TF-ProjectKorra/src/com/projectkorra/projectkorra/command/ChooseCommand.java
Christopher Martin 787b303c9f
1.9.1 (#1145)
## Additions
* Adds a built-in bending board sidebar to visualize bound abilities and cooldowns.
  * The board respects worlds where bending is disabled.
  * Players can use the command `/pk board` to toggle the visibility of their board.
  * Includes an API that community developers can use in BendingBoardManager.
  * Adds the `"Properties.BendingBoard"` config option to enable or disable the board server.
  * Adds language file configuration options to control BendingBoard visuals.
    * `"Board.Title"`
      * Controls the title at the top of the board.
      * Supports the standard Minecraft color codes.
    * `"Board.SelectionPrefix"`
      * Controls the prefix shown corresponding to your current hot bar slot.
      * Supports the standard Minecraft color codes.
    * `"Board.EmptySlot"`
      * Controls what is shown for empty slots.
      * Supports the standard Minecraft color codes.
      * `{slot_number}` can be used as a placeholder for the slot number.
    * `"Board.MiscSeparator"`
      * Controls the separation between hot bar binds and temporary cooldowns such as Combos.
      * Supports the standard Minecraft color codes.
* Adds support for KingdomsX version 1.10.19.1
* Adds ability permission check to passive abilities. They should now respect their `bending.ability.<ability name>` permissions.
* Adds `AbilityVelocityAffectEntityEvent`
  * A cancellable event that will fire whenever an ability would alter the velocity of an entity.
* Adds the `Abilities.Earth.EarthSmash.Shoot.CollisionRadius` configuration option
  * Sets the collision radius of shot EarthSmash.

## Fixes
* Fixes FireBlast going through liquids.
* Fixes duplication involving waterlogged containers.
* Fixes being able to not enter the name of a Preset when using the `/pk preset create <name>` command.
* Fixes getDayFactor() not being applied correctly and occasionally producing the wrong value.
* Fixes a rounding issue with some Fire ability damage configuration options.
* Fixes an error when attempting to start EarthGrab.
* Fixes PhaseChange error when melting snow.
* Fixes a memory/process leak in how cooldowns were removed.
  * A player's cooldowns could only be removed when they were online. If a player's cooldown expired while they weren't online, their cooldown would attempt to revert every tick until the player rejoined. This has been resolved so cooldowns can revert while a player is offline.
  * A side effect of this fix is that it is now possible for `PlayerCooldownChangeEvents` to fire while their corresponding Player is offline.
* Fixes an issue with `MultiAbilityManager#hasMultiAbilityBound` where it would return true if any MultiAbility is bound, not if the specified MultiAbility was bound.

## Misc Changes
* Updates Towny version to 0.96.2.0
* DensityShift sand blocks can now be used as a bendable source.
* Changes AvatarState so that its cooldown is applied when the ability ends instead of when it starts.
* Changes togglable abilities such as AvatarState, Illumination, and TremorSense to visually show when they are enabled in the BendingBoard and on BendingPreview in the same way as the ChiBlocking Stances.
* Updated the text of some ability descriptions and instructions.
* Adds new cache to PhaseChange to greatly improve the performance of water/ice updates.
2021-06-07 16:58:29 -07:00

234 lines
9.4 KiB
Java

package com.projectkorra.projectkorra.command;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.projectkorra.projectkorra.BendingPlayer;
import com.projectkorra.projectkorra.Element;
import com.projectkorra.projectkorra.Element.SubElement;
import com.projectkorra.projectkorra.GeneralMethods;
import com.projectkorra.projectkorra.ProjectKorra;
import com.projectkorra.projectkorra.configuration.ConfigManager;
import com.projectkorra.projectkorra.event.PlayerChangeElementEvent;
import com.projectkorra.projectkorra.event.PlayerChangeElementEvent.Result;
import com.projectkorra.projectkorra.event.PlayerChangeSubElementEvent;
import com.projectkorra.projectkorra.util.TimeUtil;
/**
* Executor for /bending choose. Extends {@link PKCommand}.
*/
public class ChooseCommand extends PKCommand {
private final String invalidElement;
private final String playerNotFound;
private final String onCooldown;
private final String chosenCFW;
private final String chosenAE;
private final String chosenOtherCFW;
private final String chosenOtherAE;
private final long cooldown;
public ChooseCommand() {
super("choose", "/bending choose <Element> [Player]", ConfigManager.languageConfig.get().getString("Commands.Choose.Description"), new String[] { "choose", "ch" });
this.playerNotFound = ConfigManager.languageConfig.get().getString("Commands.Choose.PlayerNotFound");
this.invalidElement = ConfigManager.languageConfig.get().getString("Commands.Choose.InvalidElement");
this.onCooldown = ConfigManager.languageConfig.get().getString("Commands.Choose.OnCooldown");
this.chosenCFW = ConfigManager.languageConfig.get().getString("Commands.Choose.SuccessfullyChosenCFW");
this.chosenAE = ConfigManager.languageConfig.get().getString("Commands.Choose.SuccessfullyChosenAE");
this.chosenOtherCFW = ConfigManager.languageConfig.get().getString("Commands.Choose.Other.SuccessfullyChosenCFW");
this.chosenOtherAE = ConfigManager.languageConfig.get().getString("Commands.Choose.Other.SuccessfullyChosenAE");
this.cooldown = ConfigManager.defaultConfig.get().getLong("Properties.ChooseCooldown");
}
@Override
public void execute(final CommandSender sender, final List<String> args) {
if (!this.correctLength(sender, args.size(), 1, 2)) {
return;
} else if (args.size() == 1) {
if (!this.hasPermission(sender) || !this.isPlayer(sender)) {
return;
}
BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(sender.getName());
if (bPlayer == null) {
GeneralMethods.createBendingPlayer(((Player) sender).getUniqueId(), sender.getName());
bPlayer = BendingPlayer.getBendingPlayer(sender.getName());
}
if (bPlayer.isPermaRemoved()) {
GeneralMethods.sendBrandingMessage(sender, ChatColor.RED + ConfigManager.languageConfig.get().getString("Commands.Preset.BendingPermanentlyRemoved"));
return;
}
if (!bPlayer.getElements().isEmpty() && !sender.hasPermission("bending.command.rechoose")) {
GeneralMethods.sendBrandingMessage(sender, super.noPermissionMessage);
return;
}
String element = args.get(0).toLowerCase();
if (element.equalsIgnoreCase("a")) {
element = "air";
} else if (element.equalsIgnoreCase("e")) {
element = "earth";
} else if (element.equalsIgnoreCase("f")) {
element = "fire";
} else if (element.equalsIgnoreCase("w")) {
element = "water";
} else if (element.equalsIgnoreCase("c")) {
element = "chi";
}
final Element targetElement = Element.getElement(element);
if (Arrays.asList(Element.getAllElements()).contains(targetElement)) {
if (!this.hasPermission(sender, element)) {
return;
}
if (bPlayer.isOnCooldown("ChooseElement")) {
if (sender.hasPermission("bending.choose.ignorecooldown") || sender.hasPermission("bending.admin.choose")) {
bPlayer.removeCooldown("ChooseElement");
} else {
GeneralMethods.sendBrandingMessage(sender, ChatColor.RED + this.onCooldown.replace("%cooldown%", TimeUtil.formatTime(bPlayer.getCooldown("ChooseElement") - System.currentTimeMillis())));
return;
}
}
this.add(sender, (Player) sender, targetElement);
if (sender.hasPermission("bending.choose.ignorecooldown") || sender.hasPermission("bending.admin.choose")) {
return;
}
bPlayer.addCooldown("ChooseElement", this.cooldown, true);
return;
} else {
GeneralMethods.sendBrandingMessage(sender, ChatColor.RED + this.invalidElement);
return;
}
} else if (args.size() == 2) {
if (!sender.hasPermission("bending.admin.choose")) {
GeneralMethods.sendBrandingMessage(sender, super.noPermissionMessage);
return;
}
final Player target = ProjectKorra.plugin.getServer().getPlayer(args.get(1));
if (target == null || !target.isOnline()) {
GeneralMethods.sendBrandingMessage(sender, ChatColor.RED + this.playerNotFound);
return;
}
String element = args.get(0).toLowerCase();
if (element.equalsIgnoreCase("a")) {
element = "air";
} else if (element.equalsIgnoreCase("e")) {
element = "earth";
} else if (element.equalsIgnoreCase("f")) {
element = "fire";
} else if (element.equalsIgnoreCase("w")) {
element = "water";
} else if (element.equalsIgnoreCase("c")) {
element = "chi";
}
final Element targetElement = Element.getElement(element);
if (Arrays.asList(Element.getAllElements()).contains(targetElement) && targetElement != Element.AVATAR) {
this.add(sender, target, targetElement);
if (target.hasPermission("bending.choose.ignorecooldown") || target.hasPermission("bending.admin.choose")) {
return;
}
final BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(target);
bPlayer.addCooldown("ChooseElement", this.cooldown, true);
return;
} else {
GeneralMethods.sendBrandingMessage(sender, ChatColor.RED + this.invalidElement);
}
}
}
/**
* Adds the ability to bend the given element to the specified Player.
*
* @param sender The CommandSender who issued the command
* @param target The Player to add the element to
* @param element The element to add to the Player
*/
private void add(final CommandSender sender, final Player target, final Element element) {
final BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(target);
if (bPlayer == null) {
return;
}
if (element instanceof SubElement) {
final SubElement sub = (SubElement) element;
bPlayer.addSubElement(sub);
final ChatColor color = sub != null ? sub.getColor() : ChatColor.WHITE;
if (!(sender instanceof Player) || !((Player) sender).equals(target)) {
GeneralMethods.sendBrandingMessage(sender, color + this.chosenOtherCFW.replace("{target}", ChatColor.DARK_AQUA + target.getName() + color).replace("{element}", sub.getName() + sub.getType().getBender()));
} else {
GeneralMethods.sendBrandingMessage(target, color + this.chosenCFW.replace("{element}", sub.getName() + sub.getType().getBender()));
}
GeneralMethods.saveSubElements(bPlayer);
GeneralMethods.removeUnusableAbilities(target.getName());
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangeSubElementEvent(sender, target, sub, PlayerChangeSubElementEvent.Result.CHOOSE));
} else {
bPlayer.setElement(element);
bPlayer.getSubElements().clear();
for (final SubElement sub : Element.getAllSubElements()) {
if (bPlayer.hasElement(sub.getParentElement()) && bPlayer.hasSubElementPermission(sub)) {
bPlayer.addSubElement(sub);
}
}
final ChatColor color = element != null ? element.getColor() : ChatColor.WHITE;
if (!(sender instanceof Player) || !((Player) sender).equals(target)) {
if (element != Element.AIR && element != Element.EARTH) {
GeneralMethods.sendBrandingMessage(sender, color + this.chosenOtherCFW.replace("{target}", ChatColor.DARK_AQUA + target.getName() + color).replace("{element}", element.getName() + element.getType().getBender()));
} else {
GeneralMethods.sendBrandingMessage(sender, color + this.chosenOtherAE.replace("{target}", ChatColor.DARK_AQUA + target.getName() + color).replace("{element}", element.getName() + element.getType().getBender()));
}
} else {
if (element != Element.AIR && element != Element.EARTH) {
GeneralMethods.sendBrandingMessage(target, color + this.chosenCFW.replace("{element}", element.getName() + element.getType().getBender()));
} else {
GeneralMethods.sendBrandingMessage(target, color + this.chosenAE.replace("{element}", element.getName() + element.getType().getBender()));
}
}
GeneralMethods.saveElements(bPlayer);
GeneralMethods.saveSubElements(bPlayer);
GeneralMethods.removeUnusableAbilities(target.getName());
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangeElementEvent(sender, target, element, Result.CHOOSE));
}
}
public static boolean isVowel(final char c) {
return "AEIOUaeiou".indexOf(c) != -1;
}
@Override
protected List<String> getTabCompletion(final CommandSender sender, final List<String> args) {
if (args.size() >= 2 || !sender.hasPermission("bending.command.choose")) {
return new ArrayList<String>();
}
final List<String> l = new ArrayList<String>();
if (args.size() == 0) {
l.add("Air");
l.add("Earth");
l.add("Fire");
l.add("Water");
l.add("Chi");
for (final Element e : Element.getAddonElements()) {
l.add(e.getName());
}
} else {
for (final Player p : Bukkit.getOnlinePlayers()) {
l.add(p.getName());
}
}
return l;
}
}