Update Paper API & Use adventure for messages

This commit is contained in:
Chip 2022-11-02 14:44:59 -04:00
parent c18d750bf8
commit a7e8c30c20
4 changed files with 59 additions and 24 deletions

View file

@ -13,9 +13,10 @@
<dependencies>
<dependency>
<groupId>com.destroystokyo.paper</groupId>
<groupId>io.papermc.paper</groupId>
<artifactId>paper-api</artifactId>
<version>1.15.2-R0.1-SNAPSHOT</version>
<version>1.18.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>

View file

@ -23,6 +23,8 @@ import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
import net.kyori.adventure.text.Component;
import pw.kaboom.icontrolu.utilities.PlayerList;
class Tick extends BukkitRunnable {
@ -228,12 +230,12 @@ class ControlPlayer implements Listener {
}
controller.removePotionEffect(PotionEffectType.INVISIBILITY);
controller.sendMessage("You are now visible");
controller.sendMessage(Component.text("You are now visible"));
}
}.runTaskLater(JavaPlugin.getPlugin(Main.class), tickDelay);
otherPlayer.sendMessage("The player you were controlling has disconnected. "
+ "You are invisible for 10 seconds.");
otherPlayer.sendMessage(Component.text("The player you were controlling has "
+ "disconnected. You are invisible for 10 seconds."));
} else if (PlayerList.getTarget(player.getUniqueId()) != null
&& PlayerList.getTarget(player.getUniqueId()).equals(otherPlayer)) {

View file

@ -7,6 +7,8 @@ import org.bukkit.potion.PotionEffectType;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
import net.kyori.adventure.text.Component;
import pw.kaboom.icontrolu.commands.CommandIcu;
import pw.kaboom.icontrolu.utilities.PlayerList;
@ -45,8 +47,11 @@ public final class Main extends JavaPlugin {
}
controller.removePotionEffect(PotionEffectType.INVISIBILITY);
controller.sendMessage("You are no longer controlling \"" + target.getName()
+ "\" due to server reload");
controller.sendMessage(
Component.text("You are no longer controlling \"")
.append(Component.text(target.getName()))
.append(Component.text("\" due to server reload"))
);
}
}
}

View file

@ -15,13 +15,17 @@ import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import pw.kaboom.icontrolu.Main;
import pw.kaboom.icontrolu.utilities.PlayerList;
public final class CommandIcu implements CommandExecutor {
private void controlCommand(final Player controller, final String label, final String[] args) {
if (args.length == 1) {
controller.sendMessage(ChatColor.RED + "Usage: /" + label + " control <player>");
controller.sendMessage(Component
.text("Usage: /" + label + " <control|stop>", NamedTextColor.RED));
} else {
Player target = Bukkit.getPlayer(args[1]);
@ -31,18 +35,27 @@ public final class CommandIcu implements CommandExecutor {
if (target != null) {
if (target == controller) {
controller.sendMessage("You are already controlling yourself");
controller.sendMessage(Component.text("You are already controlling yourself"));
} else if (PlayerList.getTarget(controller.getUniqueId()) != null) {
controller.sendMessage("You are already controlling \""
+ target.getName() + "\"");
controller.sendMessage(
Component.text("You are already controlling \"")
.append(Component.text(target.getName()))
.append(Component.text("\""))
);
} else if (PlayerList.getController(target.getUniqueId()) != null) {
controller.sendMessage("Player \"" + target.getName()
+ "\" is already being controlled");
controller.sendMessage(
Component.text("Player \"")
.append(Component.text(target.getName()))
.append(Component.text("\" is already being controlled"))
);
} else if (PlayerList.getTarget(target.getUniqueId()) != null) {
controller.sendMessage("Player \"" + target.getName()
+ "\" is already controlling another player");
controller.sendMessage(
Component.text("Player \"")
.append(Component.text(target.getName()))
.append(Component.text("\" is already controlling another player"))
);
} else if (!controller.canSee(target)) {
controller.sendMessage("You may not control this player");
controller.sendMessage(Component.text("You may not control this player"));
} else {
controller.teleportAsync(target.getLocation());
@ -51,10 +64,18 @@ public final class CommandIcu implements CommandExecutor {
PlayerList.setTarget(controller.getUniqueId(), target);
PlayerList.setController(target.getUniqueId(), controller);
controller.sendMessage("You are now controlling \"" + target.getName() + "\"");
controller.sendMessage(
Component.text("You are now controlling \"")
.append(Component.text(target.getName()))
.append(Component.text("\""))
);
}
} else {
controller.sendMessage("Player \"" + args[1] + "\" not found");
controller.sendMessage(
Component.text("Player \"")
.append(Component.text(args[1]))
.append(Component.text("\" not found"))
);
}
}
}
@ -82,16 +103,21 @@ public final class CommandIcu implements CommandExecutor {
}
controller.removePotionEffect(PotionEffectType.INVISIBILITY);
controller.sendMessage("You are now visible");
controller.sendMessage(Component.text("You are now visible"));
}
}.runTaskLater(JavaPlugin.getPlugin(Main.class), tickDelay);
final int seconds = tickDelay / 20;
controller.sendMessage("You are no longer controlling \"" + target.getName()
+ "\". You are invisible for " + seconds + " seconds.");
controller.sendMessage(
Component.text("You are no longer controlling \"")
.append(Component.text(target.getName()))
.append(Component.text("\". You are invisible for "))
.append(Component.text(seconds))
.append(Component.text(" seconds."))
);
} else {
controller.sendMessage("You are not controlling anyone at the moment");
controller.sendMessage(Component.text("You are not controlling anyone at the moment"));
}
}
@ -99,14 +125,15 @@ public final class CommandIcu implements CommandExecutor {
public boolean onCommand(final CommandSender sender, final Command command, final String label,
final String[] args) {
if (sender instanceof ConsoleCommandSender) {
sender.sendMessage("Command has to be run by a player");
sender.sendMessage(Component.text("Command has to be run by a player"));
return true;
}
final Player controller = (Player) sender;
if (args.length == 0) {
controller.sendMessage(ChatColor.RED + "Usage: /" + label + " <control|stop>");
controller.sendMessage(Component
.text("Usage: /" + label + " <control|stop>", NamedTextColor.RED));
} else if (args[0].equalsIgnoreCase("control")) {
controlCommand(controller, label, args);
} else if (args[0].equalsIgnoreCase("stop")) {