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7 changed files with 46 additions and 14 deletions
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@ -33,6 +33,10 @@ aliases:
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- minecraft:kill $1-
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- minecraft:kill $1-
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list:
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list:
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- minecraft:list $1-
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- minecraft:list $1-
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minecraft:locate:
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- []
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locate:
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- []
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me:
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me:
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- minecraft:me $1-
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- minecraft:me $1-
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msg:
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msg:
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@ -77,16 +81,12 @@ aliases:
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- bcv Stopping the server
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- bcv Stopping the server
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tag:
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tag:
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- minecraft:tag $1-
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- minecraft:tag $1-
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teleport:
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- minecraft:teleport $1-
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tell:
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tell:
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- minecraft:tell $1-
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- minecraft:tell $1-
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tellraw:
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tellraw:
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- minecraft:tellraw $1-
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- minecraft:tellraw $1-
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time:
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time:
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- minecraft:time $1-
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- minecraft:time $1-
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tp:
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- minecraft:tp $1-
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weather:
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weather:
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- minecraft:weather $1-
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- minecraft:weather $1-
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xp:
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xp:
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@ -65,7 +65,7 @@ timings:
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server-name: Unknown Server
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server-name: Unknown Server
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world-settings:
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world-settings:
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default:
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default:
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queue-light-updates: false
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queue-light-updates: true
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count-all-mobs-for-spawning: false
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count-all-mobs-for-spawning: false
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fire-physics-event-for-redstone: false
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fire-physics-event-for-redstone: false
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delay-chunk-unloads-by: 10s
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delay-chunk-unloads-by: 10s
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@ -74,10 +74,10 @@ world-settings:
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max-chunk-gens-per-tick: 10
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max-chunk-gens-per-tick: 10
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skip-entity-ticking-in-chunks-scheduled-for-unload: true
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skip-entity-ticking-in-chunks-scheduled-for-unload: true
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prevent-moving-into-unloaded-chunks: true
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prevent-moving-into-unloaded-chunks: true
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max-auto-save-chunks-per-tick: 12
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max-auto-save-chunks-per-tick: 6
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falling-block-height-nerf: 0
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falling-block-height-nerf: 0
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tnt-entity-height-nerf: 0
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tnt-entity-height-nerf: 0
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filter-nbt-data-from-spawn-eggs-and-related: false
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filter-nbt-data-from-spawn-eggs-and-related: true
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max-entity-collisions: 1
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max-entity-collisions: 1
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disable-creeper-lingering-effect: false
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disable-creeper-lingering-effect: false
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duplicate-uuid-resolver: saferegen
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duplicate-uuid-resolver: saferegen
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@ -5,6 +5,7 @@ op:
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essentials.ban.exempt: false
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essentials.ban.exempt: false
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essentials.commandcooldowns.bypass: false
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essentials.commandcooldowns.bypass: false
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essentials.fly.safelogin: false
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essentials.invsee.preventmodify: false
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essentials.invsee.preventmodify: false
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essentials.jail.exempt: false
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essentials.jail.exempt: false
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essentials.joinfullserver: false
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essentials.joinfullserver: false
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@ -14,6 +14,27 @@ Permissions:
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# negate with your permissions plugin
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# negate with your permissions plugin
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ExplicitDisguises: false
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ExplicitDisguises: false
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# What should the default permissions be for seeing commands?
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# This is a config option because I can't verify if they should be able to see commands normally due to my
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# permissions system. My system is complex, but its a ton of control.
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# This isn't an issue normally, but I recently received complaints from someone who doesn't believe in permissions...
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# Some of you may also wish to hide these commands!
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# The permissions for commands are a simple 'libsdisguises.seecmd.command' where 'command' can be
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# 'disguise', 'undisguise' etc. A simple 'libsdisguises.seecmd' permission may also work for children
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# If you change this while the server is running, players may need to rejoin for it to take effect
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# Remember that command blocks need 'TRUE' or 'OP' to use the commands.
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# TRUE = Everyone can see this, the default. Can be negated with permissions
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# FALSE = No one can see this without permissions to allow it
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# OP = Only operators can see this
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# NOT_OP = Only non operators can see this
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SeeCommands: TRUE
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# You can also get this information through /libsdisguises config
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# Should the plugin output missing config options instead of just counting them
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VerboseConfig: false
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# Should the plugin output changed config options? Will also list unknown extra options
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ChangedConfig: false
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# Disables commands with the exception of /libsdisguises. Useful if you don't want the plugin to be used by anything
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# Disables commands with the exception of /libsdisguises. Useful if you don't want the plugin to be used by anything
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# but a plugin
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# but a plugin
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# Useful if you didn't purchase the plugin.
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# Useful if you didn't purchase the plugin.
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@ -43,7 +64,12 @@ SaveDisguises:
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Entities: false
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Entities: false
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# Do names go beyond the 16 char limit for player disguises?
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# Do names go beyond the 16 char limit for player disguises?
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ExtendedNames: true
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ExtendedNames: false
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# Do names resolve into scoreboard teams so changing the player name is flawless?
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# This will only work properly for names 28 chars or less in length.
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# Notch [DragonSlayer lvl: 28]
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# It's recommended to leave this on unless you need it off
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ScoreboardNames: true
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# Does the player keep their disguise after they die?
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# Does the player keep their disguise after they die?
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KeepDisguises:
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KeepDisguises:
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@ -100,9 +126,16 @@ DisguiseSounds: true
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# I disable this as it can be a little confusing when not used with self disguises
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# I disable this as it can be a little confusing when not used with self disguises
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HearSelfDisguise: true
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HearSelfDisguise: true
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# When disguised, should a message be displayed to the player in action bar?
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# When disguised, should a message be displayed to the player? If so, where?
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# The message can be customized in translations
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# The message can be customized in translations
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NotifyPlayerDisguised: true
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# BOSS_BAR is not supported in 1.12!
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# NONE, BOSS_BAR, ACTION_BAR
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NotifyBar: ACTION_BAR
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# If using boss bar, these two options come into play
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# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/boss/BarColor.html
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BossBarColor: GREEN
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# https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/boss/BarStyle.html
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BossBarStyle: SOLID
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# Shall I send the velocity packets? I REALLY recommend you don't disable.
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# Shall I send the velocity packets? I REALLY recommend you don't disable.
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# This is the only thing allowing the mobs to fly without glitching out.
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# This is the only thing allowing the mobs to fly without glitching out.
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@ -221,11 +254,9 @@ HideDisguisedPlayersFromTab: false
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ShowPlayerDisguisesInTab: false
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ShowPlayerDisguisesInTab: false
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# On player disguise, a fake player is added to tablist so the skin can load properly.
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# On player disguise, a fake player is added to tablist so the skin can load properly.
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# If the viewer sees the player disguise but there's no tablist name, they won't see a skin.
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# 2 seconds is normally long enough to load the skin properly, but sometimes the server needs longer
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# This is in ticks, there are 20 ticks in every second. 40 ticks = 2 seconds. 200 ticks = 10 seconds.
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# This option is ignored if 'ShowPlayerDisguisesInTab' is enabled.
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# This option is ignored if 'ShowPlayerDisguisesInTab' is enabled.
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PlayerDisguisesTablistExpires: 40
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# 2 ticks should easily be enough.
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PlayerDisguisesTablistExpires: 2
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# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
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# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
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DisableInvisibility: false
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DisableInvisibility: false
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BIN
server.jar
BIN
server.jar
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