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Push latest 1.13.2 files
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BIN
Extras.jar
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Extras.jar
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plugins/DiscordSRV.jar
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plugins/DiscordSRV.jar
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plugins/DiscordSRV/config.yml
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plugins/DiscordSRV/config.yml
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# Don't touch pls
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ConfigVersion: 1.17.1
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# Bot token; don't know what this is? Look at the video on the plugin page for instructions
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BotToken: "NjIzNTI2NDc5MTk5OTkzODc3.XYDvfQ.yCPKXzJsvIE7c0TWqWyTvzNte5k"
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# Channel links from game to Discord
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# syntax is Channels: {"in-game channel name": "numerical channel ID from Discord", "another in-game channel name": "another numerical channel ID from Discord"}
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# The first channel pair specified in this config option will be the "main" channel, used for sending player joins/quits/deaths/achievements/etc
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#
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Channels: {"global": "623526220755107870"}
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# Console channel numerical ID (NOT NAME), leave blank to disable the console channel all together
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DiscordConsoleChannelId: "623525900847415297"
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# Debug options, don't touch unless needed
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#
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# DebugLevel: 0 = no debug, 1 = debug, 2 = debug with stack traces
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#
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DebugLevel: 0
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DebugJDA: false
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CancelConsoleCommandIfLoggingFailed: true
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RespectChatPlugins: true
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ForcedLanguage: none
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Experiment_JdbcAccountLinkBackend: "jdbc:mysql://HOST:PORT/DATABASE?useSSL=false"
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Experiment_JdbcTablePrefix: "discordsrv"
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Experiment_JdbcUsername: "username"
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Experiment_JdbcPassword: "password"
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Experiment_WebhookChatMessageDelivery: false
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Experiment_MCDiscordReserializer: false
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WebhookAvatarsAre3d: false
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PrintGuildsAndChannels: true
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ForceTLSv12: true
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SponsorPebbleHost: false
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# Disabled plugin hooks
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# Generally, unless you have a reason to touch this, don't
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#
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DisabledPluginHooks: []
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# Game information, this sets the "Playing ______" indicator for the bot, set to "" to disable
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DiscordGameStatus: "Kaboom Minecraft Server"
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# Chat channel information
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# The chat channel is the text channel that all messages in-game will be sent to and all messages sent
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# to this channel on Discord will be sent in-game
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#
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# DiscordChatChannelDiscordToMinecraft: whether or not to send messages in the chat channel to the server chat
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# DiscordChatChannelMinecraftToDiscord: whether or not to send messages in the server chat to the chat channel
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# DiscordChatChannelTruncateLength: the maximum length of messages from Discord to be sent to Minecraft
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# DiscordChatChannelTranslateMentions: whether or not to translate mentions like @Person for Minecraft to Discord messages
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# DiscordChatChannelPrefix: the character(s) required to prefix a message for it to be sent from Minecraft to Discord (example "!")
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# DiscordChatChannelRolesAllowedToUseColorCodesInChat: list of roles allowed to use color/format codes in Discord to Minecraft chat
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# DiscordChatChannelBroadcastDiscordMessagesToConsole: whether or not to print processed discord messages to the console
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# DiscordChatChannelRequireLinkedAccount: whether or not to require players have their Discord account linked to their Minecraft to have their Discord messages sent to Minecraft
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# DiscordChatChannelBlockBots: whether or not bots should be blocked from Discord -> MC chat
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# DiscordChatChannelBlockedIds: ids of discord users (or bots) that should not have their messages processed & sent to MC
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# DiscordChatChannelColorTranslations: hex representations of Discord roles to be matched with for showing role colors in-game with their in-game equivalent
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# DiscordChatChannelRolesSelectionAsWhitelist: if the following list should be treated as a whitelist (true) or a blacklist (false)
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# DiscordChatChannelRolesSelection: list of roles that are should be filtered from all of a user's roles
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#
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DiscordChatChannelDiscordToMinecraft: true
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DiscordChatChannelMinecraftToDiscord: true
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DiscordChatChannelTruncateLength: 256
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DiscordChatChannelTranslateMentions: true
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DiscordChatChannelPrefix: ""
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DiscordChatChannelRolesAllowedToUseColorCodesInChat: ["Member"]
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DiscordChatChannelBroadcastDiscordMessagesToConsole: true
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DiscordChatChannelRequireLinkedAccount: false
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DiscordChatChannelBlockBots: false
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DiscordChatChannelBlockedIds: ["000000000000000000", "000000000000000000", "000000000000000000"]
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DiscordChatChannelColorTranslations: {
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"99AAB5": "&f",
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"1ABC9C": "&a",
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"2ECC71": "&a",
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"3498DB": "&3",
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"9B59B6": "&5",
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"E91E63": "&d",
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"F1C40F": "&e",
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"E67E22": "&6",
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"E74C3C": "&c",
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"95A5A6": "&7",
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"607D8B": "&8",
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"11806A": "&2",
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"1F8B4C": "&2",
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"206694": "&1",
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"71368A": "&5",
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"AD1457": "&d",
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"C27C0E": "&6",
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"A84300": "&6",
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"992D22": "&4",
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"979C9F": "&7",
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"546E7A": "&8"
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}
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DiscordChatChannelRolesSelectionAsWhitelist: false
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DiscordChatChannelRolesSelection: ["Don't show me!", "Misc role"]
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# Console channel information
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# The console channel is the text channel that receives messages which are then run as server commands
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# by the console as well as having the server's console being streamed to line by line
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#
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# You can customize the message including removing timestamps in messages.yml
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#
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# DiscordConsoleChannelLogRefreshRateInSeconds: rate in seconds between sending lines from the console
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# DiscordConsoleChannelUsageLog: the file that logs all commands being executed by users in the console channel
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# DiscordConsoleChannelBlacklistActsAsWhitelist: whether or not the blacklisted commands list acts as a whitelist instead of blacklist
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# DiscordConsoleChannelBlacklistedCommands: phrases wrapped in quotation marks that users should not be able to send as commands to the console
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# DiscordConsoleChannelDoNotSendPhrasesActsAsWhitelist: whether or not the do not send phrases list acts as a whitelist instead of blacklist
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# DiscordConsoleChannelDoNotSendPhrases: phrases wrapped in quotation marks that should not be sent to the console channel
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# DiscordConsoleChannelRegexFilter: the regex filter to be applied to console lines being sent to Discord
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# DiscordConsoleChannelRegexReplacement: what the regex filter will replace with where matches are found
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# DiscordConsoleChannelLevels: levels to send to console channel via appender
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#
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DiscordConsoleChannelLogRefreshRateInSeconds: 5
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DiscordConsoleChannelUsageLog: "DiscordConsole.log"
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DiscordConsoleChannelBlacklistActsAsWhitelist: false
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DiscordConsoleChannelBlacklistedCommands: []
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DiscordConsoleChannelDoNotSendPhrasesActsAsWhitelist: false
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DiscordConsoleChannelDoNotSendPhrases: ["async chat thread"]
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DiscordConsoleChannelRegexFilter: ""
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DiscordConsoleChannelRegexReplacement: ""
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DiscordConsoleChannelLevels: [info, warn, error]
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# Chat channel command execute command
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# These options control the ability to say "!c kick Notch", or whatever the prefix is to run a command,
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# as the console, from a registered chat channel.
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#
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# DiscordChatChannelConsoleCommandEnabled: whether or not to allow console commands from a chat channel.
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# DiscordChatChannelConsoleCommandNotifyErrors: whether or not to send a user who tries to run a command without permission that they don't have permission
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# DiscordChatChannelConsoleCommandPrefix: prefix to use for console commands. e.g. "!c tps"
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# DiscordChatChannelConsoleCommandRolesAllowed: the user roles that are allowed to execute server commands from the chat channel
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# DiscordChatChannelConsoleCommandWhitelist: list of commands that are able to be ran with DiscordChatChannelConsoleCommandPrefix
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# DiscordChatChannelConsoleCommandWhitelistBypassRoles: list of roles that bypass the whitelist
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# DiscordChatChannelConsoleCommandWhitelistActsAsBlacklist: should the command whitelist act as a blacklist instead
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# DiscordChatChannelConsoleCommandExpiration: time in seconds until a sent command output is automatically removed by the bot. set to 0 to disable expiration.
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# DiscordChatChannelConsoleCommandExpirationDeleteRequest: whether or not to delete the message of the person that originally issued the command
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#
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DiscordChatChannelConsoleCommandEnabled: true
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DiscordChatChannelConsoleCommandNotifyErrors: true
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DiscordChatChannelConsoleCommandPrefix: "!c"
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DiscordChatChannelConsoleCommandRolesAllowed: ["Member"]
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DiscordChatChannelConsoleCommandWhitelist: ["say", "lag", "tps"]
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DiscordChatChannelConsoleCommandWhitelistBypassRoles: ["Member"]
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DiscordChatChannelConsoleCommandWhitelistActsAsBlacklist: false
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DiscordChatChannelConsoleCommandExpiration: 0
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DiscordChatChannelConsoleCommandExpirationDeleteRequest: true
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# Chat channel player list command
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# All the config stuff for the player list command
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#
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# DiscordChatChannelListCommandEnabled: whether the command is enabled
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# DiscordChatChannelListCommandMessage: the command people can type to get the player list
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# DiscordChatChannelListCommandExpiration: time in seconds until a sent player list message is automatically removed by the bot. set to 0 to disable expiration.
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# DiscordChatChannelListCommandExpirationDeleteRequest: whether or not to delete the message of the person that originally requested for the player list
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#
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DiscordChatChannelListCommandEnabled: true
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DiscordChatChannelListCommandMessage: "playerlist"
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DiscordChatChannelListCommandExpiration: 10
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DiscordChatChannelListCommandExpirationDeleteRequest: true
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# Chat channel blacklisted phrases & regex
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#
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# DiscordChatChannelBlockedPhrases: phrases which if a message is sent in the chat channel containing a phrase here, the message won't be processed
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# DiscordChatChannelCutPhrases: phrases which if said in the Minecraft chat will be removed from the message before sending it to the chat channel
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# DiscordChatChannelRegex: regex to filter the chat going to Minecraft by
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# DiscordChatChannelRegexReplacement: replacement for above option
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#
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DiscordChatChannelBlockedPhrases: ["Online players (", "**No online players**"]
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DiscordChatChannelCutPhrases: ["@everyone"]
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DiscordChatChannelRegex: ""
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DiscordChatChannelRegexReplacement: ""
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# Channel topic updater settings
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#
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# ChannelTopicUpdaterChannelTopicsAtShutdownEnabled: whether or not the channel topics should be changed at server shutdown at all
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# ChannelTopicUpdaterRateInMinutes: amount of minutes between automatically updating the channel topics with fresh information
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#
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ChannelTopicUpdaterChannelTopicsAtShutdownEnabled: false
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ChannelTopicUpdaterRateInMinutes: 999999999
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# Discord canned responses
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# These are triggers (commands in a way) that will trigger a "canned response" to be sent as a reply to them
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# You should probably change these from their defaults or add your own
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#
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# Syntax is {"TRIGGER": "RESPONSE", "TRIGGER": "RESPONSE", ...}
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# If you do not want any canned responses, set this to just {}
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# PlaceholderAPI placeholders are supported for the values
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#
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DiscordCannedResponses: {"!ip": "yourserveripchange.me", "!site": "http://yoursiteurl.net"}
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# Minecraft to Discord account linking
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# These are the config options pertaining to how linking a Minecraft account to a Discord account functions
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#
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# MinecraftDiscordAccountLinkedConsoleCommands: commands to run when an account is linked, see below for possible placeholders
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# MinecraftDiscordAccountUnlinkedConsoleCommands: commands to run when an account is unlinked, see below for possible placeholders
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# %minecraftplayername%: player's Minecraft username
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# example: Notch
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# %minecraftuuid%: player's uuid
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# example: you know what a uuid looks like
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# %discordid%: linked discord account's id
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# example: 12345678901234567890
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# %discordname%: linked discord account's username
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# example: Notch
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#
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# MinecraftDiscordAccountLinkedRoleToAddUserTo: the name of a discord role to add a discord user to when they link their account
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# MinecraftDiscordAccountLinkedSetDiscordNicknameAsInGameName: whether or not to set the discord user's nickname to their in-game account name
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# MinecraftDiscordAccountLinkedAllowRelinkBySendingANewCode: allows sending a new code to the bot to unlink and relink with the new code
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#
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MinecraftDiscordAccountLinkedConsoleCommands: ["", "", ""]
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MinecraftDiscordAccountUnlinkedConsoleCommands: ["", "", ""]
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MinecraftDiscordAccountLinkedRoleNameToAddUserTo: "Linked"
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MinecraftDiscordAccountLinkedSetDiscordNicknameAsInGameName: false
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MinecraftDiscordAccountLinkedAllowRelinkBySendingANewCode: false
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# Minecraft group -> Discord role synchronization
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#
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# GroupRoleSynchronizationRoleIdsToSync: these are Discord role IDs that you want to be synchronized from Minecraft to Discord
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# if a role ID is not here, the permission for it (discordsrv.sync.[role id]) is effectively useless
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# to get your Discord guild's role IDs, run "/discord debug" and look at the first section
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# GroupRoleSynchronizationCycleTime: amount of minutes between repeatedly triggering synchronization for all online players
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# GroupRoleSynchronizationRemoveRolesOnUnlink: whether or not to remove synced roles from a Discord user when unlinking accounts
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#
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GroupRoleSynchronizationRoleIdsToSync: ["000000000000000000", "000000000000000000", "000000000000000000"]
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GroupRoleSynchronizationCycleTime: 5
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GroupRoleSynchronizationRemoveRolesOnUnlink: true
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# Server watchdog
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#
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# The watchdog constantly monitors the last time your server performed a game tick
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# If the time since the last tick goes above the set interval in seconds, Discord messages can be triggered
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#
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# ServerWatchdogEnabled: whether or not the watchdog is enabled at all
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# ServerWatchdogTimeout: time in seconds that need to elapse before the watchdog takes action (Spigot's crash detection uses 60 for this)
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# the minimum for this value is 10
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# ServerWatchdogMessageCount: the amount of times ServerWatchdogMessage is sent. useful if you *really* want to make sure you know something's up
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#
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ServerWatchdogEnabled: true
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ServerWatchdogTimeout: 30
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ServerWatchdogMessageCount: 3
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# Ban synchronization
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# When a player gets banned on the server when they have a linked Discord account you can optionally ban them on the Discord server and vice versa
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#
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# BanSynchronizationDiscordToMinecraft: whether or not to ban people on the Minecraft server if they get banned from the Discord server
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# BanSynchronizationDiscordToMinecraftReason: the message to be used as the ban reason for banning players from the Minecraft server
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# BanSynchronizationMinecraftToDiscord: whether or not to ban people on the Discord server if they get banned from the Minecraft server
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#
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BanSynchronizationDiscordToMinecraft: false
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BanSynchronizationDiscordToMinecraftReason: "&cYou have been banned until further notice from the server because you were banned on our Discord server."
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BanSynchronizationMinecraftToDiscord: false
|
223
plugins/DiscordSRV/messages.yml
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223
plugins/DiscordSRV/messages.yml
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# Discord -> Minecraft message
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#
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# DiscordToMinecraftChatMessageFormat: the format used when sending messages from Discord to Minecraft
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# DiscordToMinecraftChatMessageFormatNoRole: the format used when sending messages from Discord to Minecraft when the person doesn't have any roles
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#
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# Available placeholders:
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# %allroles%: all of the person's roles combined with DiscordToMinecraftAllRolesSeparator between them all
|
||||||
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# example: Owner | Developer | Boss man
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# %message%: message content
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||||||
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# example: Hello!
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||||||
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# %toprole%: person's highest ranking role
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||||||
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# example: Owner
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||||||
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# %toproleinitial%: first letter of the person's highest ranking role
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||||||
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# example: O
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# %toprolecolor%: approximate color of person's highest ranking role, definitions for this at DiscordChatChannelColorTranslations in config.yml
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||||||
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# example: &4
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||||||
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# %username%: person's name on Discord or their nickname if one is set
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# example: Notch
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# %channelname%: name of the channel that the message is coming from
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||||||
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# example: server-chat
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||||||
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#
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# DiscordToMinecraftAllRolesSeparator: the separator used in between roles in %allroles%
|
||||||
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#
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||||||
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DiscordToMinecraftChatMessageFormat: "[&bDiscord &r| %toprolecolor%%toprole%&r] %username% » %message%"
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||||||
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DiscordToMinecraftChatMessageFormatNoRole: "[&bDiscord&r] %username% » %message%"
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DiscordToMinecraftAllRolesSeparator: " | "
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# Minecraft -> Discord message
|
||||||
|
#
|
||||||
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# MinecraftChatToDiscordMessageFormat: the format used when sending messages from Minecraft to Discord
|
||||||
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# MinecraftChatToDiscordMessageFormatNoPrimaryGroup: used in place of MinecraftChatToDiscordMessageFormat
|
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# when no primary group for the player was found
|
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|
#
|
||||||
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# Available placeholders:
|
||||||
|
# %username%: raw player username
|
||||||
|
# example: jeb_
|
||||||
|
# %displayname%: display name from things like nicknames
|
||||||
|
# example: BigBossManJeb
|
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# %message%: message content
|
||||||
|
# example: Hello!
|
||||||
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# %primarygroup%: the name of the user's primary group
|
||||||
|
# %world%: name of world player is in
|
||||||
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# example: world
|
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# %worldalias%: alias of world player is in via Multiverse-Core
|
||||||
|
# example: Mainland
|
||||||
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# %date%: current date & time
|
||||||
|
# example: Sun Jan 1 15:30:45 PDT 2017
|
||||||
|
# %channelname%: the name of the channel that the message was sent in, if the message was sent in a channel at all
|
||||||
|
# example: Global
|
||||||
|
# PlaceholderAPI placeholders are also supported
|
||||||
|
#
|
||||||
|
MinecraftChatToDiscordMessageFormat: "**%primarygroup%** %displayname% » %message%"
|
||||||
|
MinecraftChatToDiscordMessageFormatNoPrimaryGroup: "%displayname% » %message%"
|
||||||
|
|
||||||
|
# Chat channel plugin message
|
||||||
|
# This is a special message that's only used when a supported chat channel plugin is hooked
|
||||||
|
# It modifies what the message would be like in-game to include information related to the channel the message is from
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %channelcolor%: the color character corresponding to the channel
|
||||||
|
# example: messages from the channel are in red, this would replace with the red color
|
||||||
|
# %channelname%: the literal name of the channel, usually the name only the server sees internally
|
||||||
|
# example: staff
|
||||||
|
# %channelnickname%: the formal nickname of the channel, usually the name of the channel that players see
|
||||||
|
# example: Staff
|
||||||
|
# %message%: the message after processing through DiscordToMinecraftChatMessageFormat / DiscordToMinecraftChatMessageFormatNoRole
|
||||||
|
# example: jeb_ > Hello from the server!
|
||||||
|
#
|
||||||
|
ChatChannelHookMessageFormat: "%channelcolor%[%channelnickname%]&r %message%"
|
||||||
|
|
||||||
|
# Discord console channel message
|
||||||
|
# This is the format used when sending a line from the console to the console channel, if enabled
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %date%: current date & time
|
||||||
|
# example: Sun Jan 1 15:30:45 PDT 2017
|
||||||
|
# %level%: message severity level
|
||||||
|
# example: INFO, WARN, ERROR
|
||||||
|
# %line%: line from the console
|
||||||
|
# example: [DiscordSRV] Enabling DiscordSRV vX.Y
|
||||||
|
#
|
||||||
|
DiscordConsoleChannelFormat: "[%date% %level%] %line%"
|
||||||
|
|
||||||
|
# Discord chat channel !c command error message
|
||||||
|
# Used when an error occurs with permissions for the player to run the command, not an error running the command itself
|
||||||
|
# This is sent as a PM to the user
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %user%: the name of the user that tried running the command
|
||||||
|
# example: Notch
|
||||||
|
# %error%: the reason for the error
|
||||||
|
# example: no permission
|
||||||
|
#
|
||||||
|
DiscordChatChannelConsoleCommandNotifyErrorsFormat: "**%user%**, you tried running a command. Unfortunately, there was an error: %error%"
|
||||||
|
|
||||||
|
# Discord chat channel player list command
|
||||||
|
# Messages used for when someone runs the playerlist command in a chat channel
|
||||||
|
#
|
||||||
|
# DiscordChatChannelListCommandFormatOnlinePlayers: the message at the beginning of the list, before all of the player names
|
||||||
|
# DiscordChatChannelListCommandFormatNoOnlinePlayers: used instead for when no players are online
|
||||||
|
# DiscordChatChannelListCommandPlayerFormat: the format of how each player should appear in the list
|
||||||
|
# Available placeholders:
|
||||||
|
# %username%: raw player username
|
||||||
|
# %displayname%: display name from things like nicknames
|
||||||
|
# %primarygroup%: the name of the user's primary group
|
||||||
|
# %world%: name of world player is in
|
||||||
|
# %worldalias%: alias of world player is in via Multiverse-Core
|
||||||
|
# PlaceholderAPI placeholders are also supported
|
||||||
|
# DiscordChatChannelListCommandAllPlayersSeparator: the separator used in between players
|
||||||
|
#
|
||||||
|
DiscordChatChannelListCommandFormatOnlinePlayers: "**Online players (%playercount%):**"
|
||||||
|
DiscordChatChannelListCommandFormatNoOnlinePlayers: "**No online players**"
|
||||||
|
DiscordChatChannelListCommandPlayerFormat: "%displayname%"
|
||||||
|
DiscordChatChannelListCommandAllPlayersSeparator: ", "
|
||||||
|
|
||||||
|
# Minecraft -> Discord player join/leave messages
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %message%: join message as seen in-game
|
||||||
|
# %displayname%: display name from things like nicknames
|
||||||
|
# %username%: raw player username
|
||||||
|
# %date%: current date & time
|
||||||
|
# PlaceholderAPI placeholders are also supported
|
||||||
|
#
|
||||||
|
MinecraftPlayerJoinMessageFormat: ":heavy_plus_sign: **%displayname% joined the server**"
|
||||||
|
MinecraftPlayerFirstJoinMessageFormat: ":tada: **%displayname% joined the server for the first time**"
|
||||||
|
MinecraftPlayerLeaveMessageFormat: ":heavy_minus_sign: **%displayname% left the server**"
|
||||||
|
|
||||||
|
# Minecraft -> Discord player death messages
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %displayname%: display name from things like nicknames
|
||||||
|
# %username%: raw player username
|
||||||
|
# %deathmessage%: raw death message
|
||||||
|
# %world%: the name of the world the user died in
|
||||||
|
# %date%: current date & time
|
||||||
|
# PlaceholderAPI placeholders are also supported
|
||||||
|
#
|
||||||
|
MinecraftPlayerDeathMessageFormat: ":skull: **%deathmessage%**"
|
||||||
|
|
||||||
|
# Minecraft -> Discord achievement/advancement messages
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %achievement%: title of the achievement/advancement
|
||||||
|
# %displayname%: display name from things like nicknames
|
||||||
|
# %username%: raw player username
|
||||||
|
# %world%: the name of the world the user is in
|
||||||
|
# %worldalias%: alias of world player is in via Multiverse-Core
|
||||||
|
# %date%: current date & time
|
||||||
|
# PlaceholderAPI placeholders are also supported
|
||||||
|
#
|
||||||
|
MinecraftPlayerAchievementMessagesFormat: ":medal: **%displayname% has made the advancement %achievement%!**"
|
||||||
|
|
||||||
|
# Channel topic updater messages
|
||||||
|
# This is all the stuff related to automatically updating the chat or console channel's topics with server information
|
||||||
|
#
|
||||||
|
# ChannelTopicUpdater______ChannelTopicFormat: message to set the channel's topic to every X seconds
|
||||||
|
# ChannelTopicUpdater______ChannelTopicAtShutdownFormat: message to set the channel's topic when the server shuts down
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# %playercount%: current player count
|
||||||
|
# %playermax%: maximum player count
|
||||||
|
# %date%: current date
|
||||||
|
# %totalplayers%: total amount of players to ever join the main world
|
||||||
|
# %uptimemins%: amount of minutes since DiscordSRV has started
|
||||||
|
# %uptimehours%: amount of hours since DiscordSRV has started
|
||||||
|
# %motd%: motto of the day of the server
|
||||||
|
# %serverversion%: server version such as Spigot-1.9
|
||||||
|
# %freememory%: free memory of the JVM in MB
|
||||||
|
# %usedmemory%: used memory of the JVM in MB
|
||||||
|
# %totalmemory%: total memory of the JVM in MB
|
||||||
|
# %maxmemory%: max memory of the JVM in MB
|
||||||
|
# %freememorygb%: free memory of the JVM in GB
|
||||||
|
# %usedmemorygb%: used memory of the JVM in GB
|
||||||
|
# %totalmemorygb%: total memory of the JVM in GB
|
||||||
|
# %maxmemorygb%: max memory of the JVM in GB
|
||||||
|
# %tps%: average TPS of the server
|
||||||
|
#
|
||||||
|
ChannelTopicUpdaterChatChannelTopicFormat: "%playercount%/%playermax% players online | %totalplayers% unique players ever joined | Server online for %uptimemins% minutes | Last update: %date%"
|
||||||
|
ChannelTopicUpdaterConsoleChannelTopicFormat: "TPS: %tps% | Mem: %usedmemorygb%GB used/%freememorygb%GB free/%maxmemorygb%GB max | %serverversion%"
|
||||||
|
# AtServerShutdownFormats ONLY supports %totalplayers%, %serverversion%, & %date% / %time%
|
||||||
|
ChannelTopicUpdaterChatChannelTopicAtServerShutdownFormat: "Server is offline | %totalplayers% unique players ever joined"
|
||||||
|
ChannelTopicUpdaterConsoleChannelTopicAtServerShutdownFormat: "Server is offline | %serverversion%"
|
||||||
|
|
||||||
|
# Discord command message
|
||||||
|
# This is the message sent to players when they run "/discord". It's recommended to leave command syntax as a part of this
|
||||||
|
#
|
||||||
|
DiscordCommandFormat: "&bJoin us on Discord at http://discord.gg/changethisinmessages.yml. For command help, do \"/discord ?\""
|
||||||
|
|
||||||
|
# Server startup/shutdown messages
|
||||||
|
# DiscordChatChannelServerStartupMessage: message to be sent when server starts; leave blank to disable
|
||||||
|
# DiscordChatChannelServerShutdownMessage: message to be sent when server shuts down; leave blank to disable
|
||||||
|
#
|
||||||
|
DiscordChatChannelServerStartupMessage: ":white_check_mark: **Server has started**"
|
||||||
|
DiscordChatChannelServerShutdownMessage: ":octagonal_sign: **Server has stopped**"
|
||||||
|
|
||||||
|
# Server watchdog message
|
||||||
|
#
|
||||||
|
# The watchdog constantly monitors the last time your server performed a game tick
|
||||||
|
# If the time since the last tick goes above the set interval in seconds, Discord messages can be triggered
|
||||||
|
#
|
||||||
|
# ServerWatchdogMessage: the message to be sent the the main chat channel.
|
||||||
|
# you can @mention users by using "<@USERID>", i.e. "<@12345678901234567890>"
|
||||||
|
# you can @mention roles by using "<@&ROLEID>", i.e. "<@&12345678901234567890>"; see console when discordsrv loads for role ids
|
||||||
|
# you can @mention the owner of the server by using "%guildowner%"
|
||||||
|
# you can put the date and time of the crash in the message by using %date%
|
||||||
|
#
|
||||||
|
ServerWatchdogMessage: "`%date%` %guildowner%, the server room is on :fire::bangbang:"
|
||||||
|
|
||||||
|
# Account link messages
|
||||||
|
# These are messages used when accounts are linked
|
||||||
|
#
|
||||||
|
# Available placeholders:
|
||||||
|
# CodeGenerated: %code%: the code generated for the player to link their account with
|
||||||
|
# %botname%: the name of the bot on Discord
|
||||||
|
# DiscordAccountLinked: %name%: the name of the Minecraft player that the user's Discord account was linked to
|
||||||
|
# %uuid%: the uuid of the Minecraft player that the user's Discord account was linked to
|
||||||
|
# MinecraftAccountLinked: %id%: the discord id of the Discord user that the user's Minecraft account was linked to
|
||||||
|
# %username%: the discord name of the Discord user that the user's Minecraft account was linked to
|
||||||
|
#
|
||||||
|
CodeGenerated: "Your link code is %code%. PM the bot on Discord (%botname%) containing just this code as the message to link your accounts."
|
||||||
|
DiscordAccountLinked: "Your Discord account has been linked to %name% (%uuid%)"
|
||||||
|
MinecraftAccountLinked: "&bYour UUID has been linked to Discord user %username% (%id%)"
|
1
plugins/DiscordSRV/metrics.json
Normal file
1
plugins/DiscordSRV/metrics.json
Normal file
|
@ -0,0 +1 @@
|
||||||
|
[123, 34, 109, 101, 115, 115, 97, 103, 101, 115, 95, 115, 101, 110, 116, 95, 116, 111, 95, 100, 105, 115, 99, 111, 114, 100, 34, 58, 50, 44, 34, 109, 101, 115, 115, 97, 103, 101, 115, 95, 115, 101, 110, 116, 95, 116, 111, 95, 109, 105, 110, 101, 99, 114, 97, 102, 116, 34, 58, 49, 125]
|
|
@ -195,99 +195,11 @@ mute-commands:
|
||||||
- me
|
- me
|
||||||
- say
|
- say
|
||||||
|
|
||||||
# If you do not wish to use a permission system, you can define a list of 'player perms' below.
|
|
||||||
# This list has no effect if you are using a supported permissions system.
|
|
||||||
# If you are using an unsupported permissions system, simply delete this section.
|
|
||||||
# Whitelist the commands and permissions you wish to give players by default (everything else is op only).
|
|
||||||
# These are the permissions without the "essentials." part.
|
|
||||||
#
|
|
||||||
# To enable this feature, please set use-bukkit-permissions to false.
|
|
||||||
player-commands:
|
|
||||||
- afk
|
|
||||||
- afk.auto
|
|
||||||
- back
|
|
||||||
- back.ondeath
|
|
||||||
- balance
|
|
||||||
- balance.others
|
|
||||||
- balancetop
|
|
||||||
- build
|
|
||||||
- chat.color
|
|
||||||
- chat.format
|
|
||||||
- chat.shout
|
|
||||||
- chat.question
|
|
||||||
- clearinventory
|
|
||||||
- compass
|
|
||||||
- depth
|
|
||||||
- delhome
|
|
||||||
- getpos
|
|
||||||
- geoip.show
|
|
||||||
- help
|
|
||||||
- helpop
|
|
||||||
- home
|
|
||||||
- home.others
|
|
||||||
- ignore
|
|
||||||
- info
|
|
||||||
- itemdb
|
|
||||||
- kit
|
|
||||||
- kits.tools
|
|
||||||
- list
|
|
||||||
- mail
|
|
||||||
- mail.send
|
|
||||||
- me
|
|
||||||
- motd
|
|
||||||
- msg
|
|
||||||
- msg.color
|
|
||||||
- nick
|
|
||||||
- near
|
|
||||||
- pay
|
|
||||||
- ping
|
|
||||||
- protect
|
|
||||||
- r
|
|
||||||
- rules
|
|
||||||
- realname
|
|
||||||
- seen
|
|
||||||
- sell
|
|
||||||
- sethome
|
|
||||||
- setxmpp
|
|
||||||
- signs.create.protection
|
|
||||||
- signs.create.trade
|
|
||||||
- signs.break.protection
|
|
||||||
- signs.break.trade
|
|
||||||
- signs.use.balance
|
|
||||||
- signs.use.buy
|
|
||||||
- signs.use.disposal
|
|
||||||
- signs.use.enchant
|
|
||||||
- signs.use.free
|
|
||||||
- signs.use.gamemode
|
|
||||||
- signs.use.heal
|
|
||||||
- signs.use.info
|
|
||||||
- signs.use.kit
|
|
||||||
- signs.use.mail
|
|
||||||
- signs.use.protection
|
|
||||||
- signs.use.repair
|
|
||||||
- signs.use.sell
|
|
||||||
- signs.use.time
|
|
||||||
- signs.use.trade
|
|
||||||
- signs.use.warp
|
|
||||||
- signs.use.weather
|
|
||||||
- spawn
|
|
||||||
- suicide
|
|
||||||
- time
|
|
||||||
- tpa
|
|
||||||
- tpaccept
|
|
||||||
- tpahere
|
|
||||||
- tpdeny
|
|
||||||
- warp
|
|
||||||
- warp.list
|
|
||||||
- world
|
|
||||||
- worth
|
|
||||||
- xmpp
|
|
||||||
|
|
||||||
# Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
|
# Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
|
||||||
# This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
|
# This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
|
||||||
# If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
|
# If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
|
||||||
# Default is true.
|
# Default is true.
|
||||||
use-bukkit-permissions: true
|
use-bukkit-permissions: false
|
||||||
|
|
||||||
# When this option is enabled, one-time use kits (ie. delay < 0) will be
|
# When this option is enabled, one-time use kits (ie. delay < 0) will be
|
||||||
# removed from the /kit list when a player can no longer use it
|
# removed from the /kit list when a player can no longer use it
|
||||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -116,7 +116,7 @@ experimental:
|
||||||
# This relates to how FAWE places chunks
|
# This relates to how FAWE places chunks
|
||||||
queue:
|
queue:
|
||||||
# This should equal the number of processors you have
|
# This should equal the number of processors you have
|
||||||
parallel-threads: 8
|
parallel-threads: 32
|
||||||
progress:
|
progress:
|
||||||
# Display constant titles about the progress of a user's edit
|
# Display constant titles about the progress of a user's edit
|
||||||
# - false = disabled
|
# - false = disabled
|
||||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
plugins/iDisguise.jar
Normal file
BIN
plugins/iDisguise.jar
Normal file
Binary file not shown.
75
plugins/iDisguise/config.yml
Normal file
75
plugins/iDisguise/config.yml
Normal file
|
@ -0,0 +1,75 @@
|
||||||
|
# Options affecting the basic behavior of iDisguise (including the developer API)
|
||||||
|
disguise:
|
||||||
|
|
||||||
|
# Do disguised players see their own disguise in 3rd person view.
|
||||||
|
# This only works for player disguises at the moment.
|
||||||
|
# WARNING: DON'T ENABLE THIS FEATURE IF YOU USE BUNGEECORD, it will crash Minecraft clients.
|
||||||
|
view-self: false
|
||||||
|
|
||||||
|
# Do disguised players keep their disguise when they leave the server
|
||||||
|
keep-disguise-leave: false
|
||||||
|
|
||||||
|
# Do disguised players keep their disguise when you shutdown the server
|
||||||
|
keep-disguise-shutdown: false
|
||||||
|
|
||||||
|
# Modify disguised players' death messages
|
||||||
|
# e.g. 'RobinGrether tried to swim in lava' -> 'Notch tried to swim in lava' in case RobinGrether is disguised as a player called Notch
|
||||||
|
modify-message-death: false
|
||||||
|
|
||||||
|
# Modify disguised players' join message
|
||||||
|
# e.g. 'RobinGrether joined the game' -> 'Dinnerbone joined the game' in case RobinGrether is disguise as a player called Dinnerbone
|
||||||
|
modify-message-join: false
|
||||||
|
|
||||||
|
# Modify disguised players' kill message
|
||||||
|
# e.g. 'Notch was slain by RobinGrether' -> 'Notch was slain by Zombie' in case RobinGrether is disguised as a zombie
|
||||||
|
modify-message-kill: false
|
||||||
|
|
||||||
|
# Modify disguised players' leave message
|
||||||
|
# e.g. 'RobinGrether left the game' -> 'Herobrine left the game' in case RobinGrether is disguised as a player called Herobrine
|
||||||
|
modify-message-leave: false
|
||||||
|
|
||||||
|
# Modify disguised players' player list entry
|
||||||
|
# If this is enabled disguised players are NOT shown in the player list except if they are disguised as other players,
|
||||||
|
# in this case the disguise name is shown instead of the original player name.
|
||||||
|
# Consider enabling modify-scoreboard-packets as well if you experience problems with scoreboard/nametag plugins.
|
||||||
|
modify-player-list-entry: false
|
||||||
|
|
||||||
|
# Modify scoreboard packets
|
||||||
|
# This may help scoreboard plugins to work properly with disguised players.
|
||||||
|
# Furthermore, this option enables compatibility with NametagEdit and ColoredTags.
|
||||||
|
modify-scoreboard-packets: true
|
||||||
|
|
||||||
|
# Show name tags with their original name for disguised players
|
||||||
|
# Obviously, this option does NOT affect player disguises.
|
||||||
|
name-tag-shown: false
|
||||||
|
|
||||||
|
# Do disguised players sound like actual mobs
|
||||||
|
# e.g. a player disguised as a cow moos when he is hurt
|
||||||
|
replace-sound-effects: true
|
||||||
|
|
||||||
|
# Change this to true if you use BungeeCord
|
||||||
|
# Explanation: BungeeCord breaks the standard player disguises, this option fixes that.
|
||||||
|
bungee-cord: false
|
||||||
|
|
||||||
|
# Options affecting the commands and permissions of iDisguise (these do NOT affect the developer API)
|
||||||
|
commands:
|
||||||
|
|
||||||
|
# Restrict some player names so your players cannot disguise as them
|
||||||
|
# Admins might get 'iDisguise.player.prohibited' permission to bypass this restriction
|
||||||
|
# The names should be lower case (won't work otherwise)
|
||||||
|
restricted-player-names:
|
||||||
|
- player1
|
||||||
|
- player2
|
||||||
|
|
||||||
|
# Do disguised players need to have 'iDisguise.undisguise' permission to be allowed to undisguise
|
||||||
|
undisguise-permission: false
|
||||||
|
|
||||||
|
# Options affecting the update checking feature
|
||||||
|
updates:
|
||||||
|
|
||||||
|
# Check whether an update is available at every server start
|
||||||
|
# Admins might get the 'iDisguise.update' permission node to trigger an update check whenever they log in and receive a notification if an update is available
|
||||||
|
check: false
|
||||||
|
|
||||||
|
# Automatically download new updates (however a server restart is required for an update to take effect)
|
||||||
|
download: false
|
1
plugins/iDisguise/disguises.dat
Normal file
1
plugins/iDisguise/disguises.dat
Normal file
|
@ -0,0 +1 @@
|
||||||
|
e7fb4fbf-17cd-440a-a46c-681e0bfaa384 -> pig; visibility=everyone; visibility-param=; custom-name=; custom-name-visible; adult; not-saddled
|
155
plugins/iDisguise/language.yml
Normal file
155
plugins/iDisguise/language.yml
Normal file
|
@ -0,0 +1,155 @@
|
||||||
|
reload-complete: §6[iDisguise] Reload complete.
|
||||||
|
no-permission: §cYou are not allowed to do this.
|
||||||
|
console-use-other-command: §cUse /odisguise from the server console.
|
||||||
|
cannot-find-targets: §cNo target entities were found.
|
||||||
|
wrong-usage-no-name: '§cWrong usage: account name required'
|
||||||
|
wrong-usage-two-disguise-types: '§cWrong usage: two disguise types given'
|
||||||
|
wrong-usage-unknown-arguments: '§cWrong usage: the following arguments could not be
|
||||||
|
identified'
|
||||||
|
wrong-usage-unknown-arguments2: §7 §o%argument%§7 -> %message%
|
||||||
|
wrong-usage-see-through: '§cWrong usage: unknown argument §o%argument%'
|
||||||
|
invalid-name: §cThe given account name is invalid.
|
||||||
|
event-cancelled: §cAnother plugin prohibits you to do that.
|
||||||
|
disguise-success-self: §6You disguised as a %type%.
|
||||||
|
disguise-success-other: §6%player% disguised as a %type%.
|
||||||
|
disguise-success-multiple: §6%share% out of %total% selected entities disguised as
|
||||||
|
a %type%.
|
||||||
|
status-player-self: §6You are disguised as a %type% called %name%.
|
||||||
|
status-player-other: §6%player% is disguised as a %type% called %name%.
|
||||||
|
status-self: §6You are disguised as a %type%.
|
||||||
|
status-other: §6%player% is disguised as a %type%.
|
||||||
|
status-subtypes: §7(%subtypes%)
|
||||||
|
status-not-disguised-self: §6You are not disguised.
|
||||||
|
status-not-disguised-other: §6%player% is not disguised.
|
||||||
|
outdated-server: §cYour Minecraft version does not support the given disguise type.
|
||||||
|
undisguise-console: §cYou are not a player so you cannot undisguise.
|
||||||
|
undisguise-not-disguised-self: §cYou are not disguised.
|
||||||
|
undisguise-not-disguised-other: §c%player% is not disguised.
|
||||||
|
undisguise-success-self: §6You undisguised.
|
||||||
|
undisguise-success-other: §6%player% undisguised.
|
||||||
|
undisguise-success-multiple: §6%share% out of %total% selected entities undisguised.
|
||||||
|
help-base: §6§o%command% §6- %description%
|
||||||
|
help-types: §6%types%
|
||||||
|
help-types-available: '%type%'
|
||||||
|
help-types-not-supported: §7§m%type%
|
||||||
|
help-types-no-permission: §7§m%type%
|
||||||
|
help-info: §7Use §o%command% §7to read the other pages.
|
||||||
|
help-player-self: Disguise yourself as a player
|
||||||
|
help-player-other: Disguise a player as a player
|
||||||
|
help-random-self: Disguise yourself as a randomly chosen mob
|
||||||
|
help-random-other: Disguise a player as a randomly chosen mob
|
||||||
|
help-reload: Reload config and language file
|
||||||
|
help-see-through-self: Indicate or toggle see-through mode for yourself
|
||||||
|
help-see-through-other: Indicate or toggle see-through mode for a player
|
||||||
|
help-status-self: Shows your disguise status
|
||||||
|
help-status-other: Shows a player's disguise status
|
||||||
|
help-undisguise-self: Undisguise yourself
|
||||||
|
help-undisguise-all-new: Undisguise everyone (*), all online players (*o), all players
|
||||||
|
(*p) or all entities (*e)
|
||||||
|
help-undisguise-other: Undisguise a player
|
||||||
|
help-disguise-self: Disguise yourself as a mob with optional subtypes
|
||||||
|
help-disguise-other: Disguise a player as a mob with optional subtypes
|
||||||
|
help-subtype: Apply one (or multiple) subtypes
|
||||||
|
join-disguised: §6You are still disguised. Use §o/disguise status§r§6 to get more
|
||||||
|
information.
|
||||||
|
move-as-shulker: §cYou must not move while you are disguised as a shulker.
|
||||||
|
update-available: '§6[iDisguise] An update is available: %version%'
|
||||||
|
update-already-downloaded: §6[iDisguise] Update already downloaded. (Restart server
|
||||||
|
to apply update)
|
||||||
|
update-downloading: §6[iDisguise] Downloading update...
|
||||||
|
update-download-succeeded: §6[iDisguise] Download succeeded. (Restart server to apply
|
||||||
|
update)
|
||||||
|
update-download-failed: §c[iDisguise] Download failed.
|
||||||
|
update-option: §6[iDisguise] You can enable automatic updates in the config file.
|
||||||
|
easter-egg-birthday: §eYAAAY!!! Today is my birthday! I'm %age% years old now.
|
||||||
|
see-through-status-on-self: §6See-through mode is currently §aenabled §6for you.
|
||||||
|
see-through-status-on-other: §6See-through mode is currently §aenabled §6for %player%.
|
||||||
|
see-through-status-off-self: §6See-through mode is currently §cdisabled §6for you.
|
||||||
|
see-through-status-off-other: §6See-through mode is currently §cdisabled §6for %player%.
|
||||||
|
see-through-enable-self: §6See-through mode is now §aenabled §6for you.
|
||||||
|
see-through-enable-other: §6See-through mode is now §aenabled §6for %player%.
|
||||||
|
see-through-disable-self: §6See-through mode is now §cdisabled §6for you.
|
||||||
|
see-through-disable-other: §6See-through mode is now §cdisabled §6for %player%.
|
||||||
|
see-through-entity: §cSee-through mode is only for players.
|
||||||
|
help-target-uid: §6<account-id> - Select a player by account id
|
||||||
|
help-target-eid: §6[entity-id] - Select an entity/player by entity id
|
||||||
|
help-target-vanilla: §6@p/@r/@a/@e/@s[...] - Select entities/players with vanilla
|
||||||
|
selector
|
||||||
|
help-target-name-exact: §6"player-name" - Select a player by EXACT account name
|
||||||
|
help-target-name-match: §6player-name - Match an ONLINE player
|
||||||
|
help-target-vanilla-tip: '§7Tip: You can use vanilla target selectors in command blocks
|
||||||
|
like this §o#p/#r/#a/#e/#s[...]'
|
||||||
|
help-title: §7==== §l%name% §7%version% ==== §l%title% §7(%page%/%total%) ====
|
||||||
|
help-title-disguise: Disguise
|
||||||
|
help-title-undisguise: Undisguise
|
||||||
|
help-title-types: Types
|
||||||
|
help-title-features: Features
|
||||||
|
help-title-targets: Targets
|
||||||
|
help-undisguise-tip: '§7Tip: Append §oignore§7 to the end of the command to bypass
|
||||||
|
the plugin''s API.'
|
||||||
|
disguise-alias-bat: ''
|
||||||
|
disguise-alias-blaze: ''
|
||||||
|
disguise-alias-cave-spider: cavespider, bluespider, blue-spider
|
||||||
|
disguise-alias-chicken: chick
|
||||||
|
disguise-alias-cod: ''
|
||||||
|
disguise-alias-cow: cattle, ox
|
||||||
|
disguise-alias-creeper: ''
|
||||||
|
disguise-alias-dolphin: ''
|
||||||
|
disguise-alias-donkey: ''
|
||||||
|
disguise-alias-drowned: ''
|
||||||
|
disguise-alias-elder-guardian: ''
|
||||||
|
disguise-alias-ender-dragon: ''
|
||||||
|
disguise-alias-enderman: endermen
|
||||||
|
disguise-alias-endermite: ''
|
||||||
|
disguise-alias-evoker: ''
|
||||||
|
disguise-alias-ghast: ''
|
||||||
|
disguise-alias-giant: ''
|
||||||
|
disguise-alias-guardian: ''
|
||||||
|
disguise-alias-horse: ''
|
||||||
|
disguise-alias-husk: ''
|
||||||
|
disguise-alias-illusioner: ''
|
||||||
|
disguise-alias-iron-golem: golem
|
||||||
|
disguise-alias-llama: ''
|
||||||
|
disguise-alias-magma-cube: magmacube, magma-slime, magmaslime, lava-slime, lavaslime,
|
||||||
|
lava-cube, lavacube
|
||||||
|
disguise-alias-mule: ''
|
||||||
|
disguise-alias-mushroom-cow: mushroom-cow, mooshroom
|
||||||
|
disguise-alias-ocelot: cat
|
||||||
|
disguise-alias-parrot: ''
|
||||||
|
disguise-alias-phantom: ''
|
||||||
|
disguise-alias-pig: ''
|
||||||
|
disguise-alias-pig-zombie: pigzombie, pigman, pigmen
|
||||||
|
disguise-alias-polar-bear: polarbear, bear
|
||||||
|
disguise-alias-pufferfish: puffer-fish
|
||||||
|
disguise-alias-rabbit: bunny
|
||||||
|
disguise-alias-salmon: ''
|
||||||
|
disguise-alias-sheep: ''
|
||||||
|
disguise-alias-shulker: ''
|
||||||
|
disguise-alias-silverfish: ''
|
||||||
|
disguise-alias-skeletal-horse: ''
|
||||||
|
disguise-alias-skeleton: ''
|
||||||
|
disguise-alias-slime: ''
|
||||||
|
disguise-alias-snowman: ''
|
||||||
|
disguise-alias-spider: ''
|
||||||
|
disguise-alias-squid: ''
|
||||||
|
disguise-alias-stray: ''
|
||||||
|
disguise-alias-tropical-fish: tropicalfish
|
||||||
|
disguise-alias-turtle: ''
|
||||||
|
disguise-alias-undead-horse: undeadhorse, zombie-horse, zombiehorse
|
||||||
|
disguise-alias-vex: ''
|
||||||
|
disguise-alias-villager: ''
|
||||||
|
disguise-alias-vindicator: ''
|
||||||
|
disguise-alias-witch: ''
|
||||||
|
disguise-alias-wither: witherboss
|
||||||
|
disguise-alias-wither-skeleton: ''
|
||||||
|
disguise-alias-wolf: dog
|
||||||
|
disguise-alias-zombie: ''
|
||||||
|
disguise-alias-zombie-villager: zombievillager, infected-villager, infectedvillager
|
||||||
|
disguise-alias-area-effect-cloud: areaeffectcloud, effect-cloud, effectcloud
|
||||||
|
disguise-alias-armor-stand: armorstand
|
||||||
|
disguise-alias-boat: ''
|
||||||
|
disguise-alias-ender-crystal: endercrystal, crystal
|
||||||
|
disguise-alias-falling-block: fallingblock, block
|
||||||
|
disguise-alias-item: item-stack, itemstack
|
||||||
|
disguise-alias-minecart: cart
|
||||||
|
version: iDisguise 5.8.2
|
|
@ -18,12 +18,12 @@ settings:
|
||||||
late-bind: true
|
late-bind: true
|
||||||
player-shuffle: 0
|
player-shuffle: 0
|
||||||
user-cache-size: 1000
|
user-cache-size: 1000
|
||||||
moved-wrongly-threshold: 100.0
|
moved-wrongly-threshold: 0.0625
|
||||||
moved-too-quickly-multiplier: 100.0
|
moved-too-quickly-multiplier: 10.0
|
||||||
timeout-time: 60
|
timeout-time: 60
|
||||||
restart-on-crash: true
|
restart-on-crash: true
|
||||||
restart-script: script/stop
|
restart-script: script/stop
|
||||||
netty-threads: 8
|
netty-threads: 32
|
||||||
debug: false
|
debug: false
|
||||||
attribute:
|
attribute:
|
||||||
maxHealth:
|
maxHealth:
|
||||||
|
@ -76,7 +76,7 @@ world-settings:
|
||||||
seed-ocean: 14357621
|
seed-ocean: 14357621
|
||||||
seed-outpost: 165745296
|
seed-outpost: 165745296
|
||||||
seed-slime: 987234911
|
seed-slime: 987234911
|
||||||
max-tnt-per-tick: 10
|
max-tnt-per-tick: 100
|
||||||
enable-zombie-pigmen-portal-spawns: true
|
enable-zombie-pigmen-portal-spawns: true
|
||||||
item-despawn-rate: 6000
|
item-despawn-rate: 6000
|
||||||
arrow-despawn-rate: 1200
|
arrow-despawn-rate: 1200
|
||||||
|
|
Loading…
Reference in a new issue