Fix HealingWaters shift

This commit is contained in:
jedk1 2016-01-10 21:30:54 +00:00
parent 111ecd8f66
commit de5c45d0e6

View file

@ -43,7 +43,7 @@ public class HealingWaters {
Entity entity = GeneralMethods.getTargetedEntity(player, range, new ArrayList<Entity>());
if (entity instanceof LivingEntity && inWater(entity) && player.isSneaking()) {
giveHPToEntity((LivingEntity) entity);
} else if ((player.isSneaking() && shift) || (player.isSneaking() && shift)){
} else if ((player.isSneaking() && shift) || !shift){
giveHP(player);
}
}