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Brendan Wilson 046d1fd0f5 Optimized Bloodbending a bit
If you were to bloodbend an entity initially close to you, the distance
between you and that entity while bloodbending would be the same. This
made throwing difficult as if you were to hit the entity (because it's
within arm range) the move wouldn't work. I set the distance value to 6,
so that when you Bloodbend an entity the distance between it and
yourself is always 6 unless you point at a wall or the floor.
2015-02-02 17:18:43 -05:00
.idea Made AirBurst and AirBlast API-trackable moves. 2015-01-31 15:58:12 -05:00
.settings Initial Commit 2014-06-12 19:21:20 -04:00
Dev Builds 1.6.0 BETA 12 2015-01-22 19:41:55 -05:00
src Optimized Bloodbending a bit 2015-02-02 17:18:43 -05:00
.classpath LWC -> 4.5.0-SNAPSHOT 2015-01-17 14:04:45 -05:00
.gitattributes Initial Commit 2014-06-12 19:21:20 -04:00
.gitignore Added .classpath to .gitignore 2015-01-31 10:40:38 -05:00
.project Initial Commit 2014-06-12 19:21:20 -04:00
ProjectKorra.iml Removed fireblast furnace ignition 2015-01-31 10:38:56 -05:00