package me.totalfreedom.totalfreedommod.command; import me.totalfreedom.totalfreedommod.player.FPlayer; import me.totalfreedom.totalfreedommod.rank.Rank; import me.totalfreedom.totalfreedommod.util.FUtil; import org.bukkit.GameMode; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; @CommandPermissions(level = Rank.SUPER_ADMIN, source = SourceType.BOTH) @CommandParameters(description = "Place a cage around someone.", usage = "/ [outermaterial] [innermaterial]>") public class Command_cage extends FreedomCommand { @Override public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) { if (args.length == 0) { return false; } if ("off".equals(args[0]) && sender instanceof Player) { FUtil.adminAction(sender.getName(), "Uncaging " + sender.getName(), true); FPlayer playerdata = plugin.pl.getPlayer(playerSender); playerdata.getCageData().setCaged(false); return true; } else if ("purge".equals(args[0])) { FUtil.adminAction(sender.getName(), "Uncaging all players", true); for (Player player : server.getOnlinePlayers()) { FPlayer playerdata = plugin.pl.getPlayer(player); playerdata.getCageData().setCaged(false); } return true; } final Player player = getPlayer(args[0]); if (player == null) { sender.sendMessage(FreedomCommand.PLAYER_NOT_FOUND); return true; } FPlayer playerdata = plugin.pl.getPlayer(player); Material outerMaterial = Material.GLASS; Material innerMaterial = Material.AIR; if (args.length >= 2) { if ("off".equals(args[1])) { FUtil.adminAction(sender.getName(), "Uncaging " + player.getName(), true); playerdata.getCageData().setCaged(false); return true; } else { if ("darth".equalsIgnoreCase(args[1])) { outerMaterial = Material.SKULL; } else if (Material.matchMaterial(args[1]) != null) { outerMaterial = Material.matchMaterial(args[1]); } } } if (args.length >= 3) { if (args[2].equalsIgnoreCase("water")) { innerMaterial = Material.STATIONARY_WATER; } else if (args[2].equalsIgnoreCase("lava")) { innerMaterial = Material.STATIONARY_LAVA; } } Location targetPos = player.getLocation().clone().add(0, 1, 0); playerdata.getCageData().cage(targetPos, outerMaterial, innerMaterial); player.setGameMode(GameMode.SURVIVAL); if (outerMaterial != Material.SKULL) { FUtil.adminAction(sender.getName(), "Caging " + player.getName(), true); } else { FUtil.adminAction(sender.getName(), "Caging " + player.getName() + " in PURE_DARTH", true); } return true; } }