Commit graph

4 commits

Author SHA1 Message Date
Brendan Wilson
a8794eab6b Made a few changes to the Wall Damage System
Airblast will no longer crash when it gets to invoking a
HorizontalVelocityTracker.
The HorizontalVelocityTracker now cancels if the entity comes in contact
with water.
The HorizontalVelocityChangeEvent listener in PKListener now only works
if the entity's ID is NOT the same as the instigator's.
2015-02-05 13:43:04 -05:00
MistPhizzle
43a560d912 1.6.0 BETA 14 2015-02-04 22:40:53 -05:00
Brendan Wilson
84b6eee8ad Added check in Bloodbending
Made it so that daytime bloodbenders can bloodbend other bloodbenders so
long as they can't also bloodbend during the day.
2015-02-04 18:15:26 -05:00
Brendan Wilson
ad66632bf3 Modified BloodBending's aiming
BloodBending no longer throws an entity in an incorrect direction if the
entity's position hasn't updated after you moved right before you
clicked.
2015-02-02 17:50:07 -05:00