TF-ProjectKorra/src/com/projectkorra/projectkorra/airbending/combo/Twister.java
Christopher Martin c12e0daebb
1.8.9 (#1038)
For Spigot 1.14.4+

## General Gameplay
### Additions
- Added default Suffocate cooldown: 6.5 seconds
- Added kinetic damage tracker to AirSweep
- Added self and others push strength options for AirSuction
- Added config option for multiple blocks to be changed per EarthTunnel run, allowing for much faster earth tunnels
- Added config to ignore ores completely for EarthTunnel (good for mining)
- Added AllowSnow config option for IceBlast
- Added AvatarStateCooldown config options for IceBlast and IceBullet
- Added config option for ice trapping abilities to not place blocks in players head or feet
### Fixes
- Fixed preset command not allowing page numbers higher than 1
- Fixed Catapult and MetalClips not respecting /b invincible
- Fixed Charged FireBlast radius and cooldown
- Fixed Suffocate being usable through walls
- Fixed FireBlast ignoring particle radius options
- Fixed FireBurst fragmenting (not looking like a single burst)
- Fixed AirSweep knockback to be more consistent (lessened friction)
- Fixed AirBlast knockback using wrong push options
- Fixed EarthSmash using nonexistent AvatarState options
- Fixed error when switching worlds with PhaseChange active
- Fixed server crash when hitting falling blocks with high-velocity abilities
- Fixed server crash when using EarthGrab over the void
- Fixed EarthTunnel not using configurable revert time
- Fixed EarthPillars persisting when no entities were around
### Changes
- Improved pathing for EarthBlast; works more consistently and can be used from ceilings
- Improved aiming for EarthBlast and IceBlast
- Changed AirSwipe and AirSweep to originate from the player’s main hand
- Changed AirBlast knockback calculations; made the push options affect knockback more directly
- Changed EarthTunnel to use tempblocks properly
- Moved core combo instructions to config
### Removals
- Removed being able to use Lightning while using FireJet
- Removed jukeboxes being tempblocks
- Removed bending.command.import permission from plugin.yml

## API
### Additions
- Added GeneralMethods#getMainHandLocation(Player)
- Added GeneralMethods#getClosestEntity(Location, double)
- Added GeneralMethods#getClosestLivingEntity(Location, double)
- Added "large" abilities collision with each other
- Added specific timings for hot spots in the code that should help server owners diagnose lag from PK
  + player move event
  + physics event
  + bending manager
- Created local folder repo and update pom for local jar files, this is necessary to use the maven shade plugin.
- Added check for concrete powder in move earth
- Added PlaceholderAPI support (hopefully more to come)
  + %projectkorra_slot<1-9>% ability on slot <1-9>
  + %projectkorra_element% element of the player
  + %projectkorra_elementcolor% color of the player’s element
  + %projectkorra_elements% elements the player has
- Added "bending" WorldGuard flag. 
  + Used for allowing or denying bending in worldguard regions. Will fall back to the old method of the build flag if the custom flag fails to register or isn't set
### Fixes
- Fixed calls to CoreAbility#isEnabled() causing NullPointerExceptions when a CoreAbility is not enabled
### Changes
- Changed CoreAbility#getAbility(..) Javadocs to state when it returns null
- Formatted codebase
- Changed GeneralMethods#getEntitiesAroundPoint() use spigot method for entities around point, should be more optimized
- Optimizations to water and air spout to not continually set flying
- Optimized revertchecker to not use block.getChunk; this will load the chunk on the server and instead use hashmap of coords
- Optimized revertchecker to use paperlib to allow servers running paperspigot to load the chunk for a revert block async
- Optimized tempblock revert to load chunk async before updating stateOptimize move event to ignore head movements without directional movement
- Optimized physics event to check for air prior to checking for tempblocks
- Optimized tempblock set/revert to not apply physics for blocks that don't emit light
- Optimize isWater to check for actual water blocks first
- Optimize PhaseChange list check, hot spot due to being called in physics event
### Removals
- Removed BindChangeEvent; never called or used
- Removed HorizontalVelocityTracker that has lasted over 30 seconds, also don't create a tracker for non-living entities
2019-12-09 23:03:28 -08:00

196 lines
6.3 KiB
Java

package com.projectkorra.projectkorra.airbending.combo;
import java.util.ArrayList;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import com.projectkorra.projectkorra.GeneralMethods;
import com.projectkorra.projectkorra.ability.AirAbility;
import com.projectkorra.projectkorra.ability.ComboAbility;
import com.projectkorra.projectkorra.ability.util.ComboManager.AbilityInformation;
import com.projectkorra.projectkorra.attribute.Attribute;
import com.projectkorra.projectkorra.command.Commands;
import com.projectkorra.projectkorra.util.ClickType;
public class Twister extends AirAbility implements ComboAbility {
public static enum AbilityState {
TWISTER_MOVING, TWISTER_STATIONARY
}
@Attribute(Attribute.COOLDOWN)
private long cooldown;
private long time;
@Attribute(Attribute.DAMAGE)
private double damage;
@Attribute(Attribute.SPEED)
private double speed;
@Attribute(Attribute.RANGE)
private double range;
@Attribute(Attribute.HEIGHT)
private double twisterHeight;
@Attribute(Attribute.RADIUS)
private double twisterRadius;
private double twisterDegreeParticles;
private double twisterHeightParticles;
private double twisterRemoveDelay;
private AbilityState state;
private Location origin;
private Location currentLoc;
private Location destination;
private Vector direction;
private ArrayList<Entity> affectedEntities;
public Twister(final Player player) {
super(player);
this.affectedEntities = new ArrayList<>();
if (!this.bPlayer.canBendIgnoreBindsCooldowns(this)) {
return;
}
if (this.bPlayer.isOnCooldown(this)) {
return;
}
this.range = getConfig().getDouble("Abilities.Air.Twister.Range");
this.speed = getConfig().getDouble("Abilities.Air.Twister.Speed");
this.cooldown = getConfig().getLong("Abilities.Air.Twister.Cooldown");
this.twisterHeight = getConfig().getDouble("Abilities.Air.Twister.Height");
this.twisterRadius = getConfig().getDouble("Abilities.Air.Twister.Radius");
this.twisterDegreeParticles = getConfig().getDouble("Abilities.Air.Twister.DegreesPerParticle");
this.twisterHeightParticles = getConfig().getDouble("Abilities.Air.Twister.HeightPerParticle");
this.twisterRemoveDelay = getConfig().getLong("Abilities.Air.Twister.RemoveDelay");
if (this.bPlayer.isAvatarState()) {
this.cooldown = 0;
this.damage = getConfig().getDouble("Abilities.Avatar.AvatarState.Air.Twister.Damage");
this.range = getConfig().getDouble("Abilities.Avatar.AvatarState.Air.Twister.Range");
}
this.bPlayer.addCooldown(this);
this.start();
}
@Override
public String getName() {
return "Twister";
}
@Override
public void progress() {
if (this.player.isDead() || !this.player.isOnline()) {
this.remove();
return;
} else if (this.currentLoc != null && GeneralMethods.isRegionProtectedFromBuild(this, this.currentLoc)) {
this.remove();
return;
}
if (this.destination == null) {
this.state = AbilityState.TWISTER_MOVING;
this.direction = this.player.getEyeLocation().getDirection().clone().normalize();
this.direction.setY(0);
this.origin = this.player.getLocation().add(this.direction.clone().multiply(2));
this.destination = this.player.getLocation().add(this.direction.clone().multiply(this.range));
this.currentLoc = this.origin.clone();
}
if (this.origin.distanceSquared(this.currentLoc) < this.origin.distanceSquared(this.destination) && this.state == AbilityState.TWISTER_MOVING) {
this.currentLoc.add(this.direction.clone().multiply(this.speed));
} else if (this.state == AbilityState.TWISTER_MOVING) {
this.state = AbilityState.TWISTER_STATIONARY;
this.time = System.currentTimeMillis();
} else if (System.currentTimeMillis() - this.time >= this.twisterRemoveDelay) {
this.remove();
return;
} else if (GeneralMethods.isRegionProtectedFromBuild(this, this.currentLoc)) {
this.remove();
return;
}
final Block topBlock = GeneralMethods.getTopBlock(this.currentLoc, 3, -3);
if (topBlock == null) {
this.remove();
return;
}
this.currentLoc.setY(topBlock.getLocation().getY());
final double height = this.twisterHeight;
final double radius = this.twisterRadius;
for (double y = 0; y < height; y += this.twisterHeightParticles) {
final double animRadius = ((radius / height) * y);
for (double i = -180; i <= 180; i += this.twisterDegreeParticles) {
final Vector animDir = GeneralMethods.rotateXZ(new Vector(1, 0, 1), i);
final Location animLoc = this.currentLoc.clone().add(animDir.multiply(animRadius));
animLoc.add(0, y, 0);
playAirbendingParticles(animLoc, 1, 0, 0, 0);
}
}
playAirbendingSound(this.currentLoc);
for (int i = 0; i < height; i += 3) {
for (final Entity entity : GeneralMethods.getEntitiesAroundPoint(this.currentLoc.clone().add(0, i, 0), radius * 0.75)) {
if (!this.affectedEntities.contains(entity) && !entity.equals(this.player)) {
this.affectedEntities.add(entity);
}
}
}
for (final Entity entity : this.affectedEntities) {
if (GeneralMethods.isRegionProtectedFromBuild(this, entity.getLocation()) || ((entity instanceof Player) && Commands.invincible.contains(((Player) entity).getName()))) {
continue;
}
final Vector forceDir = GeneralMethods.getDirection(entity.getLocation(), this.currentLoc.clone().add(0, height, 0));
entity.setVelocity(forceDir.clone().normalize().multiply(0.3));
}
}
@Override
public boolean isSneakAbility() {
return true;
}
@Override
public boolean isHarmlessAbility() {
return false;
}
@Override
public long getCooldown() {
return this.cooldown;
}
public void setCooldown(final long cooldown) {
this.cooldown = cooldown;
}
@Override
public Location getLocation() {
return this.origin;
}
public void setLocation(final Location location) {
this.origin = location;
}
@Override
public Object createNewComboInstance(final Player player) {
return new Twister(player);
}
@Override
public ArrayList<AbilityInformation> getCombination() {
final ArrayList<AbilityInformation> twister = new ArrayList<>();
twister.add(new AbilityInformation("AirShield", ClickType.SHIFT_DOWN));
twister.add(new AbilityInformation("AirShield", ClickType.SHIFT_UP));
twister.add(new AbilityInformation("Tornado", ClickType.SHIFT_DOWN));
twister.add(new AbilityInformation("AirBlast", ClickType.LEFT_CLICK));
return twister;
}
}