: + operation: Operation queued (%s0) + selection: + selection_wand: 'Left click: select pos #1; Right click: select pos #2' + selection_wand_disable: Edit wand disabled. + selection_wand_enable: Edit wand enabled. + selection_chunk: Chunk selected (%s0) + selection_chunks: Chunks selected (%s0) - (%s1) + selection_contract: Region contracted %s0 blocks. + selection_count: Counted %s0 blocks. + selection_distr: '# total blocks: %s0' + selection_expand: Region expanded %s0 blocks + selection_expand_vert: Region expanded %s0 blocks (top to bottom) + selection_inset: Region inset + selection_outset: Region outset + selection_shift: Region shifted + selection_cleared: Selection cleared + navigation: + navigation_wand_error: '&cNothing to pass through' + anvil: + world_is_loaded: The world shouldn't be in use when executing. Unload the world, + or use use -f to override (save first) + brush: + brush_reset: Reset your brush. + brush_none: You aren't holding a brush! + brush_scroll_action_set: Set scroll action to %s0 + brush_scroll_action_unset: Removed scrol action + brush_visual_mode_set: Set visual mode to %s0 + brush_target_mode_set: Set target mode to %s0 + brush_target_mask_set: Set target mask to %s0 + brush_target_offset_set: Set target offset to %s0 + brush_equipped: Equipped brush %s0 + brush_try_other: |- + &cThere are other more suitable brushes e.g. + &8 - &7//br height [radius=5] [#clipboard|file=null] [rotation=0] [yscale=1.00] + brush_copy: Left click the base of an object to copy, right click to paste. Increase + the brush radius if necessary. + brush_height_invalid: Invalid height map file (%s0) + brush_smooth: 'Note: Use the blend brush if you want to smooth overhangs or caves.' + brush_spline: Click to add a point, click the same spot to finish + brush_line_primary: Added point %s0, click another position to create the line + brush_line_secondary: Created spline + brush_spline_primary_2: Added position, Click the same spot to join! + brush_spline_secondary_error: Not enough positions set! + brush_spline_secondary: Created spline + brush_size: Brush size set + brush_range: Brush size set + brush_mask_disabled: Brush mask disabled + brush_mask: Brush mask set + brush_source_mask_disabled: Brush source mask disabled + brush_source_mask: Brush source mask set + brush_transform_disabled: Brush transform disabled + brush_transform: Brush transform set + brush_material: Brush material set + rollback: + rollback_element: Undoing %s0 + tool: + tool_inspect: Inspect tool bound to %s0. + tool_inspect_info: '&7%s0 changed %s1 to %s2 %s3 ago' + tool_inspect_info_footer: '&6Total: &7%s0 changes' + tool_none: Tool unbound from your current item. + tool_info: Info tool bound to %s0. + tool_tree: Tree tool bound to %s0. + tool_tree_error: Tree type %s0 is unknown. + tool_repl: Block replacer tool bound to %s0. + tool_cycler: Block data cycler tool bound to %s0. + tool_flood_fill: Block flood fill tool bound to %s0. + tool_range_error: 'Maximum range: %s0.' + tool_radius_error: 'Maximum allowed brush radius: %s0.' + tool_deltree: Floating tree remover tool bound to %s0. + tool_farwand: Far wand tool bound to %s0. + tool_lrbuild_bound: Long-range building tool bound to %s0. + tool_lrbuild_info: Left-click set to %s0; right-click set to %s1. + superpickaxe_enabled: Super Pickaxe enabled. + superpickaxe_disabled: Super Pickaxe disabled. + superpickaxe_area_enabled: Mode changed. Left click with a pickaxe. // to disable. + snapshot: + snapshot_loaded: Snapshot '%s0' loaded; now restoring... + snapshot_set: 'Snapshot set to: %s0' + snapshot_newest: Now using newest snapshot. + snapshot_list_header: 'Snapshots for world (%s0):' + snapshot_list_footer: Use /snap use [snapshot] or /snap use latest. + biome: + biome_list_header: 'Biomes (page %s0/%s1):' + biome_changed: Biomes were changed in %s0 columns. + utility: + kill_success: Killed %s0 entities in a radius of %s1. + nothing_confirmed: You have no actions pending confirmation. + page_footer: Use %s0 to go to the next page + schematic: + schematic_format: 'Available formats (Name: Lookup names)' + schematic_loaded: '%s0 loaded. Paste it with //paste' + schematic_saved: '%s0 saved.' + schematic_page: Page must be %s + schematic_none: No files found. + schematic_list: 'Available files (Filename: Format) [%s0/%s1]:' + schematic_list_elem: '&8 - &a%s0 &8- &7%s1' + schematic_prompt_clear: '&7You may want to use &c%s0 &7to clear your current clipboard + first' + schematic_show: |- + &7Displaying &a%s0&7 schematics from &a%s1&7: + &8 - &aLeft click &7a structure to set your clipboard + &8 - &aRight click &7to add a structure to your multi-clipboard + &8 - &7Use &a%s2&7 to go back to the world + schematic_move_exists: '&c%s0 already exists' + schematic_move_success: '&a%s0 -> %s1' + schematic_move_failed: '&a%s0 no moved: %s1' + clipboard: + clipboard_uri_not_found: You do not have %s0 loaded + clipboard_cleared: Clipboard cleared + clipboard_invalid_format: 'Unknown clipboard format: %s0' + visitor: + visitor_block: '%s0 blocks affected' + visitor_entity: '%s0 entities affected' + visitor_flat: '%s0 columns affected' + selector: + selector_fuzzy_pos1: Region set and expanded from %s0 %s1. + selector_fuzzy_pos2: Added expansion of %s0 %s1. + selector_pos: pos%s0 set to %s1 (%s2). + selector_center: Center set to %s0 (%s1). + selector_radius: Radius set to %s0 (%s1). + selector_expanded: Expanded region to %s0 (%s1) + selector_invalid_coordinates: Invalid coordinates %s0 + selector_already_set: Position already set. + selector_set_default: Your default region selector is now %s0. + timezone: + timezone_set: 'Timezone set for this session to: %s0' + timezone_display: 'The current time in that timezone is: %s0' + command: + command_invalid_syntax: The command was not used properly (no more help available). + help: + command_clarifying_bracket: '&7Added clarifying bracket for &c%s0' + help_suggest: '&7Couldn''t find %s0. Maybe try one of &c%s1 &7?' + help_header_categories: Command Types + help_header_subcommands: Subcommands + help_header_command: '&cHelp for: &7%s0' + help_item_allowed: '&a%s0&8 - &7%s1' + help_item_denied: '&c%s0&8 - &7%s1' + help_header: 'Help: page %s0/%s1' + help_footer: '&7Wiki: https://git.io/vSKE5' +progress: + progress_message: '%s1/%s0 (%s2%) @%s3cps %s4s left' + progress_finished: '[ Done! ]' +cancel: + worldedit_cancel_count: '&cCancelled %s0 edits.' + worldedit_cancel_reason_confirm: '&7Your selection is large (%s0 -> %s1). Use &c//confirm + &7to execute &c%s2' + worldedit_cancel_reason: '&cYour WorldEdit action was cancelled:&7 %s0&c.' + worldedit_cancel_reason_manual: Please move to another world to build + worldedit_cancel_reason_low_memory: Low memory + worldedit_cancel_reason_max_changes: Too many blocks changed + worldedit_cancel_reason_max_checks: Too many block checks + worldedit_cancel_reason_max_tiles: Too many blockstates + worldedit_cancel_reason_max_entities: Too many entities + worldedit_cancel_reason_max_iterations: Max iterations + worldedit_cancel_reason_outside_level: Outside world + worldedit_cancel_reason_outside_region: Outside allowed region (bypass with /wea, + or disable `region-restrictions` in config.yml) + worldedit_cancel_reason_no_region: No allowed region (bypass with /wea, or disable + `region-restrictions` in config.yml) + worldedit_failed_load_chunk: '&cSkipped loading chunk: &7%s0;%s1&c. Try increasing + chunk-wait.' +navigation: + ascend_fail: No free spot above you found. + ascended_plural: Ascended %s0 levels. + ascended_singular: Ascended a level. + unstuck: There you go! + descend_fail: No free spot below you found. + descend_plural: Descended %s0 levels. + descend_singular: Descended a level. + whoosh: Whoosh! + poof: Poof! + thru_fail: No free spot ahead of you found. + no_block: No block in sight! (or too far) + up_fail: You would hit something above you. +selection: + sel_cuboid: 'Cuboid: left click for point 1, right click for point 2' + sel_cuboid_extend: 'Cuboid: left click for a starting point, right click to extend' + sel_2d_polygon: '2D polygon selector: Left/right click to add a point.' + sel_ellipsiod: 'Ellipsoid selector: left click=center, right click to extend' + sel_sphere: 'Sphere selector: left click=center, right click to set radius' + sel_cylindrical: 'Cylindrical selector: Left click=center, right click to extend.' + sel_max: '%s0 points maximum.' + sel_fuzzy: 'Fuzzy selector: Left click to select all contingent blocks, right click + to add. To select an air cavity, use //pos1.' + sel_convex_polyhedral: 'Convex polyhedral selector: Left click=First vertex, right + click to add more.' + sel_list: For a list of selection types use:&c //sel list + sel_modes: 'Select one of the modes below:' +tips: + tip_sel_list: 'Tip: See the different selection modes with &c//sel list' + tip_select_connected: 'Tip: Select all connected blocks with //sel fuzzy' + tip_set_pos1: 'Tip: Use pos1 as a pattern with &c//set pos1' + tip_farwand: 'Tip: Select distant points with &c//farwand' + tip_lazycut: '&7Tip: It is safer to use &c//lazycut' + tip_fast: '&7Tip: Set fast and without undo using &c//fast' + tip_cancel: '&7Tip: You can &c//cancel &7an edit in progress' + tip_mask: '&7Tip: Set a global destination mask with &c/gmask' + tip_mask_angle: 'Tip: Replace upward slopes of 3-20 blocks using&c //replace /[-20][-3] + bedrock' + tip_set_linear: '&7Tip: Set blocks linearly with&c //set #l3d[wood,bedrock]' + tip_surface_spread: '&7Tip: Spread a flat surface with&c //set #surfacespread[5][0][5][#existing]' + tip_set_hand: '&7Tip: Use your current hand with &c//set hand' + tip_replace_id: '&7Tip: Replace only the block id:&c //replace woodenstair #id[cobblestair]' + tip_replace_light: 'Tip: Remove light sources with&c //replace #brightness[1][15] + 0' + tip_tab_complete: 'Tip: The replace command supports tab completion' + tip_flip: 'Tip: Mirror with &c//flip' + tip_deform: 'Tip: Reshape with &c//deform' + tip_transform: 'Tip: Set a transform with &c//gtransform' + tip_copypaste: 'Tip: Paste on click with &c//br copypaste' + tip_source_mask: 'Tip: Set a source mask with &c/gsmask &7' + tip_replace_marker: 'Tip: Replace a block with your full clipboard using &c//replace + wool #fullcopy' + tip_paste: 'Tip: Place with &c//paste' + tip_lazycopy: 'Tip: lazycopy is faster' + tip_download: 'Tip: Try out &c//download' + tip_rotate: 'Tip: Orientate with &c//rotate' + tip_copy_pattern: 'Tip: To use as a pattern try &c#copy' + tip_regen_0: 'Tip: Use a biome with /regen [biome]' + tip_regen_1: 'Tip: Use a seed with /regen [biome] [seed]' + tip_biome_pattern: 'Tip: The &c#biome:forest&7 pattern can be used in any command' + tip_biome_mask: 'Tip: Restrict to a biome with the `$jungle` mask' diff --git a/plugins/ImageOnMap/config.yml b/plugins/ImageOnMap/config.yml new file mode 100644 index 0000000..bced5c2 --- /dev/null +++ b/plugins/ImageOnMap/config.yml @@ -0,0 +1,18 @@ +### ImageOnMap configuration file + + +# Plugin language. Empty: system language. +# Available: en_US (default, fallback) and fr_FR. +lang: + + +# Allows collection of anonymous statistics on plugin environment and usage +# The statistics are publicly visible here: http://mcstats.org/plugin/ImageOnMap +collect-data: false + + +# Images rendered on maps consume Minecraft maps ID, and there are only 32 767 of them. +# You can limit the maximum number of maps a player, or the whole server, can use with ImageOnMap. +# 0 means unlimited. +map-global-limit: 0 +map-player-limit: 0 diff --git a/plugins/LibsDisguises/config.yml b/plugins/LibsDisguises/config.yml new file mode 100644 index 0000000..3e7b3ac --- /dev/null +++ b/plugins/LibsDisguises/config.yml @@ -0,0 +1,186 @@ +# Shall I notify people of a LibsDisguises update? +NotifyUpdate: false + +# The disguise plugin stores all GameProfiles inside a file called 'cache.yml' +# This means that the plugin doesn't need to constantly call Mojang just to find a skin for an offline player +# However some people may prefer to disable this. +# Even if you disable this, if there was disguises in the cache already then it will use them +SaveGameProfiles: true + +# This option is useless if you don't enable SaveGameProfiles! +# If a player has been disguised before and their skin saved into the cache +# When they join the server will automatically update the cache incase they changed their skin +UpdateGameProfiles: true + +# THIS IS A PREMIUM ONLY FEATURE. TO USE IT, PURCHASE THE PLUGIN. +# Saves disguises so that they persist after server shutdown, chunks unload, player logouts and so on. +# As such, this completely replaces the KeepDisguises aspect which has been removed except for the player death. +# Players - Are player disguises saved +# Entities - Are entities disguises saved (This is everything that's not a player) +# If you are using the dev builds, place your premium version of Lib's Disguises.jar inside the LibsDisguises folder +# This will enable premium only features for the dev builds. +# The saved disguises are saved in a json file format inside the plugin folder, there will be no other formats +SaveDisguises: + Players: false + Entities: false + +# Does the player keep their disguise after they die? +KeepDisguises: + PlayerDeath: true + +# Should the plugin use translations? Note that a player must see the message before it will appear in translations.yml +Translations: false + +# How should the plugin handle self disguises scoreboards? It disables pushing in whichever team they're assigned. +# If you want them to be able to push again when they undisguise, set this to CREATE_SCOREBOARD +# I have to disable pushing or you will be pushed around by your own self disguise +# MODIFY_SCOREBOARD - Modifies the player's current team if possible, otherwise assigns them to a new scoreboard team. +# IGNORE_SCOREBOARD - Doesn't touch scoreboards at all, effectively means that if you didn't disable pushing in their scoreboard team; They will still be pushed around +# CREATE_SCOREBOARD - Creates a new team which copies the attributes of their previous scoreboard team which they are then assigned to. This means they keep nametag color and other options. +SelfDisguisesScoreboard: MODIFY_SCOREBOARD + +# Whats the permission to get the notification? +Permission: 'libsdisguises.update' + +# Whats the max size allowed for command disguiseradius +DisguiseRadiusMax: 50 + +# Whats the max size allowed for command undisguiseradius +UndisguiseRadiusMax: 50 + +# Shall the players view their disguises? +# Best used when viewing yourself in 3rd person +ViewSelfDisguises: true + +# Shall I disguise the sounds? +# This turns your damage sound into a MOOOO +DisguiseSounds: true + +# Shall the disguised hear their disguise sounds or their damage sounds. +# I disable this as it can be a little confusing when not used with self disguises +HearSelfDisguise: true + +# Shall I send the velocity packets? I REALLY recommend you don't disable. +# This is the only thing allowing the mobs to fly without glitching out. +SendVelocity: true + +# For self disguises, they need to have the armor and the held item removed +# Else they see floating armor, floating held items. +# This turns the items invisible in the disguised players inventory. It does not actually remove them! +# Be warned that in creative this can actually delete the item from the inventory due to a weird bug +RemoveArmor: true +RemoveHeldItem: false + +# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible. +# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking +# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise. +AddEntityAnimations: true + +# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed. +# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed. +# Its currently set to false which means that the color is not changed and will refresh itself to the player. +# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color. +DyeableSheep: false +DyeableWolf: false + +# This is only called into action when the disguise is constructed using the commands. +# And when the disguise supports that. This will not be used at all for plugins constructing the disguises for instance. +# Such as prophunt. Its also false because its kind of a retarded feature. +# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head. +# This also overrides any custom name they have set in their disguise options. +# This does not take effect on player disguises +ShowNamesAboveDisguises: false + +# This supports the above option. +# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not. +NameAboveHeadAlwaysVisible: true + +# This modifys the bounding box, This is stuff like can a arrow hit them. +# If you turn this to true, arrows will act like they hit the disguise in the right place! +# So someone disguised as a enderdragon will easily get shot down by arrows! +# This WILL conflict with NoCheatPlus. Other plugins may also get problems. +# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is. +# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks. +# This feature is highly experimental and is garanteed to cause problems for players who are disguised +ModifyBoundingBox: false + +# This prevents disguised players from being targeted by monsters. +# This doesn't prevent their targeting you if already targeting when disguised +# They will just ignore you unless provoked. +MonstersIgnoreDisguises: false + +# This works only for players, disguised monsters and the like will not be undisguised +# Should the player's disguises be removed if he attacks something? +BlowDisguisesWhenAttacking: false +# Should the player's disguises be removed if he's attacked by something? +BlowDisguisesWhenAttacked: false + +#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected! +StopShulkerDisguisesFromMoving: true + +# A option to choose how many seconds a DisguiseEntity command is valid for people to right click a entity to disguise it before expiring +DisguiseEntityExpire: 10 + +# Another option to choose the same thing for DisguiseClone command +DisguiseCloneExpire: 10 +# Max disguises to store at a time with the DisguiseClone command +DisguiseCloneSize: 3 + +# This controls if a entitys max health is determined by the entity, or by the disguise. +# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health. +# Else it will be 1/20 of the boss bar when he is full health. +# Setting this in LivingWatcher overrides both values. +MaxHealthDeterminedByEntity: true + +# This here is a option to turn off misc disguises. +# This means you can not have a living entity disguise as a non-living entity. +# This disables the Attributes packet, Non-living entities can still disguise as other non-living +# This means that the above option will not work as it uses the attribute packet. +MiscDisguisesForLiving: true + +# Turn this to true to have players undisguised when switching worlds +UndisguiseOnWorldChange: false + +# Contact Mojang's servers? Disabling this option will disable player skin disguises! +ContactMojangServers: true + +# Hide players in tab when disguised? This means a disguised player cannot be seen when you press tab! This can be toggled on/off per disguise +HideDisguisedPlayersFromTab: false + +# Always show player disguises in tab? The names will continue to appear in tab until the disguise is removed. +ShowPlayerDisguisesInTab: false + +# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however. +DisableInvisibility: false + +# This will help performance, especially with CPU +# Due to safety reasons, self disguises can never have their packets disabled. +PacketsEnabled: + # This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash. + # Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash + Animation: true + # Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player + # This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently. + Bed: true + # This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it + # This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well + Collect: true + # This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching. + EntityStatus: true + # Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item. + # Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing. + Equipment: true + # This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data. + # This means that entity metadata will not change, and will only be sent in the spawn packet. + # This is good if performance is extremely in need. + # This is bad to disable unless you are ONLY going to use the disguises for decorations. + # To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect. + # Animations set by use of the api or through the disguise command are still in effect. + Metadata: true + # Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up. + # If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move. + Movement: false + # Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity + Riding: true + # When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way. + WitherSkull: true diff --git a/plugins/MySkin/localize.yml b/plugins/MySkin/localize.yml new file mode 100644 index 0000000..20f75b3 --- /dev/null +++ b/plugins/MySkin/localize.yml @@ -0,0 +1 @@ +SETSKIN_USAGE: 'Usage: /setskin ' diff --git a/plugins/PluginMetrics/config.yml b/plugins/PluginMetrics/config.yml new file mode 100644 index 0000000..bbb0b3c --- /dev/null +++ b/plugins/PluginMetrics/config.yml @@ -0,0 +1,3 @@ +# http://mcstats.org +opt-out: true +debug: false diff --git a/plugins/ProtocolLib/config.yml b/plugins/ProtocolLib/config.yml new file mode 100644 index 0000000..8ff29d9 --- /dev/null +++ b/plugins/ProtocolLib/config.yml @@ -0,0 +1,10 @@ +global: + auto updater: + notify: false + download: false + delay: 43200 + metrics: false + background compiler: true + debug: false + detailed error: false + script engine: rhino diff --git a/plugins/ProtocolLib/lastupdate b/plugins/ProtocolLib/lastupdate new file mode 100644 index 0000000..e69de29 diff --git a/plugins/ProtocolSupport.jar b/plugins/ProtocolSupport.jar new file mode 100644 index 0000000..18aa9ea Binary files /dev/null and b/plugins/ProtocolSupport.jar differ diff --git a/plugins/UltraCosmetics/config.yml b/plugins/UltraCosmetics/config.yml new file mode 100644 index 0000000..a000638 --- /dev/null +++ b/plugins/UltraCosmetics/config.yml @@ -0,0 +1,2620 @@ +# If set to true, will check for updates +Check-For-Updates: false +# List of the enabled categories. +Categories-Enabled: + Gadgets: true + Particle-Effects: true + Mounts: true + Pets: true + Morphs: true + Hats: true + Suits: true + Emotes: true +# Other settings for categories: +# - The Item in Main Menu. +# - Do you want a BackToMainMenu Arrow in it? +Categories: + Gadgets: + Main-Menu-Item: '409:0' + Go-Back-Arrow: true + # You wanna show the cooldown of current gadget in actionbar? + Cooldown-In-ActionBar: true + Particle-Effects: + Main-Menu-Item: '399:0' + Go-Back-Arrow: true + Mounts: + Main-Menu-Item: '329:0' + Go-Back-Arrow: true + Pets: + Main-Menu-Item: '352:0' + Go-Back-Arrow: true + Morphs: + Main-Menu-Item: '334:0' + Go-Back-Arrow: true + Hats: + Main-Menu-Item: '314:0' + Go-Back-Arrow: true + Suits: + Main-Menu-Item: '299:0' + Go-Back-Arrow: true + Emotes: + Go-Back-Arrow: true + Clear-Cosmetic-Item: '152:0' + # Previous Page Item + Previous-Page-Item: '368:0' + # Next Page Item + Next-Page-Item: '381:0' + # Back to Main Menu Item + Back-Main-Menu-Item: '262:0' + Self-View-Item: + # Item in Morphs Menu when Self View enabled. + When-Enabled: '381:0' + # Item in Morphs Menu when Self View disabled. + When-Disabled: '368:0' + Gadgets-Item: + # Item in Gadgets Menu when Gadgets enabled. + When-Enabled: '351:10' + # Item in Gadgets Menu when Gadgets disabled. + When-Disabled: '351:8' + # Item in Pets Menu to rename current pet. + Rename-Pet-Item: '421:0' + # Should GUI close after selecting a cosmetic? + Close-GUI-After-Select: true + Back-To-Main-Menu-Custom-Command: + Enabled: false + Command: cc open custommenu.yml {player} +# The economy that should be used. Supports 'Vault' or 'PlayerPoints' +Economy: Vault +# Treasure Chests Settings. +# /uc reload will not be enough to toggle them! +# +# NOTE: Money will be given +# to player even if disabled in case +# there is nothing to give! +# +# +# About Treasure Chests designs: +# For a list of effect: http://pastebin.com/CVKkufck +# For the chest-types: NORMAL or ENDER +# Material syntax: 'id:data' +# You CAN make more designs just copy one, paste it and modify. +# Not twice same name! +# +# Some infos: +# center-block: The block on the center. +# around-center: Blocks around the center +# third-BLOCKS: BLOCKS "around around" the center. +# below-chests: Block below the chests. +# barriers: the barrier. +# chest-type: The chest type (NORMAL or ENDER) +# effect: The effect (complete list: http://pastebin.com/CVKkufck) +# +# For permission command: +# Change it to correspond to your Permissions plugin! +# Default one is Pex's. +# +TreasureChests: + Enabled: true + Key-Price: 1000 + Loots: + Money: + Enabled: true + Max: 100 + Chance: 10 + Message: + enabled: false + message: '%prefix% &6&l%name% found %money%$' + Gadgets-Ammo: + Enabled: true + Min: 20 + Max: 100 + Chance: 60 + Message: + enabled: false + message: '%prefix% &6&l%name% found %ammo% %gadget% ammo' + Gadgets: + Enabled: true + Chance: 20 + Message: + enabled: false + message: '%prefix% &6&l%name% found gadget %gadget%' + Mounts: + Enabled: true + Chance: 10 + Message: + enabled: false + message: '%prefix% &6&l%name% found rare %mount%' + Pets: + Enabled: true + Chance: 10 + Message: + enabled: false + message: '%prefix% &6&l%name% found rare %pet%' + Morphs: + Enabled: true + Chance: 4 + Message: + enabled: true + message: '%prefix% &6&l%name% found legendary %morph%' + Effects: + Enabled: true + Chance: 4 + Message: + enabled: true + message: '%prefix% &6&l%name% found legendary %effect%' + Hats: + Enabled: true + Chance: 10 + Message: + enabled: false + message: '%prefix% &6&l%name% found rare %hat%' + Suits: + Enabled: true + Chance: 5 + Message: + enabled: false + message: '%prefix% &6&l%name% found rare %suit%' + Emotes: + Enabled: true + Chance: 5 + Message: + enabled: false + message: '%prefix% &6&l%name% found rare %emote%' + Commands: + shoutout: + Name: '&d&lShoutout' + Material: NETHER_STAR + Enabled: false + Chance: 100 + Message: + enabled: false + message: '%prefix% &6&l%name% found a rare shoutout!' + Cancel-If-Permission: 'no' + Commands: + - say %name% is awesome! + flower: + Name: '&e&lFlower' + Material: YELLOW_FLOWER + Enabled: false + Chance: 100 + Message: + enabled: false + message: '%prefix% &6&l%name% found a flower!' + Cancel-If-Permission: example.yellowflower + Commands: + - give %name% yellow_flower 1 + - pex user %name% add example.yellowflower + Designs: + Classic: + center-block: '169:0' + around-center: '5:0' + third-blocks: '5:1' + below-chests: '17:0' + barriers: '85:0' + chest-type: NORMAL + effect: FLAME + Modern: + center-block: '169:0' + around-center: '159:11' + third-blocks: '155:0' + below-chests: '159:11' + barriers: '160:3' + chest-type: ENDER + effect: REDSTONE + Nether: + center-block: '89:0' + around-center: '88:0' + third-blocks: '87:0' + below-chests: '112:0' + barriers: '113:0' + chest-type: NORMAL + effect: SMOKE_NORMAL + Permission-Add-Command: pex user %name% add %permission% +# This option will fill the blank slots of inventories +# with a custom item! +Fill-Blank-Slots-With-Item: + Enabled: false + Item: '160:15' +# Toggle this to allow players to rename pets. +# +# Permission-Required: +# If true, the permission: +# ultracosmetics.pets.rename +# will be required to rename a pet. +# +# Requires Money: +# If true, money will be required +# to rename a pet. +Pets-Rename: + Enabled: false + Permission-Required: false + Requires-Money: + Enabled: true + Price: 100 +# Do pets drop items? (not pickable up by players) +Pets-Drop-Items: true +# Are pets babies? +Pets-Are-Babies: true +# Do you want the mounts +# that normally make block trails +# to do so? +Mounts-Block-Trails: true +# This option allows to use ammo +# for gadgets, for limited uses. +# Ammo can be given with /uc give ammo +# or bought from menu when activating gadget. +# +# For the system: 'file' or 'mysql' +# +# If you set mysql, please fill the MySQL infos. +Ammo-System-For-Gadgets: + Enabled: false + System: file + MySQL: + hostname: localhost + username: root + password: password + port: '3306' + database: UltraCosmetics + # Do you want that in the gadgets menu + # each gadget item has an amount + # corresponding to your ammo. + Show-Ammo-In-Menu-As-Item-Amount: true +# The menu item settings. +# +# List for type: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html +Menu-Item: + Give-On-Join: false + Give-On-Respawn: false + Slot: 3 + Type: ENDER_CHEST + Data: 0 + Displayname: '&6&lCosmetics' +# Settings related to permissions. +# +# List for "Type" https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html +No-Permission: + Show-In-Lore: true + Lore-Message-Yes: '&o&7Permission: &a&lYes!' + Lore-Message-No: '&o&7Permission: &4&lNo!' + Dont-Show-Item: false + Custom-Item: + enabled: false + Type: INK_SACK + Data: 8 + Name: '&c&l{cosmetic-name}' + Lore: + - '' + - '&c&lYou do not have permission for this!' + - '' +# If set to true, in messages the cosmetics' names +# won't be colored. +# Example: +# With true: &a&lYou activated &9&lPaintball Gun! +# With false: &a&lYou activated Paintball Gun! +Chat-Cosmetic-PlaceHolder-Color: true +# What is the slot for gadgets? +Gadget-Slot: 0 +# If toggled to true, +# players will be able to remove +# their current gadget by pressing +# their drop key. +Remove-Gadget-With-Drop: false +# List of commands that won't work when holding a cosmetic, wearing an emote, or wearing a hat. +# Type commands in lowercase without slashes. +Disabled-Commands: +- hat +# List of the worlds +# where cosmetics are enabled! +Enabled-Worlds: +- world +- world_nether +- world_the_end +- world_flatlands +- world_overworld +Gadgets: + BatBlaster: + # Description of this cosmetic. + Description: + - '&7&oLaunch waves of annoying bats' + - '&7&oto people you don''t like!' + Cooldown: 8.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Chickenator: + # Description of this cosmetic. + Description: + - '&7&oShoot, boom, KFC.' + Cooldown: 6.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ColorBomb: + # Description of this cosmetic. + Description: + - '&7&oA colorful bomb!' + Cooldown: 25.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + DiscoBall: + # Description of this cosmetic. + Description: + - '&7&oJust, dance!' + Cooldown: 45.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + EtherealPearl: + # Description of this cosmetic. + Description: + - '&7&oTake a ride through the skies' + - '&7&oon your very own Ethereal Pearl!' + Cooldown: 2.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FleshHook: + # Description of this cosmetic. + Description: + - '&7&oMake new friends by throwing a hook' + - '&7&ointo their face and pulling them' + - '&7&otowards you!' + Cooldown: 5.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + MelonThrower: + # Description of this cosmetic. + Description: + - '&7&oDeliciously fun!' + Cooldown: 2.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + BlizzardBlaster: + # Description of this cosmetic. + Description: + - '&7&oLet it go!' + Cooldown: 12.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + PortalGun: + # Description of this cosmetic. + Description: + - '&7&oMomentum, a function of mass and velocity,' + - '&7&ois converved between portals. In Layman''''s terms,' + - '&7&ospeedy thing goes in, speedy thing goes out.' + Cooldown: 2.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ExplosiveSheep: + # Description of this cosmetic. + Description: + - '&7&oAre you sure it''s supposed' + - '&7&oto flicker like that?' + Cooldown: 25.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + PaintballGun: + # Description of this cosmetic. + Description: + - '&7&oPEW PEW PEW PEW!!!' + Cooldown: 0.5 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + # With what block will it paint? + Block-Type: STAINED_CLAY + Particle: + # Should it display particles? + Enabled: false + # what particles? (List: http://pastebin.com/CVKkufck) + Effect: FIREWORKS_SPARK + # The radius of painting. + Radius: 2 + # A list of the BLOCKS that + # can't be painted. + BlackList: + - REDSTONE_BLOCK + ThorHammer: + # Description of this cosmetic. + Description: + - '&7&oGet the real Mjölnir' + Cooldown: 8.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + AntiGravity: + # Description of this cosmetic. + Description: + - '&7&oYou don''t like gravity?' + - '&7&oThen, this gadget is made for you!' + Cooldown: 30.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + SmashDown: + # Description of this cosmetic. + Description: + - '&7&oAND HIS NAME IS... JOHN CENA!!' + Cooldown: 15.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Rocket: + # Description of this cosmetic. + Description: + - '&7&oHouston, we have got a problem..' + Cooldown: 60.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + BlackHole: + # Description of this cosmetic. + Description: + - '&7&oYou should not get caught by it..' + Cooldown: 35.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Tsunami: + # Description of this cosmetic. + Description: + - '&9&oTSUNAMI!!' + - '&7&oJUMP!' + - '&7&oLet''s go!' + Cooldown: 12.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + TNT: + # Description of this cosmetic. + Description: + - '&7&oBlow some people up!' + - '&7&oKABOOM!' + Cooldown: 10.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FunGun: + # Description of this cosmetic. + Description: + - '&7&oWoow! So much fun in a gun!' + Cooldown: 4.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Parachute: + # Description of this cosmetic. + Description: + - '&7&oGERONIMOooo!' + Cooldown: 60.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + QuakeGun: + # Description of this cosmetic. + Description: + - '&7&oGet a real Rail Gun' + - '&7&oand strike players and mobs!' + Cooldown: 3.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + GhostParty: + # Description of this cosmetic. + Description: + - '&7&oWho Ya Gonna Call?' + - '&f&lGHOST &4&lBUSTERS!' + Cooldown: 45.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Firework: + # Description of this cosmetic. + Description: + - '&7&oNeed to celebrate?' + - '&7&oUse fireworks!' + Cooldown: 0.2 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ChristmasTree: + # Description of this cosmetic. + Description: + - '&7&oHere is a Christmas' + - '&7&oTree for you!' + Cooldown: 20.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FreezeCannon: + # Description of this cosmetic. + Description: + - '&7&oTransform the floor into a rink!' + Cooldown: 8.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Snowball: + # Description of this cosmetic. + Description: + - '&7&oJoin in on the festive fun by' + - '&7&othrowing snow at people!' + Cooldown: 0.5 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + PartyPopper: + # Description of this cosmetic. + Description: + - '&7&oCelebrate by blasting confetti into' + - '&7&opeoples'' eyes!' + Cooldown: 2.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Trampoline: + # Description of this cosmetic. + Description: + - '&7&oConstructs a trampoline!' + - '&7&othat sends you and your' + - '&7&ofriends into air!' + Cooldown: 75.0 + # Should it affect players? (Velocity, etc.) + Affect-Players: true + # if true, the gadget will be enabled. + Enabled: true + # if true, the description of gadget will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Mounts: + DruggedHorse: + # Description of this cosmetic. + Description: + - '&7&oThat is just too much!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + InfernalHorror: + # Description of this cosmetic. + Description: + - '&7&oThis mount comes directly from... hell!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + GlacialSteed: + # Description of this cosmetic. + Description: + - '&7&oThis mount comes from North Pole!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + WalkingDead: + # Description of this cosmetic. + Description: + - '&7&oGraaaaw...' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + MountOfFire: + # Description of this cosmetic. + Description: + - '&7&oThe mount of Hadès!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + MountOfWater: + # Description of this cosmetic. + Description: + - '&7&oThe mount of Poséidon!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + EcologistHorse: + # Description of this cosmetic. + Description: + - '&7&oBecome ecologist!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Snake: + # Description of this cosmetic. + Description: + - '&7&oWatch out! It may bite..' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + NyanSheep: + # Description of this cosmetic. + Description: + - '&4&lNyan &6&lnyan &e&lnyan' + - '&a&lnyan &3&lnyan &9&lnyan' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Dragon: + # Description of this cosmetic. + Description: + - '&7&oBecome a dragon rider!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Slime: + # Description of this cosmetic. + Description: + - '&7&oSplat! Splat!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + HypeCart: + # Description of this cosmetic. + Description: + - '&7&oEver wanted to drive a F1?' + - '&7&oNow you can!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Spider: + # Description of this cosmetic. + Description: + - '&7&oYOU are the spider jockey!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Rudolph: + # Description of this cosmetic. + Description: + - '&7&oWhat would be Christmas' + - '&7&owithout Rudolph the Reeinder?' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + MoltenSnake: + # Description of this cosmetic. + Description: + - '&7&oDeep under the Earth''s surface, there' + - '&7&oexists a mythical species of Molten' + - '&7&oSnakes. This one will serve you eternally.' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Particle-Effects: + RainCloud: + # Description of this cosmetic. + Description: + - '&7&oThe weather forecast' + - '&7&ois telling me it''s raining.' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + SnowCloud: + # Description of this cosmetic. + Description: + - '&7&oThe weather forecast' + - '&7&ois telling me it''s snowing.' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + BloodHelix: + # Description of this cosmetic. + Description: + - '&7&oAncient legend says this magic' + - '&7&oempowers the blood of its user,' + - '&7&ogiving them godly powers..' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FrostLord: + # Description of this cosmetic. + Description: + - '&7&oI am The Almighty Frostlord!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FlameRings: + # Description of this cosmetic. + Description: + - '&7&oWatch out! They are hot!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + InLove: + # Description of this cosmetic. + Description: + - '&7&oOMG wow I''m in love!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + GreenSparks: + # Description of this cosmetic. + Description: + - '&7&oLittle and green sparkly sparks!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FrozenWalk: + # Description of this cosmetic. + Description: + - '&7&oMy feet are so cold!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Music: + # Description of this cosmetic. + Description: + - '&7&oMuch music!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Enchanted: + # Description of this cosmetic. + Description: + - '&7&oBecome an almighty enchanter!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Inferno: + # Description of this cosmetic. + Description: + - '&7&oEffect created by Satan himself!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + AngelWings: + # Description of this cosmetic. + Description: + - '&7&oBecome an angel!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + SuperHero: + # Description of this cosmetic. + Description: + - '&7&oBecome Superman!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + SantaHat: + # Description of this cosmetic. + Description: + - '&7&oBecome Santa!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + CrushedCandyCane: + # Description of this cosmetic. + Description: + - '&7&oThere''s no such thing as too much' + - '&7&oChristmas Candy. Do not listen' + - '&7&oto your dentist.' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + EnderAura: + # Description of this cosmetic. + Description: + - '&7&oThese mystic particle attach to' + - '&7&oonly the most legendary of players!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + FlameFairy: + # Description of this cosmetic. + Description: + - '&7&oHEY!!' + # if true, the effect will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Pets: + Piggy: + # Description of this cosmetic. + Description: + - '&7&oOink! Oink!' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Sheep: + # Description of this cosmetic. + Description: + - '&7&oBaaaa, baa' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + EasterBunny: + # Description of this cosmetic. + Description: + - '&7&oIs it Easter yet?' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cow: + # Description of this cosmetic. + Description: + - '&7&oMoooo!' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Mooshroom: + # Description of this cosmetic. + Description: + - '&7&oMoooo!' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Kitty: + # Description of this cosmetic. + Description: + - '&7&oMeoooow' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Dog: + # Description of this cosmetic. + Description: + - '&7&oWoof!' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Chick: + # Description of this cosmetic. + Description: + - '&7&oBwaaaaaaak!!' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Wither: + # Description of this cosmetic. + Description: + - '&7&oWatch out for me..' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Pumpling: + # Description of this cosmetic. + Description: + - '&7&oJust a little floating pumpkin' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ChristmasElf: + # Description of this cosmetic. + Description: + - '&7&oI can make presents for you!' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + IronGolem: + # Description of this cosmetic. + Description: + - '&7&oI like flowers' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Snowman: + # Description of this cosmetic. + Description: + - '&7&oPew pew pew' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Villager: + # Description of this cosmetic. + Description: + - '&7&oHmmmmmmmmm' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Bat: + # Description of this cosmetic. + Description: + - '&7&oI prefer dark areas' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + PolarBear: + # Description of this cosmetic. + Description: + - '&7&oI prefer cold areas' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Llama: + # Description of this cosmetic. + Description: + - '&7&oNeed me to carry anything?' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Parrot: + # Description of this cosmetic. + Description: + - '&7&oPolly want a cracker?' + # if true, the pet will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Hats: + Astronaut: + # Description of this cosmetic. + Description: + - '&7&oHouston, we have got a problem.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Scared: + # Description of this cosmetic. + Description: + - '&7&oOh gawd, that scared me!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Angel: + # Description of this cosmetic. + Description: + - '&7&oDid it hurt when you fell from heaven?' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Embarassed: + # Description of this cosmetic. + Description: + - '&7&oI am kinda embarassed by that.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Kissy: + # Description of this cosmetic. + Description: + - '&7&oWanna kiss?' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Sad: + # Description of this cosmetic. + Description: + - '&7&oI am so sad.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cool: + # Description of this cosmetic. + Description: + - '&7&oI am such a cool guy.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Surprised: + # Description of this cosmetic. + Description: + - '&7&oWow, did not expect that!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Dead: + # Description of this cosmetic. + Description: + - '&7&ogot rekt' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Crying: + # Description of this cosmetic. + Description: + - '&7&oi cri evrytiem' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + BigSmile: + # Description of this cosmetic. + Description: + - '&7&oUh, because I am really happy!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Wink: + # Description of this cosmetic. + Description: + - '&7&oYou know what I mean ;)' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Derp: + # Description of this cosmetic. + Description: + - '&7&oDerp Derp Derping all around' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Smile: + # Description of this cosmetic. + Description: + - '&7&oUh, because I am happy' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Iron: + # Description of this cosmetic. + Description: + - '&7&oAs hard as iron!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Gold: + # Description of this cosmetic. + Description: + - '&7&oMy precious!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Diamond: + # Description of this cosmetic. + Description: + - '&7&oThis is really strong!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Piston: + # Description of this cosmetic. + Description: + - '&7&oHave you got the redstone?' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + CommandBlock: + # Description of this cosmetic. + Description: + - '&7&oControl the world with it!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Music: + # Description of this cosmetic. + Description: + - '&7&oYou are so musical.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Squid: + # Description of this cosmetic. + Description: + - '&7&oBloop Bloop!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Chicken: + # Description of this cosmetic. + Description: + - '&7&oBwwaaaaaaaaaaaakkkkk!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Pig: + # Description of this cosmetic. + Description: + - '&7&oOink Oink!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Blaze: + # Description of this cosmetic. + Description: + - '&7&oWatch out for the fire!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Sheep: + # Description of this cosmetic. + Description: + - '&7&oBaaaa, baa' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Golem: + # Description of this cosmetic. + Description: + - '&7&oI am your guard.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Enderman: + # Description of this cosmetic. + Description: + - '&7&oNow I am here, now I am there.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Mario: + # Description of this cosmetic. + Description: + - '&7&oIt is me! Mario!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Luigi: + # Description of this cosmetic. + Description: + - '&7&oLuigi time!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Batman: + # Description of this cosmetic. + Description: + - '&7&oI am batman!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Chest: + # Description of this cosmetic. + Description: + - '&7&oOpen, and close' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Skull: + # Description of this cosmetic. + Description: + - '&7&oWho iss headless now?' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Ghost: + # Description of this cosmetic. + Description: + - '&7&o2spooky4u' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + JackOLantern: + # Description of this cosmetic. + Description: + - '&7&oA little pumkin' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ScaryClown: + # Description of this cosmetic. + Description: + - '&7&oHope you are not scared of clowns.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Santa: + # Description of this cosmetic. + Description: + - '&7&oOh oh oh! Merry Christmas!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Snowman: + # Description of this cosmetic. + Description: + - '&7&oI don''t have a skull.. or bones' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Present: + # Description of this cosmetic. + Description: + - '&7&oFrom Santa, to you!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Elf: + # Description of this cosmetic. + Description: + - '&7&oI work for Santa!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Bedrock: + # Description of this cosmetic. + Description: + - '&7&oUnbreakable!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Bread: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cheese: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Pancakes: + # Description of this cosmetic. + Description: + - '&7&oBetter with syrup!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cake: + # Description of this cosmetic. + Description: + - '&7&oMmmm, cake.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cookie: + # Description of this cosmetic. + Description: + - '&7&oCookie' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + CandyCane: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Chocolate: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + WhiteChocolate: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Apple: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Melon: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + CarvedPumpkin: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Strawberry: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Coconut: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Taco: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Bacon: + # Description of this cosmetic. + Description: + - '&7&oEverything''s better with bacon.' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Fries: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Hamburger: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Popcorn: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + WhiteDonut: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + PinkDonut: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ChocolateDonut: + # Description of this cosmetic. + Description: + - '&7&o' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Pie: + # Description of this cosmetic. + Description: + - '&7&oi like pie' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + A: + # Description of this cosmetic. + Description: + - '&7&oThe first letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + B: + # Description of this cosmetic. + Description: + - '&7&oThe second letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + C: + # Description of this cosmetic. + Description: + - '&7&oThe third letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + D: + # Description of this cosmetic. + Description: + - '&7&9The fourth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + E: + # Description of this cosmetic. + Description: + - '&7&9The fifth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + F: + # Description of this cosmetic. + Description: + - '&7&9The sixth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + G: + # Description of this cosmetic. + Description: + - '&7&9The seventh letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + H: + # Description of this cosmetic. + Description: + - '&7&9The eighth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + I: + # Description of this cosmetic. + Description: + - '&7&9The ninth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + J: + # Description of this cosmetic. + Description: + - '&7&9The tenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + K: + # Description of this cosmetic. + Description: + - '&7&9The eleventh letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + L: + # Description of this cosmetic. + Description: + - '&7&9The twelfth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + M: + # Description of this cosmetic. + Description: + - '&7&9The thirteenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + N: + # Description of this cosmetic. + Description: + - '&7&9The fourteenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + O: + # Description of this cosmetic. + Description: + - '&7&9The fifteenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + P: + # Description of this cosmetic. + Description: + - '&7&9The sixteenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Q: + # Description of this cosmetic. + Description: + - '&7&9The seventeenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + R: + # Description of this cosmetic. + Description: + - '&7&9The eighteenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + S: + # Description of this cosmetic. + Description: + - '&7&9The nineteenth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + T: + # Description of this cosmetic. + Description: + - '&7&9The twentieth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + U: + # Description of this cosmetic. + Description: + - '&7&9The twenty-first letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + V: + # Description of this cosmetic. + Description: + - '&7&9The twenty-second letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + W: + # Description of this cosmetic. + Description: + - '&7&9The twenty-third letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + X: + # Description of this cosmetic. + Description: + - '&7&9The twenty-fourth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Y: + # Description of this cosmetic. + Description: + - '&7&9The twenty-fifth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Z: + # Description of this cosmetic. + Description: + - '&7&9The twenty-sixth letter in the alphabet!' + # if true, the hat will be enabled. + Enabled: true + # if true, the description of this hat will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Suits: + Rave: + # Description of this cosmetic. + Description: + - '&7&oSuch amazing colors!' + # if true, the suit will be enabled. + Enabled: true + # if true, the description of this suit will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Astronaut: + # Description of this cosmetic. + Description: + - '&7&oHouston?' + # if true, the suit will be enabled. + Enabled: true + # if true, the description of this suit will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Diamond: + # Description of this cosmetic. + Description: + - '&7&oShow your Mining skills' + - '&7&owith this amazing outfit!' + # if true, the suit will be enabled. + Enabled: true + # if true, the description of this suit will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Santa: + # Description of this cosmetic. + Description: + - '&7&oBecome Santa and deliver presents!' + # if true, the suit will be enabled. + Enabled: true + # if true, the description of this suit will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Emotes: + Cry: + # Description of this cosmetic. + Description: + - '&7&oAre you really sad? :(' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Angry: + # Description of this cosmetic. + Description: + - '&7&oShow your rage to the other players!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Happy: + # Description of this cosmetic. + Description: + - '&7&oDon''t worry, be happy!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cheeky: + # Description of this cosmetic. + Description: + - '&7&oYou like being cheeky? Well, this emote is for you!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Love: + # Description of this cosmetic. + Description: + - '&7&oYou have beautiful eyes, do you know that?' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + DealWithIt: + # Description of this cosmetic. + Description: + - '&7&oDo you feel like showing off? This emote is for you!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cool: + # Description of this cosmetic. + Description: + - '&7&oKeep cool man!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Surprised: + # Description of this cosmetic. + Description: + - '&7&oOH LORD!!!' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Wink: + # Description of this cosmetic. + Description: + - '&7&oHaving fun? Let someone know you are in on the joke' + # if true, the mount will be enabled. + Enabled: true + # if true, the description will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true +Morphs: + Bat: + # Description of this cosmetic. + Description: + - '&7&oBecome a bat!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Blaze: + # Description of this cosmetic. + Description: + - '&7&oIt might be hot on there..' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Chicken: + # Description of this cosmetic. + Description: + - '&7&oBecome a chicken!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Pig: + # Description of this cosmetic. + Description: + - '&7&oMust hold your carrot!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Enderman: + # Description of this cosmetic. + Description: + - '&7&oI go from there to' + - '&7&othere, then you lost me..' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Slime: + # Description of this cosmetic. + Description: + - '&7&oSplat splat!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Creeper: + # Description of this cosmetic. + Description: + - '&7&oHey What''sssssss up?' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + WitherSkeleton: + # Description of this cosmetic. + Description: + - '&7&oJust a regular skeleton..' + - '&7&obut from the Nether!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Snowman: + # Description of this cosmetic. + Description: + - '&7&oBecome Olaf!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + ElderGuardian: + # Description of this cosmetic. + Description: + - '&7&oBecome an Elder Guardian!!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Cow: + # Description of this cosmetic. + Description: + - '&7&oMoooo!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Sheep: + # Description of this cosmetic. + Description: + - '&7&oBaaaa, baa' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Mooshroom: + # Description of this cosmetic. + Description: + - '&7&oMoooo!' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Villager: + # Description of this cosmetic. + Description: + - '&7&oHmmmmmmmmm' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Witch: + # Description of this cosmetic. + Description: + - '&7&oMuahahahahaha' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + PolarBear: + # Description of this cosmetic. + Description: + - '&7&oI prefer cold areas' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Llama: + # Description of this cosmetic. + Description: + - '&7&oNeed me to carry anything?' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true + Parrot: + # Description of this cosmetic. + Description: + - '&7&oPolly want a cracker?' + # if true, the morph will be enabled. + Enabled: true + # if true, the description of this morph will be showed. + Show-Description: true + # if true, it'll be possible to find + # it in treasure chests + Can-Be-Found-In-Treasure-Chests: true diff --git a/plugins/UltraCosmetics/messages.yml b/plugins/UltraCosmetics/messages.yml new file mode 100644 index 0000000..07354e1 --- /dev/null +++ b/plugins/UltraCosmetics/messages.yml @@ -0,0 +1,612 @@ +Prefix: '&l&oCosmetics >&r' +No-Permission: '%prefix% &c&lYou don''t have the permission!' +Cosmetic-Disabled: '%prefix% &c&lThis cosmetic is disabled!' +Invalid-Gadget: '%prefix% &c&lInvalid Gadget!' +Invalid-Pet: '%prefix% &c&lInvalid Pet!' +Invalid-Mount: '%prefix% &c&lInvalid Mount!' +Invalid-Effect: '%prefix% &c&lInvalid Effect!' +Invalid-Morph: '%prefix% &c&lInvalid Morph!' +Invalid-Hat: '%prefix% &c&lInvalid Hat!' +Invalid-Suit: '%prefix% &c&lInvalid Suit!' +Invalid-Emote: '%prefix% &c&lInvalid Emote!' +Invalid-Menu: '%prefix% &c&lInvalid Menu!' +Ammo: '&7Your ammo: &e%ammo%' +Purchase: '&a&lPURCHASE' +Cancel: '&c&lCANCEL' +Buy-Ammo-Description: '&e&lBuy %amount% %gadgetname% ammo &e&lfor %price%$' +Right-Click-Buy-Ammo: '&7Right Click to Buy Ammo' +Not-Enough-Money: '%prefix% &c&lYou don''t have enough money!' +Successful-Purchase: '%prefix% &a&lSuccessful purchase!' +Buy-Treasure-Key: '&lBuy a Treasure Key' +Treasure-Keys: '&7&lTreasure Keys' +Treasure-Chests: '&6&lTreasure Chests' +Dont-Have-Key: '&4&lYou need a key!' +Click-Open-Chest: '&aClick to open a chest' +Click-Buy-Key: '&aClick to buy a key' +Your-Keys: '&7&oYour keys: &f&l%keys%' +Buy-Treasure-Key-ItemName: '&e&l1 &7&lTreasure Key &e&lfor %price%$' +Found-Legendary: '%prefix% &c&l%name% found Legendary %found%' +Chest-Not-Enough-Space: '%prefix% &c&lThere isn''t enough space for a treasure chest!' +Too-Close-To-Other-Chest: '%prefix% &c&lYou are too close to another treasure chest!' +You-Won-Treasure-Chests: '%prefix% &f&lYou won: %name%!' +Clear-Cosmetics: '&c&lClear cosmetics' +Clear-Gadget: '&c&lClear current gadget' +Clear-Pet: '&c&lClear current pet' +Clear-Mount: '&c&lClear current mount' +Clear-Effect: '&c&lClear current effect' +Clear-Morph: '&c&lClear current morph' +Clear-Hat: '&c&lClear current hat' +Clear-Suit: '&c&lClear current suit' +Clear-Emote: '&c&lClear current emote' +Rename-Pet-Purchase: '&c&lRename the pet to &f&l%name% &c&lfor &e&l%price%$' +Active-Pet-Needed: '&c&lYou need to spawn a pet to rename it' +Rename-Pet: '&c&lClick to rename: %petname%' +Treasure-Chests-Loot: + Ammo: '%ammo% %name% ammo' + Pet: '%pet% pet' + Mount: '%mount% mount' + Effect: '%effect% effect' + Morph: '%morph% morph' + Hat: '%hat% hat' + Money: '&e&l%money%$' + gadget: '%gadget% gadget' + Suit: '%suit%' + Emote: '%emote% emote' + Nothing: '&c&lNothing' +Menus: + Main-Menu: '&lMain Menu' + Pets: '&lPets' + Gadgets: '&lGadgets' + Mounts: '&lMounts' + Morphs: '&lMorphs' + Hats: '&lHats' + Particle-Effects: '&lParticle Effects' + Suits: '&lSuits' + Emotes: '&lEmotes' + Buy-Ammo: '&lBuy Ammo' + Rename-Pet: '&lRename Pet' +Disable-Gadgets: '&c&lDisable Gadgets' +Enable-Gadgets: '&a&lEnable Gadgets' +Disable-Third-Person-View: '&c&lDisable Morphs Third Person View' +Enable-Third-Person-View: '&a&lEnable Morphs Third Person View' +Gadgets-Enabled-Needed: '%prefix% &c&lYou need to enable gadgets!' +Gadgets: + Equip: '%prefix% &9You equipped %gadgetname%' + Unequip: '%prefix% &9You unequipped %gadgetname%' + Countdown-Message: '%prefix% &c&lYou can''t use %gadgetname% &c&lfor %time%s!' + PaintballGun: + name: '&b&lPaintball Gun' + BatBlaster: + name: '&7&lBat Blaster' + MelonThrower: + name: '&a&lMelon Thrower' + Wait-For-Finish: '%prefix% &c&lWait for your previous melon to finish exploding!' + EtherealPearl: + name: '&5&lEthereal Pearl' + FleshHook: + name: '&7&lFlesh Hook' + DiscoBall: + name: '&d&lDisco Ball' + Already-Active: '&c&lThere is already a disco ball active!' + Not-Space-Above: '&c&lThere is not enough space above you!' + ColorBomb: + name: '&d&lColor Bomb' + Chickenator: + name: '&f&lChickenator' + PortalGun: + name: '&c&lPortal &9&lGun' + No-Block-Range: '%prefix% &c&lNo BLOCKS in range!' + Different-Worlds: '%prefix% &c&lPortals must be in the same world!' + BlizzardBlaster: + name: '&b&lBlizzard Blaster' + ThorHammer: + name: '&f&lThor''s Hammer' + SmashDown: + name: '&c&lSmashDown' + ExplosiveSheep: + name: '&4&lExplosive Sheep' + Already-Active: '&c&lThere is already a an explosive sheep active!' + AntiGravity: + name: '&d&lAnti Gravity' + Tsunami: + name: '&9&lTsunami' + Rocket: + name: '&4&lRocket' + Not-Enough-Space: '%prefix% &c&lNot enough space around and above you!' + Not-On-Ground: '%prefix% &c&lYou must be on the ground!' + Takeoff: '&4&lTAKEOFF!!' + BlackHole: + name: '&1&lBlack Hole' + TNT: + name: '&4&lT&f&lN&4&lT' + FunGun: + name: '&6&lFun Gun' + Parachute: + name: '&f&lParachute' + QuakeGun: + name: '&5&lQuake &d&lGun' + GhostParty: + name: '&f&lGhost Party' + Firework: + name: '&c&lFirework' + ChristmasTree: + name: '&2&lChristmas Tree' + Click-On-Block: '%prefix% &c&lPlease click on a block!' + FreezeCannon: + name: '&b&lFreeze Cannon' + Snowball: + name: '&f&lSnowball' + PartyPopper: + name: '&e&lParty Popper' + Trampoline: + name: '&9&lTrampoline' + Gadget-Ready-ActionBar: '%gadgetname% &f&lis ready!' + Lore: '&9Gadget' +Mounts: + DruggedHorse: + menu-name: '&2&lDrugged Horse' + entity-displayname: '&l%playername%''s drugged horse' + InfernalHorror: + menu-name: '&4&lInfernal Horror' + entity-displayname: '&l%playername%''s infernal horror' + GlacialSteed: + menu-name: '&b&lGlacial Steed' + entity-displayname: '&l%playername%''s glacial steed' + WalkingDead: + menu-name: '&2&lWalking Dead' + entity-displayname: '&l%playername%''s walking dead' + MountOfFire: + menu-name: '&c&lMount of Fire' + entity-displayname: '&l%playername%''s mount of fire' + MountOfWater: + menu-name: '&9&lMount of Water' + entity-displayname: '&l%playername%''s mount of water' + EcologistHorse: + menu-name: '&a&lEcologist Horse' + entity-displayname: '&l%playername%''s ecologist horse' + NyanSheep: + menu-name: '&4&lNy&6&la&e&ln &a&lSh&b&lee&d&lp' + entity-displayname: '&l%playername%''s nyan sheep' + Snake: + menu-name: '&6&lSnake' + entity-displayname: '&l%playername%''s snake' + Dragon: + menu-name: '&5&lDragon' + entity-displayname: '&l%playername%''s dragon' + SkySquid: + menu-name: '&9&lSky Squid' + entity-displayname: '&l%playername%''s sky squid' + HypeCart: + menu-name: '&7&lHypeCart' + entity-displayname: '&l%playername%''s hypecart' + Slime: + menu-name: '&a&lSlime' + entity-displayname: '&l%playername%''s slime' + Spider: + menu-name: '&8&lSpider' + entity-displayname: '&l%playername%''s spider' + Rudolph: + menu-name: '&f&lRudolp&4&lh' + entity-displayname: '&l%playername%''s rudolph' + MoltenSnake: + menu-name: '&c&lMolten Snake' + entity-displayname: '&l%playername%''s Molten Snake' + FlyingShip: + menu-name: '&a&lFlying Ship' + entity-displayname: '&l%playername%''s Flying Ship' + Spawn: '%prefix% &9You spawned %mountname%' + Despawn: '%prefix% &9You despawned %mountname%' +Particle-Effects: + Summon: '%prefix% &9You summoned %effectname%' + Unsummon: '%prefix% &9You unsummoned %effectname%' + RainCloud: + name: '&9&lRain Cloud' + SnowCloud: + name: '&f&lSnow Cloud' + BloodHelix: + name: '&4&lBlood Helix' + FrostLord: + name: '&b&lFrost Lord' + FlameRings: + name: '&c&lFlame Rings' + GreenSparks: + name: '&a&lGreen Sparks' + InLove: + name: '&c&lIn Love' + FrozenWalk: + name: '&b&lFrozen Walk' + Enchanted: + name: '&7&lEnchanted' + Music: + name: '&9&lMusic' + Inferno: + name: '&4&lInferno' + AngelWings: + name: '&f&lAngel Wings' + SuperHero: + name: '&4&lSuper Hero' + SantaHat: + name: '&4&lSanta &f&lHat' + CrushedCandyCane: + name: '&4&lCrushed &f&lCandy &4&lCane' + EnderAura: + name: '&d&lEnder Aura' + FlameFairy: + name: '&6&lFlame Fairy' +Pets: + Piggy: + menu-name: '&d&lPiggy' + entity-displayname: '&l%playername%''s piggy' + Sheep: + menu-name: '&f&lSheep' + entity-displayname: '&l%playername%''s sheep' + EasterBunny: + menu-name: '&6&lEaster Bunny' + entity-displayname: '&l%playername%''s easter bunny' + Cow: + menu-name: '&c&lCow' + entity-displayname: '&l%playername%''s cow' + Kitty: + menu-name: '&9&lKitty' + entity-displayname: '&l%playername%''s kitty' + Dog: + menu-name: '&7&lDog' + entity-displayname: '&l%playername%''s dog' + Chick: + menu-name: '&e&lChick' + entity-displayname: '&l%playername%''s chick' + Wither: + menu-name: '&8&lWither' + entity-displayname: '&l%playername%''s wither' + Pumpling: + menu-name: '&6&lPumpling' + entity-displayname: '&l%playername%''s pumpling' + CompanionCube: + menu-name: '&d&lCompanion Cube' + entity-displayname: '&l%playername%''s cube' + ChristmasElf: + menu-name: '&a&lChristmas Elf' + entity-displayname: '&l%playername%''s Christmas elf' + Mooshroom: + menu-name: '&4&lMooshroom' + entity-displayname: '&l%playername%''s Mooshroom' + IronGolem: + menu-name: '&7&lIronGolem' + entity-displayname: '&l%playername%''s IronGolem' + Snowman: + menu-name: '&f&lSnowman' + entity-displayname: '&l%playername%''s Snowman' + Villager: + menu-name: '&a&lVillager' + entity-displayname: '&l%playername%''s Villager' + Bat: + menu-name: '&8&lBat' + entity-displayname: '&l%playername%''s Bat' + PolarBear: + menu-name: '&b&lPolarBear' + entity-displayname: '&l%playername%''s PolarBear' + Llama: + menu-name: '&7&lLlama' + entity-displayname: '&l%playername%''s Llama' + Parrot: + menu-name: '&a&lParrot' + entity-displayname: '&l%playername%''s Parrot' + Spawn: '%prefix% &9You spawned %petname%' + Despawn: '%prefix% &9You despawned %petname%' +Morphs: + Blaze: + name: '&6&lBlaze' + skill: '&eCrouch&7 to: &aFly' + Chicken: + name: '&f&lChicken' + skill: '&eCrouch&7 to: &aLay eggs' + Slime: + name: '&a&lSlime' + skill: '&eCrouch&7 to: &aBounce' + Pig: + name: '&d&lPig' + skill: '&eCollide&7 to: &aBounce Players' + Enderman: + name: '&5&lEnderman' + skill: '&eDouble Jump&7 to: &aTeleport' + Bat: + name: '&8&lBat' + skill: '&eDouble Jump&7 to: &aFlap' + Creeper: + name: '&a&lCreeper' + skill: '&eCrouch&7 to: &aDetonate' + charging: '&a&lCharging: %chargelevel%/100' + release-to-explode: '&f&lRelease to explode!' + Snowman: + name: '&f&lSnowman' + skill: '&eLeft Click&7 to: &aThrow Snowball' + Morph: '%prefix% &9You morphed into %morphname%' + Unmorph: '%prefix% &9You unmorphed from %morphname%' + WitherSkeleton: + name: '&8&lWither Skeleton' + skill: '&eSneak&7 to: &aBone Bomb' + ElderGuardian: + name: '&8&lElder Guardian' + skill: '&eLeft-Click&7 to: &aLaser' + Cow: + name: '&8&lCow' + skill: '&eLeft-Click&7 to: &aMoo' + Sheep: + name: '&f&lSheep' + skill: '&eLeft-Click&7 to: &aChange Colors' + Mooshroom: + name: '&c&lMooshroom' + skill: '&eCrouch&7 to: &aSoup Throw' + Villager: + name: '&a&lVillager' + skill: '&eLeft-Click&7 to: &aEmerald Throw' + Witch: + name: '&5&lWitch' + skill: '&eLEft-Click&7 to: &aPotion Throw' + PolarBear: + name: '&f&lPolarBear' + skill: '&eLeft-Click&7 to: &aBlizzard' + Llama: + name: '&3&lLlama' + skill: '&eLeft-Click&7 to: &aSpit' + Parrot: + name: '&a&lParrot' + skill: '&eDouble Jump&7 to: &aFlap' +Hats: + Equip: '%prefix% &9You equipped %hatname% &9hat!' + Unequip: '%prefix% &9You unequipped %hatname% &9hat!' + Astronaut: + Name: '&7&lAstronaut' + Scared: + Name: '&4&lScared' + Angel: + Name: '&f&lAngel' + Embarassed: + Name: '&7&lEmbarassed' + Kissy: + Name: '&c&lKissy' + Sad: + Name: '&9&lSad' + Cool: + Name: '&6&lCool' + Surprised: + Name: '&4&lSurprised' + Dead: + Name: '&8&lDead' + Crying: + Name: '&9&lCrying' + BigSmile: + Name: '&6&lBigSmile' + Wink: + Name: '&e&lWink' + Derp: + Name: '&3&lDerp' + Smile: + Name: '&e&lSmile' + Iron: + Name: '&7&lIron' + Gold: + Name: '&e&lGold' + Diamond: + Name: '&b&lDiamond' + CommandBlock: + Name: '&7&lCommand Block' + Music: + Name: '&9&lMusic' + Squid: + Name: '&3&lSquid' + Chicken: + Name: '&f&lChicken' + Blaze: + Name: '&6&lBlaze' + Piston: + Name: '&7&lPiston' + Sheep: + Name: '&f&lSheep' + Pig: + Name: '&d&lPig' + Golem: + Name: '&7&lGolem' + Enderman: + Name: '&5&lEnderman' + Mario: + Name: '&4&lMario' + Luigi: + Name: '&2&lLuigi' + Batman: + Name: '&8&lBatman' + Chest: + Name: '&6&lChest' + Skull: + Name: '&f&lSkull' + JackOLantern: + Name: '&6&lJack-O''-Lantern' + Ghost: + Name: '&f&lGhost' + ScaryClown: + Name: '&4&lScary Clown' + Santa: + Name: '&4&lSanta' + Snowman: + Name: '&f&lSnowman' + Present: + Name: '&c&lPresent' + Elf: + Name: '&a&lElf' + Bedrock: + Name: '&8&lBedrock' + Bread: + Name: '&f&lBread' + Cheese: + Name: '&e&lCheese' + Pancakes: + Name: '&f&lPancakes' + Cake: + Name: '&c&lCake' + Cookie: + Name: '&6&lCookie' + CandyCane: + Name: '&c&lCandy &f&lCane' + Chocolate: + Name: '&a&lChocolate' + WhiteChocolate: + Name: '&f&lWhite Chocolate' + Apple: + Name: '&4&lApple' + Melon: + Name: '&a&lMelon' + CarvedPumpkin: + Name: '&6&lCarved Pumpkin' + Strawberry: + Name: '&c&lStrawberry' + Coconut: + Name: '&f&lCoconut' + Taco: + Name: '&e&lTaco' + Bacon: + Name: '&f&lBacon' + Fries: + Name: '&6&lFries' + Hamburger: + Name: '&6&lHamburger' + Popcorn: + Name: '&6&lPopcorn' + WhiteDonut: + Name: '&f&lWhite Donut' + PinkDonut: + Name: '&d&lPink Donut' + ChocolateDonut: + Name: '&a&lChocolate Donut' + Pie: + Name: '&4&lPie' + A: + Name: '&6&lA' + B: + Name: '&4&lB' + C: + Name: '&2&lC' + D: + Name: '&b&lD' + E: + Name: '&e&lE' + F: + Name: '&5&lF' + G: + Name: '&d&lG' + H: + Name: '&a&lH' + I: + Name: '&6&lI' + J: + Name: '&4&lJ' + K: + Name: '&2&lK' + L: + Name: '&b&lL' + M: + Name: '&e&lM' + N: + Name: '&5&lN' + O: + Name: '&d&lO' + P: + Name: '&a&lP' + Q: + Name: '&6&lQ' + R: + Name: '&4&lR' + S: + Name: '&2&lS' + T: + Name: '&b&lT' + U: + Name: '&e&lU' + V: + Name: '&5&lV' + W: + Name: '&d&lW' + X: + Name: '&a&lX' + Y: + Name: '&6&lY' + Z: + Name: '&4&lZ' + Must-Remove-Hat: '%prefix% &c&lYou must remove your helmet to equip a hat!' +Suits: + Rave: + helmet-name: '&b&lR&a&la&e&lv&6&le &f&lHelmet' + chestplate-name: '&b&lR&a&la&e&lv&6&le &f&lChestplate' + leggings-name: '&b&lR&a&la&e&lv&6&le &f&lLeggings' + boots-name: '&b&lR&a&la&e&lv&6&le &f&lBoots' + Astronaut: + helmet-name: '&f&lAstronaut &f&lHelmet' + chestplate-name: '&f&lAstronaut &f&lChestplate' + leggings-name: '&f&lAstronaut &f&lLeggings' + boots-name: '&f&lAstronaut &f&lBoots' + Diamond: + helmet-name: '&b&lDiamond &f&lHelmet' + chestplate-name: '&b&lDiamond &f&lChestplate' + leggings-name: '&b&lDiamond &f&lLeggings' + boots-name: '&b&lDiamond &f&lBoots' + Santa: + helmet-name: '&4&lSanta &f&lHelmet' + chestplate-name: '&4&lSanta &f&lChestplate' + leggings-name: '&4&lSanta &f&lLeggings' + boots-name: '&4&lSanta &f&lBoots' + Equip: '%prefix% &9You equipped %suitname%!' + Unequip: '%prefix% &9You unequipped %suitname%!' + Suit-Part-Lore: '&9Suits Part' +Emotes: + Equip: '%prefix% &9You equipped %emotename%' + Unequip: '%prefix% &9You unequipped %emotename%' + Cry: + Name: '&9&lCry' + Angry: + Name: '&c&lAngry' + Happy: + Name: '&e&lHappy' + Cheeky: + Name: '&6&lCheeky' + Love: + Name: '&4&lLove' + DealWithIt: + Name: '&7&lDeal With it' + Cool: + Name: '&9&lCool' + Surprised: + Name: '&6&lSurprised' + Wink: + Name: '&a&lWink' + Must-Remove-Helmet: '%prefix% &c&lYou must remove your helmet to equip an emote!' +Menu: + Gadgets: '&9&lGadgets' + Particle-Effects: '&b&lParticle Effects' + Mounts: '&6&lMounts' + Pets: '&a&lPets' + Morphs: '&2&lMorphs' + Hats: '&b&lHats' + Suits: '&c&lSuits' + Emotes: '&e&lEmotes' + Main-Menu: '&c&lMain Menu' + Activate: '&b&lActivate' + Deactivate: '&c&lDeactivate' + Spawn: '&b&lSpawn' + Despawn: '&c&lDespawn' + Summon: '&b&lSummon' + Unsummon: '&c&lUnsummon' + Equip: '&b&lEquip' + Unequip: '&c&lUnequip' + Morph: '&b&lMorph into' + Unmorph: '&c&lUnmorph from' + Previous-Page: '&c&lPrevious Page' + Next-Page: '&a&lNext Page' +Enabled-SelfMorphView: '%prefix% &9you enabled self view for morphs!' +Disabled-SelfMorphView: '%prefix% &9you disabled self view for morphs!' +Enabled-Gadgets: '%prefix% &9you enabled gadgets!' +Disabled-Gadgets: '%prefix% &9you disabled gadgets!' +Not-Allowed-From-Console: '&c&lThis can''t be executed from console!' +World-Disabled: '%prefix% &c&lCosmetics are disabled in this world!' +Disabled-Command-Holding-Message: '%prefix% &c&lYou can''t use this command while + holding cosmetics!' +Disabled-Command-Wearing-Message: '%prefix% &c&lYou can''t use this command while + wearing cosmetics!' diff --git a/plugins/Updater/config.yml b/plugins/Updater/config.yml new file mode 100644 index 0000000..a628123 --- /dev/null +++ b/plugins/Updater/config.yml @@ -0,0 +1,4 @@ +# This configuration file affects all plugins using the Updater system (version 2+ - http://forums.bukkit.org/threads/96681/ ) +# If you wish to use your API key, read http://wiki.bukkit.org/ServerMods_API and place it below. +# Some updating systems will not adhere to the disabled value, but these may be turned off in their plugin's configuration. +disable: true diff --git a/plugins/WorldEdit/config.yml b/plugins/WorldEdit/config.yml new file mode 100644 index 0000000..e6b7612 --- /dev/null +++ b/plugins/WorldEdit/config.yml @@ -0,0 +1,73 @@ +# +# WorldEdit's configuration file +# +# About editing this file: +# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If +# you use an editor like Notepad++ (recommended for Windows users), you +# must configure it to "replace tabs with spaces." In Notepad++, this can +# be changed in Settings > Preferences > Language Menu. +# - Don't get rid of the indents. They are indented so some entries are +# in categories (like "max-blocks-changed" is in the "limits" +# category. +# - If you want to check the format of this file before putting it +# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/ +# and see if it gives "ERROR:". +# - Lines starting with # are commentsand so they are ignored. +# + +limits: + allow-extra-data-values: true + max-blocks-changed: + default: 30000 + maximum: 30000 + max-polygonal-points: + default: -1 + maximum: 20 + max-radius: 60 + max-super-pickaxe-size: 5 + max-brush-radius: 5 + butcher-radius: + default: -1 + maximum: -1 + disallowed-blocks: [] + +use-inventory: + enable: false + allow-override: true + creative-mode-overrides: false + +logging: + log-commands: false + file: worldedit.log + +super-pickaxe: + drop-items: true + many-drop-items: false + +snapshots: + directory: + +navigation-wand: + item: 345 + max-distance: 100 + +scripting: + timeout: 3000 + dir: craftscripts + +saving: + dir: schematics + +files: + allow-symbolic-links: false + +history: + size: 15 + expiration: 10 + +wand-item: 271 +shell-save-type: +no-double-slash: false +no-op-permissions: false +debug: false +show-help-on-first-use: true diff --git a/plugins/WorldEdit/schematics/BBC.schematic b/plugins/WorldEdit/schematics/BBC.schematic new file mode 100644 index 0000000..7d780db Binary files /dev/null and b/plugins/WorldEdit/schematics/BBC.schematic differ diff --git a/plugins/WorldEdit/schematics/beacon.schematic b/plugins/WorldEdit/schematics/beacon.schematic new file mode 100644 index 0000000..0be3258 Binary files /dev/null and b/plugins/WorldEdit/schematics/beacon.schematic differ diff --git a/plugins/bStats/config.yml b/plugins/bStats/config.yml new file mode 100644 index 0000000..1c2bac1 --- /dev/null +++ b/plugins/bStats/config.yml @@ -0,0 +1,6 @@ +# bStats collects some data for plugin authors like how many servers are using their plugins. +# To honor their work, you should not disable it. +# This has nearly no effect on the server performance! +# Check out https://bStats.org/ to learn more :) +enabled: false +logFailedRequests: false diff --git a/reset/worlds/world/level.dat b/reset/worlds/world/level.dat new file mode 100644 index 0000000..3bcb6cf Binary files /dev/null and b/reset/worlds/world/level.dat differ diff --git a/reset/worlds/world/region/r.-1.-1.mca b/reset/worlds/world/region/r.-1.-1.mca new file mode 100644 index 0000000..1259b26 Binary files /dev/null and b/reset/worlds/world/region/r.-1.-1.mca differ diff --git a/reset/worlds/world/region/r.-1.0.mca b/reset/worlds/world/region/r.-1.0.mca new file mode 100644 index 0000000..6a37787 Binary files /dev/null and b/reset/worlds/world/region/r.-1.0.mca differ diff --git a/reset/worlds/world/region/r.0.-1.mca b/reset/worlds/world/region/r.0.-1.mca new file mode 100644 index 0000000..84e2871 Binary files /dev/null and b/reset/worlds/world/region/r.0.-1.mca differ diff --git a/reset/worlds/world/region/r.0.0.mca b/reset/worlds/world/region/r.0.0.mca new file mode 100644 index 0000000..da67576 Binary files /dev/null and b/reset/worlds/world/region/r.0.0.mca differ diff --git a/reset/worlds/world/region/r.5858.58593.mca b/reset/worlds/world/region/r.5858.58593.mca new file mode 100644 index 0000000..f57bb3a Binary files /dev/null and b/reset/worlds/world/region/r.5858.58593.mca differ diff --git a/reset/worlds/world/region/r.5858.58594.mca b/reset/worlds/world/region/r.5858.58594.mca new file mode 100644 index 0000000..46cdd1e Binary files /dev/null and b/reset/worlds/world/region/r.5858.58594.mca differ diff --git a/reset/worlds/world/region/r.5859.58593.mca b/reset/worlds/world/region/r.5859.58593.mca new file mode 100644 index 0000000..36fba8a Binary files /dev/null and b/reset/worlds/world/region/r.5859.58593.mca differ diff --git a/reset/worlds/world/region/r.5859.58594.mca b/reset/worlds/world/region/r.5859.58594.mca new file mode 100644 index 0000000..d22a1cc Binary files /dev/null and b/reset/worlds/world/region/r.5859.58594.mca differ diff --git a/reset/worlds/world_flatlands/level.dat b/reset/worlds/world_flatlands/level.dat new file mode 100644 index 0000000..3e9a4e0 Binary files /dev/null and b/reset/worlds/world_flatlands/level.dat differ diff --git a/reset/worlds/world_nether/level.dat b/reset/worlds/world_nether/level.dat new file mode 100644 index 0000000..2787ea9 Binary files /dev/null and b/reset/worlds/world_nether/level.dat differ diff --git a/reset/worlds/world_overworld/level.dat b/reset/worlds/world_overworld/level.dat new file mode 100644 index 0000000..1cd391a Binary files /dev/null and b/reset/worlds/world_overworld/level.dat differ diff --git a/reset/worlds/world_the_end/level.dat b/reset/worlds/world_the_end/level.dat new file mode 100644 index 0000000..25d8822 Binary files /dev/null and b/reset/worlds/world_the_end/level.dat differ diff --git a/server-icon.png b/server-icon.png new file mode 100644 index 0000000..ad3d771 Binary files /dev/null and b/server-icon.png differ diff --git a/server.properties b/server.properties new file mode 100644 index 0000000..2408ab9 --- /dev/null +++ b/server.properties @@ -0,0 +1,43 @@ +#Minecraft server properties +allow-flight=true +allow-nether=true +broadcast-console-to-ops=true +broadcast-rcon-to-ops=true +debug=false +difficulty=1 +enable-command-block=true +enable-query=true +enable-rcon=false +force-gamemode=false +gamemode=1 +generate-structures=true +generator-settings= +hardcore=false +level-name=world +level-seed=0 +level-type=DEFAULT +max-build-height=256 +max-players=0 +max-world-size=29999984 +motd=\u00A78\u00A7l Welcome to Kaboom.pw\!\n > \u00A77Free OP - Anarchy - Creative +network-compression-threshold=512 +online-mode=false +op-permission-level=4 +player-idle-timeout=0 +prevent-proxy-connections=false +pvp=true +query.port=25565 +rcon.password= +rcon.port= +resource-pack= +resource-pack-sha1= +server-ip= +server-port=25565 +snooper-enabled=false +spawn-animals=true +spawn-monsters=true +spawn-npcs=true +spawn-protection=0 +use-native-transport=true +view-distance=5 +white-list=false diff --git a/spigot.yml b/spigot.yml new file mode 100644 index 0000000..3472f9a --- /dev/null +++ b/spigot.yml @@ -0,0 +1,182 @@ +# This is the main configuration file for Spigot. +# As you can see, there's tons to configure. Some options may impact gameplay, so use +# with caution, and make sure you know what each option does before configuring. +# For a reference for any variable inside this file, check out the Spigot wiki at +# http://www.spigotmc.org/wiki/spigot-configuration/ +# +# If you need help with the configuration or have any questions related to Spigot, +# join us at the IRC or drop by our forums and leave a post. +# +# IRC: #spigot @ irc.spi.gt ( http://www.spigotmc.org/pages/irc/ ) +# Forums: http://www.spigotmc.org/ + +config-version: 11 +settings: + save-user-cache-on-stop-only: false + sample-count: 12 + bungeecord: false + late-bind: true + player-shuffle: 0 + filter-creative-items: false + user-cache-size: 1000 + int-cache-limit: 1024 + moved-wrongly-threshold: 100.0 + moved-too-quickly-multiplier: 100.0 + item-dirty-ticks: 20 + timeout-time: 60 + restart-on-crash: false + restart-script: + netty-threads: 8 + attribute: + maxHealth: + max: 2048.0 + movementSpeed: + max: 2048.0 + attackDamage: + max: 2048.0 + debug: false +commands: + tab-complete: 0 + log: false + spam-exclusions: + - /skill + silent-commandblock-console: true + replace-commands: + - setblock + - summon + - testforblock + - tellraw +messages: + whitelist: The server is temporarily down for maintenance. Please try again later! + unknown-command: Unknown command. Type "/help" for help. + server-full: The server is temporarily down for maintenance. Please try again later! + outdated-client: Your client is outdated. Please join with Minecraft version {0}! + outdated-server: The server is outdated. Please join with Minecraft version {0}! + restart: The server is restarting. Please wait... +advancements: + disable-saving: false + disabled: + - minecraft:adventure/adventuring_time + - minecraft:adventure/kill_a_mob + - minecraft:adventure/kill_all_mobs + - minecraft:adventure/root + - minecraft:adventure/shoot_arrow + - minecraft:adventure/sleep_in_bed + - minecraft:adventure/sniper_duel + - minecraft:adventure/summon_iron_golem + - minecraft:adventure/totem_of_undying + - minecraft:adventure/trade + - minecraft:end/dragon_breath + - minecraft:end/dragon_egg + - minecraft:end/elytra + - minecraft:end/enter_end_gateway + - minecraft:end/find_end_city + - minecraft:end/kill_dragon + - minecraft:end/levitate + - minecraft:end/respawn_dragon + - minecraft:end/root + - minecraft:husbandry/balanced_diet + - minecraft:husbandry/break_diamond_hoe + - minecraft:husbandry/bred_all_animals + - minecraft:husbandry/breed_an_animal + - minecraft:husbandry/plant_seed + - minecraft:husbandry/root + - minecraft:husbandry/tame_an_animal + - minecraft:nether/all_effects + - minecraft:nether/all_potions + - minecraft:nether/brew_potion + - minecraft:nether/create_beacon + - minecraft:nether/create_full_beacon + - minecraft:nether/fast_travel + - minecraft:nether/find_fortress + - minecraft:nether/get_wither_skull + - minecraft:nether/obtain_blaze_rod + - minecraft:nether/return_to_sender + - minecraft:nether/root + - minecraft:nether/summon_wither + - minecraft:nether/uneasy_alliance + - minecraft:story/cure_zombie_villager + - minecraft:story/deflect_arrow + - minecraft:story/enchant_item + - minecraft:story/enter_the_end + - minecraft:story/enter_the_nether + - minecraft:story/follow_ender_eye + - minecraft:story/form_obsidian + - minecraft:story/iron_tools + - minecraft:story/lava_bucket + - minecraft:story/mine_diamond + - minecraft:story/mine_stone + - minecraft:story/obtain_armor + - minecraft:story/root + - minecraft:story/shiny_gear + - minecraft:story/smelt_iron + - minecraft:story/upgrade_tools +stats: + disable-saving: false + forced-stats: {} +world-settings: + default: + verbose: false + growth: + cactus-modifier: 100 + cane-modifier: 100 + melon-modifier: 100 + mushroom-modifier: 100 + pumpkin-modifier: 100 + sapling-modifier: 100 + wheat-modifier: 100 + netherwart-modifier: 100 + vine-modifier: 100 + cocoa-modifier: 100 + entity-activation-range: + animals: 16 + monsters: 24 + misc: 4 + tick-inactive-villagers: false + mob-spawn-range: 3 + entity-tracking-range: + players: 48 + animals: 48 + monsters: 48 + misc: 32 + other: 64 + ticks-per: + hopper-transfer: 8 + hopper-check: 1 + hopper-amount: 1 + random-light-updates: false + save-structure-info: false + dragon-death-sound-radius: 0 + seed-village: 10387312 + seed-feature: 14357617 + seed-monument: 10387313 + seed-slime: 987234911 + hunger: + jump-walk-exhaustion: 0.05 + jump-sprint-exhaustion: 0.2 + combat-exhaustion: 0.1 + regen-exhaustion: 6.0 + swim-multiplier: 0.01 + sprint-multiplier: 0.1 + other-multiplier: 0.0 + max-tnt-per-tick: 5 + max-tick-time: + tile: 20 + entity: 20 + squid-spawn-range: + min: 45.0 + item-despawn-rate: 6000 + merge-radius: + item: 4.0 + exp: 6.0 + view-distance: 5 + arrow-despawn-rate: 1200 + enable-zombie-pigmen-portal-spawns: true + wither-spawn-sound-radius: 0 + hanging-tick-frequency: 100 + zombie-aggressive-towards-villager: false + nerf-spawner-mobs: false + max-entity-collisions: 1 + world: + mob-spawn-range: 0 + max-tnt-per-tick: 0 diff --git a/system.properties b/system.properties new file mode 100644 index 0000000..3143ec5 --- /dev/null +++ b/system.properties @@ -0,0 +1 @@ +java.runtime.version=10 \ No newline at end of file