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nathank33 5e9f4d72d9 AirSwipe Crash Prevention
Added a protective measure to check the amount of entities that are
about to have their velocities changed before moving them all. If there
are too many entities around it will damage them without changing their
velocity, that way we don't lag out and crash due to the firing of too
many EntityCollisionEvents.
2014-09-07 13:01:21 -07:00
.settings Initial Commit 2014-06-12 19:21:20 -04:00
Dev Builds 1.4.0 BETA 9 2014-09-05 15:23:04 -07:00
src AirSwipe Crash Prevention 2014-09-07 13:01:21 -07:00
.classpath LavaFlow Changes 2014-09-05 15:23:03 -07:00
.gitattributes Initial Commit 2014-06-12 19:21:20 -04:00
.gitignore ClassPath 2014-06-13 01:34:20 -04:00
.project Initial Commit 2014-06-12 19:21:20 -04:00