TF-ProjectKorra/src/com/projectkorra/ProjectKorra/Methods.java
MistPhizzle a485a690c1 Merge branch 'master' of https://github.com/ProjectKorra/ProjectKorra
Conflicts:
	src/com/projectkorra/ProjectKorra/Ability/AbilityModuleManager.java
	src/com/projectkorra/ProjectKorra/Ability/StockAbilities.java
	src/com/projectkorra/ProjectKorra/waterbending/WaterbendingManager.java
2014-09-07 13:09:56 -04:00

2007 lines
64 KiB
Java

package com.projectkorra.ProjectKorra;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import me.ryanhamshire.GriefPrevention.GriefPrevention;
import net.sacredlabyrinth.Phaed.PreciousStones.FieldFlag;
import net.sacredlabyrinth.Phaed.PreciousStones.PreciousStones;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.BlockState;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity;
import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginManager;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
import com.griefcraft.lwc.LWC;
import com.griefcraft.lwc.LWCPlugin;
import com.griefcraft.model.Protection;
import com.massivecraft.factions.listeners.FactionsListenerMain;
import com.massivecraft.massivecore.ps.PS;
import com.palmergames.bukkit.towny.Towny;
import com.palmergames.bukkit.towny.TownyMessaging;
import com.palmergames.bukkit.towny.TownySettings;
import com.palmergames.bukkit.towny.object.Coord;
import com.palmergames.bukkit.towny.object.PlayerCache;
import com.palmergames.bukkit.towny.object.PlayerCache.TownBlockStatus;
import com.palmergames.bukkit.towny.object.TownyPermission;
import com.palmergames.bukkit.towny.object.TownyUniverse;
import com.palmergames.bukkit.towny.object.TownyWorld;
import com.palmergames.bukkit.towny.object.WorldCoord;
import com.palmergames.bukkit.towny.utils.PlayerCacheUtil;
import com.palmergames.bukkit.towny.war.flagwar.TownyWar;
import com.palmergames.bukkit.towny.war.flagwar.TownyWarConfig;
import com.projectkorra.ProjectKorra.Ability.AbilityModule;
import com.projectkorra.ProjectKorra.Ability.AbilityModuleManager;
import com.projectkorra.ProjectKorra.Ability.AvatarState;
import com.projectkorra.ProjectKorra.Utilities.ParticleEffect;
import com.projectkorra.ProjectKorra.airbending.AirBlast;
import com.projectkorra.ProjectKorra.airbending.AirBubble;
import com.projectkorra.ProjectKorra.airbending.AirBurst;
import com.projectkorra.ProjectKorra.airbending.AirScooter;
import com.projectkorra.ProjectKorra.airbending.AirShield;
import com.projectkorra.ProjectKorra.airbending.AirSpout;
import com.projectkorra.ProjectKorra.airbending.AirSuction;
import com.projectkorra.ProjectKorra.airbending.AirSwipe;
import com.projectkorra.ProjectKorra.airbending.Suffocate;
import com.projectkorra.ProjectKorra.airbending.Tornado;
import com.projectkorra.ProjectKorra.chiblocking.Paralyze;
import com.projectkorra.ProjectKorra.chiblocking.RapidPunch;
import com.projectkorra.ProjectKorra.earthbending.Catapult;
import com.projectkorra.ProjectKorra.earthbending.CompactColumn;
import com.projectkorra.ProjectKorra.earthbending.EarthArmor;
import com.projectkorra.ProjectKorra.earthbending.EarthBlast;
import com.projectkorra.ProjectKorra.earthbending.EarthColumn;
import com.projectkorra.ProjectKorra.earthbending.EarthPassive;
import com.projectkorra.ProjectKorra.earthbending.EarthTunnel;
import com.projectkorra.ProjectKorra.earthbending.LavaFlow;
import com.projectkorra.ProjectKorra.earthbending.Shockwave;
import com.projectkorra.ProjectKorra.earthbending.Tremorsense;
import com.projectkorra.ProjectKorra.firebending.Cook;
import com.projectkorra.ProjectKorra.firebending.FireBlast;
import com.projectkorra.ProjectKorra.firebending.FireBurst;
import com.projectkorra.ProjectKorra.firebending.FireJet;
import com.projectkorra.ProjectKorra.firebending.FireShield;
import com.projectkorra.ProjectKorra.firebending.FireStream;
import com.projectkorra.ProjectKorra.firebending.Fireball;
import com.projectkorra.ProjectKorra.firebending.Illumination;
import com.projectkorra.ProjectKorra.firebending.Lightning;
import com.projectkorra.ProjectKorra.firebending.WallOfFire;
import com.projectkorra.ProjectKorra.waterbending.Bloodbending;
import com.projectkorra.ProjectKorra.waterbending.FreezeMelt;
import com.projectkorra.ProjectKorra.waterbending.IceSpike;
import com.projectkorra.ProjectKorra.waterbending.IceSpike2;
import com.projectkorra.ProjectKorra.waterbending.OctopusForm;
import com.projectkorra.ProjectKorra.waterbending.Plantbending;
import com.projectkorra.ProjectKorra.waterbending.WaterManipulation;
import com.projectkorra.ProjectKorra.waterbending.WaterReturn;
import com.projectkorra.ProjectKorra.waterbending.WaterSpout;
import com.projectkorra.ProjectKorra.waterbending.WaterWall;
import com.projectkorra.ProjectKorra.waterbending.Wave;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import fr.neatmonster.nocheatplus.checks.CheckType;
import fr.neatmonster.nocheatplus.hooks.NCPExemptionManager;
public class Methods {
static ProjectKorra plugin;
private static final ItemStack pickaxe = new ItemStack(Material.DIAMOND_PICKAXE);
public static ConcurrentHashMap<Block, Information> movedearth = new ConcurrentHashMap<Block, Information>();
public static ConcurrentHashMap<Integer, Information> tempair = new ConcurrentHashMap<Integer, Information>();
public static ConcurrentHashMap<String, Long> cooldowns = new ConcurrentHashMap<String, Long>();
public static ArrayList<Block> tempnophysics = new ArrayList<Block>();
private static Integer[] plantIds = { 6, 18, 31, 32, 37, 38, 39, 40, 59, 81, 83, 86, 99, 100, 103, 104, 105, 106, 111, 161, 175};
public static Integer[] transparentToEarthbending = {0, 6, 8, 9, 10, 11, 30, 31, 32, 37, 38, 39, 40, 50, 51, 59, 78, 83, 106};
public static Integer[] nonOpaque = {0, 6, 8, 9, 10, 11, 27, 28, 30, 31, 32, 37, 38, 39, 40, 50, 51, 55, 59, 66, 68, 69, 70, 72,
75, 76, 77, 78, 83, 90, 93, 94, 104, 105, 106, 111, 115, 119, 127, 131, 132};
/**
* Checks to see if an AbilityExists. Uses method {@link #getAbility(String)} to check if it exists.
* @param string Ability Name
* @return true if ability exists
*/
public static boolean abilityExists(String string) {
if (getAbility(string) == null) return false;
return true;
}
public static void addTempAirBlock(Block block) {
if (movedearth.containsKey(block)) {
Information info = movedearth.get(block);
block.setType(Material.AIR);
info.setTime(System.currentTimeMillis());
movedearth.remove(block);
tempair.put(info.getID(), info);
} else {
Information info = new Information();
info.setBlock(block);
info.setState(block.getState());
info.setTime(System.currentTimeMillis());
block.setType(Material.AIR);
tempair.put(info.getID(), info);
}
}
/**
* Binds a Ability to the hotbar slot that the player is on.
* @param player The player to bind to
* @param ability The ability name to Bind
* @see {@link #bindAbility(Player, String, int)}
*/
public static void bindAbility(Player player, String ability) {
int slot = player.getInventory().getHeldItemSlot() + 1;
BendingPlayer bPlayer = getBendingPlayer(player.getName());
bPlayer.getAbilities().put(slot, ability);
if (isAirAbility(ability)) {
player.sendMessage(getAirColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isWaterAbility(ability)) {
player.sendMessage(getWaterColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isEarthAbility(ability)) {
player.sendMessage(getEarthColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isFireAbility(ability)) {
player.sendMessage(getFireColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isChiAbility(ability)) {
player.sendMessage(getChiColor() + "Succesfully bound " + ability + " to slot " + slot);
} else {
player.sendMessage(getAvatarColor() + "Successfully bound " + ability + " to slot " + slot);
}
saveAbility(bPlayer, slot, ability);
}
/**
* Binds a Ability to a specific hotbar slot.
* @param player The player to bind to
* @param ability
* @param slot
* @see {@link #bindAbility(Player, String)}
*/
public static void bindAbility(Player player, String ability, int slot) {
BendingPlayer bPlayer = getBendingPlayer(player.getName());
bPlayer.getAbilities().put(slot, ability);
if (isAirAbility(ability)) {
player.sendMessage(getAirColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isWaterAbility(ability)) {
player.sendMessage(getWaterColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isEarthAbility(ability)) {
player.sendMessage(getEarthColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isFireAbility(ability)) {
player.sendMessage(getFireColor() + "Succesfully bound " + ability + " to slot " + slot);
}
else if (isChiAbility(ability)) {
player.sendMessage(getChiColor() + "Succesfully bound " + ability + " to slot " + slot);
} else {
player.sendMessage(getAvatarColor() + "Successfully bound " + ability + " to slot " + slot);
}
saveAbility(bPlayer, slot, ability);
}
/**
* Breaks a block and sets it to {@link Material#AIR AIR}.
* @param block The block to break
*/
public static void breakBlock(Block block) {
block.breakNaturally(new ItemStack(Material.AIR));
}
/**
* Checks to see if a Player is effected by BloodBending.
* @param player The player to check
* <p>
* @return true If {@link #isChiBlocked(String)} is true
* <br />
* false If player is BloodBender and Bending is toggled on, or if player is in AvatarState
* </p>
*/
public static boolean canBeBloodbent(Player player) {
if (AvatarState.isAvatarState(player))
if (isChiBlocked(player.getName()))
return true;
if (canBend(player.getName(), "Bloodbending") && Methods.getBendingPlayer(player.getName()).isToggled)
return false;
return true;
}
/**
* Checks to see if a Player can bend a specific Ability.
* @param player The player name to check
* @param ability The Ability name to check
* @return true If player can bend specified ability and has the permissions to do so
*/
public static boolean canBend(String player, String ability) {
BendingPlayer bPlayer = getBendingPlayer(player);
Player p = Bukkit.getPlayer(player);
if (bPlayer == null) return false;
if (plugin.getConfig().getStringList("Properties.DisabledWorlds") != null && plugin.getConfig().getStringList("Properties.DisabledWorlds").contains(p.getWorld().getName())) return false;
if (Commands.isToggledForAll) return false;
if (!bPlayer.isToggled) return false;
if (p == null) return false;
if (cooldowns.containsKey(p.getName())) {
if (cooldowns.get(p.getName()) + ProjectKorra.plugin.getConfig().getLong("Properties.GlobalCooldown") >= System.currentTimeMillis()) {
return false;
}
cooldowns.remove(p.getName());
}
if (bPlayer.blockedChi) return false;
// if (bPlayer.isChiBlocked()) return false;
if (!p.hasPermission("bending.ability." + ability)) return false;
if (isAirAbility(ability) && !isBender(player, Element.Air)) return false;
if (isWaterAbility(ability) && !isBender(player, Element.Water)) return false;
if (isEarthAbility(ability) && !isBender(player, Element.Earth)) return false;
if (isFireAbility(ability) && !isBender(player, Element.Fire)) return false;
if (isChiAbility(ability) && !isBender(player, Element.Chi)) return false;
if (isRegionProtectedFromBuild(p, ability, p.getLocation())) return false;
if (Paralyze.isParalyzed(p) || Bloodbending.isBloodbended(p)) return false;
return true;
}
public static boolean canBendPassive(String player, Element element) {
BendingPlayer bPlayer = getBendingPlayer(player);
Player p = Bukkit.getPlayer(player);
if (bPlayer == null) return false;
if (p == null) return false;
if (!p.hasPermission("bending." + element.toString().toLowerCase() + ".passive")) return false;
if (!bPlayer.isToggled) return false;
if (!bPlayer.hasElement(element)) return false;
if (isRegionProtectedFromBuild(p, null, p.getLocation())) return false;
if (bPlayer.blockedChi) return false;
return true;
}
/**
* Checks to see if a player can BloodBend.
* @param player The player to check
* @return true If player has permission node "bending.earth.bloodbending"
*/
public static boolean canBloodbend(Player player) {
if (player.hasPermission("bending.ability.bloodbending")) return true;
return false;
}
/**
* Checks to see if a player can MetalBend.
* @param player The player to check
* @return true If player has permission node "bending.earth.metalbending"
*/
public static boolean canMetalbend(Player player) {
if (player.hasPermission("bending.earth.metalbending")) return true;
return false;
}
/**
* Checks to see if a player can PlantBend.
* @param player The player to check
* @return true If player has permission node "bending.ability.plantbending"
*/
public static boolean canPlantbend(Player player) {
return player.hasPermission("bending.ability.plantbending");
}
/**
* Creates a {@link BendingPlayer} with the data from the database. This runs when a player logs in.
* @param uuid The UUID of the player
* @param player The player name
* @throws SQLException
*/
public static void createBendingPlayer(UUID uuid, String player) {
ResultSet rs2 = DBConnection.sql.readQuery("SELECT * FROM pk_players WHERE uuid = '" + uuid.toString() + "'");
try {
if (!rs2.next()) { // Data doesn't exist, we want a completely new player.
new BendingPlayer(uuid, player, new ArrayList<Element>(), new HashMap<Integer, String>(), false);
DBConnection.sql.modifyQuery("INSERT INTO pk_players (uuid, player) VALUES ('" + uuid.toString() + "', '" + player + "')");
ProjectKorra.log.info("Created new BendingPlayer for " + player);
} else {
// The player has at least played before.
String player2 = rs2.getString("player");
if (!player.equalsIgnoreCase(player2)) DBConnection.sql.modifyQuery("UPDATE pk_players SET player = '" + player2 + "' WHERE uuid = '" + uuid.toString() + "'"); // They have changed names.
String element = rs2.getString("element");
String permaremoved = rs2.getString("permaremoved");
boolean p = false;
ArrayList<Element> elements = new ArrayList<Element>();
if (element != null) { // Player has an element.
if (element.contains("a")) elements.add(Element.Air);
if (element.contains("w")) elements.add(Element.Water);
if (element.contains("e")) elements.add(Element.Earth);
if (element.contains("f")) elements.add(Element.Fire);
if (element.contains("c")) elements.add(Element.Chi);
}
HashMap<Integer, String> abilities = new HashMap<Integer, String>();
for (int i = 1; i <= 9; i++) {
String slot = rs2.getString("slot" + i);
if (slot != null) abilities.put(i, slot);
}
if (permaremoved == null) {
p = false;
}
else if (permaremoved.equals("true")) {
p = true;
}
else if (permaremoved.equals("false")) {
p = false;
}
new BendingPlayer(uuid, player2, elements, abilities, p);
}
} catch (SQLException ex) {
ex.printStackTrace();
}
}
/**
* Damages an Entity by amount of damage specified. Starts a {@link EntityDamageByEntityEvent}.
* @param player The player dealing the damage
* @param entity The entity that is receiving the damage
* @param damage The amount of damage to deal
*/
public static void damageEntity(Player player, Entity entity, double damage) {
if (entity instanceof LivingEntity) {
if (entity instanceof Player) {
if (Commands.invincible.contains(((Player) entity).getName())) return;
}
if (Bukkit.getPluginManager().isPluginEnabled("NoCheatPlus")) {
NCPExemptionManager.exemptPermanently(player, CheckType.FIGHT_REACH);
}
((LivingEntity) entity).damage(damage, player);
((LivingEntity) entity).setLastDamageCause(
new EntityDamageByEntityEvent(player, entity, DamageCause.CUSTOM, damage));
if (Bukkit.getPluginManager().isPluginEnabled("NoCheatPlus")) {
NCPExemptionManager.unexempt(player);
}
}
}
/**
* Deserializes the configuration file "bendingPlayers.yml" of the old BendingPlugin and creates a converted.yml ready for conversion.
* @throws IOException If the "bendingPlayers.yml" file is not found
*/
public static void deserializeFile() {
File readFile = new File(".", "bendingPlayers.yml");
File writeFile = new File(".", "converted.yml");
if (readFile.exists()) {
try {
DataInputStream input = new DataInputStream(new FileInputStream(readFile));
BufferedReader reader = new BufferedReader(new InputStreamReader(input));
DataOutputStream output = new DataOutputStream(new FileOutputStream(writeFile));
BufferedWriter writer = new BufferedWriter(new OutputStreamWriter(output));
String line;
while ((line = reader.readLine()) != null) {
if (!line.trim().contains("==: BendingPlayer")) {
writer.write(line + "\n");
}
}
reader.close();
input.close();
writer.close();
output.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
/**
* Drops a {@code Collection<ItemStack>} of items on a specified block.
* @param block The block to drop items on.
* @param items The items to drop.
*/
public static void dropItems(Block block, Collection<ItemStack> items) {
for (ItemStack item : items)
block.getWorld().dropItem(block.getLocation(), item);
}
/**
* Gets the ability from specified ability name.
* @param string The ability name
* @return Ability name if found in {@link AbilityModuleManager#abilities}
* <p>
* else null
* </p>
*/
public static String getAbility(String string) {
for (String st: AbilityModuleManager.abilities) {
if (st.equalsIgnoreCase(string)) return st;
}
return null;
}
/**
* Gets the Element color from the Ability name specified.
* @param ability The ability name
* <p>
* @return
* {@link #getChiColor()} <br />
* {@link #getAirColor()} <br />
* {@link #getWaterColor()} <br />
* {@link #getEarthColor()} <br />
* {@link #getFireColor()} <br />
* else {@link #getAvatarColor()}
* </p>
*/
public static ChatColor getAbilityColor(String ability) {
if (AbilityModuleManager.chiabilities.contains(ability)) return getChiColor();
if (AbilityModuleManager.airbendingabilities.contains(ability)) return getAirColor();
if (AbilityModuleManager.waterbendingabilities.contains(ability)) return getWaterColor();
if (AbilityModuleManager.earthbendingabilities.contains(ability)) return getEarthColor();
if (AbilityModuleManager.firebendingabilities.contains(ability)) return getFireColor();
else return getAvatarColor();
}
/**
* Gets the AirColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getAirColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Air"));
}
/**
* Gets the AvatarColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getAvatarColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Avatar"));
}
/**
* Gets a {@link BendingPlayer} from specified player name.
* @param player The name of the Player
* @return The BendingPlayer object if {@link BendingPlayer#players} contains the player name
*/
public static BendingPlayer getBendingPlayer(String player) {
return BendingPlayer.players.get(player);
}
/**
* Gets a {@code List<Blocks>} within the specified radius around the specified location.
* @param location The base location
* @param radius The block radius from location to include within the list of blocks
* @return The list of Blocks
*/
public static List<Block> getBlocksAroundPoint(Location location, double radius) {
List<Block> blocks = new ArrayList<Block>();
int xorg = location.getBlockX();
int yorg = location.getBlockY();
int zorg = location.getBlockZ();
int r = (int) radius * 4;
for (int x = xorg - r; x <= xorg + r; x++) {
for (int y = yorg - r; y <= yorg + r; y++) {
for (int z = zorg - r; z <= zorg + r; z++) {
Block block = location.getWorld().getBlockAt(x, y, z);
if (block.getLocation().distance(location) <= radius) {
blocks.add(block);
}
}
}
}
return blocks;
}
/**
* Gets the Ability bound to the slot that the player is in.
* @param player The player to check
* @return The Ability name bounded to the slot
* <p>
* else null
* </p>
*/
public static String getBoundAbility(Player player) {
BendingPlayer bPlayer = getBendingPlayer(player.getName());
if (bPlayer == null) return null;
int slot = player.getInventory().getHeldItemSlot() + 1;
return bPlayer.getAbilities().get(slot);
}
public static long getGlobalCooldown() {
return plugin.getConfig().getLong("Properties.GlobalCooldown");
}
public static BlockFace getCardinalDirection(Vector vector) {
BlockFace[] faces = { BlockFace.NORTH, BlockFace.NORTH_EAST,
BlockFace.EAST, BlockFace.SOUTH_EAST, BlockFace.SOUTH,
BlockFace.SOUTH_WEST, BlockFace.WEST, BlockFace.NORTH_WEST };
Vector n, ne, e, se, s, sw, w, nw;
w = new Vector(-1, 0, 0);
n = new Vector(0, 0, -1);
s = n.clone().multiply(-1);
e = w.clone().multiply(-1);
ne = n.clone().add(e.clone()).normalize();
se = s.clone().add(e.clone()).normalize();
nw = n.clone().add(w.clone()).normalize();
sw = s.clone().add(w.clone()).normalize();
Vector[] vectors = { n, ne, e, se, s, sw, w, nw };
double comp = 0;
int besti = 0;
for (int i = 0; i < vectors.length; i++) {
double dot = vector.dot(vectors[i]);
if (dot > comp) {
comp = dot;
besti = i;
}
}
return faces[besti];
}
/**
* Gets the ChiColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getChiColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Chi"));
}
public static List<Location> getCircle(Location loc, int radius, int height, boolean hollow, boolean sphere, int plusY){
List<Location> circleblocks = new ArrayList<Location>();
int cx = loc.getBlockX();
int cy = loc.getBlockY();
int cz = loc.getBlockZ();
for(int x = cx - radius; x <= cx + radius; x++){
for (int z = cz - radius; z <= cz + radius; z++){
for(int y = (sphere ? cy - radius : cy); y < (sphere ? cy + radius : cy + height); y++){
double dist = (cx - x) * (cx - x) + (cz - z) * (cz - z) + (sphere ? (cy - y) * (cy - y) : 0);
if(dist < radius * radius && !(hollow && dist < (radius - 1) * (radius - 1))){
Location l = new Location(loc.getWorld(), x, y + plusY, z);
circleblocks.add(l);
}
}
}
}
return circleblocks;
}
public static Vector getDirection(Location location, Location destination) {
double x1, y1, z1;
double x0, y0, z0;
x1 = destination.getX();
y1 = destination.getY();
z1 = destination.getZ();
x0 = location.getX();
y0 = location.getY();
z0 = location.getZ();
return new Vector(x1 - x0, y1 - y0, z1 - z0);
}
public static double getDistanceFromLine(Vector line, Location pointonline,
Location point) {
Vector AP = new Vector();
double Ax, Ay, Az;
Ax = pointonline.getX();
Ay = pointonline.getY();
Az = pointonline.getZ();
double Px, Py, Pz;
Px = point.getX();
Py = point.getY();
Pz = point.getZ();
AP.setX(Px - Ax);
AP.setY(Py - Ay);
AP.setZ(Pz - Az);
return (AP.crossProduct(line).length()) / (line.length());
}
/**
* Gets a {@code Collection<ItemStack>} of item drops from a single block.
* @param block The single block
* @param type The Material type to change the block into
* @param data The block data to change the block into
* @param breakitem Unused
* @return The item drops fromt the specified block
*/
public static Collection<ItemStack> getDrops(Block block, Material type, byte data, ItemStack breakitem) {
BlockState tempstate = block.getState();
block.setType(type);
block.setData(data);
Collection<ItemStack> item = block.getDrops();
tempstate.update(true);
return item;
}
public static int getEarthbendableBlocksLength(Player player, Block block, Vector direction, int maxlength) {
Location location = block.getLocation();
direction = direction.normalize();
double j;
for (int i = 0; i <= maxlength; i++) {
j = (double) i;
if (!isEarthbendable(player, location.clone().add(direction.clone().multiply(j)).getBlock())) {
return i;
}
}
return maxlength;
}
/**
* Gets the EarthColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getEarthColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Earth"));
}
public static Block getEarthSourceBlock(Player player, double range) {
Block testblock = player.getTargetBlock(getTransparentEarthbending(), (int) range);
if (isEarthbendable(player, testblock))
return testblock;
Location location = player.getEyeLocation();
Vector vector = location.getDirection().clone().normalize();
for (double i = 0; i <= range; i++) {
Block block = location.clone().add(vector.clone().multiply(i)).getBlock();
if (isRegionProtectedFromBuild(player, "RaiseEarth", location))
continue;
if (isEarthbendable(player, block)) {
return block;
}
}
return null;
}
/**
* Gets a {@code List<Entity>} of entities around a specified radius from the specified area
* @param location The base location
* @param radius The radius of blocks to look for entities from the location
* @return A list of entities around a point
*/
public static List<Entity> getEntitiesAroundPoint(Location location, double radius) {
List<Entity> entities = location.getWorld().getEntities();
List<Entity> list = location.getWorld().getEntities();
for (Entity entity : entities) {
if (entity.getWorld() != location.getWorld()) {
list.remove(entity);
} else if (entity.getLocation().distance(location) > radius) {
list.remove(entity);
}
}
return list;
}
/**
* Gets the firebending dayfactor from the config multiplied by a specific value if it is day.
* @param value The value
* @param world The world to pass into {@link #isDay(World)}
* <p>
* @return value DayFactor multiplied by specified value when {@link #isDay(World)} is true
* <br /> else <br />
* value The specified value in the parameters
* </p>
* @see {@link #getFirebendingDayAugment(World)}
*/
public static double getFirebendingDayAugment(double value, World world) {
if (isDay(world)) {
return plugin.getConfig().getDouble("Properties.Fire.DayFactor") * value;
}
return value;
}
/**
* Gets the firebending dayfactor from the config if it is day.
* @param world The world to pass into {@link #isDay(World)}
* <p>
* @return value DayFactor multiplied by specified value when {@link #isDay(World)} is true
* <br /> else <br />
* value The value of 1
* </p>
* @see {@link #getFirebendingDayAugment(double, World)}
*/
@Deprecated
public static double getFirebendingDayAugment(World world) {
if (isDay(world)) return plugin.getConfig().getDouble("Properties.Fire.DayFactor");
return 1;
}
/**
* Gets the FireColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getFireColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Fire"));
}
public static int getIntCardinalDirection(Vector vector) {
BlockFace face = getCardinalDirection(vector);
switch (face) {
case SOUTH:
return 7;
case SOUTH_WEST:
return 6;
case WEST:
return 3;
case NORTH_WEST:
return 0;
case NORTH:
return 1;
case NORTH_EAST:
return 2;
case EAST:
return 5;
case SOUTH_EAST:
return 8;
}
return 4;
}
/**
* Gets the MetalBendingColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getMetalbendingColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Metalbending"));
}
public static Vector getOrthogonalVector(Vector axis, double degrees, double length) {
Vector ortho = new Vector(axis.getY(), -axis.getX(), 0);
ortho = ortho.normalize();
ortho = ortho.multiply(length);
return rotateVectorAroundVector(axis, ortho, degrees);
}
public static Location getPointOnLine(Location origin, Location target, double distance) {
return origin.clone().add(
getDirection(origin, target).normalize().multiply(distance));
}
public static Entity getTargetedEntity(Player player, double range, List<Entity> avoid) {
double longestr = range + 1;
Entity target = null;
Location origin = player.getEyeLocation();
Vector direction = player.getEyeLocation().getDirection().normalize();
for (Entity entity : origin.getWorld().getEntities()) {
if (avoid.contains(entity))
continue;
if (entity.getLocation().distance(origin) < longestr
&& getDistanceFromLine(direction, origin, entity.getLocation()) < 2
&& (entity instanceof LivingEntity)
&& entity.getEntityId() != player.getEntityId()
&& entity.getLocation().distance(origin.clone().add(direction)) <
entity.getLocation().distance(origin.clone().add(direction.clone().multiply(-1)))) {
target = entity;
longestr = entity.getLocation().distance(origin);
}
}
return target;
}
public static Location getTargetedLocation(Player player, double originselectrange, Integer... nonOpaque2) {
Location origin = player.getEyeLocation();
Vector direction = origin.getDirection();
HashSet<Byte> trans = new HashSet<Byte>();
trans.add((byte) 0);
if (nonOpaque2 == null) {
trans = null;
} else {
for (int i : nonOpaque2) {
trans.add((byte) i);
}
}
Block block = player.getTargetBlock(trans, (int) originselectrange + 1);
double distance = block.getLocation().distance(origin) - 1.5;
Location location = origin.add(direction.multiply(distance));
return location;
}
public static Location getTargetedLocation(Player player, int range) {
return getTargetedLocation(player, range, 0);
}
public static HashSet<Byte> getTransparentEarthbending() {
HashSet<Byte> set = new HashSet<Byte>();
for (int i : transparentToEarthbending) {
set.add((byte) i);
}
return set;
}
public static double getWaterbendingNightAugment(World world) {
if (isNight(world) && isFullMoon(world)) return plugin.getConfig().getDouble("Properties.Water.FullMoonFactor");
if (isNight(world)) return plugin.getConfig().getDouble("Properties.Water.NightFactor");
return 1;
}
/**
* Gets the WaterColor from the config.
* @return Config specified ChatColor
*/
public static ChatColor getWaterColor() {
return ChatColor.valueOf(plugin.getConfig().getString("Properties.Chat.Colors.Water"));
}
public static Block getWaterSourceBlock(Player player, double range,
boolean plantbending) {
Location location = player.getEyeLocation();
Vector vector = location.getDirection().clone().normalize();
for (double i = 0; i <= range; i++) {
Block block = location.clone().add(vector.clone().multiply(i))
.getBlock();
if (isRegionProtectedFromBuild(player, "WaterManipulation",
location))
continue;
if (isWaterbendable(block, player)
&& (!isPlant(block) || plantbending)) {
if (TempBlock.isTempBlock(block)) {
TempBlock tb = TempBlock.get(block);
byte full = 0x0;
if (tb.state.getRawData() != full
&& (tb.state.getType() != Material.WATER || tb.state
.getType() != Material.STATIONARY_WATER)) {
continue;
}
}
return block;
}
}
return null;
}
public static Block getLavaSourceBlock(Player player, double range) {
Location location = player.getEyeLocation();
Vector vector = location.getDirection().clone().normalize();
for (double i = 0; i <= range; i++) {
Block block = location.clone().add(vector.clone().multiply(i))
.getBlock();
if (isRegionProtectedFromBuild(player, "LavaSurge",
location))
continue;
if (isLavabendable(block, player)) {
if (TempBlock.isTempBlock(block)) {
TempBlock tb = TempBlock.get(block);
byte full = 0x0;
if (tb.state.getRawData() != full
&& (tb.state.getType() != Material.LAVA || tb.state
.getType() != Material.STATIONARY_LAVA)) {
continue;
}
}
return block;
}
}
return null;
}
public static Block getIceSourceBlock(Player player, double range) {
Location location = player.getEyeLocation();
Vector vector = location.getDirection().clone().normalize();
for (double i = 0; i <= range; i++) {
Block block = location.clone().add(vector.clone().multiply(i)).getBlock();
if (isRegionProtectedFromBuild(player, "IceBlast", location))
continue;
if (isIcebendable(block)) {
return block;
}
}
return null;
}
public static boolean hasPermission(Player player, String ability) {
if (player.hasPermission("bending.ability." + ability)) return true;
return false;
}
public static boolean isAbilityInstalled(String name, String author) {
String ability = getAbility(name);
if (ability == null) return false;
if (AbilityModuleManager.authors.get(name).equalsIgnoreCase(author)) return true;
return false;
}
public static boolean isAdjacentToFrozenBlock(Block block) {
BlockFace[] faces = { BlockFace.DOWN, BlockFace.UP, BlockFace.NORTH,
BlockFace.EAST, BlockFace.WEST, BlockFace.SOUTH };
boolean adjacent = false;
for (BlockFace face : faces) {
if (FreezeMelt.frozenblocks.containsKey((block.getRelative(face))))
adjacent = true;
}
return adjacent;
}
public static boolean isAdjacentToThreeOrMoreSources(Block block) {
if (TempBlock.isTempBlock(block))
return false;
int sources = 0;
byte full = 0x0;
BlockFace[] faces = { BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH,
BlockFace.SOUTH };
for (BlockFace face : faces) {
Block blocki = block.getRelative(face);
if ((blocki.getType() == Material.LAVA || blocki.getType() == Material.STATIONARY_LAVA)
&& blocki.getData() == full
&& EarthPassive.canPhysicsChange(blocki))
sources++;
if ((blocki.getType() == Material.WATER || blocki.getType() == Material.STATIONARY_WATER)
&& blocki.getData() == full
&& WaterManipulation.canPhysicsChange(blocki))
sources++;
if (FreezeMelt.frozenblocks.containsKey(blocki)) {
if (FreezeMelt.frozenblocks.get(blocki) == full)
sources++;
} else if (blocki.getType() == Material.ICE) {
sources++;
}
}
if (sources >= 2)
return true;
return false;
}
public static boolean isAirAbility(String ability) {
return AbilityModuleManager.airbendingabilities.contains(ability);
}
public static boolean isBender(String player, Element element) {
BendingPlayer bPlayer = getBendingPlayer(player);
if (bPlayer == null) return false;
if (bPlayer.hasElement(element)) return true;
return false;
}
public static boolean isChiAbility(String ability) {
return AbilityModuleManager.chiabilities.contains(ability);
}
public static boolean isChiBlocked(String player) {
return Methods.getBendingPlayer(player).isChiBlocked();
}
public static boolean isDay(World world) {
long time = world.getTime();
if (world.getEnvironment() == Environment.NETHER || world.getEnvironment() == Environment.THE_END) return true;
if (time >= 23500 || time <= 12500) {
return true;
}
return false;
}
public static boolean isEarthAbility(String ability) {
return AbilityModuleManager.earthbendingabilities.contains(ability);
}
public static boolean isEarthbendable(Player player, Block block) {
return isEarthbendable(player, "RaiseEarth", block);
}
public static boolean isEarthbendable(Player player, String ability, Block block)
{
Material material = block.getType();
boolean valid = false;
for (String s : ProjectKorra.plugin.getConfig().getStringList("Properties.Earth.EarthbendableBlocks"))
if (material == Material.getMaterial(s)){
valid = true;
break;
}
if(!valid)
return false;
if (!isRegionProtectedFromBuild(player, ability,
block.getLocation()))
return true;
return false;
}
public static boolean isFireAbility(String ability) {
return AbilityModuleManager.firebendingabilities.contains(ability);
}
public static boolean isFullMoon(World world) {
long days = world.getFullTime() / 24000;
long phase = days%8;
if (phase == 0) {
return true;
}
return false;
}
public static boolean isHarmlessAbility(String ability) {
return AbilityModuleManager.harmlessabilities.contains(ability);
}
public static boolean isImportEnabled() {
return plugin.getConfig().getBoolean("Properties.ImportEnabled");
}
public static boolean isMeltable(Block block) {
if (block.getType() == Material.ICE || block.getType() == Material.SNOW) {
return true;
}
return false;
}
public static boolean isMetalbendingAbility(String ability) {
if (AbilityModuleManager.metalbendingabilities.contains(ability)) return true;
return false;
}
public static boolean isMetalBlock(Block block) {
if (block.getType() == Material.GOLD_BLOCK
|| block.getType() == Material.IRON_BLOCK
|| block.getType() == Material.IRON_ORE
|| block.getType() == Material.GOLD_ORE
|| block.getType() == Material.QUARTZ_BLOCK
|| block.getType() == Material.QUARTZ_ORE)
return true;
return false;
}
public static boolean isNight(World world) {
if (world.getEnvironment() == Environment.NETHER || world.getEnvironment() == Environment.THE_END) {
return false;
}
long time = world.getTime();
if (time >= 12950 && time <= 23050) {
return true;
}
return false;
}
public static boolean isObstructed(Location location1, Location location2) {
Vector loc1 = location1.toVector();
Vector loc2 = location2.toVector();
Vector direction = loc2.subtract(loc1);
direction.normalize();
Location loc;
double max = location1.distance(location2);
for (double i = 0; i <= max; i++) {
loc = location1.clone().add(direction.clone().multiply(i));
Material type = loc.getBlock().getType();
if (type != Material.AIR
&& !Arrays.asList(transparentToEarthbending).contains(
type.getId()))
return true;
}
return false;
}
public static boolean isPlant(Block block) {
if (Arrays.asList(plantIds).contains(block.getTypeId())) return true;
return false;
}
public static boolean isRegionProtectedFromBuild(Player player, String ability, Location loc) {
boolean allowharmless = plugin.getConfig().getBoolean("Properties.RegionProtection.AllowHarmlessAbilities");
boolean respectWorldGuard = plugin.getConfig().getBoolean("Properties.RegionProtection.RespectWorldGuard");
boolean respectPreciousStones = plugin.getConfig().getBoolean("Properties.RegionProtection.RespectPreciousStones");
boolean respectFactions = plugin.getConfig().getBoolean("Properties.RegionProtection.RespectFactions");
boolean respectTowny = plugin.getConfig().getBoolean("Properties.RegionProtection.RespectTowny");
boolean respectGriefPrevention = plugin.getConfig().getBoolean("Properties.RegionProtection.RespectGriefPrevention");
boolean respectLWC = plugin.getConfig().getBoolean("Properties.RegionProtection.RespectLWC");
Set<String> ignite = AbilityModuleManager.igniteabilities;
Set<String> explode = AbilityModuleManager.explodeabilities;
if (ability == null && allowharmless)
return false;
if (isHarmlessAbility(ability) && allowharmless)
return false;
PluginManager pm = Bukkit.getPluginManager();
Plugin wgp = pm.getPlugin("WorldGuard");
Plugin psp = pm.getPlugin("PreciousStone");
Plugin fcp = pm.getPlugin("Factions");
Plugin twnp = pm.getPlugin("Towny");
Plugin gpp = pm.getPlugin("GriefPrevention");
Plugin massivecore = pm.getPlugin("MassiveCore");
Plugin lwc = pm.getPlugin("LWC");
for (Location location : new Location[] { loc, player.getLocation() }) {
if (lwc != null && respectLWC) {
LWCPlugin lwcp = (LWCPlugin) lwc;
LWC lwc2 = lwcp.getLWC();
Protection protection = lwc2.getProtectionCache().getProtection(location.getBlock());
if (protection != null) {
if (!lwc2.canAccessProtection(player, protection)) {
return true;
}
}
}
if (wgp != null && respectWorldGuard) {
WorldGuardPlugin wg = (WorldGuardPlugin) Bukkit
.getPluginManager().getPlugin("WorldGuard");
if (!player.isOnline())
return true;
if (ignite.contains(ability)) {
if (!wg.hasPermission(player, "worldguard.override.lighter")) {
if (wg.getGlobalStateManager().get(location.getWorld()).blockLighter)
return true;
if (!wg.getGlobalRegionManager().hasBypass(player,
location.getWorld())
&& !wg.getGlobalRegionManager()
.get(location.getWorld())
.getApplicableRegions(location)
.allows(DefaultFlag.LIGHTER,
wg.wrapPlayer(player)))
return true;
}
}
if (explode.contains(ability)) {
if (wg.getGlobalStateManager().get(location.getWorld()).blockTNTExplosions)
return true;
if (!wg.getGlobalRegionManager().get(location.getWorld())
.getApplicableRegions(location)
.allows(DefaultFlag.TNT))
return true;
}
if ((!(wg.getGlobalRegionManager().canBuild(player, location)) || !(wg
.getGlobalRegionManager()
.canConstruct(player, location)))) {
return true;
}
}
if (psp != null && respectPreciousStones) {
PreciousStones ps = (PreciousStones) psp;
if (ignite.contains(ability)) {
if (ps.getForceFieldManager().hasSourceField(location,
FieldFlag.PREVENT_FIRE))
return true;
}
if (explode.contains(ability)) {
if (ps.getForceFieldManager().hasSourceField(location,
FieldFlag.PREVENT_EXPLOSIONS))
return true;
}
if (ps.getForceFieldManager().hasSourceField(location,
FieldFlag.PREVENT_PLACE))
return true;
}
if (fcp != null && massivecore != null && respectFactions) {
if (!FactionsListenerMain.canPlayerBuildAt(player, PS.valueOf(loc.getBlock()), false)) {
return true;
} else {
return false;
}
}
if (twnp != null && respectTowny) {
Towny twn = (Towny) twnp;
WorldCoord worldCoord;
try {
TownyWorld world = TownyUniverse.getDataSource().getWorld(
location.getWorld().getName());
worldCoord = new WorldCoord(world.getName(),
Coord.parseCoord(location));
boolean bBuild = PlayerCacheUtil.getCachePermission(player,
location, 3, (byte) 0,
TownyPermission.ActionType.BUILD);
if (ignite.contains(ability)) {
}
if (explode.contains(ability)) {
}
if (!bBuild) {
PlayerCache cache = twn.getCache(player);
TownBlockStatus status = cache.getStatus();
if (((status == TownBlockStatus.ENEMY) && TownyWarConfig
.isAllowingAttacks())) {
try {
TownyWar.callAttackCellEvent(twn, player,
location.getBlock(), worldCoord);
} catch (Exception e) {
TownyMessaging.sendErrorMsg(player,
e.getMessage());
}
return true;
} else if (status == TownBlockStatus.WARZONE) {
} else {
return true;
}
if ((cache.hasBlockErrMsg()))
TownyMessaging.sendErrorMsg(player,
cache.getBlockErrMsg());
}
} catch (Exception e1) {
TownyMessaging.sendErrorMsg(player, TownySettings
.getLangString("msg_err_not_configured"));
}
}
if (gpp != null && respectGriefPrevention) {
String reason = GriefPrevention.instance.allowBuild(player,
location);
if (ignite.contains(ability)) {
}
if (explode.contains(ability)) {
}
if (reason != null)
return true;
}
}
return false;
}
public static boolean isSolid(Block block) {
if (Arrays.asList(nonOpaque).contains(block.getTypeId())) return false;
return true;
}
public static boolean isTransparentToEarthbending(Player player, Block block) {
return isTransparentToEarthbending(player, "RaiseEarth", block);
}
public static boolean isTransparentToEarthbending(Player player,
String ability, Block block) {
if (!Arrays.asList(transparentToEarthbending).contains(block.getTypeId()))
return false;
if (!isRegionProtectedFromBuild(player, ability,
block.getLocation()))
return true;
return false;
}
public static boolean isWater(Block block) {
if (block.getType() == Material.WATER || block.getType() == Material.STATIONARY_WATER) return true;
return false;
}
public static boolean isLava(Block block) {
if (block.getType() == Material.LAVA || block.getType() == Material.STATIONARY_LAVA) return true;
return false;
}
public static boolean isWaterAbility(String ability) {
return AbilityModuleManager.waterbendingabilities.contains(ability);
}
public static boolean isWaterbendable(Block block, Player player) {
byte full = 0x0;
if (TempBlock.isTempBlock(block)) return false;
if ((block.getType() == Material.WATER || block.getType() == Material.STATIONARY_WATER) && block.getData() == full) return true;
if (block.getType() == Material.ICE || block.getType() == Material.SNOW) return true;
if (block.getType() == Material.PACKED_ICE && plugin.getConfig().getBoolean("Properties.Water.CanBendPackedIce")) return true;
if (canPlantbend(player) && isPlant(block)) return true;
return false;
}
public static boolean isLavabendable(Block block, Player player) {
byte full = 0x0;
if (TempBlock.isTempBlock(block)){
TempBlock tblock = TempBlock.instances.get(block);
if(tblock == null || !LavaFlow.totalBlocks.contains(tblock))
return false;
}
if ((block.getType() == Material.LAVA || block.getType() == Material.STATIONARY_LAVA) && block.getData() == full)
return true;
return false;
}
public static boolean isIcebendable(Block block) {
if (block.getType() == Material.ICE) return true;
if (block.getType() == Material.PACKED_ICE && plugin.getConfig().getBoolean("Properties.Water.CanBendPackedIce")) return true;
return false;
}
public static boolean isWeapon(Material mat) {
if (mat == null) return false;
if (mat == Material.WOOD_AXE || mat == Material.WOOD_PICKAXE
|| mat == Material.WOOD_SPADE || mat == Material.WOOD_SWORD
|| mat == Material.STONE_AXE || mat == Material.STONE_PICKAXE
|| mat == Material.STONE_SPADE || mat == Material.STONE_SWORD
|| mat == Material.IRON_AXE || mat == Material.IRON_PICKAXE
|| mat == Material.IRON_SWORD || mat == Material.IRON_SPADE
|| mat == Material.DIAMOND_AXE || mat == Material.DIAMOND_PICKAXE
|| mat == Material.DIAMOND_SWORD || mat == Material.DIAMOND_SPADE)
return true;
return false;
}
public static void moveEarth(Player player, Block block, Vector direction,
int chainlength) {
moveEarth(player, block, direction, chainlength, true);
}
public static boolean moveEarth(Player player, Block block,
Vector direction, int chainlength, boolean throwplayer) {
if (isEarthbendable(player, block)
&& !isRegionProtectedFromBuild(player, "RaiseEarth",
block.getLocation())) {
boolean up = false;
boolean down = false;
Vector norm = direction.clone().normalize();
if (norm.dot(new Vector(0, 1, 0)) == 1) {
up = true;
} else if (norm.dot(new Vector(0, -1, 0)) == 1) {
down = true;
}
Vector negnorm = norm.clone().multiply(-1);
Location location = block.getLocation();
ArrayList<Block> blocks = new ArrayList<Block>();
for (double j = -2; j <= chainlength; j++) {
Block checkblock = location.clone()
.add(negnorm.clone().multiply(j)).getBlock();
if (!tempnophysics.contains(checkblock)) {
blocks.add(checkblock);
tempnophysics.add(checkblock);
}
}
Block affectedblock = location.clone().add(norm).getBlock();
if (EarthPassive.isPassiveSand(block)) {
EarthPassive.revertSand(block);
}
if (affectedblock == null)
return false;
if (isTransparentToEarthbending(player, affectedblock)) {
if (throwplayer) {
for (Entity entity : getEntitiesAroundPoint(
affectedblock.getLocation(), 1.75)) {
if (entity instanceof LivingEntity) {
LivingEntity lentity = (LivingEntity) entity;
if (lentity.getEyeLocation().getBlockX() == affectedblock
.getX()
&& lentity.getEyeLocation().getBlockZ() == affectedblock
.getZ())
if (!(entity instanceof FallingBlock))
entity.setVelocity(norm.clone().multiply(
.75));
} else {
if (entity.getLocation().getBlockX() == affectedblock
.getX()
&& entity.getLocation().getBlockZ() == affectedblock
.getZ())
if (!(entity instanceof FallingBlock))
entity.setVelocity(norm.clone().multiply(
.75));
}
}
}
if (up) {
Block topblock = affectedblock.getRelative(BlockFace.UP);
if (topblock.getType() != Material.AIR) {
breakBlock(affectedblock);
} else if (!affectedblock.isLiquid()
&& affectedblock.getType() != Material.AIR) {
moveEarthBlock(affectedblock, topblock);
}
} else {
breakBlock(affectedblock);
}
moveEarthBlock(block, affectedblock);
block.getWorld().playEffect(block.getLocation(),
Effect.GHAST_SHOOT, 0, 4);
for (double i = 1; i < chainlength; i++) {
affectedblock = location
.clone()
.add(negnorm.getX() * i, negnorm.getY() * i,
negnorm.getZ() * i).getBlock();
if (!isEarthbendable(player, affectedblock)) {
if (down) {
if (isTransparentToEarthbending(player,
affectedblock)
&& !affectedblock.isLiquid()
&& affectedblock.getType() != Material.AIR) {
moveEarthBlock(affectedblock, block);
}
}
break;
}
if (EarthPassive.isPassiveSand(affectedblock)) {
EarthPassive.revertSand(affectedblock);
}
if (block == null) {
for (Block checkblock : blocks) {
tempnophysics.remove(checkblock);
}
return false;
}
moveEarthBlock(affectedblock, block);
block = affectedblock;
}
int i = chainlength;
affectedblock = location
.clone()
.add(negnorm.getX() * i, negnorm.getY() * i,
negnorm.getZ() * i).getBlock();
if (!isEarthbendable(player, affectedblock)) {
if (down) {
if (isTransparentToEarthbending(player, affectedblock)
&& !affectedblock.isLiquid()) {
moveEarthBlock(affectedblock, block);
}
}
}
} else {
for (Block checkblock : blocks) {
tempnophysics.remove(checkblock);
}
return false;
}
for (Block checkblock : blocks) {
tempnophysics.remove(checkblock);
}
return true;
}
return false;
}
public static void moveEarth(Player player, Location location,
Vector direction, int chainlength) {
moveEarth(player, location, direction, chainlength, true);
}
public static void moveEarth(Player player, Location location,
Vector direction, int chainlength, boolean throwplayer) {
Block block = location.getBlock();
moveEarth(player, block, direction, chainlength, throwplayer);
}
public static void moveEarthBlock(Block source, Block target) {
byte full = 0x0;
Information info;
if (movedearth.containsKey(source)) {
info = movedearth.get(source);
info.setTime(System.currentTimeMillis());
movedearth.remove(source);
movedearth.put(target, info);
} else {
info = new Information();
info.setBlock(source);
info.setTime(System.currentTimeMillis());
info.setState(source.getState());
movedearth.put(target, info);
}
if (isAdjacentToThreeOrMoreSources(source)) {
source.setType(Material.WATER);
source.setData(full);
} else {
source.setType(Material.AIR);
}
if (info.getState().getType() == Material.SAND) {
target.setType(Material.SANDSTONE);
} else {
target.setType(info.getState().getType());
target.setData(info.getState().getRawData());
}
}
public static void playAirbendingParticles(Location loc, int amount) {
String particle = plugin.getConfig().getString("Properties.Air.Particles");
if (particle == null) {
for (int i = 0; i < amount; i++) {
ParticleEffect.CLOUD.display(loc, (float) Math.random(), (float) Math.random(), (float) Math.random(), 0, 1);
}
}
else if (particle.equalsIgnoreCase("spell")) {
for (int i = 0; i < amount; i++) {
ParticleEffect.SPELL.display(loc, (float) Math.random(), (float) Math.random(), (float) Math.random(), 0, 1);
}
}
else if (particle.equalsIgnoreCase("blacksmoke")) {
for (int i = 0; i < amount; i++) {
ParticleEffect.SMOKE.display(loc, (float) Math.random(), (float) Math.random(), (float) Math.random(), 0, 1);
}
}
else if (particle.equalsIgnoreCase("smoke")) {
for (int i = 0; i < amount; i++) {
ParticleEffect.CLOUD.display(loc, (float) Math.random(), (float) Math.random(), (float) Math.random(), 0, 1);
}
}
else {
for (int i = 0; i < amount; i++) {
ParticleEffect.CLOUD.display(loc, (float) Math.random(), (float) Math.random(), (float) Math.random(), 0, 1);
}
}
}
public static void playFocusWaterEffect(Block block) {
block.getWorld().playEffect(block.getLocation(), Effect.SMOKE, 4, 20);
}
public static void reloadPlugin() {
// for (Player player: Bukkit.getOnlinePlayers()) {
// Methods.saveBendingPlayer(player.getName());
// }
DBConnection.sql.close();
plugin.reloadConfig();
Methods.stopBending();
DBConnection.host = plugin.getConfig().getString("Storage.MySQL.host");
DBConnection.port = plugin.getConfig().getInt("Storage.MySQL.port");
DBConnection.pass = plugin.getConfig().getString("Storage.MySQL.pass");
DBConnection.db = plugin.getConfig().getString("Storage.MySQL.db");
DBConnection.user = plugin.getConfig().getString("Storage.MySQL.user");
DBConnection.init();
for (Player player: Bukkit.getOnlinePlayers()) {
Methods.createBendingPlayer(player.getUniqueId(), player.getName());
}
}
public static void removeAllEarthbendedBlocks() {
for (Block block : movedearth.keySet()) {
revertBlock(block);
}
for (Integer i : tempair.keySet()) {
revertAirBlock(i, true);
}
}
public static void removeBlock(Block block) {
if (isAdjacentToThreeOrMoreSources(block)) {
block.setType(Material.WATER);
block.setData((byte) 0x0);
} else {
block.setType(Material.AIR);
}
}
public static void removeRevertIndex(Block block) {
if (movedearth.containsKey(block)) {
Information info = movedearth.get(block);
if (block.getType() == Material.SANDSTONE
&& info.getType() == Material.SAND)
block.setType(Material.SAND);
if (EarthColumn.blockInAllAffectedBlocks(block))
EarthColumn.revertBlock(block);
EarthColumn.resetBlock(block);
movedearth.remove(block);
}
}
public static void removeSpouts(Location location, double radius,
Player sourceplayer) {
WaterSpout.removeSpouts(location, radius, sourceplayer);
AirSpout.removeSpouts(location, radius, sourceplayer);
}
public static void removeSpouts(Location location, Player sourceplayer) {
removeSpouts(location, 1.5, sourceplayer);
}
public static void removeUnusableAbilities(String player) {
BendingPlayer bPlayer = getBendingPlayer(player);
HashMap<Integer, String> slots = bPlayer.getAbilities();
HashMap<Integer, String> finalabilities = new HashMap<Integer, String>();
try {
for (int i: slots.keySet()) {
if (canBend(player, slots.get(i))) {
finalabilities.put(i, slots.get(i));
}
}
bPlayer.setAbilities(finalabilities);
} catch (Exception ex) {
}
}
public static void revertAirBlock(int i) {
revertAirBlock(i, false);
}
public static void revertAirBlock(int i, boolean force) {
if (!tempair.containsKey(i))
return;
Information info = tempair.get(i);
Block block = info.getState().getBlock();
if (block.getType() != Material.AIR && !block.isLiquid()) {
if (force || !movedearth.containsKey(block)) {
dropItems(
block,
getDrops(block, info.getState().getType(), info
.getState().getRawData(), pickaxe));
tempair.remove(i);
} else {
info.setTime(info.getTime() + 10000);
}
return;
} else {
info.getState().update(true);
tempair.remove(i);
}
}
public static boolean revertBlock(Block block) {
byte full = 0x0;
if(!ProjectKorra.plugin.getConfig().getBoolean("Properties.Earth.RevertEarthbending")) {
movedearth.remove(block);
return false;
}
if (movedearth.containsKey(block)) {
Information info = movedearth.get(block);
Block sourceblock = info.getState().getBlock();
if (info.getState().getType() == Material.AIR) {
movedearth.remove(block);
return true;
}
if (block.equals(sourceblock)) {
info.getState().update(true);
if (EarthColumn.blockInAllAffectedBlocks(sourceblock))
EarthColumn.revertBlock(sourceblock);
if (EarthColumn.blockInAllAffectedBlocks(block))
EarthColumn.revertBlock(block);
EarthColumn.resetBlock(sourceblock);
EarthColumn.resetBlock(block);
movedearth.remove(block);
return true;
}
if (movedearth.containsKey(sourceblock)) {
addTempAirBlock(block);
movedearth.remove(block);
return true;
}
if (sourceblock.getType() == Material.AIR || sourceblock.isLiquid()) {
info.getState().update(true);
} else {
dropItems(
block,
getDrops(block, info.getState().getType(), info
.getState().getRawData(), pickaxe));
}
if (isAdjacentToThreeOrMoreSources(block)) {
block.setType(Material.WATER);
block.setData(full);
} else {
block.setType(Material.AIR);
}
if (EarthColumn.blockInAllAffectedBlocks(sourceblock))
EarthColumn.revertBlock(sourceblock);
if (EarthColumn.blockInAllAffectedBlocks(block))
EarthColumn.revertBlock(block);
EarthColumn.resetBlock(sourceblock);
EarthColumn.resetBlock(block);
movedearth.remove(block);
}
return true;
}
public static Vector rotateVectorAroundVector(Vector axis, Vector rotator,
double degrees) {
double angle = Math.toRadians(degrees);
Vector rotation = axis.clone();
Vector rotate = rotator.clone();
rotation = rotation.normalize();
Vector thirdaxis = rotation.crossProduct(rotate).normalize()
.multiply(rotate.length());
return rotate.multiply(Math.cos(angle)).add(
thirdaxis.multiply(Math.sin(angle)));
}
public static void saveElements(BendingPlayer bPlayer) {
if (bPlayer == null) return;
String uuid = bPlayer.uuid.toString();
StringBuilder elements = new StringBuilder();
if (bPlayer.hasElement(Element.Air)) elements.append("a");
if (bPlayer.hasElement(Element.Water)) elements.append("w");
if (bPlayer.hasElement(Element.Earth)) elements.append("e");
if (bPlayer.hasElement(Element.Fire)) elements.append("f");
if (bPlayer.hasElement(Element.Chi)) elements.append("c");
DBConnection.sql.modifyQuery("UPDATE pk_players SET element = '" + elements + "' WHERE uuid = '" + uuid + "'");
}
public static void saveAbility(BendingPlayer bPlayer, int slot, String ability) {
if (bPlayer == null) return;
String uuid = bPlayer.uuid.toString();
HashMap<Integer, String> abilities = bPlayer.getAbilities();
DBConnection.sql.modifyQuery("UPDATE pk_players SET slot" + slot + " = '" + (abilities.get(slot) == null ? null : abilities.get(slot)) + "' WHERE uuid = '" + uuid + "'");
}
public static void savePermaRemoved(BendingPlayer bPlayer) {
if (bPlayer == null) return;
String uuid = bPlayer.uuid.toString();
boolean permaRemoved = bPlayer.permaRemoved;
DBConnection.sql.modifyQuery("UPDATE pk_players SET permaremoved = '" + (permaRemoved ? "true" : "false") + "' WHERE uuid = '" + uuid + "'");
}
public static void stopBending() {
List<AbilityModule> abilities = AbilityModuleManager.ability;
for (AbilityModule ab: abilities) {
ab.stop();
}
AirBlast.removeAll();
AirBubble.removeAll();
AirShield.instances.clear();
AirSuction.instances.clear();
AirScooter.removeAll();
AirSpout.removeAll();
AirSwipe.instances.clear();
Tornado.instances.clear();
AirBurst.removeAll();
Suffocate.removeAll();
Catapult.removeAll();
CompactColumn.removeAll();
EarthBlast.removeAll();
EarthColumn.removeAll();
EarthPassive.removeAll();
EarthArmor.removeAll();
EarthTunnel.instances.clear();
Shockwave.removeAll();
Tremorsense.removeAll();
FreezeMelt.removeAll();
IceSpike.removeAll();
IceSpike2.removeAll();
WaterManipulation.removeAll();
WaterSpout.removeAll();
WaterWall.removeAll();
Wave.removeAll();
Plantbending.regrowAll();
OctopusForm.removeAll();
Bloodbending.instances.clear();
FireStream.removeAll();
Fireball.removeAll();
WallOfFire.instances.clear();
Lightning.instances.clear();
FireShield.removeAll();
FireBlast.removeAll();
FireBurst.removeAll();
FireJet.instances.clear();
Cook.removeAll();
Illumination.removeAll();
RapidPunch.instances.clear();
Flight.removeAll();
WaterReturn.removeAll();
TempBlock.removeAll();
if(ProjectKorra.plugin.getConfig().getBoolean("Properties.Earth.RevertEarthbending")) {
removeAllEarthbendedBlocks();
}
EarthPassive.removeAll();
}
public static double waterbendingNightAugment(double value, World world) {
if (isNight(world)) {
if (isFullMoon(world)) {
return plugin.getConfig().getDouble("Properties.Water.FullMoonFactor") * value;
} else {
return plugin.getConfig().getDouble("Properties.Water.NightFactor") * value;
}
}
return value;
}
public Methods(ProjectKorra plugin) {
Methods.plugin = plugin;
}
public static boolean isNegativeEffect(PotionEffectType effect) {
if(effect.equals(PotionEffectType.POISON)) return true;
if(effect.equals(PotionEffectType.BLINDNESS)) return true;
if(effect.equals(PotionEffectType.CONFUSION)) return true;
if(effect.equals(PotionEffectType.HARM)) return true;
if(effect.equals(PotionEffectType.HUNGER)) return true;
if(effect.equals(PotionEffectType.SLOW)) return true;
if(effect.equals(PotionEffectType.SLOW_DIGGING)) return true;
if(effect.equals(PotionEffectType.WEAKNESS)) return true;
if(effect.equals(PotionEffectType.WITHER)) return true;
return false;
}
public static boolean isPositiveEffect(PotionEffectType effect) {
if(effect.equals(PotionEffectType.ABSORPTION)) return true;
if(effect.equals(PotionEffectType.DAMAGE_RESISTANCE)) return true;
if(effect.equals(PotionEffectType.FAST_DIGGING)) return true;
if(effect.equals(PotionEffectType.FIRE_RESISTANCE)) return true;
if(effect.equals(PotionEffectType.HEAL)) return true;
if(effect.equals(PotionEffectType.HEALTH_BOOST)) return true;
if(effect.equals(PotionEffectType.INCREASE_DAMAGE)) return true;
if(effect.equals(PotionEffectType.JUMP)) return true;
if(effect.equals(PotionEffectType.NIGHT_VISION)) return true;
if(effect.equals(PotionEffectType.REGENERATION)) return true;
if(effect.equals(PotionEffectType.SATURATION)) return true;
if(effect.equals(PotionEffectType.SPEED)) return true;
if(effect.equals(PotionEffectType.WATER_BREATHING)) return true;
return false;
}
public static boolean isNeutralEffect(PotionEffectType effect) {
if(effect.equals(PotionEffectType.INVISIBILITY)) return true;
return false;
}
public static void breakBreathbendingHold(Entity entity) {
if(Suffocate.isBreathbent(entity)) {
Suffocate.breakSuffocate(entity);
return;
}
if(entity instanceof Player) {
Player player = (Player) entity;
if(Suffocate.isChannelingSphere(player)) {
Suffocate.remove(player);
}
}
}
public static void playFirebendingParticles(Location loc) {
loc.getWorld().playEffect(loc, Effect.MOBSPAWNER_FLAMES, 0, 15);
}
public static Block getTopBlock(Location loc, int range){
return getTopBlock(loc,range,range);
}
public static Block getTopBlock(Location loc, int positiveY, int negativeY)
{
/**
* Returns the top block based around loc.
* PositiveY is the maximum amount of distance it will check upward.
* Similarly, negativeY is for downward.
*/
Block block = loc.getBlock();
Block blockHolder = block;
int y = 0;
//Only one of these while statements will go
while(blockHolder.getType() != Material.AIR && Math.abs(y) < Math.abs(positiveY))
{
y++;
Block tempBlock = loc.clone().add(0,y,0).getBlock();
if(tempBlock.getType() == Material.AIR)
return blockHolder;
blockHolder = tempBlock;
}
while(blockHolder.getType() == Material.AIR && Math.abs(y) < Math.abs(negativeY))
{
y--;
blockHolder = loc.clone().add(0,y,0).getBlock();
if(blockHolder.getType() != Material.AIR)
return blockHolder;
}
return null;
}
public static int getMaxPresets(Player player) {
if (player.isOp()) return 500;
int cap = 0;
for (int i = 0; i <= 500; i++) {
if (player.hasPermission("bending.command.presets.create." + i)) cap = i;
}
return cap;
}
}