Hold sneak when Catapulting for less distance

This commit is contained in:
MistPhizzle 2014-10-07 15:14:01 -04:00
parent efd57e989c
commit efc07ce4c9

View file

@ -65,6 +65,7 @@ public class Catapult {
if ((double) distance >= location.distance(origin)) {
catapult = true;
}
if (player.isSneaking()) distance = distance / 2;
time = System.currentTimeMillis() - interval;
starttime = System.currentTimeMillis();
moving = true;