TF-ProjectKorra/src/com/projectkorra/projectkorra/ability/AirAbility.java
Christopher Martin 102112ffdd 1.8.6 (#825)
## Fixes
* Fixed Combos and possibly Passives appearing in `/pk b <Ability>` auto-tabbing.
* Fixed Combos not loading properly on certain servers.
* Fixed issue with `PreciousStones` by updating to the latest version to resolve API change issues.
* Fixed `RapidPunch` damage.
* Fixed incorrect summation of chiblocking chance.
* Fixed possible issue in PKListener#onPlayerInteraction()
* Fixed `Earth.LavaSound`.
* Fixed Chi attempting to chiblock targets with any move.
* Fixed hitting an entity with `TempArmor` not ignoring armor.
* Fixed `Immobilize` config path.

## Additions
* Added "Contributing" section to the `README` to help guide active community members.
* Added more detail to the `PULL_REQUEST_TEMPLATE` to allow for more uniform pull requests. 
* Added many new blocks to our ability block interaction.
* Added check to combo collisions to discard dead entities.
* Added functionality to allow chiblocking abilities to affect all entities.
* Added exception handling to the configurable `Sound` options to prevent `IllegalArgumentExcpetions`.
* Added sounds and `ActionBar` messages to being Bloodbent, Electrocuted, Immobilized, MetalClipped, and Paralyzed. (Abilities: `Bloodbending`, `Lightning`, `Immobilize`, `MetalClips`, and `Paralyze`)
* Added sound and `ActionBar` message for being Chiblocked.
* Added interval config option to `RapidPunch`. (time between each punch)

## API Changes
* Updated to `Spigot 1.12.1`.
    * Confirmed to be backward compatible with `Spigot 1.12` and `Spigot 1.11.2`.
* Renamed `ElementalAbility#getTransparentMaterial()` to `ElementalAbility#getTransparentMaterials()`.
* Converted most `byte`/`int` dependent `Material` logic to use `Material` instead. 
    * `ElementalAbility#getTransparentMaterialSet()` now returns a `HashSet<Material>` instead of a `HashSet<Byte>`.
    * `ElementalAbility#getTransparentMaterials()` and `GeneralMethods.NON_OPAQUE` now return `Material[]` instead of `Integer[]`.
    * `GeneralMethods#getTargetedLocation()` now takes a `varargs Material[]` instead of a `varargs Integer[]`.
* Removed `ElementalAbility.TRANSPARENT_MATERIAL`. It was outdated and became irrelevent after `GeneralMethods.NON_OPAQUE` was updated.
* Removed `Java 7` Travi-CI  JDK check.
* Updated `pom.xml` to build in `Java 8`.
* Added new `MovementHandler` utility class to control entity movement. (currently only capable of stopping movement.
2017-08-06 00:18:12 -07:00

184 lines
5.5 KiB
Java

package com.projectkorra.projectkorra.ability;
import com.projectkorra.projectkorra.Element;
import com.projectkorra.projectkorra.GeneralMethods;
import com.projectkorra.projectkorra.ProjectKorra;
import com.projectkorra.projectkorra.ability.util.Collision;
import com.projectkorra.projectkorra.airbending.AirSpout;
import com.projectkorra.projectkorra.airbending.Suffocate;
import com.projectkorra.projectkorra.util.ParticleEffect;
import com.projectkorra.projectkorra.util.ParticleEffect.ParticleData;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
public abstract class AirAbility extends ElementalAbility {
public AirAbility(Player player) {
super(player);
}
@Override
public boolean isIgniteAbility() {
return false;
}
@Override
public boolean isExplosiveAbility() {
return false;
}
@Override
public Element getElement() {
return Element.AIR;
}
@Override
public void handleCollision(Collision collision) {
super.handleCollision(collision);
if (collision.isRemovingFirst()) {
ParticleData particleData = (ParticleEffect.ParticleData) new ParticleEffect.BlockData(Material.WOOL, (byte) 0);
ParticleEffect.BLOCK_CRACK.display(particleData, 1F, 1F, 1F, 0.1F, 10, collision.getLocationFirst(), 50);
}
}
/**
* Breaks a breathbendng hold on an entity or one a player is inflicting on
* an entity.
*
* @param entity The entity to be acted upon
*/
public static void breakBreathbendingHold(Entity entity) {
if (Suffocate.isBreathbent(entity)) {
Suffocate.breakSuffocate(entity);
return;
}
if (entity instanceof Player) {
Player player = (Player) entity;
if (Suffocate.isChannelingSphere(player)) {
Suffocate.remove(player);
}
}
}
/**
* Gets the Air Particles from the config.
*
* @return Config specified ParticleEffect
*/
public static ParticleEffect getAirbendingParticles() {
String particle = getConfig().getString("Properties.Air.Particles");
if (particle == null) {
return ParticleEffect.CLOUD;
} else if (particle.equalsIgnoreCase("spell")) {
return ParticleEffect.SPELL;
} else if (particle.equalsIgnoreCase("blacksmoke")) {
return ParticleEffect.SMOKE;
} else if (particle.equalsIgnoreCase("smoke")) {
return ParticleEffect.CLOUD;
} else if (particle.equalsIgnoreCase("smallsmoke")) {
return ParticleEffect.SNOW_SHOVEL;
} else {
return ParticleEffect.CLOUD;
}
}
/**
* This method was used for the old collision detection system. Please see
* {@link Collision} for the new system.
* <p>
* Checks whether a location is within an AirShield.
*
* @param loc The location to check
* @return true If the location is inside an AirShield.
*/
@Deprecated
public static boolean isWithinAirShield(Location loc) {
List<String> list = new ArrayList<String>();
list.add("AirShield");
return GeneralMethods.blockAbilities(null, list, loc, 0);
}
/**
* Plays an integer amount of air particles in a location.
*
* @param loc The location to use
* @param amount The amount of particles
*/
public static void playAirbendingParticles(Location loc, int amount) {
playAirbendingParticles(loc, amount, (float) Math.random(), (float) Math.random(), (float) Math.random());
}
/**
* Plays an integer amount of air particles in a location with a given
* xOffset, yOffset, and zOffset.
*
* @param loc The location to use
* @param amount The amount of particles
* @param xOffset The xOffset to use
* @param yOffset The yOffset to use
* @param zOffset The zOffset to use
*/
public static void playAirbendingParticles(Location loc, int amount, float xOffset, float yOffset, float zOffset) {
getAirbendingParticles().display(loc, xOffset, yOffset, zOffset, 0, amount);
}
/**
* Plays the Airbending Sound at a location if enabled in the config.
*
* @param loc The location to play the sound at
*/
public static void playAirbendingSound(Location loc) {
if (getConfig().getBoolean("Properties.Air.PlaySound")) {
float volume = (float) getConfig().getDouble("Properties.Air.Sound.Volume");
float pitch = (float) getConfig().getDouble("Properties.Air.Sound.Pitch");
Sound sound = Sound.ENTITY_CREEPER_HURT;
try {
sound = Sound.valueOf(getConfig().getString("Properties.Air.Sound.Sound"));
} catch (IllegalArgumentException exception) {
ProjectKorra.log.warning("Your current value for 'Properties.Air.Sound.Sound' is not valid.");
} finally {
loc.getWorld().playSound(loc, sound, volume, pitch);
}
}
}
/**
* This method was used for the old collision detection system. Please see
* {@link Collision} for the new system.
* <p>
* Removes all air spouts in a location within a certain radius.
*
* @param loc The location to use
* @param radius The radius around the location to remove spouts in
* @param source The player causing the removal
*/
@Deprecated
public static void removeAirSpouts(Location loc, double radius, Player source) {
AirSpout.removeSpouts(loc, radius, source);
}
/**
* This method was used for the old collision detection system. Please see
* {@link Collision} for the new system.
* <p>
* Removes all air spouts in a location with a radius of 1.5.
*
* @param loc The location to use
* @param source The player causing the removal
*/
@Deprecated
public static void removeAirSpouts(Location loc, Player source) {
removeAirSpouts(loc, 1.5, source);
}
}