package me.totalfreedom.totalfreedommod.command; import java.util.ArrayList; import java.util.List; import me.totalfreedom.totalfreedommod.rank.Rank; import me.totalfreedom.totalfreedommod.util.FUtil; import org.apache.commons.lang.StringUtils; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.Dispenser; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; @CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME) @CommandParameters(description = "Fill nearby dispensers with a set of items of your choice.", usage = "/ ") public class Command_dispfill extends FreedomCommand { @Override public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) { if (args.length == 2) { int radius; try { radius = Math.max(5, Math.min(25, Integer.parseInt(args[0]))); } catch (NumberFormatException ex) { sender.sendMessage("Invalid radius."); return true; } final List items = new ArrayList<>(); final String[] itemsRaw = StringUtils.split(args[1], ","); for (final String searchItem : itemsRaw) { Material material = Material.matchMaterial(searchItem); if (material != null) { items.add(new ItemStack(material, 64)); } else { sender.sendMessage("Skipping invalid item: " + searchItem); } } final ItemStack[] itemsArray = items.toArray(new ItemStack[items.size()]); int affected = 0; final Location centerLocation = playerSender.getLocation(); final Block centerBlock = centerLocation.getBlock(); for (int xOffset = -radius; xOffset <= radius; xOffset++) { for (int yOffset = -radius; yOffset <= radius; yOffset++) { for (int zOffset = -radius; zOffset <= radius; zOffset++) { final Block targetBlock = centerBlock.getRelative(xOffset, yOffset, zOffset); if (targetBlock.getLocation().distanceSquared(centerLocation) < (radius * radius)) { if (targetBlock.getType().equals(Material.DISPENSER)) { sender.sendMessage("Filling dispenser @ " + FUtil.formatLocation(targetBlock.getLocation())); setDispenserContents(targetBlock, itemsArray); affected++; } } } } } sender.sendMessage("Done. " + affected + " dispenser(s) filled."); } else { return false; } return true; } private static void setDispenserContents(final Block targetBlock, final ItemStack[] items) { if (targetBlock.getType() == Material.DISPENSER) { final Inventory dispenserInv = ((Dispenser)targetBlock.getState()).getInventory(); dispenserInv.clear(); dispenserInv.addItem(items); } } }