Move more options to config.js

This commit is contained in:
Julia 2021-09-06 14:42:35 +02:00
parent b17eefc617
commit 4558a004a5
3 changed files with 17 additions and 13 deletions

View file

@ -1,4 +1,11 @@
module.exports = {
prefix: `trol`,
token: require(`./token`)
bot: {
prefix: `trol`,
token: require(`./token`)
},
video: {
framerate: 20,
resolution: 256,
duration: 5
}
}

View file

@ -80,7 +80,7 @@ client.on("messageCreate", (msg) =>
}
request(file).pipe(fs.createWriteStream(tempFilePath)).on('close', () =>
{
generateVideo(tempFilePath, 5).then(result =>
generateVideo(tempFilePath, config.video.duration).then(result =>
msg.channel.send({ files: [result] }).then(value =>
fs.promises.rm(result)
)

View file

@ -1,6 +1,7 @@
const { createCanvas, loadImage } = require("canvas");
const fs = require("fs");
const path = require(`path`);
const config = require(`./config`);
const tempDir = "./temp";
const imagesDir = "./images";
@ -30,11 +31,7 @@ async function generateFrames (sourceImagePath, duration)
loadImage(sourceImagePath).then(data => sourceImage = data)
]);
// settings
const fps = 20;
const res = 256;
const totalFrames = fps * duration;
const totalFrames = config.video.framerate * duration;
// init timeline
let objects = [];
@ -46,7 +43,7 @@ async function generateFrames (sourceImagePath, duration)
{
this.imageId = arg.imageId || -1;
this.spawnFrame = arg.spawnFrame || 0;
this.lifetime = fps * duration;
this.lifetime = config.video.framerate * duration;
this.pos = arg.pos || [0.5, 0.5];
this.scale = arg.scale || [1, 1];
this.pivot = arg.pivot || [0.5, 0.5];
@ -82,7 +79,7 @@ async function generateFrames (sourceImagePath, duration)
obj.scale = [uniformScale + Math.random() * 0.01, uniformScale + Math.random() * 0.01];
obj.imageId = Math.floor(Math.random() * images.length);
obj.spawnFrame = Math.floor(Math.random() * totalFrames);
obj.lifetime = randomRange(fps * 0.25, fps * 3);
obj.lifetime = randomRange(config.video.framerate * 0.25, config.video.framerate * 3);
obj.pivot = [Math.random(), Math.random()];
if (randomChance(25))
@ -109,7 +106,7 @@ async function generateFrames (sourceImagePath, duration)
const f = _f;
framePromises.push(async () =>
{
const canvas = createCanvas(res, res);
const canvas = createCanvas(config.video.resoltuion, config.video.resoltuion);
const ctx = canvas.getContext("2d");
// draw objects
@ -146,8 +143,8 @@ async function generateFrames (sourceImagePath, duration)
}
}
var size = [scale[0] * res, scale[1] * res]; // size in pixels
var cpos = [pos[0] * res, pos[1] * res]; // center pos
var size = [scale[0] * config.video.resoltuion, scale[1] * config.video.resoltuion]; // size in pixels
var cpos = [pos[0] * config.video.resoltuion, pos[1] * config.video.resoltuion]; // center pos
var blpos = [cpos[0] - size[0] * object.pivot[0], cpos[1] - size[1] * object.pivot[1]] // bottom left pos
// save base canvas transform