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Fixes Immobilize cooldown
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@ -23,7 +23,7 @@ public class SwiftKick extends ChiAbility {
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}
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this.damage = getConfig().getInt("Abilities.Chi.SwiftKick.Damage");
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this.blockChance = getConfig().getInt("Abilities.Chi.ChiCombo.ChiBlockChance");
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this.cooldown = getConfig().getInt("Abilities.Chi.ChiCombo.Cooldown");
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this.cooldown = getConfig().getInt("Abilities.Chi.ChiCombo.Immobilize.Cooldown");
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this.target = GeneralMethods.getTargetedEntity(player, 4);
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start();
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}
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