diff --git a/src/com/projectkorra/ProjectKorra/ConfigManager.java b/src/com/projectkorra/ProjectKorra/ConfigManager.java index d76502c9..cdc81455 100644 --- a/src/com/projectkorra/ProjectKorra/ConfigManager.java +++ b/src/com/projectkorra/ProjectKorra/ConfigManager.java @@ -458,11 +458,11 @@ public class ConfigManager { config.addDefault("Abilities.Earth.LavaSurge.SourceCanBeEarth", true); config.addDefault("Abilities.Earth.MetalClips.Enabled", true); - config.addDefault("Abilities.Earth.MetalClips.Description", "Shoot multiple metal clips at your enemy to slowly encase them in metal, allowing you to control their movements. This ability only works on Zombies, Skeletons, and Players. You need iron in your inventory to use this ability."); + config.addDefault("Abilities.Earth.MetalClips.Description", "Shoot multiple metal clips at your enemy to slowly encase them in metal, giving you full control over their movements. This ability only works on Zombies, Skeletons, and Players. You need iron in your inventory to use this ability."); config.addDefault("Abilities.Earth.MetalClips.Damage", 2); config.addDefault("Abilities.Earth.MetalClips.DamageInterval", 500); config.addDefault("Abilities.Earth.MetalClips.MagnetRange", 20); - config.addDefault("Abilities.Earth.MetalClips.Cooldown", 600); + config.addDefault("Abilities.Earth.MetalClips.Cooldown", 1000); config.addDefault("Abilities.Earth.MetalClips.Duration", 10000); diff --git a/src/com/projectkorra/ProjectKorra/earthbending/MetalClips.java b/src/com/projectkorra/ProjectKorra/earthbending/MetalClips.java index 4b7bf8d3..35807a13 100644 --- a/src/com/projectkorra/ProjectKorra/earthbending/MetalClips.java +++ b/src/com/projectkorra/ProjectKorra/earthbending/MetalClips.java @@ -65,7 +65,6 @@ public class MetalClips magnet(); instances.put(player, this); - Methods.getBendingPlayer(player.getName()).addCooldown("MetalClips", cooldown); } public boolean isEligible() @@ -102,6 +101,9 @@ public class MetalClips { ItemStack is = new ItemStack(Material.IRON_INGOT, 1); + if(Methods.getBendingPlayer(player.getName()).isOnCooldown("MetalClips")) + return; + if(!player.getInventory().containsAtLeast(is, 1)) { //ProjectKorra.log.info("Player doesn't have enough ingots!");