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webpackAsyncContextKeys() {\n\treturn Object.keys(map);\n};\nwebpackAsyncContext.id = 26;\nmodule.exports = webpackAsyncContext;","import { useState, useEffect, useCallback } from 'react'\n\nfunction FrameChooser({onFrameChange}) {\n const [frames, setFrames] = useState([])\n const [choosenFrame, setChoosenFrame] = useState(null)\n\n useEffect(() => {\n async function loadFrames(){\n Promise.all(\n [\n 'ProfileFrame Purple',\n 'ProfileFrame Yellow Bars',\n 'ProfileFrame Red Bars',\n 'ProfileFrame Blue Bars',\n 'ProfileFrame Green Bars',\n 'ProfileFrame White Bars',\n 'ProfileFrame Mixed Bars',\n 'ProfileFrame R&Y Bars',\n 'ProfileFrame B&G Bars',\n ]\n .map(async frame_filename => {\n return {\n name: frame_filename,\n src: await import(`./frames/${frame_filename}.png`),\n }\n })\n )\n .then(new_frames => {\n setFrames(new_frames)\n setChoosenFrame(new_frames[0].src.default)\n })\n }\n loadFrames()\n }, [])\n\n const handleImageChoosing = useCallback(event => {\n setChoosenFrame(event.target.dataset.src)\n }, [setChoosenFrame])\n\n useEffect(() => {\n onFrameChange(choosenFrame)\n }, [onFrameChange, choosenFrame])\n\n return (\n
\n

Choose a frame:

\n {\n frames.map(frame => {\n const frame_src_path = frame.src.default\n const isChoosen = choosenFrame === frame_src_path\n return {frame.name}\n })\n } \n
\n )\n}\n\nexport default FrameChooser\n","import { useEffect, useRef, useState, useCallback } from 'react'\n\nimport Hammer from 'hammerjs'\nimport Hamster from 'hamsterjs'\n\nfunction updateRange(imageWidth, imageHeight, imageScale, containerWidth, containerHeight) {\n\n const rangeX = Math.max(0, (imageWidth * imageScale) - containerWidth)\n const rangeY = Math.max(0, (imageHeight * imageScale) - containerHeight)\n\n const rangeMaxX = (rangeX / 2)\n const rangeMinX = 0 - rangeMaxX\n\n const rangeMaxY = (rangeY / 2)\n const rangeMinY = 0 - rangeMaxY\n\n return {\n rangeMaxX,\n rangeMinX,\n rangeMaxY,\n rangeMinY,\n }\n}\n\nfunction clamp(value, min, max) {\n return Math.min(Math.max(min, value), max)\n}\n\n\n\nlet minScale = 1;\nlet maxScale = 8;\n\n\n\nfunction Editor({ onChange, background, backgroundRatio, foreground }) {\n const editorRef = useRef(null)\n const backgroundImageRef = useRef(null)\n\n const [hammer_got_init, set_hammer_got_init] = useState(false)\n\n const [hammertime, set_hammertime] = useState(null)\n const [hamster, set_hamster] = useState(null)\n\n const [x, set_x] = useState(0)\n const [y, set_y] = useState(0)\n const [add_x, set_add_x] = useState(0)\n const [add_y, set_add_y] = useState(0)\n const [scale, set_scale] = useState(1)\n // const [add_scale, set_add_scale] = useState(0)\n\n const [photoWidth, setPhotoWidth] = useState(300)\n const [photoHeight, setPhotoHeight] = useState(300)\n const [editorWidth, setEditorWidth] = useState(300)\n const [editorHeight, setEditorHeight] = useState(300)\n\n const [rangeMinX, set_rangeMinX] = useState(0)\n const [rangeMinY, set_rangeMinY] = useState(0)\n const [rangeMaxX, set_rangeMaxX] = useState(0)\n const [rangeMaxY, set_rangeMaxY] = useState(0)\n\n useEffect(() => {\n if (!!onChange) {\n onChange({ x, y, scale})\n }\n }, [onChange, x, y, scale])\n\n useEffect(() => {\n if (!!editorRef && !!editorRef.current) {\n const new_editorWidth = editorRef.current.offsetWidth\n const new_editorHeight = editorRef.current.offsetHeight\n setEditorHeight(new_editorHeight)\n setEditorWidth(new_editorWidth)\n\n let new_photoWidth = 1\n let new_photoHeight = 1\n if (backgroundRatio < 1) {\n new_photoWidth = 1 / backgroundRatio\n } else if (backgroundRatio > 1) {\n new_photoHeight = 1 * backgroundRatio\n }\n\n setPhotoWidth(new_photoWidth)\n setPhotoHeight(new_photoHeight)\n }\n }, [\n backgroundRatio,\n foreground,\n ])\n\n useEffect(() => {\n const {\n rangeMinX,\n rangeMinY,\n rangeMaxX,\n rangeMaxY,\n } = updateRange(photoWidth * editorWidth, photoHeight * editorHeight, scale, editorWidth, editorHeight)\n\n set_rangeMinX(rangeMinX)\n set_rangeMinY(rangeMinY)\n set_rangeMaxX(rangeMaxX)\n set_rangeMaxY(rangeMaxY)\n }, [\n photoWidth,\n photoHeight,\n editorWidth,\n editorHeight,\n scale,\n ])\n\n useEffect(() => {\n set_x(0)\n set_y(0)\n set_add_x(0)\n set_add_y(0)\n set_scale(1)\n }, [background])\n\n const handleMove = useCallback(event => {\n const prev_x = event.target.dataset.x * 1\n const prev_y = event.target.dataset.y * 1\n\n const new_x = clamp(prev_x + event.deltaX, rangeMinX, rangeMaxX)\n const new_y = clamp(prev_y + event.deltaY, rangeMinY, rangeMaxY)\n\n if (event.isFinal) {\n set_x(new_x || 0)\n set_y(new_y || 0)\n set_add_x(0)\n set_add_y(0)\n }else{\n set_add_x(new_x - prev_x || 0)\n set_add_y(new_y - prev_y || 0)\n }\n }, [\n rangeMinX,\n rangeMinY,\n rangeMaxX,\n rangeMaxY,\n ])\n\n const handleScale = useCallback((event, delta, deltaX, deltaY) => {\n event.preventDefault()\n\n const prev_scale = event.target.dataset.scale * 1\n const new_scale = clamp(prev_scale + delta / 200, minScale, maxScale)\n set_scale(new_scale || 1)\n\n const prev_x = event.target.dataset.x * 1\n const prev_y = event.target.dataset.y * 1\n set_x(clamp(prev_x, rangeMinX, rangeMaxX) || 0)\n set_y(clamp(prev_y, rangeMinY, rangeMaxY) || 0)\n }, [\n rangeMinX,\n rangeMinY,\n rangeMaxX,\n rangeMaxY,\n ])\n\n useEffect(() => {\n if (!hammer_got_init && !!editorRef && !!editorRef.current) {\n const element = editorRef.current\n\n element.addEventListener('mousedown', event => {\n event.preventDefault()\n // event.stopPropagation()\n }, false)\n element.addEventListener(\"touchstart\", event => {\n event.preventDefault()\n // event.stopPropagation()\n }, false)\n element.addEventListener(\"touchend\", event => {\n event.preventDefault()\n // event.stopPropagation()\n }, false)\n element.addEventListener(\"touchmove\", event => {\n event.preventDefault()\n // event.stopPropagation()\n }, false)\n\n set_hammertime(new Hammer(element, {\n direction: 'DIRECTION_ALL',\n }))\n\n set_hamster(Hamster(element))\n\n set_hammer_got_init(true)\n }\n }, [editorRef, hammer_got_init])\n\n useEffect(() => {\n if (!!hammertime && !!hamster && hammer_got_init && !!editorRef && !!editorRef.current) {\n hammertime.on('pan', handleMove)\n hamster.wheel(handleScale)\n\n return function () {\n hammertime.off('pan', handleMove)\n hamster.unwheel()\n }\n }\n }, [editorRef, handleMove, handleScale, hammer_got_init, hammertime, hamster])\n\n return (\n \n \n \n \n )\n}\n\nexport default Editor\n","export default __webpack_public_path__ + \"static/media/HeaderImage.1f39a672.svg\";","import { useState, useCallback } from 'react'\nimport './App.css'\nimport { useDropzone } from 'react-dropzone'\nimport FrameChooser from './FrameChooser.js'\nimport Editor from './Editor.js'\nimport HeaderImage from './HeaderImage.svg'\n\nimport mergeImages from 'merge-images'\n\nconst frameSize = 1080\n\nfunction getOrientation(file, callback) {\n // Source: http://stackoverflow.com/a/32490603\n // (With some modifications: I just made the code fit the style-guide.)\n const reader = new FileReader()\n\n reader.onload = function (event) {\n const view = new DataView(event.target.result)\n\n if (view.getUint16(0, false) !== 0xFFD8) {\n return callback(-2)\n }\n\n const length = view.byteLength\n let offset = 2\n\n while (offset < length) {\n const marker = view.getUint16(offset, false)\n offset += 2\n\n if (marker === 0xFFE1) {\n if (view.getUint32(offset += 2, false) !== 0x45786966) {\n return callback(-1)\n }\n const little = view.getUint16(offset += 6, false) === 0x4949\n offset += view.getUint32(offset + 4, little)\n const tags = view.getUint16(offset, little)\n offset += 2\n\n for (var i = 0; i < tags; i++) {\n if (view.getUint16(offset + (i * 12), little) === 0x0112) {\n return callback(view.getUint16(offset + (i * 12) + 8, little))\n }\n }\n } else if ((marker & 0xFF00) !== 0xFF00) {\n break\n } else {\n offset += view.getUint16(offset, false)\n }\n }\n return callback(-1)\n }\n\n reader.readAsArrayBuffer(file.slice(0, 64 * 1024))\n}\n\nfunction trigger_download(name, data){\n const a = document.createElement('a')\n document.body.appendChild(a)\n // a.target = '_blank'\n a.download = name\n a.href = data\n a.click()\n a.remove()\n}\n\nfunction App() {\n const [frameURL, setFrameURL] = useState(null)\n const [originalPhoto, setOriginalPhoto] = useState(null)\n const [originalPhotoRation, setOriginalPhotoRation] = useState(1)\n const [orientation, set_orientation] = useState(null)\n\n\n // const [combinedImage, set_combinedImage] = useState(null)\n\n const [width, set_width] = useState(0)\n const [height, set_height] = useState(0)\n\n const [cords, setCords] = useState({x:0, y:0, scale:1})\n\n const handleFrameURL = useCallback(newFrameURL => {\n setFrameURL(newFrameURL)\n }, [setFrameURL])\n\n const handleCordsChange = useCallback(({x, y, scale}) => {\n console.log({ x, y, scale })\n setCords({ x, y, scale })\n }, [])\n\n const handleReadFile = useCallback(file => {\n if (!(!!file)) {\n return;\n }\n\n const reader = new FileReader()\n reader.onload = reader_event => {\n const img = new Image()\n img.onload = function () {\n let width, height;\n if (img.width < img.height) {\n height = (img.height / img.width) * frameSize\n width = frameSize\n } else {\n height = frameSize\n width = (img.width / img.height) * frameSize\n }\n\n getOrientation(file, new_orientation => {\n let original_ration = 1\n // use the correct image orientation\n switch (new_orientation) {\n // Source: https://stackoverflow.com/a/30242954/2387277\n // Source: https://stackoverflow.com/questions/19463126/how-to-draw-photo-with-correct-orientation-in-canvas-after-capture-photo-by-usin\n case 2:\n // horizontal flip\n original_ration = height / width\n break\n case 3:\n // 180° rotate left\n original_ration = height / width\n break\n case 4:\n // vertical flip\n original_ration = height / width\n break\n case 5:\n // vertical flip + 90 rotate right\n original_ration = width / height\n break\n case 6:\n // 90° rotate right\n original_ration = width / height\n break\n case 7:\n // horizontal flip + 90 rotate right\n original_ration = width / height\n break\n case 8:\n // 90° rotate left\n original_ration = width / height\n break\n default:\n original_ration = height / width\n break\n }\n\n set_width(width)\n set_height(height)\n setOriginalPhoto(reader_event.target.result)\n set_orientation(new_orientation)\n setOriginalPhotoRation(original_ration)\n })\n }\n img.src = reader_event.target.result\n }\n reader.readAsDataURL(file)\n }, [])\n\n const handleImage = useCallback(files_event => {\n handleReadFile(files_event.target.files[0])\n }, [handleReadFile])\n\n const onDrop = useCallback(acceptedFiles => {\n handleReadFile(acceptedFiles[0])\n }, [handleReadFile])\n\n const handleDownload = useCallback(() => {\n const img = new Image()\n img.onload = function () {\n const canvas = document.createElement('canvas')\n canvas.width = frameSize\n canvas.height = frameSize\n\n const ctx = canvas.getContext('2d', { alpha: true })\n\n // use the correct image orientation\n switch (orientation) {\n // Source: https://stackoverflow.com/a/30242954/2387277\n // Source: https://stackoverflow.com/questions/19463126/how-to-draw-photo-with-correct-orientation-in-canvas-after-capture-photo-by-usin\n case 2:\n // horizontal flip\n ctx.translate(canvas.width, 0)\n ctx.scale(-1, 1)\n break\n case 3:\n // 180° rotate left\n ctx.translate(canvas.width, canvas.height)\n ctx.rotate(Math.PI)\n break\n case 4:\n // vertical flip\n ctx.translate(0, canvas.height)\n ctx.scale(1, -1)\n break\n case 5:\n // vertical flip + 90 rotate right\n ctx.rotate(0.5 * Math.PI)\n ctx.scale(1, -1)\n break\n case 6:\n // 90° rotate right\n ctx.rotate(0.5 * Math.PI)\n ctx.translate(0, -canvas.height)\n break\n case 7:\n // horizontal flip + 90 rotate right\n ctx.rotate(0.5 * Math.PI)\n ctx.translate(canvas.width, -canvas.height)\n ctx.scale(-1, 1)\n break\n case 8:\n // 90° rotate left\n ctx.rotate(-0.5 * Math.PI)\n ctx.translate(-canvas.width, 0)\n break\n default:\n break\n }\n\n\n const width_scaled = width * cords.scale\n const height_scaled = height * cords.scale\n\n ctx.drawImage(\n img,\n cords.x * 3.5 + (frameSize - width_scaled) * 0.5,\n cords.y * 3.5 + (frameSize - height_scaled) * 0.5,\n width_scaled,\n height_scaled,\n )\n // ctx.drawImage(\n // img,\n // ((frameSize - width_scaled) * 0.5),\n // ((frameSize - height_scaled) * 0.5),\n // width_scaled,\n // height_scaled,\n // )\n\n const pngUrl = canvas.toDataURL()\n\n mergeImages([\n ...(pngUrl ? [pngUrl] : []),\n ...(frameURL ? [frameURL] : []),\n ])\n .then(b64 => {\n // set_combinedImage(b64)\n trigger_download('volt-profile-picture.png', b64)\n })\n\n }\n img.src = originalPhoto\n }, [\n originalPhoto,\n cords.x,\n cords.y,\n cords.scale,\n orientation,\n frameURL,\n height,\n width,\n ])\n\n const { isDragActive, getRootProps } = useDropzone({\n onDrop,\n accept: 'image/*',\n maxFiles: 1,\n noKeyboard: true,\n })\n\n\n return (\n
\n \"Volt\n\n
\n Drop your photo here ...\n
\n\n

Choose your Photo:

\n

It should best be a square image or your face in the middle. The photo is not saved and never leaves your computer.

\n\n \n\n {!!originalPhoto ? (<>\n \n ) : null}\n\n {!!originalPhoto && !!frameURL ? (<>\n

Edit your Photo:

\n

Your can reposition the image and scale it. Use pinch-to-zoom or scroll to scale.

\n\n \n\n \n ) : null}\n
\n )\n}\n\nexport default App\n","const reportWebVitals = onPerfEntry => {\n if (onPerfEntry && onPerfEntry instanceof Function) {\n import('web-vitals').then(({ getCLS, getFID, getFCP, getLCP, getTTFB }) => {\n getCLS(onPerfEntry)\n getFID(onPerfEntry)\n getFCP(onPerfEntry)\n getLCP(onPerfEntry)\n getTTFB(onPerfEntry)\n })\n }\n}\n\nexport default reportWebVitals\n","import React from 'react'\nimport ReactDOM from 'react-dom'\nimport App from './App'\nimport reportWebVitals from './reportWebVitals'\n\nReactDOM.render(\n \n \n ,\n document.getElementById('root')\n)\n\n// If you want to start measuring performance in your app, pass a function\n// to log results (for example: reportWebVitals(console.log))\n// or send to an analytics endpoint. Learn more: https://bit.ly/CRA-vitals\nreportWebVitals()\n"],"sourceRoot":""}