TFGuilds/src/main/java/me/totalfreedom/tfguilds/command/SetRankSubCommand.java
Nathan Curran e6d3dc6b12
TFGuilds Rewrite (FS-164, FS-133, FS-244) (#7)
* TFGuilds rewrite almost completed (FS-164 FS-133 FS-244)

The rewrite is nearing completion - few modifications to TFGuilds and TFM and it will be ready for production

* Finalise few things

* Code cleanup

* Use empty list instead and true instead of false
2021-05-22 14:26:48 +10:00

67 lines
2 KiB
Java

package me.totalfreedom.tfguilds.command;
import me.totalfreedom.tfguilds.Common;
import me.totalfreedom.tfguilds.guild.Guild;
import org.apache.commons.lang.StringUtils;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class SetRankSubCommand extends Common implements SubCommand
{
@Override
public void execute(CommandSender sender, Player playerSender, String[] args)
{
if (!(sender instanceof Player))
{
sender.sendMessage(IN_GAME_ONLY);
return;
}
if (args.length < 3)
{
sender.sendMessage(USAGE + "/g setrank <player> <name>");
return;
}
Guild guild = Guild.getGuild(playerSender);
if (guild == null)
{
sender.sendMessage(NOT_IN_GUILD);
return;
}
if (!guild.isModerator(playerSender))
{
sender.sendMessage(PREFIX + "You must be a guild moderator to set player's rank for your guild.");
return;
}
Player player = Bukkit.getPlayer(args[1]);
if (player == null || tfmBridge.isVanished(player))
{
sender.sendMessage(PLAYER_NOT_FOUND);
return;
}
if (!guild.isMember(player))
{
sender.sendMessage(PLAYER_NOT_IN_GUILD);
return;
}
String name = StringUtils.join(args, " ", 2, args.length);
if (!guild.hasRank(name))
{
sender.sendMessage(PREFIX + "That rank does not exist.");
return;
}
guild.setPlayerRank(player, name);
sender.sendMessage(PREFIX + "Successfully set " + ChatColor.GOLD + player.getName() + ChatColor.GRAY + "'s guild rank to " + ChatColor.GOLD + name);
player.sendMessage(PREFIX + ChatColor.GOLD + sender.getName() + ChatColor.GRAY + " has set your guild rank to " + ChatColor.GOLD + name);
}
}