TF-ProjectKorra/src/com/projectkorra/projectkorra/airbending/AirSwipe.java
dniym 0b35fb9fda
Add AbilityVelocityAffectEntityEvent (#1094)
Created a cancellable event that will fire whenever a bending move would
alter the velocity of an entity.

## Additions
* Adds 1.
    > The AbilityVelocityAffectEntityEvent
    > Adds a new method to GeneralMethods -> setEntityVelocity()
    > Updates existing setVelocity() calls to use the new method in general methods.
    > checks to see if anything in the event should be modified or if it should be cancelled.

## Fixes
* Fixes 2
    > The lack of a way to detect when a bending move pushed a player.
2020-10-17 17:27:44 -07:00

479 lines
14 KiB
Java

package com.projectkorra.projectkorra.airbending;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.Levelled;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.util.BlockIterator;
import org.bukkit.util.Vector;
import com.projectkorra.projectkorra.GeneralMethods;
import com.projectkorra.projectkorra.ProjectKorra;
import com.projectkorra.projectkorra.ability.AirAbility;
import com.projectkorra.projectkorra.ability.CoreAbility;
import com.projectkorra.projectkorra.ability.ElementalAbility;
import com.projectkorra.projectkorra.ability.FireAbility;
import com.projectkorra.projectkorra.ability.util.Collision;
import com.projectkorra.projectkorra.attribute.Attribute;
import com.projectkorra.projectkorra.command.Commands;
import com.projectkorra.projectkorra.earthbending.lava.LavaFlow;
import com.projectkorra.projectkorra.util.DamageHandler;
import com.projectkorra.projectkorra.util.TempBlock;
public class AirSwipe extends AirAbility {
// Limiting the entities reduces the risk of crashing.
private static final int MAX_AFFECTABLE_ENTITIES = 10;
private boolean charging;
@Attribute("Arc")
private int arc;
private int particles;
@Attribute("ArcIncrement")
private int arcIncrement;
@Attribute(Attribute.CHARGE_DURATION)
private long maxChargeTime;
@Attribute(Attribute.COOLDOWN)
private long cooldown;
@Attribute(Attribute.DAMAGE)
private double damage;
@Attribute(Attribute.KNOCKBACK)
private double pushFactor;
@Attribute(Attribute.SPEED)
private double speed;
@Attribute(Attribute.RANGE)
private double range;
@Attribute(Attribute.RADIUS)
private double radius;
private double maxChargeFactor;
private Location origin;
private Random random;
private Map<Vector, Location> streams;
private ArrayList<Entity> affectedEntities;
public AirSwipe(final Player player) {
this(player, false);
}
public AirSwipe(final Player player, final boolean charging) {
super(player);
if (CoreAbility.hasAbility(player, AirSwipe.class)) {
for (final AirSwipe ability : CoreAbility.getAbilities(player, AirSwipe.class)) {
if (ability.charging) {
ability.launch();
ability.charging = false;
return;
}
}
}
this.charging = charging;
this.origin = GeneralMethods.getMainHandLocation(player);
this.particles = getConfig().getInt("Abilities.Air.AirSwipe.Particles");
this.arc = getConfig().getInt("Abilities.Air.AirSwipe.Arc");
this.arcIncrement = getConfig().getInt("Abilities.Air.AirSwipe.StepSize");
this.maxChargeTime = getConfig().getLong("Abilities.Air.AirSwipe.MaxChargeTime");
this.cooldown = getConfig().getLong("Abilities.Air.AirSwipe.Cooldown");
this.damage = getConfig().getDouble("Abilities.Air.AirSwipe.Damage");
this.pushFactor = getConfig().getDouble("Abilities.Air.AirSwipe.Push");
this.speed = getConfig().getDouble("Abilities.Air.AirSwipe.Speed") * (ProjectKorra.time_step / 1000.0);
this.range = getConfig().getDouble("Abilities.Air.AirSwipe.Range");
this.radius = getConfig().getDouble("Abilities.Air.AirSwipe.Radius");
this.maxChargeFactor = getConfig().getDouble("Abilities.Air.AirSwipe.ChargeFactor");
this.random = new Random();
this.streams = new ConcurrentHashMap<>();
this.affectedEntities = new ArrayList<>();
if (this.bPlayer.isOnCooldown(this) || player.getEyeLocation().getBlock().isLiquid()) {
this.remove();
return;
}
if (!this.bPlayer.canBend(this)) {
this.remove();
return;
}
if (!charging) {
this.launch();
}
if (this.bPlayer.isAvatarState()) {
this.cooldown = getConfig().getLong("Abilities.Avatar.AvatarState.Air.AirSwipe.Cooldown");
this.damage = getConfig().getDouble("Abilities.Avatar.AvatarState.Air.AirSwipe.Damage");
this.pushFactor = getConfig().getDouble("Abilities.Avatar.AvatarState.Air.AirSwipe.Push");
this.range = getConfig().getDouble("Abilities.Avatar.AvatarState.Air.AirSwipe.Range");
this.radius = getConfig().getDouble("Abilities.Avatar.AvatarState.Air.AirSwipe.Radius");
}
this.start();
}
/**
* This method was used for the old collision detection system. Please see
* {@link Collision} for the new system.
*/
@Deprecated
public static boolean removeSwipesAroundPoint(final Location loc, final double radius) {
boolean removed = false;
for (final AirSwipe aswipe : getAbilities(AirSwipe.class)) {
for (final Vector vec : aswipe.streams.keySet()) {
final Location vectorLoc = aswipe.streams.get(vec);
if (vectorLoc != null && vectorLoc.getWorld().equals(loc.getWorld())) {
if (vectorLoc.distanceSquared(loc) <= radius * radius) {
aswipe.remove();
removed = true;
}
}
}
}
return removed;
}
private void advanceSwipe() {
this.affectedEntities.clear();
for (final Vector direction : this.streams.keySet()) {
Location location = this.streams.get(direction);
if (direction != null && location != null) {
BlockIterator blocks = new BlockIterator(this.getLocation().getWorld(), location.toVector(), direction, 0, (int) Math.ceil(direction.clone().multiply(speed).length()));
while (blocks.hasNext()) {
if(!checkLocation(blocks.next(), direction)) {
this.streams.remove(direction);
break;
}
}
if(!this.streams.containsKey(direction)) {
continue;
}
location = location.clone().add(direction.clone().multiply(this.speed));
this.streams.put(direction, location);
playAirbendingParticles(location, this.particles, 0.2F, 0.2F, 0);
if (this.random.nextInt(4) == 0) {
playAirbendingSound(location);
}
this.affectPeople(location, direction);
}
}
if (this.streams.isEmpty()) {
this.remove();
}
}
public boolean checkLocation(Block block, Vector direction) {
if (GeneralMethods.checkDiagonalWall(block.getLocation(), direction) || !block.isPassable()) {
return false;
} else {
if (block.getLocation().distanceSquared(this.origin) > this.range * this.range || GeneralMethods.isRegionProtectedFromBuild(this, block.getLocation())) {
this.streams.clear();
} else {
if (!ElementalAbility.isTransparent(this.player, block) || !block.isPassable()) {
return false;
}
for (final Block testblock : GeneralMethods.getBlocksAroundPoint(block.getLocation(), this.radius)) {
if (FireAbility.isFire(testblock.getType())) {
testblock.setType(Material.AIR);
}
}
if (!isAir(block.getType())) {
if (block.getType().equals(Material.SNOW)) {
return true;
} else if (isPlant(block.getType())) {
block.breakNaturally();
return false;
} else if (isLava(block)) {
if (LavaFlow.isLavaFlowBlock(block)) {
LavaFlow.removeBlock(block);
return false;// TODO: Make more generic for future lava generating moves.
} else if (block.getBlockData() instanceof Levelled && ((Levelled) block.getBlockData()).getLevel() == 0) {
new TempBlock(block, Material.OBSIDIAN);
return false;
} else {
new TempBlock(block, Material.COBBLESTONE);
return false;
}
} else {
return false;
}
}
}
}
return true;
}
private void affectPeople(final Location location, final Vector direction) {
final List<Entity> entities = GeneralMethods.getEntitiesAroundPoint(location, this.radius);
final Vector fDirection = direction.clone();
for (int i = 0; i < entities.size(); i++) {
Location entityLocation = entities.get(i).getLocation();
Vector dir = new Vector(entityLocation.getX() - location.getX(), entityLocation.getY() - location.getY(), entityLocation.getZ() - location.getZ());
if (GeneralMethods.checkDiagonalWall(location, dir)) {
entities.remove(entities.get(i--));
}
}
for (int i = 0; i < entities.size(); i++) {
final Entity entity = entities.get(i);
final AirSwipe abil = this;
new BukkitRunnable() {
@Override
public void run() {
if (GeneralMethods.isRegionProtectedFromBuild(AirSwipe.this, entity.getLocation())) {
return;
}
if (entity.getEntityId() != AirSwipe.this.player.getEntityId() && entity instanceof LivingEntity) {
if (entity instanceof Player) {
if (Commands.invincible.contains(((Player) entity).getName())) {
return;
}
}
if (entities.size() < MAX_AFFECTABLE_ENTITIES) {
GeneralMethods.setVelocity(AirSwipe.this, entity, fDirection.multiply(AirSwipe.this.pushFactor));
}
if (!AirSwipe.this.affectedEntities.contains(entity)) {
if (AirSwipe.this.damage != 0) {
DamageHandler.damageEntity(entity, AirSwipe.this.damage, abil);
}
AirSwipe.this.affectedEntities.add(entity);
}
breakBreathbendingHold(entity);
} else if (entity.getEntityId() != AirSwipe.this.player.getEntityId() && !(entity instanceof LivingEntity)) {
GeneralMethods.setVelocity(AirSwipe.this, entity, fDirection.multiply(AirSwipe.this.pushFactor));
}
}
}.runTaskLater(ProjectKorra.plugin, i / MAX_AFFECTABLE_ENTITIES);
}
}
private void launch() {
this.bPlayer.addCooldown("AirSwipe", this.cooldown);
this.origin = this.player.getEyeLocation();
for (double i = -this.arc; i <= this.arc; i += this.arcIncrement) {
final double angle = Math.toRadians(i);
final Vector direction = this.player.getEyeLocation().getDirection().clone();
double x, z, vx, vz;
x = direction.getX();
z = direction.getZ();
vx = x * Math.cos(angle) - z * Math.sin(angle);
vz = x * Math.sin(angle) + z * Math.cos(angle);
direction.setX(vx);
direction.setZ(vz);
this.streams.put(direction, this.origin);
}
}
@Override
public void progress() {
if (!this.bPlayer.canBendIgnoreBindsCooldowns(this)) {
this.remove();
return;
}
if (this.player.isDead() || !this.player.isOnline()) {
this.remove();
return;
}
if (!this.charging) {
if (this.streams.isEmpty()) {
this.remove();
return;
}
this.advanceSwipe();
} else {
if (!this.player.isSneaking()) {
double factor = 1;
if (System.currentTimeMillis() >= this.getStartTime() + this.maxChargeTime) {
factor = this.maxChargeFactor;
} else {
factor = this.maxChargeFactor * (System.currentTimeMillis() - this.getStartTime()) / this.maxChargeTime;
}
this.charging = false;
this.launch();
factor = Math.max(1, factor);
this.damage *= factor;
this.pushFactor *= factor;
} else if (System.currentTimeMillis() >= this.getStartTime() + this.maxChargeTime) {
playAirbendingParticles(this.player.getEyeLocation(), this.particles);
}
}
}
@Override
public String getName() {
return "AirSwipe";
}
@Override
public Location getLocation() {
return this.streams.size() != 0 ? this.streams.values().iterator().next() : null;
}
@Override
public long getCooldown() {
return this.cooldown;
}
@Override
public boolean isSneakAbility() {
return true;
}
@Override
public boolean isHarmlessAbility() {
return false;
}
@Override
public boolean isCollidable() {
return this.origin != null;
}
@Override
public double getCollisionRadius() {
return this.getRadius();
}
@Override
public List<Location> getLocations() {
final ArrayList<Location> locations = new ArrayList<>();
for (final Location swipeLoc : this.streams.values()) {
locations.add(swipeLoc);
}
return locations;
}
public Location getOrigin() {
return this.origin;
}
public void setOrigin(final Location origin) {
this.origin = origin;
}
public boolean isCharging() {
return this.charging;
}
public void setCharging(final boolean charging) {
this.charging = charging;
}
public int getArc() {
return this.arc;
}
public void setArc(final int arc) {
this.arc = arc;
}
public int getParticles() {
return this.particles;
}
public void setParticles(final int particles) {
this.particles = particles;
}
public static int getMaxAffectableEntities() {
return MAX_AFFECTABLE_ENTITIES;
}
public long getMaxChargeTime() {
return this.maxChargeTime;
}
public void setMaxChargeTime(final long maxChargeTime) {
this.maxChargeTime = maxChargeTime;
}
public double getDamage() {
return this.damage;
}
public void setDamage(final double damage) {
this.damage = damage;
}
public double getPushFactor() {
return this.pushFactor;
}
public void setPushFactor(final double pushFactor) {
this.pushFactor = pushFactor;
}
public double getSpeed() {
return this.speed;
}
public void setSpeed(final double speed) {
this.speed = speed;
}
public double getRange() {
return this.range;
}
public void setRange(final double range) {
this.range = range;
}
public double getRadius() {
return this.radius;
}
public void setRadius(final double radius) {
this.radius = radius;
}
public double getMaxChargeFactor() {
return this.maxChargeFactor;
}
public void setMaxChargeFactor(final double maxChargeFactor) {
this.maxChargeFactor = maxChargeFactor;
}
public Map<Vector, Location> getElements() {
return this.streams;
}
public ArrayList<Entity> getAffectedEntities() {
return this.affectedEntities;
}
public void setCooldown(final long cooldown) {
this.cooldown = cooldown;
}
public int getArcIncrement() {
return this.arcIncrement;
}
public void setArcIncrement(final int arcIncrement) {
this.arcIncrement = arcIncrement;
}
}