Merge pull request #219 from Simplicitee/patch-1

Fix ability paralyzing
This commit is contained in:
MistPhizzle 2015-08-23 18:23:58 -05:00
commit e937d697b8

View file

@ -756,6 +756,7 @@ public class PKListener implements Listener {
if (e.getCause() == DamageCause.ENTITY_ATTACK) {
if (GeneralMethods.getBoundAbility(sourceplayer) != null && GeneralMethods.getBoundAbility(sourceplayer).equalsIgnoreCase("Paralyze") && e.getDamage() == 1) {
if (ChiPassive.willChiBlock(sourceplayer, targetplayer)) {
if (CoreAbility.getAbilitiesFromPlayer(sourceplayer).isEmpty()) {
new Paralyze(sourceplayer, targetplayer);
}
}
@ -764,6 +765,7 @@ public class PKListener implements Listener {
}
}
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerDeath(PlayerDeathEvent event) {