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https://github.com/TotalFreedomMC/TF-ProjectKorra.git
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Fixed torrent temp flooding and IceWave cooldown.
* Fixed torrent temp flooding. * Fixed IceWave cooldown.
This commit is contained in:
parent
ba05e47118
commit
db61b0d979
3 changed files with 29 additions and 26 deletions
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@ -483,8 +483,10 @@ public class Torrent extends WaterAbility {
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Location eyeLoc = player.getEyeLocation();
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Block block = eyeLoc.add(eyeLoc.getDirection().normalize()).getBlock();
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if (isTransparent(player, block) && isTransparent(player, eyeLoc.getBlock())) {
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block.setType(Material.WATER);
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block.setData((byte) 8);
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if(block.getType() != Material.WATER) {
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block.setType(Material.STATIONARY_WATER);
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block.setData((byte) 8);
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}
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Torrent tor = new Torrent(player);
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if (tor.sourceSelected || tor.settingUp) {
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@ -1,5 +1,18 @@
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package com.projectkorra.projectkorra.waterbending;
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import java.util.ArrayList;
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import java.util.Enumeration;
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import java.util.concurrent.ConcurrentHashMap;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ProjectKorra;
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import com.projectkorra.projectkorra.ability.ComboAbility;
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@ -14,19 +27,6 @@ import com.projectkorra.projectkorra.util.DamageHandler;
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import com.projectkorra.projectkorra.util.ParticleEffect;
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import com.projectkorra.projectkorra.util.TempBlock;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.Enumeration;
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import java.util.concurrent.ConcurrentHashMap;
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/*
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* TODO: Combo classes should eventually be rewritten so that each combo is treated
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* as an individual ability. In the mean time, we will just place "fake"
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@ -305,6 +305,7 @@ public class WaterCombo extends IceAbility implements ComboAbility {
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if (waterGrabber != null) {
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waterGrabber.remove();
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}
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bPlayer.addCooldown(this);
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}
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public void revertBlocks() {
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@ -1,12 +1,9 @@
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package com.projectkorra.projectkorra.waterbending;
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import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ProjectKorra;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.WaterAbility;
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import com.projectkorra.projectkorra.util.DamageHandler;
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import com.projectkorra.projectkorra.util.TempBlock;
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import java.util.ArrayList;
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import java.util.Enumeration;
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import java.util.HashSet;
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import java.util.concurrent.ConcurrentHashMap;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -18,10 +15,13 @@ import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.Enumeration;
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import java.util.HashSet;
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import java.util.concurrent.ConcurrentHashMap;
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import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ProjectKorra;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.WaterAbility;
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import com.projectkorra.projectkorra.util.DamageHandler;
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import com.projectkorra.projectkorra.util.TempBlock;
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public class WaterSpoutWave extends WaterAbility {
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