Commit graph

1192 commits

Author SHA1 Message Date
Simplicitee
6ba07479d2 Fix Catapult
- Removes 2nd instance of reloadVariables()
2015-11-06 13:32:26 -05:00
Benford
b5112874af Merge remote-tracking branch 'origin/patch' into patch 2015-10-25 12:41:57 -04:00
Benford
11c0bf6329 General fixes and new additions 2015-10-25 12:03:15 -04:00
StrangeOne101
f902a8ac7c Fix WaterSpout Bugs
• Fixes WaterSpout not working over packed ice
• Fixes WaterWave exception when teleporting across worlds
• Fixes compile warnings (they were annoying me!)
2015-10-18 12:14:49 +13:00
OmniCypher
7669486103 Various fixes; Perm water & ice, reloadVariables
Removes reloadVariable() from all constructors
Fixes Surge perm ice and water
Removes Water Passive (extremely inefficient)
Alters playIceBendingSound() to make PhaseChange more bearable
Fixes NPE's in Flight
Fixes NPE in DisplayCommand
Light overall cleanup (Unused imports/dead code)
Fixes memory leak in ComboManager
2015-10-17 10:17:21 -07:00
Jack Lin
bc05dcdfdd Change RevertChecker Sets back into Maps 2015-10-06 14:34:26 +13:00
Jack Lin
137e71cf01 Move HorizontalVelocityChangeEvent to event package 2015-10-03 18:11:10 +13:00
Jack Lin
de560d598c Increase performance in RevertChecker 2015-10-03 18:05:34 +13:00
Jack Lin
eb9d7f9cbf Remove unnecessary checks in Flight 2015-10-03 17:36:09 +13:00
Jack Lin
0a1595f96c Util class' cleanup 2015-10-03 17:34:12 +13:00
Jack Lin
d20ec88055 Move AbilityLoadEvent to event package 2015-10-03 16:52:20 +13:00
jedk1
8a16bbed68 Add support for avatar abilities. 2015-10-02 17:14:45 +01:00
jedk1
f79557c71d Fix AddCommand & DeathMessages
Fixes AddCommand not showing sender chi message.
Fixes DeathMessages not showing messages for WaterArms.
Fixes FireCombos DeathMessage colors not working.
2015-09-30 18:45:57 +01:00
jedk1
1bef155c92 Fix NPE on null death messages 2015-09-27 14:14:31 +01:00
OmniCypher
11d1726e24 Beta 5 2015-09-26 13:23:10 -07:00
OmniCypher
3b2617a31e Slight tidy up 2015-09-26 13:10:43 -07:00
OmniCypher
d058aefa01 Merge pull request #260 from Simplicitee/patch
General fixes
2015-09-26 12:13:16 -07:00
Benford
553d1cd1a6 Merge remote-tracking branch 'ProjectKorra/master' into patch 2015-09-26 12:18:51 -04:00
Benford
b7c521bda2 General fixes
fixes
2015-09-26 12:17:45 -04:00
jedk1
03d8f8903d Fix DeathMessages
Fix DeathMessages not showing actual messages
Changed FireComboStream to require an ability name
Added support for more combo death messages
Fix IceBullet death message
2015-09-26 14:44:40 +01:00
OmniCypher
11aa377ede Merge pull request #258 from OmniCypher-/master
Fix canBend NPE & IceBullet
2015-09-25 22:34:30 -07:00
OmniCypher
20b7cf7e9d Fix canBend NPE & IceBullet 2015-09-25 22:32:50 -07:00
Benford
bc54ed22a0 Command fixes/changes
does a ton of stuff to commands that fix them and / or make them better
2015-09-26 01:12:26 -04:00
OmniCypher
a9508f6ac2 Merge pull request #256 from jedk1/master
Fixed Death Messages
2015-09-25 19:02:49 -07:00
jedk1
4ed98a3414 IceBlast death message
Fixes iceblast death message.
2015-09-26 02:51:42 +01:00
jedk1
b7a0dde782 Fixed Death Messages
Fixed death messages
Added new death messages for combos
Added new death messages for water arms
This commit will break a lot of addons.
2015-09-26 01:04:11 +01:00
Simplicitee
a59fd2b70f Fix remove command
- Fixes remove command saying the player doesn't have permission when the player does
2015-09-25 15:21:21 -04:00
OmniCypher
5d96a4734e BETA 4
Fixes Offline lookup command duplicate message
Tad more rebalance
2015-09-22 18:27:52 -07:00
StrangeOne101
87d060c92f OfflinePlayer Support Fix
• Fixes /bending who not working for OfflinePlayers
• OfflinePlayers supported for BendingPlayers
• Fixed Debug Spam
2015-09-22 18:27:25 +12:00
OmniCypher
4deaa2137a Various Changes/Fixes
Adds RemoveAroundPoint method for AirBlast and AirSuction.
Fixs what AirShield should be blocking.
Adds the ability for AirShield to put out all fire within it.
Reworks the amount of particles displayed by LavaFlow
Adds particles on LavaFlow shift charge
Reworks how combustion looks (more beamy, less bloby)
Fixs distance check so it can actually hit stuff
Reworks how FireBlast looks (more beamy, less bloby)
Reworks how charged FireBlast looks (little less bloby)
Fixs what FireShield should be blocking.
Adds Quarts Ore as an earthbendable block.
Adds the ability for FireShield to put out all fire within it.
Adds WallDamageCap config option (default at 4 dmg)
Enables full WaterArms by default.
Enables BloodBending on full moon by default.
Rebalances various config options (look for specifics)
2015-09-21 23:15:41 -07:00
OmniCypher
19d53803b0 Merge pull request #250 from DotDashh/patch-3
File Cleanup and switch to PreparedStatements
2015-09-20 15:24:04 -07:00
OmniCypher
988254ce18 Whoops 2015-09-20 15:21:27 -07:00
OmniCypher
c9e98eb53f Fix Waterwave 2015-09-20 15:12:59 -07:00
DotDash
7980a92473 File Cleanup and switch to PreparedStatements 2015-09-20 14:44:15 -05:00
Simplicitee
8481cfef08 Update WaterPassive.java 2015-09-19 01:44:53 -04:00
Simplicitee
24ddbb4ce4 Update WaterPassive.java 2015-09-19 01:43:08 -04:00
Simplicitee
720daf89bc Fix Water fall damage
- Fixed waterbender's taking fall damage on tempblock ice blocks.
2015-09-19 01:02:16 -04:00
OmniCypher
dcd0a4345e Various Fixes
Players in Spectator mode are now uneffected by bending.
Spawned fire no longer replaces glass panes.
Bending add command is no longer case sensitive.
2015-09-18 17:34:24 -07:00
Simplicitee
bf54460f2d Change MetalClips
- Changed where the Iron Ingot is shot from, was feet and now it shoots from higher up. Not much difference if any.
2015-09-16 20:37:03 -04:00
OmniCypher
bf46a5abb9 Merge pull request #245 from Simplicitee/patch-7
Fix MetalClips Pt. 2
2015-09-15 20:47:48 -07:00
OmniCypher
df216a58a8 Merge pull request #244 from Simplicitee/patch-6
Fix MetalClips
2015-09-15 20:47:41 -07:00
Simplicitee
3791ce3464 Fix MetalClips 2015-09-15 21:59:15 -04:00
Simplicitee
e3af960893 Fix MetalClips
- Added event (EntityDeathEvent)
- Fixed incorrect checks
2015-09-15 21:54:54 -04:00
Jack Lin
c9f99d4827 Format, Cleanup Catapult, Add missing getPlayers() 2015-09-12 22:14:56 +12:00
Jack Lin
fe25c7e0eb Update AbilityModuleManager to handle java.lang.Error 2015-09-12 21:17:30 +12:00
OmniCypher
88db07813a Merge pull request #241 from grasshopperMatt/catapult/fix
Fixed Catapult fall damage, fixed FireJet being interupted by Airbending
2015-09-11 17:48:49 -07:00
Matt
289a5a29eb Fixed Catapult fall damage, fixed FireJet being interupted by Airbending
moves, Fixed Catapult being interupted by Airbending
2015-09-11 20:25:43 -04:00
StrangeOne101
f983ea53d0 Redone Temp Fire
Fire has a new temporary block system that reverts back after the fire
either dissipates or is destroyed.

• New Config Setting: Properties.Fire.FireGriefing
• Fire will no longer replace blocks with this setting on, but instead
reverts as soon as the fire dissipates or is destroyed
• Defaults to false
• New Config Setting: Properties.Fire.RevertTicks
• Fire will automatically revert after so many ticks. This only applies
if FireGriefing is false, however.
• Fixed fire destroying blocks for good this time
2015-09-11 15:29:25 +12:00
Jack Lin
4aa7a95782 Make AbilityModuleManager handle all exceptions 2015-09-09 17:16:04 +12:00
Matt
a27e3bedad Fixed Catapult fall damage 2015-09-08 19:19:30 -04:00