package me.totalfreedom.totalfreedommod.world; import java.io.File; import me.totalfreedom.totalfreedommod.config.ConfigEntry; import me.totalfreedom.totalfreedommod.util.FLog; import org.apache.commons.io.FileUtils; import org.bukkit.*; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; public class Flatlands extends CustomWorld { private static final String GENERATION_PARAMETERS = ConfigEntry.FLATLANDS_GENERATE_PARAMS.getString(); public Flatlands() { super("flatlands"); } @Override protected World generateWorld() { if (!ConfigEntry.FLATLANDS_GENERATE.getBoolean()) { return null; } wipeFlatlandsIfFlagged(); final WorldCreator worldCreator = new WorldCreator(getName()); worldCreator.generateStructures(false); worldCreator.type(WorldType.NORMAL); worldCreator.environment(World.Environment.NORMAL); worldCreator.generator(new CleanroomChunkGenerator(GENERATION_PARAMETERS)); final World world = Bukkit.getServer().createWorld(worldCreator); world.setSpawnFlags(false, false); world.setSpawnLocation(0, 50, 0); final Block welcomeSignBlock = world.getBlockAt(0, 50, 0); welcomeSignBlock.setType(Material.SIGN); org.bukkit.block.Sign welcomeSign = (org.bukkit.block.Sign)welcomeSignBlock.getState(); org.bukkit.material.Sign signData = (org.bukkit.material.Sign)welcomeSign.getData(); signData.setFacingDirection(BlockFace.NORTH); welcomeSign.setLine(0, ChatColor.GREEN + "Flatlands"); welcomeSign.setLine(1, ChatColor.DARK_GRAY + "---"); welcomeSign.setLine(2, ChatColor.YELLOW + "Spawn Point"); welcomeSign.setLine(3, ChatColor.DARK_GRAY + "---"); welcomeSign.update(); plugin.gr.commitGameRules(); return world; } public void wipeFlatlandsIfFlagged() { boolean doFlatlandsWipe = false; try { doFlatlandsWipe = plugin.sf.getSavedFlag("do_wipe_flatlands"); } catch (Exception ex) { } if (doFlatlandsWipe) { if (Bukkit.getServer().getWorld("flatlands") == null) { FLog.info("Wiping flatlands."); plugin.sf.setSavedFlag("do_wipe_flatlands", false); FileUtils.deleteQuietly(new File("./flatlands")); } else { FLog.severe("Can't wipe flatlands, it is already loaded."); } } } }