mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-11-01 01:42:18 +00:00
9ae9c07c7e
## Additions * Added Statistics API * Added cooldown database * Added database cooldown to `AvatarState` * Added code to try a reconnect if the database connection is lost * Added a check to ensure an entity is an instance of `LivingEntity` before casting in `PKListener` * Added `FireManipulation` and Combo permissions to `plugin.yml` * Added an isBender method to `BendingPlayer` * Added a getter for the player object stored in `BendingPlayer` * Added `OFFHAND_TRIGGER` to `ClickType` * Added `ElementalAbility#getEarthbendableBlocks()`, returns String list from config * Added `GeneralMethods#getBlockFaceFromValue(int xyz, double value)` * Added `GeneralMethods#checkDiagonalWall(Location location, Vector direction)`, to determine if there is a diagonal wall * Added required variable to `ComboAbilityInfo`, Set of `CoreAbility` a `Player` must have active to use corresponding `ComboAbility` * Added `PassiveAbility#isProgressable()`, checks for if the ability uses its progress() method * Added overriding capabilities to `CollisionManager` * Added `TempArmorStand` utility class * Added new `EarthGrab` * Added new Earth combo, `EarthPillars`. * Added new `Flight` `MultiAbility` * Added a "Sticky" feature to `TremorSense` * Added “/b stats” command to display player statistics * Added `TimeUtil` to convert millisecond times into human readable increments * Added Dynamic Sourcing config option for Earth and Water * Added enable/disable option to `FireManipulation` * Added configurable duration values to `AirShield`, `AirSpout`, and `Tornado`, `WaterSpout`, `HealingWaters`, and `OctopusForm` * Added `IceBlast` and `IceSpike` blast to collisions * Added mechanics to `AirSuction` to close doors * Added configurable cooldown to “/b choose” located at “Properties.ChooseCooldown” * Added IRON_TRAPDOOR to `FerroControl` functionality * Added new config option that can prevent the Updater from connecting to the website when disabled in the config * Added more options to `AirSwipe` in `AvatarState` config portion ## Fixes * Fixed “Abilities.Chi.Smokescreen.Instructions” spelling error in `ConfigManager.java` * Fixed “Abilities.Water.Passive.HydroSink.Description” spelling error in `ConfigManager.java` * Fixed “Commands.PermaRemove.Description” spelling error in `ConfigManager.java` * Fixed “Extras.Fire.DayMessage” spelling error in `ConfigManager.java` * Fixed `QuickStrike` causing an endless chain of itself that never stops chiblocking and does no damage * Fixed `Paralyze` going indefinitely when it has a cooldown of 0 * Fixed damaging chi abilities not working in `WarriorStance` * Fixed `WarriorStance` NPE * Fixed `AcrobatStance` NPE when a user attempts to log out while the move is active * Fixed paralyzing abilities canceling the sneak event if the player was sneaking * Fixed `Passives` not being removed when a player has their bending changed * Fixed `Passives` being activated in Spectator mode * Fixed `DensityShift` softening your landing while you are an Airbender * Fixed the passives that weren't working. This includes `FerroControl`, `FastSwim`, `AirAgility` and `ChiAgility` * Fixed `MultiAbility` instances not being removed when a player has their bending changed * Fixed player binds not being filtered properly if they are using a `MultiAbility` * Fixed `FireWheel` going over air * Fixed `AvatarState` sound causing the ability to not work * Fixed bottlebending for `Surge`, `WaterManipulation`, and `OctopusForm` * Fixed `Bloodbending` ConcurrentModificationException when attempting to bend non-living entities * Fixed `PhaseChange` not working on blocks placed over already melted blocks * Fixed `IceBlast` going on cooldown after sneaking after selecting a block * Fixed `Surge` making `TempBlocks` revert * Fixed `WaterArms` grapple ability not working * Fixed `WaterArms` making `TempBlocks` revert * Fixed `WaterArmsSpear` checking if a block is placeable after placing the block * Fixed aiming bugs with `WaterArmsSpear` * Fixed `LavaFlow` causing drop duplications when cooled by another move * Fixed `EarthArmor` making people invincible * Fixed `EarthTunnel` so that it will work through tall grass and other transparent blocks * Fixed `EarthTunnel` not checking if a block it was trying to remove was in a protected region * Fixed `EarthSmash` values being incorrect * Fixed being able to remove the `EarthArmor` armor items from their slots * Fixed `EarthTunnel` not being able to be used on fallen blocks * Fixed `FireManipulation` being able to go through blocks * Fixed `FireSpin` and `FireKick` not expanding to full size when hitting an entity * Fixed `HeatControl` solidify not working on Minecraft version 1.9 * Fixed `Illumination` dropping a torch if water is placed on the user's feet via bucket * Fixed `FireCombos` not working with `AvatarState` * Fixed `FireWheel` not going down inclines * Fixed `FireWheel` insane wall climbing * Fixed `FireShield` duration * Fixed `FireWheel` not always damaging due to an invalid entity selection range * Fixed logic in `GeneralMethods#displayColoredParticle()` which caused random blips of other colors * FIxed `ClassCastException` in `PKListener.java` caused by `MetalClips` * Fixed typo in `GeneralMethods` which confused NETHER_WART_BLOCK with NETHER_STALK * Fixed permission based limit on how many Presets players can create. `bending.command.preset.create.#` * Fixed NPE in `WhoCommand` when performing offline lookups * Fixed various bad `Map#contains()` checks throughout the plugin * Fixed `BendingPlayer#addCooldown()` adding cooldowns even if their time is set to an invalid number. * Fixed the `PlayerCooldownChangeEvent` being fired on an invalid case * Fixed entity targeting methods in `GeneralMethods` registering dead players waiting to respawn as valid targets * Fixed NPE caused by checking for Lunar Eclipse, Solar Eclipse, Full Moon or Sozins Comet when not in the Overworld * Fixed `AirBlast`, `AirSweep`, `FireBlast` going through diagonal walls * Fixed known fly glitches * Fixed ability redirection breaking bottlebending for that player until server restart ## Misc. Changes * Changed instructions in “/bending help <ability>” to `ChatColor.WHITE` * Changed “/bending help earth” message to match others * Improved check for exhaustion in move event * Changed `CoreAbility#getDescription()` to pull combos from the lang config as well * Renamed `Hydrosink.java` to `HydroSink.java` * Reduced combo cleanup delay to one minute * Improved `IceSpike` blast animation * Improved code in `ProjectKorra.java` * Improved `FireShield` animation * Changed passive classes to be more functional than previously * Changed `BendingPlayer#canBendPassive()` and `BendingPlayer#canUsePassive()` to have `CoreAbility` param instead of `Element` * Changed `PassiveAbility#isInstantiable()` to be a check if the ability must be activated by the player, not if it uses the constructor * Improved `CoreAbility#progressAll()` * Improved `AirAgility` and `ChiAgility` * Changed death messages that say “experienced kinetic damage” to “experienced a fatal collision” * Changed `AirShield` to permit `AirSwipe` and `AirSweep` to pass through it * Changed `FireShield` to permit `FireBlastCharged` to pass through it * Changed `AirBlast`, `AirSuction`, `Blaze`, and `Combustion` so they do not collide with any other abilities * Changed `AirSwipe` and `AirSweep` so they can respectively pass through other instances of themselves. * Removed all active abilities for a given player when they quit the server * Changed old `EarthGrab` to `EarthDome` combo * Changed `AirSwipe` to cool lava temporarily instead of permanently * Changed “/pk” to return the “/pk help” pages * Changed `InvincibleCommand` to use `i` as an alias. “/pk i” * Changed `Preset` bind command to use branding * Changed `Preset` list command to use pages * Changed bending preview to persist while on an ability slot * Changed moves that cool lava (`AirBlast`, `AirBurst`, `AirSwipe`, `HeatControl`) so that they revert `LavaFlow` blocks * Changed `LavaFlow` click to only produce particles on blocks it has affected * Updated the `Updater` URL * Updated “/pk help <element>” to support Avatar as an argument * Updated “/pk help <element>” to prompt users to enter “/pk display <element>” instead of “/pk h <elementcombos>” * Changed `FireWheel` default range in `AvatarState` config portion * Changed `AirStream` default hold duration in `AvatarState` config portion * Changed `WaterArms` to not go through tempblocks * Changed `HealingWaters` previous duration value to “PotionDuration” in order to accurately represent what the setting changed * Increased the default number of creatable presets to 5 * Disabled FireManipulation by default ## Removals * Removed `ImportCommand` * Removed `AirSwipes` capability to break blocks * Removed metal ores (Iron, Gold, and Quartz) from the Earthbendable's list * Removed `AirPassive.java` and `WaterPassive.java`, combos are in their own respective files. * Removed redundant checks in `PKListener` * Removed redundant Earthbendable checks in `Extraction` * Removed redundant checks in `BendingPlayer` * Removed unnecessary code from `GeneralMethods#getTargetedEntity()` * Removed unnecessary SuppressWarnings for deprecation in various classes * Removed unnecessary `SpiritPlayer` checks in `BendingPlayer#canBind(CoreAbility ability)`
185 lines
5.7 KiB
XML
185 lines
5.7 KiB
XML
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.projectkorra</groupId>
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<artifactId>projectkorra</artifactId>
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<version>1.8.7</version>
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<packaging>jar</packaging>
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<name>ProjectKorra</name>
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<repositories>
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<repository>
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<id>spigot-repo</id>
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<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
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</repository>
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</repositories>
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<dependencies>
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<!-- Spigot API -->
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>Spigot-Server</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/spigot-1.12.1.jar</systemPath>
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</dependency>
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<!-- Factions -->
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<dependency>
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<groupId>com.massivecraft</groupId>
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<artifactId>factions</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Factions 2.7.5.jar</systemPath>
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</dependency>
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<!-- GriefPrevention -->
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<dependency>
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<groupId>me.ryanhamshire</groupId>
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<artifactId>GriefPrevention</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/GriefPrevention 10.5.3.jar</systemPath>
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</dependency>
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<!-- LWC -->
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<dependency>
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<groupId>com.griefcraft</groupId>
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<artifactId>lwc</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/LWC.jar</systemPath>
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</dependency>
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<!-- MassiveCore -->
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<dependency>
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<groupId>com.massivecraft</groupId>
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<artifactId>massivecore</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/MassiveCore 2.7.5.jar</systemPath>
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</dependency>
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<!-- NoCheatPlus -->
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<dependency>
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<groupId>fr.neatmonster</groupId>
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<artifactId>nocheatplus</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/NoCheatPlus.jar</systemPath>
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</dependency>
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<!-- PreciousStones -->
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<dependency>
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<groupId>net.sacredlabyrinth.Phaed</groupId>
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<artifactId>PreciousStones</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/PreciousStones 10.6.1.jar</systemPath>
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</dependency>
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<!-- PK RPG -->
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<dependency>
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<groupId>com.projectkorra</groupId>
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<artifactId>rpg</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/ProjectKorraRPG.jar</systemPath>
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</dependency>
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<!-- PK ITEMS -->
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<dependency>
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<groupId>com.projectkorra</groupId>
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<artifactId>items</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/ProjectKorraItems.jar</systemPath>
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</dependency>
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<!-- PK Spirits -->
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<dependency>
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<groupId>com.projectkorra</groupId>
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<artifactId>spirits</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/ProjectKorraSpirits.jar</systemPath>
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</dependency>
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<!-- Residence -->
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<dependency>
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<groupId>com.bekvon.bukkit</groupId>
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<artifactId>residence</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Residence4.0.0.4.jar</systemPath>
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</dependency>
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<!-- Towny -->
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<dependency>
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<groupId>com.plamergames.bukkit</groupId>
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<artifactId>Towny</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Towny.jar</systemPath>
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</dependency>
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<!-- WorldGuard -->
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<dependency>
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<groupId>com.sk89q</groupId>
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<artifactId>worldguard</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/worldguard-6.1.jar</systemPath>
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</dependency>
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<!-- Kingdoms -->
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<dependency>
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<groupId>org.kingdoms</groupId>
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<artifactId>Kingdoms</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Kingdoms.jar</systemPath>
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</dependency>
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<!-- GLib -->
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<dependency>
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<groupId>org.generallib</groupId>
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<artifactId>GLib</artifactId>
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<version>LATEST</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/GLib.jar</systemPath>
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</dependency>
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</dependencies>
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<build>
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<defaultGoal>clean package install</defaultGoal>
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<finalName>${project.name}-${project.version}</finalName>
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<sourceDirectory>${project.basedir}/src/</sourceDirectory>
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<resources>
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<resource>
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<targetPath>.</targetPath>
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<filtering>true</filtering>
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<directory>${project.basedir}/src/</directory>
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<includes>
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<include>*.yml</include>
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</includes>
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</resource>
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</resources>
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<plugins>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-compiler-plugin</artifactId>
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<version>3.1</version>
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<configuration>
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<source>1.8</source>
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<target>1.8</target>
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</configuration>
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</plugin>
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<plugin>
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<artifactId>maven-shade-plugin</artifactId>
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<version>2.3</version>
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<executions>
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<execution>
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<phase>package</phase>
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<goals>
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<goal>shade</goal>
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</goals>
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</execution>
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</executions>
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<configuration />
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</plugin>
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</plugins>
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</build>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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</project>
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