mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-05-15 17:31:26 +00:00
102112ffdd
## Fixes * Fixed Combos and possibly Passives appearing in `/pk b <Ability>` auto-tabbing. * Fixed Combos not loading properly on certain servers. * Fixed issue with `PreciousStones` by updating to the latest version to resolve API change issues. * Fixed `RapidPunch` damage. * Fixed incorrect summation of chiblocking chance. * Fixed possible issue in PKListener#onPlayerInteraction() * Fixed `Earth.LavaSound`. * Fixed Chi attempting to chiblock targets with any move. * Fixed hitting an entity with `TempArmor` not ignoring armor. * Fixed `Immobilize` config path. ## Additions * Added "Contributing" section to the `README` to help guide active community members. * Added more detail to the `PULL_REQUEST_TEMPLATE` to allow for more uniform pull requests. * Added many new blocks to our ability block interaction. * Added check to combo collisions to discard dead entities. * Added functionality to allow chiblocking abilities to affect all entities. * Added exception handling to the configurable `Sound` options to prevent `IllegalArgumentExcpetions`. * Added sounds and `ActionBar` messages to being Bloodbent, Electrocuted, Immobilized, MetalClipped, and Paralyzed. (Abilities: `Bloodbending`, `Lightning`, `Immobilize`, `MetalClips`, and `Paralyze`) * Added sound and `ActionBar` message for being Chiblocked. * Added interval config option to `RapidPunch`. (time between each punch) ## API Changes * Updated to `Spigot 1.12.1`. * Confirmed to be backward compatible with `Spigot 1.12` and `Spigot 1.11.2`. * Renamed `ElementalAbility#getTransparentMaterial()` to `ElementalAbility#getTransparentMaterials()`. * Converted most `byte`/`int` dependent `Material` logic to use `Material` instead. * `ElementalAbility#getTransparentMaterialSet()` now returns a `HashSet<Material>` instead of a `HashSet<Byte>`. * `ElementalAbility#getTransparentMaterials()` and `GeneralMethods.NON_OPAQUE` now return `Material[]` instead of `Integer[]`. * `GeneralMethods#getTargetedLocation()` now takes a `varargs Material[]` instead of a `varargs Integer[]`. * Removed `ElementalAbility.TRANSPARENT_MATERIAL`. It was outdated and became irrelevent after `GeneralMethods.NON_OPAQUE` was updated. * Removed `Java 7` Travi-CI JDK check. * Updated `pom.xml` to build in `Java 8`. * Added new `MovementHandler` utility class to control entity movement. (currently only capable of stopping movement.
484 lines
12 KiB
Java
484 lines
12 KiB
Java
package com.projectkorra.projectkorra.waterbending.ice;
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import com.projectkorra.projectkorra.BendingPlayer;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ability.AirAbility;
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import com.projectkorra.projectkorra.ability.IceAbility;
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import com.projectkorra.projectkorra.util.BlockSource;
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import com.projectkorra.projectkorra.util.ClickType;
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import com.projectkorra.projectkorra.util.DamageHandler;
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import com.projectkorra.projectkorra.util.ParticleEffect;
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import com.projectkorra.projectkorra.util.TempBlock;
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import com.projectkorra.projectkorra.util.TempPotionEffect;
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import com.projectkorra.projectkorra.waterbending.util.WaterReturn;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.Random;
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public class IceBlast extends IceAbility {
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private boolean prepared;
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private boolean settingUp;
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private boolean progressing;
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private byte data;
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private long time;
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private long cooldown;
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private long interval;
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private double range;
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private double damage;
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private double collisionRadius;
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private double deflectRange;
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private Block sourceBlock;
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private Location location;
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private Location firstDestination;
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private Location destination;
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public TempBlock source;
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public IceBlast(Player player) {
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super(player);
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this.data = 0;
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this.interval = getConfig().getLong("Abilities.Water.IceBlast.Interval");
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this.collisionRadius = getConfig().getDouble("Abilities.Water.IceBlast.CollisionRadius");
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this.deflectRange = getConfig().getDouble("Abilities.Water.IceBlast.DeflectRange");
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this.range = getConfig().getDouble("Abilities.Water.IceBlast.Range");
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this.damage = getConfig().getInt("Abilities.Water.IceBlast.Damage");
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this.cooldown = getConfig().getInt("Abilities.Water.IceBlast.Cooldown");
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this.damage = getNightFactor(damage, player.getWorld());
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if (!bPlayer.canBend(this) || !bPlayer.canIcebend()) {
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return;
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}
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if (bPlayer.isAvatarState()) {
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this.cooldown = 0;
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this.range = getConfig().getDouble("Abilities.Avatar.AvatarState.Water.IceBlast.Range");
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this.damage = getConfig().getInt("Abilities.Avatar.AvatarState.Water.IceBlast.Damage");
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}
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block(player);
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range = getNightFactor(range, player.getWorld());
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Block sourceBlock = BlockSource.getWaterSourceBlock(player, range, ClickType.SHIFT_DOWN, false, true, false, false, false);
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if (sourceBlock == null) {
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return;
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} else if (GeneralMethods.isRegionProtectedFromBuild(this, sourceBlock.getLocation())) {
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return;
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} else {
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prepare(sourceBlock);
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}
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}
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private void prepare(Block block) {
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for (IceBlast iceBlast : getAbilities(player, IceBlast.class)) {
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if (iceBlast.prepared) {
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iceBlast.remove();
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}
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}
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sourceBlock = block;
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location = sourceBlock.getLocation();
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prepared = true;
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if (getAbilities(player, IceBlast.class).isEmpty()) {
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start();
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}
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}
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private static void block(Player player) {
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for (IceBlast iceBlast : getAbilities(IceBlast.class)) {
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if (!iceBlast.location.getWorld().equals(player.getWorld())) {
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continue;
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} else if (!iceBlast.progressing) {
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continue;
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} else if (iceBlast.getPlayer().equals(player)) {
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continue;
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} else if (GeneralMethods.isRegionProtectedFromBuild(iceBlast, iceBlast.location)) {
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continue;
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}
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Location location = player.getEyeLocation();
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Vector vector = location.getDirection();
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Location mloc = iceBlast.location;
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if (mloc.distanceSquared(location) <= iceBlast.range * iceBlast.range && GeneralMethods.getDistanceFromLine(vector, location, iceBlast.location) < iceBlast.deflectRange && mloc.distanceSquared(location.clone().add(vector)) < mloc.distanceSquared(location.clone().add(vector.clone().multiply(-1)))) {
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iceBlast.remove();
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}
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}
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}
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public static void activate(Player player) {
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BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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if (bPlayer != null && bPlayer.isOnCooldown("IceBlast")) {
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return;
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}
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for (IceBlast ice : getAbilities(IceBlast.class)) {
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if (ice.prepared) {
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ice.throwIce();
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}
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}
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}
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@Override
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public void remove() {
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super.remove();
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if (progressing) {
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if (source != null) {
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source.revertBlock();
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}
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progressing = false;
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}
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if (player.isOnline()) {
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if (bPlayer != null) {
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bPlayer.addCooldown(this);
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}
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}
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}
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private void returnWater() {
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new WaterReturn(player, sourceBlock);
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}
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private void affect(LivingEntity entity) {
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if (entity instanceof Player) {
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if (bPlayer.canBeSlowed()) {
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PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 70, 2);
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new TempPotionEffect(entity, effect);
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bPlayer.slow(10);
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DamageHandler.damageEntity(entity, damage, this);
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}
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} else {
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PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 70, 2);
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new TempPotionEffect(entity, effect);
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DamageHandler.damageEntity(entity, damage, this);
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}
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AirAbility.breakBreathbendingHold(entity);
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for (int x = 0; x < 30; x++) {
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ParticleEffect.ITEM_CRACK.display(new ParticleEffect.ItemData(Material.ICE, (byte) 0), new Vector(((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5)), .3f, location, 255.0);
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}
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}
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private void throwIce() {
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if (!prepared) {
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return;
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}
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LivingEntity target = (LivingEntity) GeneralMethods.getTargetedEntity(player, range, new ArrayList<Entity>());
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if (target == null) {
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destination = GeneralMethods.getTargetedLocation(player, range, getTransparentMaterials());
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} else {
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destination = target.getEyeLocation();
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}
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location = sourceBlock.getLocation();
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if (destination.distanceSquared(location) < 1) {
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return;
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}
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firstDestination = location.clone();
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if (destination.getY() - location.getY() > 2) {
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firstDestination.setY(destination.getY() - 1);
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} else {
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firstDestination.add(0, 2, 0);
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}
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destination = GeneralMethods.getPointOnLine(firstDestination, destination, range);
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progressing = true;
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settingUp = true;
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prepared = false;
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if (TempBlock.isTempBlock(sourceBlock)) {
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TempBlock.get(sourceBlock).setType(Material.PACKED_ICE, data);
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source = TempBlock.get(sourceBlock);
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} else {
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new TempBlock(sourceBlock, Material.AIR, (byte) 0);
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source = new TempBlock(sourceBlock, Material.PACKED_ICE, data);
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}
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}
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@Override
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public void progress() {
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if (!bPlayer.canBendIgnoreBinds(this)) {
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remove();
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return;
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}
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if (player.getEyeLocation().distanceSquared(location) >= range * range) {
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if (progressing) {
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breakParticles(20);
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remove();
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returnWater();
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} else {
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breakParticles(20);
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remove();
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}
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return;
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}
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if (!bPlayer.getBoundAbilityName().equalsIgnoreCase(getName()) && prepared) {
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remove();
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return;
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}
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if (System.currentTimeMillis() < time + interval) {
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return;
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}
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time = System.currentTimeMillis();
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if (progressing) {
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Vector direction;
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if (location.getBlockY() == firstDestination.getBlockY()) {
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settingUp = false;
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}
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if (location.distanceSquared(destination) <= 4) {
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remove();
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returnWater();
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return;
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}
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if (settingUp) {
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direction = GeneralMethods.getDirection(location, firstDestination).normalize();
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} else {
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direction = GeneralMethods.getDirection(location, destination).normalize();
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}
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location.add(direction);
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Block block = location.getBlock();
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if (block.equals(sourceBlock)) {
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return;
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}
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source.revertBlock();
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source = null;
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if (isTransparent(player, block) && !block.isLiquid()) {
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GeneralMethods.breakBlock(block);
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} else if (!isWater(block)) {
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breakParticles(20);
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remove();
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returnWater();
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return;
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}
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if (GeneralMethods.isRegionProtectedFromBuild(this, location)) {
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remove();
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returnWater();
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return;
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}
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for (Entity entity : GeneralMethods.getEntitiesAroundPoint(location, collisionRadius)) {
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if (entity.getEntityId() != player.getEntityId() && entity instanceof LivingEntity) {
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affect((LivingEntity) entity);
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progressing = false;
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returnWater();
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}
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}
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if (!progressing) {
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remove();
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return;
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}
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sourceBlock = block;
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if (TempBlock.isTempBlock(sourceBlock)) {
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TempBlock.get(sourceBlock).setType(Material.PACKED_ICE, data);
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source = TempBlock.get(sourceBlock);
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} else {
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source = new TempBlock(sourceBlock, Material.PACKED_ICE, data);
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}
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for (int x = 0; x < 10; x++) {
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ParticleEffect.ITEM_CRACK.display(new ParticleEffect.ItemData(Material.ICE, (byte) 0), new Vector(((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5)), .5f, location, 255.0);
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ParticleEffect.SNOW_SHOVEL.display(location, (float) (Math.random() - 0.5), (float) (Math.random() - 0.5), (float) (Math.random() - 0.5), 0, 5);
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}
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if ((new Random()).nextInt(4) == 0) {
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playIcebendingSound(location);
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}
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location = location.add(direction.clone());
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} else if (prepared) {
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playFocusWaterEffect(sourceBlock);
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}
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}
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public void breakParticles(int amount) {
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for (int x = 0; x < amount; x++) {
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ParticleEffect.ITEM_CRACK.display(new ParticleEffect.ItemData(Material.ICE, (byte) 0), new Vector(((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5)), 2f, location, 255.0);
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ParticleEffect.SNOW_SHOVEL.display(location, (float) Math.random(), (float) Math.random(), (float) Math.random(), 0, 2);
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}
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location.getWorld().playSound(location, Sound.BLOCK_GLASS_BREAK, 5, 1.3f);
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}
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@Override
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public String getName() {
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return "IceBlast";
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}
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@Override
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public Location getLocation() {
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if (location != null) {
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return location;
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} else if (sourceBlock != null) {
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return sourceBlock.getLocation();
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}
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return player != null ? player.getLocation() : null;
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}
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@Override
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public long getCooldown() {
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return cooldown;
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}
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@Override
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public boolean isSneakAbility() {
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return true;
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}
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@Override
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public boolean isHarmlessAbility() {
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return false;
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}
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@Override
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public boolean isCollidable() {
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return progressing;
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}
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@Override
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public double getCollisionRadius() {
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return collisionRadius;
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}
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public boolean isPrepared() {
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return prepared;
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}
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public void setPrepared(boolean prepared) {
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this.prepared = prepared;
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}
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public boolean isSettingUp() {
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return settingUp;
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}
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public void setSettingUp(boolean settingUp) {
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this.settingUp = settingUp;
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}
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public boolean isProgressing() {
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return progressing;
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}
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public void setProgressing(boolean progressing) {
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this.progressing = progressing;
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}
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public byte getData() {
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return data;
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}
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public void setData(byte data) {
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this.data = data;
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}
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public long getTime() {
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return time;
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}
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public void setTime(long time) {
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this.time = time;
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}
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public long getInterval() {
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return interval;
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}
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public void setInterval(long interval) {
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this.interval = interval;
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}
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public double getRange() {
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return range;
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}
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public void setRange(double range) {
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this.range = range;
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}
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public double getDamage() {
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return damage;
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}
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public void setDamage(double damage) {
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this.damage = damage;
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}
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public void setCollisionRadius(double collisionRadius) {
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this.collisionRadius = collisionRadius;
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}
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public double getDeflectRange() {
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return deflectRange;
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}
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public void setDeflectRange(double deflectRange) {
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this.deflectRange = deflectRange;
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}
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public Block getSourceBlock() {
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return sourceBlock;
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}
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public void setSourceBlock(Block sourceBlock) {
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this.sourceBlock = sourceBlock;
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}
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public Location getFirstDestination() {
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return firstDestination;
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}
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public void setFirstDestination(Location firstDestination) {
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this.firstDestination = firstDestination;
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}
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public Location getDestination() {
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return destination;
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}
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public void setDestination(Location destination) {
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this.destination = destination;
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}
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public TempBlock getSource() {
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return source;
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}
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public void setSource(TempBlock source) {
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this.source = source;
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}
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public void setCooldown(long cooldown) {
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this.cooldown = cooldown;
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}
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public void setLocation(Location location) {
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this.location = location;
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}
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}
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