Fix suffocate

- Fixed suffocate to make it work properly, giving slowness + blindness only, removing the total control stopping.
This commit is contained in:
Simplicitee 2015-09-07 18:09:44 -04:00
parent 93543139c6
commit e7d89c14e4

View file

@ -896,16 +896,6 @@ public class PKListener implements Listener {
return;
}
if (Suffocate.isBreathbent(player)) {
Location loc = event.getFrom();
Location toLoc = player.getLocation();
if (loc.getX() != toLoc.getX() || loc.getY() != toLoc.getY() || loc.getZ() != toLoc.getZ()) {
event.setCancelled(true);
return;
}
}
if (WaterSpout.instances.containsKey(event.getPlayer()) || AirSpout.getPlayers().contains(event.getPlayer()) || SandSpout.getPlayers().contains(event.getPlayer())) {
Vector vel = new Vector();
vel.setX(event.getTo().getX() - event.getFrom().getX());