imported trol bot
107
.gitignore
vendored
Normal file
|
@ -0,0 +1,107 @@
|
|||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
lerna-debug.log*
|
||||
|
||||
# Diagnostic reports (https://nodejs.org/api/report.html)
|
||||
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
|
||||
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
lib-cov
|
||||
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage
|
||||
*.lcov
|
||||
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
|
||||
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
bower_components
|
||||
|
||||
# node-waf configuration
|
||||
.lock-wscript
|
||||
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
|
||||
# Dependency directories
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# TypeScript v1 declaration files
|
||||
typings/
|
||||
|
||||
# TypeScript cache
|
||||
*.tsbuildinfo
|
||||
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Optional eslint cache
|
||||
.eslintcache
|
||||
|
||||
# Microbundle cache
|
||||
.rpt2_cache/
|
||||
.rts2_cache_cjs/
|
||||
.rts2_cache_es/
|
||||
.rts2_cache_umd/
|
||||
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
# dotenv environment variables file
|
||||
.env
|
||||
.env.test
|
||||
|
||||
# parcel-bundler cache (https://parceljs.org/)
|
||||
.cache
|
||||
|
||||
# Next.js build output
|
||||
.next
|
||||
|
||||
# Nuxt.js build / generate output
|
||||
.nuxt
|
||||
dist
|
||||
|
||||
# Gatsby files
|
||||
.cache/
|
||||
# Comment in the public line in if your project uses Gatsby and *not* Next.js
|
||||
# https://nextjs.org/blog/next-9-1#public-directory-support
|
||||
# public
|
||||
|
||||
# vuepress build output
|
||||
.vuepress/dist
|
||||
|
||||
# Serverless directories
|
||||
.serverless/
|
||||
|
||||
# FuseBox cache
|
||||
.fusebox/
|
||||
|
||||
# DynamoDB Local files
|
||||
.dynamodb/
|
||||
|
||||
# TernJS port file
|
||||
.tern-port
|
||||
|
||||
# trol bot token
|
||||
/token.js
|
BIN
images/21.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
images/alpha.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
images/bovid.png
Normal file
After Width: | Height: | Size: 26 KiB |
BIN
images/cereal.png
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
images/chad.png
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
images/cheems.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
images/circle.png
Normal file
After Width: | Height: | Size: 2.8 KiB |
BIN
images/cry.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
images/dabloon.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
images/dog.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
images/egg.png
Normal file
After Width: | Height: | Size: 32 KiB |
BIN
images/emoji.png
Normal file
After Width: | Height: | Size: 32 KiB |
BIN
images/epci.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
images/flamingo.png
Normal file
After Width: | Height: | Size: 32 KiB |
BIN
images/fridge.png
Normal file
After Width: | Height: | Size: 34 KiB |
BIN
images/gnome.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
images/google.png
Normal file
After Width: | Height: | Size: 6.4 KiB |
BIN
images/hamoud.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
images/herbert.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
images/horny.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
images/kanve.png
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
images/lol.png
Normal file
After Width: | Height: | Size: 19 KiB |
BIN
images/moai.png
Normal file
After Width: | Height: | Size: 8.2 KiB |
BIN
images/muta.png
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
images/peter.png
Normal file
After Width: | Height: | Size: 16 KiB |
BIN
images/pewdiepie.png
Normal file
After Width: | Height: | Size: 28 KiB |
BIN
images/pollo.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
images/pussy.png
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
images/roblox.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
images/roll.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
images/screm.png
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
images/sike.png
Normal file
After Width: | Height: | Size: 32 KiB |
BIN
images/society.png
Normal file
After Width: | Height: | Size: 27 KiB |
BIN
images/sosad.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
images/sound.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
images/spy.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
images/steve.png
Normal file
After Width: | Height: | Size: 22 KiB |
BIN
images/trol.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
images/trol2.png
Normal file
After Width: | Height: | Size: 17 KiB |
BIN
images/walter.png
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
images/whatsapp.png
Normal file
After Width: | Height: | Size: 24 KiB |
BIN
images/whiter.png
Normal file
After Width: | Height: | Size: 35 KiB |
92
index.js
Normal file
|
@ -0,0 +1,92 @@
|
|||
const { Client, Intents, MessageEmbed } = require("discord.js");
|
||||
const { generateVideo } = require("./shitpost.js");
|
||||
const request = require("request");
|
||||
const fs = require("fs");
|
||||
const path = require('path');
|
||||
|
||||
const tempDir = "./temp";
|
||||
|
||||
const client = new Client({ intents: [Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILDS] });
|
||||
|
||||
// invite link for orig trolbot
|
||||
// https://discord.com/api/oauth2/authorize?client_id=882394859179216896&scope=bot&permissions=3263552
|
||||
client.login(require("./token.js"));
|
||||
|
||||
if (!fs.existsSync(tempDir))
|
||||
fs.mkdir(tempDir);
|
||||
else
|
||||
fs.readdir(tempDir, (err, files) =>
|
||||
{
|
||||
for (const file of files)
|
||||
{
|
||||
const filepath = path.join(tempDir, file);
|
||||
fs.rm(filepath, { recursive: true }, err => { if (err) { throw err; } })
|
||||
}
|
||||
});
|
||||
|
||||
client.once("ready", () =>
|
||||
{
|
||||
console.log("loaded trol bot");
|
||||
});
|
||||
|
||||
client.on("messageCreate", (msg) =>
|
||||
{
|
||||
if (msg.author.bot) return;
|
||||
|
||||
const args = msg.content.split(/ +/);
|
||||
const command = args.shift().toLowerCase();
|
||||
|
||||
if (command == "trol")
|
||||
{
|
||||
if (args[0] == "help")
|
||||
{
|
||||
const embed = new MessageEmbed()
|
||||
.setColor("#ffffff")
|
||||
.setTitle("trol helpy :^)")
|
||||
.addFields(
|
||||
{ name: "trol", value: "uses attachment (if any)" },
|
||||
{ name: "trol <link>", value: "uses image link" },
|
||||
{ name: "trol me", value: "uses sender's pfp" },
|
||||
{ name: "trol <@mention>", value: "uses mentioned user's pfp" }
|
||||
);
|
||||
msg.channel.send({ embeds: [embed] });
|
||||
}
|
||||
else
|
||||
{
|
||||
var link = args[0];
|
||||
var file = null;
|
||||
if (msg.attachments.size == 1) file = msg.attachments.first().attachment;
|
||||
if (link != null && file == null)
|
||||
{
|
||||
if (link == "me") file = msg.author.avatarURL({ format: "png" });
|
||||
if (msg.mentions.users.size > 0) file = msg.mentions.users.values().next().value.avatarURL({ format: "png" });
|
||||
if (file == null) file = link;
|
||||
}
|
||||
|
||||
if (file != null)
|
||||
{
|
||||
const downloadDir = path.join(tempDir, "download");
|
||||
if (!fs.existsSync(downloadDir))
|
||||
fs.mkdirSync(downloadDir);
|
||||
|
||||
var tempFilePath = Path.join(downloadDir, `dl_${Math.floor(Math.random() * 10000).toString().padStart(4, "0")}`);
|
||||
request.head(file, (err, res, body) =>
|
||||
{
|
||||
if (err)
|
||||
{
|
||||
console.log(err);
|
||||
return;
|
||||
}
|
||||
request(file).pipe(fs.createWriteStream(tempFilePath)).on('close', () =>
|
||||
{
|
||||
generateVideo(tempFilePath, 5).then(result =>
|
||||
msg.channel.send({ files: [result] }).then(value =>
|
||||
fs.promises.rm(result)
|
||||
)
|
||||
);
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
2227
package-lock.json
generated
Normal file
19
package.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"name": "memeify",
|
||||
"version": "1.0.0",
|
||||
"description": "",
|
||||
"main": "index.js",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"author": "",
|
||||
"license": "ISC",
|
||||
"dependencies": {
|
||||
"canvas": "^2.8.0",
|
||||
"discord.js": "^13.1.0",
|
||||
"merge-audio-buffers": "^1.0.0",
|
||||
"node-wav": "^0.0.2",
|
||||
"path": "^0.12.7",
|
||||
"request": "^2.88.2"
|
||||
}
|
||||
}
|
124
shitpost-audio.js
Normal file
|
@ -0,0 +1,124 @@
|
|||
const fs = require("fs");
|
||||
const wav = require("node-wav");
|
||||
const path = require("path");
|
||||
|
||||
const tempDir = "./temp";
|
||||
const soundDir = "./sounds";
|
||||
|
||||
const soundPaths = fs.readdirSync("sounds");
|
||||
let loadedSounds = [];
|
||||
let offset = 0;
|
||||
for (let p in soundPaths)
|
||||
{
|
||||
const soundPath = path.join(soundDir, soundPaths[p]);
|
||||
if (fs.statSync(soundPath).isDirectory())
|
||||
{
|
||||
offset++;
|
||||
continue;
|
||||
}
|
||||
|
||||
let buffer = fs.readFileSync(soundPath);
|
||||
let decoded = wav.decode(buffer);
|
||||
loadedSounds[p - offset] = decoded;
|
||||
}
|
||||
|
||||
// somehow this works
|
||||
// idk how to merge audio of different sample rates
|
||||
// i tried looking it up and didn't find anything
|
||||
// so i just made sure the sound files were exported with 48000 bytes per second
|
||||
async function mergeBuffers (buffers, playtime = -1)
|
||||
{
|
||||
// for the final length, either use the specified playtime, or the length of the first sound
|
||||
let length = playtime > 0 ? playtime * 48000 : buffers[0].length;
|
||||
let finalBuffer = [];
|
||||
for (let f_nr = 0; f_nr < length; f_nr++)
|
||||
{
|
||||
// literally add all the sound bytes together
|
||||
// yeah, this works??
|
||||
let value = 0;
|
||||
for (let buffer of buffers)
|
||||
if (buffer[f_nr]) value += buffer[f_nr];
|
||||
finalBuffer.push(value);
|
||||
}
|
||||
return Float32Array.from(finalBuffer);
|
||||
}
|
||||
|
||||
class MemeAudio
|
||||
{
|
||||
constructor()
|
||||
{
|
||||
this.tracks = [];
|
||||
}
|
||||
|
||||
playSound (soundId, position = 0, track = -1)
|
||||
{
|
||||
// track not specified, go up one from previous
|
||||
if (track < 0)
|
||||
track = this.tracks.length;
|
||||
|
||||
// track doesn't exist, initialize a new one
|
||||
let stereoTrackBuffer = this.tracks[track];
|
||||
if (!this.tracks[track])
|
||||
stereoTrackBuffer = [[], []];
|
||||
|
||||
// get the data of the sound to play
|
||||
let sound = loadedSounds[soundId];
|
||||
for (let ch in stereoTrackBuffer) // should just be left/right audio channels
|
||||
{
|
||||
let loadedChannel = sound.channelData[ch];
|
||||
let byteArray = [];
|
||||
|
||||
// add empty space until the sound should play
|
||||
for (let i = 0; i < position * 48000; i++)
|
||||
byteArray[i] = 0;
|
||||
|
||||
// copy audio data from sound's channel
|
||||
for (let byte of loadedChannel)
|
||||
byteArray.push(byte);
|
||||
|
||||
// convert to Float32array
|
||||
stereoTrackBuffer[ch] = Float32Array.from(byteArray);
|
||||
}
|
||||
|
||||
// add to timeline
|
||||
this.tracks[track] = stereoTrackBuffer;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
async encode (duration)
|
||||
{
|
||||
let ac = { sampleRate: 48000, float: true, bitDepth: 32 }; // encoding config
|
||||
|
||||
// make an array of all left channel audio and all right channel audio
|
||||
let combinedTrack = [[], []];
|
||||
for (let track in this.tracks)
|
||||
{
|
||||
combinedTrack[0].push(this.tracks[track][0]);
|
||||
combinedTrack[1].push(this.tracks[track][1]);
|
||||
}
|
||||
|
||||
// make a single stereo track
|
||||
let mergedTrack = await Promise.all([mergeBuffers(combinedTrack[0], duration), mergeBuffers(combinedTrack[1], duration)]);
|
||||
|
||||
let encoded = wav.encode(mergedTrack, ac);
|
||||
return encoded;
|
||||
}
|
||||
}
|
||||
|
||||
async function generateAudio (seconds)
|
||||
{
|
||||
let audio = new MemeAudio();
|
||||
let pos = 0;
|
||||
while (pos < seconds)
|
||||
{
|
||||
audio.playSound(Math.floor(Math.random() * loadedSounds.length), pos);
|
||||
pos += (Math.random() * 1) - 0.25;
|
||||
}
|
||||
let encoded = await audio.encode(seconds);
|
||||
resultPath = path.join(tempDir, `snd_${Math.floor(Math.random() * 10000).toString().padStart(4, "0")}.wav`);
|
||||
await fs.promises.writeFile(resultPath, encoded);
|
||||
return resultPath;
|
||||
}
|
||||
|
||||
module.exports = { generateAudio };
|
189
shitpost-video.js
Normal file
|
@ -0,0 +1,189 @@
|
|||
const { createCanvas, loadImage } = require("canvas");
|
||||
const fs = require("fs");
|
||||
|
||||
const tempDir = "./temp";
|
||||
const imagesDir = "./images";
|
||||
|
||||
// load images
|
||||
let initialized = false;
|
||||
let images = [];
|
||||
let imgPromises = [];
|
||||
fs.promises.readdir(imagesDir).then(filenames =>
|
||||
{
|
||||
for (var filename of filenames)
|
||||
imgPromises.push(loadImage(path.join(imagesDir, filename)).then(data => images.push(data)));
|
||||
|
||||
Promise.all(imgPromises).then(() => initialized = true);
|
||||
});
|
||||
|
||||
async function generateFrames (sourceImagePath, duration)
|
||||
{
|
||||
if (!initialized)
|
||||
return null;
|
||||
|
||||
let outputPath = path.join(tempDir, "frames_" + Math.floor(Math.random() * 10000).toString().padStart(4, "0"));
|
||||
let sourceImage;
|
||||
|
||||
await Promise.all([
|
||||
fs.promises.mkdir(outputPath),
|
||||
loadImage(sourceImagePath).then(data => sourceImage = data)
|
||||
]);
|
||||
|
||||
// settings
|
||||
const fps = 20;
|
||||
const res = 256;
|
||||
|
||||
const totalFrames = fps * duration;
|
||||
|
||||
// init timeline
|
||||
let objects = [];
|
||||
|
||||
// define classes
|
||||
class Object
|
||||
{
|
||||
constructor(arg = {})
|
||||
{
|
||||
this.imageId = arg.imageId || -1;
|
||||
this.spawnFrame = arg.spawnFrame || 0;
|
||||
this.lifetime = fps * duration;
|
||||
this.pos = arg.pos || [0.5, 0.5];
|
||||
this.scale = arg.scale || [1, 1];
|
||||
this.pivot = arg.pivot || [0.5, 0.5];
|
||||
this.rot = arg.rot || 0;
|
||||
this.blink = false;
|
||||
this.sineDur = 0;
|
||||
|
||||
this.actions = arg.actions || [];
|
||||
|
||||
objects.push(this);
|
||||
}
|
||||
}
|
||||
|
||||
class Action
|
||||
{
|
||||
constructor(arg = {})
|
||||
{
|
||||
this.type = arg.type;
|
||||
this.delta = arg.delta;
|
||||
this.start = arg.start || 0;
|
||||
}
|
||||
}
|
||||
|
||||
// generate timeline
|
||||
const base = new Object();
|
||||
if (randomChance(80)) base.actions.push(new Action({ type: "scale", delta: [randomRange(0, 0.1), randomRange(0, 0.05)] }));
|
||||
|
||||
for (i = 0; i < randomRange(2, 12); i++)
|
||||
{
|
||||
const obj = new Object();
|
||||
obj.pos = [Math.random(), Math.random()];
|
||||
const uniformScale = randomRange(0.1, 0.7);
|
||||
obj.scale = [uniformScale + Math.random() * 0.01, uniformScale + Math.random() * 0.01];
|
||||
obj.imageId = Math.floor(Math.random() * images.length);
|
||||
obj.spawnFrame = Math.floor(Math.random() * totalFrames);
|
||||
obj.lifetime = randomRange(fps * 0.25, fps * 3);
|
||||
obj.pivot = [Math.random(), Math.random()];
|
||||
|
||||
if (randomChance(25))
|
||||
obj.actions.push(new Action({ type: "rotate", delta: randomRange(-8, 8) }))
|
||||
if (randomChance(25))
|
||||
obj.actions.push(new Action({ type: "scale", delta: [randomRange(0, 0.05), 0] }))
|
||||
|
||||
if (randomChance(25))
|
||||
obj.blink = true;
|
||||
else if (randomChance(25))
|
||||
obj.actions.push(new Action({ type: "move", delta: [randomRange(-0.05, 0.05), randomRange(-0.05, 0.05)] }))
|
||||
|
||||
if (randomChance(75))
|
||||
obj.sineDur = randomRange(1, 5);
|
||||
}
|
||||
|
||||
// sort by spawnframe
|
||||
objects.sort((a, b) => (a.spawnFrame > b.spawnFrame) ? 1 : -1);
|
||||
|
||||
// render frames
|
||||
let framePromises = [];
|
||||
for (var _f = 0; _f < totalFrames; _f++)
|
||||
{
|
||||
const f = _f;
|
||||
framePromises.push(async () =>
|
||||
{
|
||||
const canvas = createCanvas(res, res);
|
||||
const ctx = canvas.getContext("2d");
|
||||
|
||||
// draw objects
|
||||
for (var object of objects)
|
||||
{
|
||||
var life = f - object.spawnFrame; // frames passed since init
|
||||
if (life < 0) continue;
|
||||
if (life > object.lifetime) continue;
|
||||
if (object.blink && life % 2 == 1) continue;
|
||||
|
||||
var pos = object.pos;
|
||||
var rot = object.rot;
|
||||
var scale = object.scale;
|
||||
var image = object.imageId == -1 ? sourceImage : images[object.imageId];
|
||||
|
||||
// process actions
|
||||
for (var action of object.actions)
|
||||
{
|
||||
if (f < object.spawnFrame + action.start + 1 || ((action.dur > 0) && (f > object.spawnFrame + action.start + action.dur))) continue; // ignore
|
||||
const progress = object.sineDur > 0 ? 10 * Math.sin(life * object.sineDur) : life;
|
||||
switch (action.type)
|
||||
{
|
||||
case "move":
|
||||
pos = [object.pos[0] + action.delta[0] * progress, object.pos[1] + action.delta[1] * progress];
|
||||
break;
|
||||
|
||||
case "scale":
|
||||
scale = [object.scale[0] + action.delta[0] * progress, object.scale[1] + action.delta[1] * progress];
|
||||
break;
|
||||
|
||||
case "rotate":
|
||||
rot = object.rot + action.delta * life;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
var size = [scale[0] * res, scale[1] * res]; // size in pixels
|
||||
var cpos = [pos[0] * res, pos[1] * res]; // center pos
|
||||
var blpos = [cpos[0] - size[0] * object.pivot[0], cpos[1] - size[1] * object.pivot[1]] // bottom left pos
|
||||
|
||||
// save base canvas transform
|
||||
ctx.save();
|
||||
|
||||
// rotate canvas to match object rotation
|
||||
ctx.translate(cpos[0], cpos[1]);
|
||||
ctx.rotate(rot * Math.PI / 180);
|
||||
ctx.translate(-cpos[0], -cpos[1]);
|
||||
|
||||
// draw
|
||||
ctx.drawImage(image, blpos[0], blpos[1], size[0], size[1])
|
||||
|
||||
// restore transform
|
||||
ctx.restore();
|
||||
|
||||
// save the frame
|
||||
const buffer = canvas.toBuffer("image/png");
|
||||
await fs.promises.writeFile(path.join(outputPath, `${f}.png"`), buffer);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
await Promise.all(framePromises.map(fn => fn()));
|
||||
|
||||
return outputPath;
|
||||
}
|
||||
|
||||
function randomRange (x, y)
|
||||
{
|
||||
return Math.random() * (y - x) + x;
|
||||
}
|
||||
|
||||
function randomChance (percent)
|
||||
{
|
||||
return (Math.random() * 100) <= percent;
|
||||
}
|
||||
|
||||
module.exports = { generateFrames };
|
||||
|
29
shitpost.js
Normal file
|
@ -0,0 +1,29 @@
|
|||
const { generateAudio } = require("./shitpost-audio.js");
|
||||
const { generateFrames } = require("./shitpost-video.js");
|
||||
const { spawn } = require("child_process");
|
||||
const fs = require("fs");
|
||||
|
||||
async function generateVideo (sourceImg, duration)
|
||||
{
|
||||
let [framesPath, audioPath] = await Promise.all([
|
||||
generateFrames(sourceImg, duration),
|
||||
generateAudio(duration)
|
||||
]);
|
||||
|
||||
const outputPath = `./temp/output_${Math.floor(Math.random() * 10000).toString().padStart(4, "0")}.mp4`;
|
||||
|
||||
const child = spawn(`ffmpeg -i ${audioPath} -r 20 -i ${framesPath}/%d.png -c:v libx264 -vf fps=20 -pix_fmt yuv420p ${outputPath}`, { shell: true })
|
||||
child.on("exit", (code) => { finished = true; });
|
||||
|
||||
let finished = false;
|
||||
while (!finished) await new Promise(resolve => setTimeout(resolve, 10));
|
||||
|
||||
// delete temp files
|
||||
fs.promises.rm(framesPath, { recursive: true });
|
||||
fs.promises.rm(audioPath);
|
||||
fs.promises.rm(sourceImg);
|
||||
|
||||
return outputPath;
|
||||
}
|
||||
|
||||
module.exports = { generateVideo };
|