mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-12-23 00:15:05 +00:00
Merge branch 'master' of http://github.com/ProjectKorra/ProjectKorra
This commit is contained in:
commit
d8dc5e2df6
8 changed files with 261 additions and 222 deletions
|
@ -1,105 +1,12 @@
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package com.projectkorra.projectkorra;
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import com.projectkorra.projectkorra.ability.Ability;
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import com.projectkorra.projectkorra.ability.AddonAbility;
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import com.projectkorra.projectkorra.ability.AirAbility;
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import com.projectkorra.projectkorra.ability.ChiAbility;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.EarthAbility;
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import com.projectkorra.projectkorra.ability.ElementalAbility;
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import com.projectkorra.projectkorra.ability.FireAbility;
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import com.projectkorra.projectkorra.ability.WaterAbility;
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import com.projectkorra.projectkorra.ability.util.ComboManager;
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import com.projectkorra.projectkorra.ability.util.MultiAbilityManager;
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import com.projectkorra.projectkorra.airbending.AirBlast;
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import com.projectkorra.projectkorra.airbending.AirBubble;
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import com.projectkorra.projectkorra.airbending.AirBurst;
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import com.projectkorra.projectkorra.airbending.AirFlight;
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import com.projectkorra.projectkorra.airbending.AirScooter;
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import com.projectkorra.projectkorra.airbending.AirShield;
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import com.projectkorra.projectkorra.airbending.AirSpout;
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import com.projectkorra.projectkorra.airbending.AirSuction;
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import com.projectkorra.projectkorra.airbending.AirSwipe;
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import com.projectkorra.projectkorra.airbending.Suffocate;
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import com.projectkorra.projectkorra.airbending.Tornado;
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import com.projectkorra.projectkorra.avatar.AvatarState;
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import com.projectkorra.projectkorra.chiblocking.AcrobatStance;
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import com.projectkorra.projectkorra.chiblocking.ChiCombo;
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import com.projectkorra.projectkorra.chiblocking.ChiPassive;
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import com.projectkorra.projectkorra.chiblocking.HighJump;
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import com.projectkorra.projectkorra.chiblocking.Paralyze;
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import com.projectkorra.projectkorra.chiblocking.QuickStrike;
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import com.projectkorra.projectkorra.chiblocking.RapidPunch;
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import com.projectkorra.projectkorra.chiblocking.Smokescreen;
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import com.projectkorra.projectkorra.chiblocking.SwiftKick;
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import com.projectkorra.projectkorra.chiblocking.WarriorStance;
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import com.projectkorra.projectkorra.command.Commands;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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import com.projectkorra.projectkorra.earthbending.Catapult;
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import com.projectkorra.projectkorra.earthbending.Collapse;
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import com.projectkorra.projectkorra.earthbending.CollapseWall;
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import com.projectkorra.projectkorra.earthbending.EarthArmor;
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import com.projectkorra.projectkorra.earthbending.EarthBlast;
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import com.projectkorra.projectkorra.earthbending.EarthGrab;
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import com.projectkorra.projectkorra.earthbending.EarthPassive;
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import com.projectkorra.projectkorra.earthbending.EarthSmash;
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import com.projectkorra.projectkorra.earthbending.EarthTunnel;
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import com.projectkorra.projectkorra.earthbending.Extraction;
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import com.projectkorra.projectkorra.earthbending.LavaFlow;
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import com.projectkorra.projectkorra.earthbending.LavaFlow.AbilityType;
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import com.projectkorra.projectkorra.earthbending.LavaSurge;
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import com.projectkorra.projectkorra.earthbending.LavaSurgeWave;
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import com.projectkorra.projectkorra.earthbending.MetalClips;
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import com.projectkorra.projectkorra.earthbending.RaiseEarth;
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import com.projectkorra.projectkorra.earthbending.RaiseEarthWall;
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import com.projectkorra.projectkorra.earthbending.SandSpout;
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import com.projectkorra.projectkorra.earthbending.Shockwave;
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import com.projectkorra.projectkorra.earthbending.Tremorsense;
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import com.projectkorra.projectkorra.event.EntityBendingDeathEvent;
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import com.projectkorra.projectkorra.event.HorizontalVelocityChangeEvent;
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import com.projectkorra.projectkorra.event.PlayerChangeElementEvent;
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import com.projectkorra.projectkorra.event.PlayerChangeElementEvent.Result;
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import com.projectkorra.projectkorra.event.PlayerJumpEvent;
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import com.projectkorra.projectkorra.firebending.Blaze;
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import com.projectkorra.projectkorra.firebending.BlazeArc;
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import com.projectkorra.projectkorra.firebending.BlazeRing;
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import com.projectkorra.projectkorra.firebending.Combustion;
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import com.projectkorra.projectkorra.firebending.FireBlast;
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import com.projectkorra.projectkorra.firebending.FireBlastCharged;
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import com.projectkorra.projectkorra.firebending.FireBurst;
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import com.projectkorra.projectkorra.firebending.FireCombo;
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import com.projectkorra.projectkorra.firebending.FireDamageTimer;
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import com.projectkorra.projectkorra.firebending.FireJet;
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import com.projectkorra.projectkorra.firebending.FireShield;
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import com.projectkorra.projectkorra.firebending.HeatControlExtinguish;
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import com.projectkorra.projectkorra.firebending.HeatControlSolidify;
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import com.projectkorra.projectkorra.firebending.Illumination;
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import com.projectkorra.projectkorra.firebending.Lightning;
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import com.projectkorra.projectkorra.firebending.WallOfFire;
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import com.projectkorra.projectkorra.object.HorizontalVelocityTracker;
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import com.projectkorra.projectkorra.object.Preset;
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import com.projectkorra.projectkorra.util.BlockSource;
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import com.projectkorra.projectkorra.util.ClickType;
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import com.projectkorra.projectkorra.util.DamageHandler;
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import com.projectkorra.projectkorra.util.Flight;
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import com.projectkorra.projectkorra.util.PassiveHandler;
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import com.projectkorra.projectkorra.util.TempBlock;
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import com.projectkorra.projectkorra.waterbending.Bloodbending;
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import com.projectkorra.projectkorra.waterbending.IceBlast;
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import com.projectkorra.projectkorra.waterbending.IceSpikeBlast;
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import com.projectkorra.projectkorra.waterbending.OctopusForm;
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import com.projectkorra.projectkorra.waterbending.PhaseChangeFreeze;
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import com.projectkorra.projectkorra.waterbending.PhaseChangeMelt;
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import com.projectkorra.projectkorra.waterbending.PlantArmor;
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import com.projectkorra.projectkorra.waterbending.SurgeWall;
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import com.projectkorra.projectkorra.waterbending.SurgeWave;
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import com.projectkorra.projectkorra.waterbending.Torrent;
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import com.projectkorra.projectkorra.waterbending.WaterArms;
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import com.projectkorra.projectkorra.waterbending.WaterManipulation;
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import com.projectkorra.projectkorra.waterbending.WaterPassive;
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import com.projectkorra.projectkorra.waterbending.WaterSpout;
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import com.projectkorra.projectkorra.waterbending.WaterSpoutWave;
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import com.projectkorra.rpg.RPGMethods;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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@ -158,13 +65,105 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import com.projectkorra.projectkorra.ability.Ability;
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import com.projectkorra.projectkorra.ability.AddonAbility;
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import com.projectkorra.projectkorra.ability.AirAbility;
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import com.projectkorra.projectkorra.ability.ChiAbility;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.EarthAbility;
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import com.projectkorra.projectkorra.ability.ElementalAbility;
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import com.projectkorra.projectkorra.ability.FireAbility;
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import com.projectkorra.projectkorra.ability.WaterAbility;
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import com.projectkorra.projectkorra.ability.util.ComboManager;
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import com.projectkorra.projectkorra.ability.util.MultiAbilityManager;
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import com.projectkorra.projectkorra.airbending.AirBlast;
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import com.projectkorra.projectkorra.airbending.AirBubble;
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import com.projectkorra.projectkorra.airbending.AirBurst;
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import com.projectkorra.projectkorra.airbending.AirFlight;
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import com.projectkorra.projectkorra.airbending.AirScooter;
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import com.projectkorra.projectkorra.airbending.AirShield;
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import com.projectkorra.projectkorra.airbending.AirSpout;
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import com.projectkorra.projectkorra.airbending.AirSuction;
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import com.projectkorra.projectkorra.airbending.AirSwipe;
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import com.projectkorra.projectkorra.airbending.Suffocate;
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import com.projectkorra.projectkorra.airbending.Tornado;
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import com.projectkorra.projectkorra.avatar.AvatarState;
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import com.projectkorra.projectkorra.chiblocking.AcrobatStance;
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import com.projectkorra.projectkorra.chiblocking.ChiCombo;
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import com.projectkorra.projectkorra.chiblocking.ChiPassive;
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import com.projectkorra.projectkorra.chiblocking.HighJump;
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import com.projectkorra.projectkorra.chiblocking.Paralyze;
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import com.projectkorra.projectkorra.chiblocking.QuickStrike;
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import com.projectkorra.projectkorra.chiblocking.RapidPunch;
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import com.projectkorra.projectkorra.chiblocking.Smokescreen;
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import com.projectkorra.projectkorra.chiblocking.SwiftKick;
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import com.projectkorra.projectkorra.chiblocking.WarriorStance;
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import com.projectkorra.projectkorra.command.Commands;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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import com.projectkorra.projectkorra.earthbending.Catapult;
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import com.projectkorra.projectkorra.earthbending.Collapse;
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import com.projectkorra.projectkorra.earthbending.CollapseWall;
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import com.projectkorra.projectkorra.earthbending.EarthArmor;
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import com.projectkorra.projectkorra.earthbending.EarthBlast;
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import com.projectkorra.projectkorra.earthbending.EarthGrab;
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import com.projectkorra.projectkorra.earthbending.EarthPassive;
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import com.projectkorra.projectkorra.earthbending.EarthSmash;
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import com.projectkorra.projectkorra.earthbending.EarthTunnel;
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import com.projectkorra.projectkorra.earthbending.Extraction;
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import com.projectkorra.projectkorra.earthbending.LavaFlow;
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import com.projectkorra.projectkorra.earthbending.LavaFlow.AbilityType;
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import com.projectkorra.projectkorra.earthbending.LavaSurge;
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import com.projectkorra.projectkorra.earthbending.MetalClips;
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import com.projectkorra.projectkorra.earthbending.RaiseEarth;
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import com.projectkorra.projectkorra.earthbending.RaiseEarthWall;
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import com.projectkorra.projectkorra.earthbending.SandSpout;
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import com.projectkorra.projectkorra.earthbending.Shockwave;
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import com.projectkorra.projectkorra.earthbending.Tremorsense;
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import com.projectkorra.projectkorra.event.EntityBendingDeathEvent;
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import com.projectkorra.projectkorra.event.HorizontalVelocityChangeEvent;
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import com.projectkorra.projectkorra.event.PlayerChangeElementEvent;
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import com.projectkorra.projectkorra.event.PlayerChangeElementEvent.Result;
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import com.projectkorra.projectkorra.event.PlayerJumpEvent;
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import com.projectkorra.projectkorra.firebending.Blaze;
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import com.projectkorra.projectkorra.firebending.BlazeArc;
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import com.projectkorra.projectkorra.firebending.BlazeRing;
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import com.projectkorra.projectkorra.firebending.Combustion;
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import com.projectkorra.projectkorra.firebending.FireBlast;
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import com.projectkorra.projectkorra.firebending.FireBlastCharged;
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import com.projectkorra.projectkorra.firebending.FireBurst;
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import com.projectkorra.projectkorra.firebending.FireCombo;
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import com.projectkorra.projectkorra.firebending.FireDamageTimer;
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import com.projectkorra.projectkorra.firebending.FireJet;
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import com.projectkorra.projectkorra.firebending.FireShield;
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import com.projectkorra.projectkorra.firebending.HeatControlExtinguish;
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import com.projectkorra.projectkorra.firebending.HeatControlSolidify;
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import com.projectkorra.projectkorra.firebending.Illumination;
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import com.projectkorra.projectkorra.firebending.Lightning;
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import com.projectkorra.projectkorra.firebending.WallOfFire;
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import com.projectkorra.projectkorra.object.HorizontalVelocityTracker;
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import com.projectkorra.projectkorra.object.Preset;
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import com.projectkorra.projectkorra.util.BlockSource;
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import com.projectkorra.projectkorra.util.ClickType;
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import com.projectkorra.projectkorra.util.DamageHandler;
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import com.projectkorra.projectkorra.util.Flight;
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||||
import com.projectkorra.projectkorra.util.PassiveHandler;
|
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import com.projectkorra.projectkorra.util.TempBlock;
|
||||
import com.projectkorra.projectkorra.waterbending.Bloodbending;
|
||||
import com.projectkorra.projectkorra.waterbending.IceBlast;
|
||||
import com.projectkorra.projectkorra.waterbending.IceSpikeBlast;
|
||||
import com.projectkorra.projectkorra.waterbending.OctopusForm;
|
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import com.projectkorra.projectkorra.waterbending.PhaseChangeFreeze;
|
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import com.projectkorra.projectkorra.waterbending.PhaseChangeMelt;
|
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import com.projectkorra.projectkorra.waterbending.PlantArmor;
|
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import com.projectkorra.projectkorra.waterbending.SurgeWall;
|
||||
import com.projectkorra.projectkorra.waterbending.SurgeWave;
|
||||
import com.projectkorra.projectkorra.waterbending.Torrent;
|
||||
import com.projectkorra.projectkorra.waterbending.WaterArms;
|
||||
import com.projectkorra.projectkorra.waterbending.WaterManipulation;
|
||||
import com.projectkorra.projectkorra.waterbending.WaterPassive;
|
||||
import com.projectkorra.projectkorra.waterbending.WaterSpout;
|
||||
import com.projectkorra.projectkorra.waterbending.WaterSpoutWave;
|
||||
import com.projectkorra.rpg.RPGMethods;
|
||||
|
||||
public class PKListener implements Listener {
|
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|
||||
|
@ -390,9 +389,12 @@ public class PKListener implements Listener {
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|||
|
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void onEntityDamageByBlock(EntityDamageByBlockEvent event) {
|
||||
if (event.getDamager() != null) {
|
||||
if (LavaSurgeWave.isBlockInWave(event.getDamager())) {
|
||||
Block block = event.getDamager();
|
||||
|
||||
if (TempBlock.isTempBlock(block)) {
|
||||
if (EarthAbility.isEarthbendable(block.getType()) && GeneralMethods.isSolid(block)) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1034,10 +1036,12 @@ public class PKListener implements Listener {
|
|||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent e) {
|
||||
Player player = e.getPlayer();
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
JUMPS.put(player, player.getStatistic(Statistic.JUMP));
|
||||
GeneralMethods.createBendingPlayer(e.getPlayer().getUniqueId(), player.getName());
|
||||
|
||||
GeneralMethods.createBendingPlayer(player.getUniqueId(), player.getName());
|
||||
GeneralMethods.removeUnusableAbilities(player.getName());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
|
|
@ -1,5 +1,14 @@
|
|||
package com.projectkorra.projectkorra;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import com.bekvon.bukkit.residence.protection.FlagPermissions;
|
||||
import com.projectkorra.projectkorra.ability.CoreAbility;
|
||||
import com.projectkorra.projectkorra.ability.util.ComboManager;
|
||||
|
@ -19,15 +28,6 @@ import com.projectkorra.projectkorra.util.Updater;
|
|||
import com.projectkorra.projectkorra.util.logging.PKLogHandler;
|
||||
import com.projectkorra.projectkorra.waterbending.WaterbendingManager;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Statistic;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
public class ProjectKorra extends JavaPlugin {
|
||||
|
||||
public static ProjectKorra plugin;
|
||||
|
@ -85,7 +85,9 @@ public class ProjectKorra extends JavaPlugin {
|
|||
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
PKListener.getJumpStatistics().put(player, player.getStatistic(Statistic.JUMP));
|
||||
|
||||
GeneralMethods.createBendingPlayer(player.getUniqueId(), player.getName());
|
||||
GeneralMethods.removeUnusableAbilities(player.getName());
|
||||
}
|
||||
|
||||
try {
|
||||
|
|
|
@ -37,10 +37,13 @@ public class ChiCombo extends ChiAbility implements ComboAbility {
|
|||
if (ability.equalsIgnoreCase("Immobilize")) {
|
||||
this.cooldown = getConfig().getLong("Abilities.Chi.ChiCombo.Immobilize.Cooldown");
|
||||
this.duration = getConfig().getLong("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration");
|
||||
target = GeneralMethods.getTargetedEntity(player, 5);
|
||||
if (!bPlayer.canBendIgnoreBinds(this)) {
|
||||
return;
|
||||
} if (target == null){
|
||||
remove();
|
||||
return;
|
||||
} else {
|
||||
target = GeneralMethods.getTargetedEntity(player, 5);
|
||||
paralyze(target, duration);
|
||||
start();
|
||||
bPlayer.addCooldown(this);
|
||||
|
@ -69,6 +72,7 @@ public class ChiCombo extends ChiAbility implements ComboAbility {
|
|||
*/
|
||||
public static boolean isParalyzed(Player player) {
|
||||
return isParalyzed((Entity) player);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -5,6 +5,7 @@ import com.projectkorra.projectkorra.ability.ChiAbility;
|
|||
import com.projectkorra.projectkorra.util.DamageHandler;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
|
@ -21,8 +22,8 @@ public class SwiftKick extends ChiAbility {
|
|||
return;
|
||||
}
|
||||
this.damage = getConfig().getInt("Abilities.Chi.SwiftKick.Damage");
|
||||
this.blockChance = getConfig().getInt("Abilities.Chi.ChiCombo.ChiBlockChance");
|
||||
this.cooldown = getConfig().getInt("Abilities.Chi.ChiCombo.Cooldown");
|
||||
this.blockChance = getConfig().getInt("Abilities.Chi.SwiftKick.ChiBlockChance");
|
||||
this.cooldown = getConfig().getInt("Abilities.Chi.SwiftKick.Cooldown");
|
||||
this.target = GeneralMethods.getTargetedEntity(player, 4);
|
||||
start();
|
||||
}
|
||||
|
@ -33,6 +34,9 @@ public class SwiftKick extends ChiAbility {
|
|||
remove();
|
||||
return;
|
||||
}
|
||||
if (player.getLocation().subtract(0, 0.5, 0).getBlock().getType() != Material.AIR) {
|
||||
return;
|
||||
}
|
||||
DamageHandler.damageEntity(target, damage, this);
|
||||
if (target instanceof Player && ChiPassive.willChiBlock(player, (Player) target)) {
|
||||
ChiPassive.blockChi((Player) target);
|
||||
|
|
|
@ -24,16 +24,22 @@ import java.util.List;
|
|||
public class RemoveCommand extends PKCommand {
|
||||
|
||||
private String succesfullyRemovedElementSelf, wrongElementSelf, invalidElement, playerOffline, wrongElementTarget,
|
||||
succesfullyRemovedElementTarget, succesfullyRemovedElementTargetConfirm, succesfullyRemovedAllElementsTarget, succesfullyRemovedAllElementsTargetConfirm;
|
||||
succesfullyRemovedElementTarget, succesfullyRemovedElementTargetConfirm, succesfullyRemovedAllElementsTarget,
|
||||
succesfullyRemovedAllElementsTargetConfirm;
|
||||
|
||||
public RemoveCommand() {
|
||||
super("remove", "/bending remove <Player> [Element]", ConfigManager.languageConfig.get().getString("Commands.Remove.Description"), new String[] { "remove", "rm" });
|
||||
super("remove", "/bending remove <Player> [Element]",
|
||||
ConfigManager.languageConfig.get().getString("Commands.Remove.Description"), new String[] { "remove", "rm" });
|
||||
|
||||
this.succesfullyRemovedElementSelf = ConfigManager.languageConfig.get().getString("Commands.Remove.RemovedElement");
|
||||
this.succesfullyRemovedAllElementsTarget = ConfigManager.languageConfig.get().getString("Commands.Remove.Other.RemovedAllElements");
|
||||
this.succesfullyRemovedAllElementsTargetConfirm = ConfigManager.languageConfig.get().getString("Commands.Remove.Other.RemovedAllElementsConfirm");
|
||||
this.succesfullyRemovedElementTarget = ConfigManager.languageConfig.get().getString("Commands.Remove.Other.RemovedElement");
|
||||
this.succesfullyRemovedElementTargetConfirm = ConfigManager.languageConfig.get().getString("Commands.Remove.Other.RemovedElementConfirm");
|
||||
this.succesfullyRemovedAllElementsTarget = ConfigManager.languageConfig.get()
|
||||
.getString("Commands.Remove.Other.RemovedAllElements");
|
||||
this.succesfullyRemovedAllElementsTargetConfirm = ConfigManager.languageConfig.get()
|
||||
.getString("Commands.Remove.Other.RemovedAllElementsConfirm");
|
||||
this.succesfullyRemovedElementTarget = ConfigManager.languageConfig.get()
|
||||
.getString("Commands.Remove.Other.RemovedElement");
|
||||
this.succesfullyRemovedElementTargetConfirm = ConfigManager.languageConfig.get()
|
||||
.getString("Commands.Remove.Other.RemovedElementConfirm");
|
||||
this.invalidElement = ConfigManager.languageConfig.get().getString("Commands.Remove.InvalidElement");
|
||||
this.wrongElementSelf = ConfigManager.languageConfig.get().getString("Commands.Remove.WrongElement");
|
||||
this.wrongElementTarget = ConfigManager.languageConfig.get().getString("Commands.Remove.Other.WrongElement");
|
||||
|
@ -58,25 +64,34 @@ public class RemoveCommand extends PKCommand {
|
|||
senderBPlayer.getSubElements().remove(e);
|
||||
GeneralMethods.saveSubElements(senderBPlayer);
|
||||
GeneralMethods.removeUnusableAbilities(sender.getName());
|
||||
sender.sendMessage(e.getColor() + this.succesfullyRemovedElementSelf.replace("{element}" , e.getName() + e.getType().getBending()).replace("{sender}", ChatColor.DARK_AQUA + sender.getName() + e.getColor()));
|
||||
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangeSubElementEvent(sender, player, (SubElement) e, com.projectkorra.projectkorra.event.PlayerChangeSubElementEvent.Result.REMOVE));
|
||||
} else sender.sendMessage(ChatColor.RED + invalidElement);
|
||||
sender.sendMessage(e.getColor() + this.succesfullyRemovedElementSelf
|
||||
.replace("{element}", e.getName() + e.getType().getBending())
|
||||
.replace("{sender}", ChatColor.DARK_AQUA + sender.getName() + e.getColor()));
|
||||
Bukkit.getServer().getPluginManager()
|
||||
.callEvent(new PlayerChangeSubElementEvent(sender, player, (SubElement) e,
|
||||
com.projectkorra.projectkorra.event.PlayerChangeSubElementEvent.Result.REMOVE));
|
||||
} else
|
||||
sender.sendMessage(ChatColor.RED + wrongElementSelf);
|
||||
return;
|
||||
}
|
||||
} else if (e instanceof Element) {
|
||||
if (senderBPlayer.hasElement(e)) {
|
||||
senderBPlayer.getElements().remove(e);
|
||||
GeneralMethods.saveElements(senderBPlayer);
|
||||
GeneralMethods.removeUnusableAbilities(sender.getName());
|
||||
|
||||
sender.sendMessage(e.getColor() + succesfullyRemovedElementSelf.replace("{element}", e.getName()));
|
||||
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangeElementEvent(sender, (Player) sender, e, Result.REMOVE));
|
||||
Bukkit.getServer().getPluginManager()
|
||||
.callEvent(new PlayerChangeElementEvent(sender, (Player) sender, e, Result.REMOVE));
|
||||
return;
|
||||
} else {
|
||||
} else
|
||||
sender.sendMessage(ChatColor.RED + wrongElementSelf);
|
||||
{
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
}
|
||||
} else
|
||||
sender.sendMessage(ChatColor.RED + invalidElement);
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -105,8 +120,12 @@ public class RemoveCommand extends PKCommand {
|
|||
}
|
||||
|
||||
GeneralMethods.removeUnusableAbilities(player.getName());
|
||||
player.sendMessage(e.getColor() + this.succesfullyRemovedElementTargetConfirm.replace("{element}", e.getName() + e.getType().getBending()).replace("{sender}", ChatColor.DARK_AQUA + player.getName() + e.getColor()));
|
||||
sender.sendMessage(e.getColor() + this.succesfullyRemovedElementTarget.replace("{element}" , e.getName() + e.getType().getBending()).replace("{sender}", ChatColor.DARK_AQUA + sender.getName() + e.getColor()));
|
||||
player.sendMessage(e.getColor()
|
||||
+ this.succesfullyRemovedElementTargetConfirm.replace("{element}", e.getName() + e.getType().getBending())
|
||||
.replace("{sender}", ChatColor.DARK_AQUA + player.getName() + e.getColor()));
|
||||
sender.sendMessage(e.getColor()
|
||||
+ this.succesfullyRemovedElementTarget.replace("{element}", e.getName() + e.getType().getBending())
|
||||
.replace("{sender}", ChatColor.DARK_AQUA + sender.getName() + e.getColor()));
|
||||
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangeElementEvent(sender, player, e, Result.REMOVE));
|
||||
return;
|
||||
}
|
||||
|
@ -116,16 +135,19 @@ public class RemoveCommand extends PKCommand {
|
|||
GeneralMethods.saveElements(bPlayer);
|
||||
GeneralMethods.saveSubElements(bPlayer);
|
||||
GeneralMethods.removeUnusableAbilities(player.getName());
|
||||
if (GeneralMethods.hasRPG()) RPGMethods.revokeAvatar(bPlayer.getUUID());
|
||||
sender.sendMessage(ChatColor.YELLOW + this.succesfullyRemovedAllElementsTargetConfirm.replace("{target}", ChatColor.DARK_AQUA + player.getName() + ChatColor.YELLOW));
|
||||
player.sendMessage(ChatColor.YELLOW + this.succesfullyRemovedAllElementsTarget.replace("{sender}", ChatColor.DARK_AQUA + sender.getName() + ChatColor.YELLOW));
|
||||
if (GeneralMethods.hasRPG())
|
||||
RPGMethods.revokeAvatar(bPlayer.getUUID());
|
||||
sender.sendMessage(ChatColor.YELLOW + this.succesfullyRemovedAllElementsTargetConfirm.replace("{target}",
|
||||
ChatColor.DARK_AQUA + player.getName() + ChatColor.YELLOW));
|
||||
player.sendMessage(ChatColor.YELLOW + this.succesfullyRemovedAllElementsTarget.replace("{sender}",
|
||||
ChatColor.DARK_AQUA + sender.getName() + ChatColor.YELLOW));
|
||||
Bukkit.getServer().getPluginManager().callEvent(new PlayerChangeElementEvent(sender, player, null, Result.REMOVE));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the CommandSender has the permission 'bending.admin.remove'. If
|
||||
* not, it tells them they don't have permission to use the command.
|
||||
* Checks if the CommandSender has the permission 'bending.admin.remove'. If not, it tells them
|
||||
* they don't have permission to use the command.
|
||||
*
|
||||
* @return True if they have the permission, false otherwise
|
||||
*/
|
||||
|
@ -140,7 +162,8 @@ public class RemoveCommand extends PKCommand {
|
|||
|
||||
@Override
|
||||
protected List<String> getTabCompletion(CommandSender sender, List<String> args) {
|
||||
if (args.size() >= 2 || !sender.hasPermission("bending.command.remove")) return new ArrayList<String>();
|
||||
if (args.size() >= 2 || !sender.hasPermission("bending.command.remove"))
|
||||
return new ArrayList<String>();
|
||||
List<String> l = new ArrayList<String>();
|
||||
if (args.size() == 0) {
|
||||
for (Player p : Bukkit.getOnlinePlayers()) {
|
||||
|
|
|
@ -340,6 +340,7 @@ public class ConfigManager {
|
|||
earthBlocks.add("DIAMOND_ORE");
|
||||
earthBlocks.add("NETHERRACK");
|
||||
earthBlocks.add("QUARTZ_ORE");
|
||||
earthBlocks.add("COBBLESTONE");
|
||||
|
||||
ArrayList<String> metalBlocks = new ArrayList<String>();
|
||||
metalBlocks.add("IRON_BLOCK");
|
||||
|
@ -393,7 +394,7 @@ public class ConfigManager {
|
|||
config.addDefault("Properties.HorizontalCollisionPhysics.Enabled", true);
|
||||
config.addDefault("Properties.HorizontalCollisionPhysics.DamageOnBarrierBlock", false);
|
||||
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageMinimumDistance", 5.0);
|
||||
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageCap", 6.0);
|
||||
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageCap", 5.0);
|
||||
|
||||
config.addDefault("Properties.RegionProtection.AllowHarmlessAbilities", true);
|
||||
config.addDefault("Properties.RegionProtection.RespectWorldGuard", true);
|
||||
|
@ -407,7 +408,7 @@ public class ConfigManager {
|
|||
config.addDefault("Properties.RegionProtection.CacheBlockTime", 5000);
|
||||
|
||||
config.addDefault("Properties.Air.CanBendWithWeapons", false);
|
||||
config.addDefault("Properties.Air.Particles", "cloud");
|
||||
config.addDefault("Properties.Air.Particles", "spell");
|
||||
config.addDefault("Properties.Air.PlaySound", true);
|
||||
|
||||
config.addDefault("Properties.Water.CanBendWithWeapons", true);
|
||||
|
@ -415,7 +416,7 @@ public class ConfigManager {
|
|||
config.addDefault("Properties.Water.PlantBlocks", plantBlocks);
|
||||
config.addDefault("Properties.Water.SnowBlocks", snowBlocks);
|
||||
config.addDefault("Properties.Water.NightFactor", 1.5);
|
||||
config.addDefault("Properties.Water.FullMoonFactor", 2.0);
|
||||
config.addDefault("Properties.Water.FullMoonFactor", 1.75);
|
||||
config.addDefault("Properties.Water.PlaySound", true);
|
||||
|
||||
config.addDefault("Properties.Earth.RevertEarthbending", true);
|
||||
|
@ -444,7 +445,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Avatar.AvatarState.Enabled", true);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.Cooldown", 7200000);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.Duration", 480000);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.PowerMultiplier", 5);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.PowerMultiplier", 3.5);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Enabled", true);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Power", 3);
|
||||
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Speed.Enabled", true);
|
||||
|
@ -501,7 +502,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Air.AirShield.IsAvatarStateToggle", true);
|
||||
|
||||
config.addDefault("Abilities.Air.AirSpout.Enabled", true);
|
||||
config.addDefault("Abilities.Air.AirSpout.Height", 20);
|
||||
config.addDefault("Abilities.Air.AirSpout.Height", 16);
|
||||
config.addDefault("Abilities.Air.AirSpout.Interval", 100);
|
||||
|
||||
config.addDefault("Abilities.Air.AirSuction.Enabled", true);
|
||||
|
@ -516,14 +517,14 @@ public class ConfigManager {
|
|||
|
||||
config.addDefault("Abilities.Air.AirSwipe.Enabled", true);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Damage", 2);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Range", 16);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Range", 14);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Radius", 2);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Push", 0.5);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Arc", 20);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Arc", 16);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Speed", 25);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Cooldown", 1500);
|
||||
config.addDefault("Abilities.Air.AirSwipe.ChargeFactor", 3);
|
||||
config.addDefault("Abilities.Air.AirSwipe.MaxChargeTime", 3000);
|
||||
config.addDefault("Abilities.Air.AirSwipe.MaxChargeTime", 2500);
|
||||
config.addDefault("Abilities.Air.AirSwipe.Particles", 3);
|
||||
config.addDefault("Abilities.Air.AirSwipe.StepSize", 4);
|
||||
|
||||
|
@ -554,7 +555,7 @@ public class ConfigManager {
|
|||
|
||||
config.addDefault("Abilities.Air.Tornado.Enabled", true);
|
||||
config.addDefault("Abilities.Air.Tornado.Radius", 10);
|
||||
config.addDefault("Abilities.Air.Tornado.Height", 25);
|
||||
config.addDefault("Abilities.Air.Tornado.Height", 20);
|
||||
config.addDefault("Abilities.Air.Tornado.Range", 25);
|
||||
config.addDefault("Abilities.Air.Tornado.Speed", 1);
|
||||
config.addDefault("Abilities.Air.Tornado.NpcPushFactor", 1);
|
||||
|
@ -644,21 +645,21 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Water.OctopusForm.AngleIncrement", 45);
|
||||
|
||||
config.addDefault("Abilities.Water.PhaseChange.Enabled", true);
|
||||
config.addDefault("Abilities.Water.PhaseChange.Range", 20);
|
||||
config.addDefault("Abilities.Water.PhaseChange.Radius", 5);
|
||||
config.addDefault("Abilities.Water.PhaseChange.Range", 16);
|
||||
config.addDefault("Abilities.Water.PhaseChange.Radius", 4);
|
||||
config.addDefault("Abilities.Water.PhaseChange.Freeze.Cooldown", 0);
|
||||
config.addDefault("Abilities.Water.PhaseChange.Melt.Cooldown", 0);
|
||||
|
||||
config.addDefault("Abilities.Water.PlantArmor.Enabled", true);
|
||||
config.addDefault("Abilities.Water.PlantArmor.Duration", 7500);
|
||||
config.addDefault("Abilities.Water.PlantArmor.Resistance", 1);
|
||||
config.addDefault("Abilities.Water.PlantArmor.Cooldown", 10000);
|
||||
config.addDefault("Abilities.Water.PlantArmor.Cooldown", 15000);
|
||||
config.addDefault("Abilities.Water.PlantArmor.Range", 10);
|
||||
|
||||
config.addDefault("Abilities.Water.Surge.Enabled", true);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.Radius", 3);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.Range", 20);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.SelectRange", 7);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.SelectRange", 12);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.HorizontalPush", 1);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.VerticalPush", 0.2);
|
||||
config.addDefault("Abilities.Water.Surge.Wave.MaxFreezeRadius", 7);
|
||||
|
@ -671,7 +672,7 @@ public class ConfigManager {
|
|||
|
||||
config.addDefault("Abilities.Water.Torrent.Enabled", true);
|
||||
config.addDefault("Abilities.Water.Torrent.Range", 25);
|
||||
config.addDefault("Abilities.Water.Torrent.SelectRange", 10);
|
||||
config.addDefault("Abilities.Water.Torrent.SelectRange", 16);
|
||||
config.addDefault("Abilities.Water.Torrent.InitialDamage", 3);
|
||||
config.addDefault("Abilities.Water.Torrent.DeflectDamage", 1);
|
||||
config.addDefault("Abilities.Water.Torrent.SuccessiveDamage", 1);
|
||||
|
@ -683,7 +684,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Water.Torrent.MaxUpwardForce", 0.2);
|
||||
config.addDefault("Abilities.Water.Torrent.Interval", 30);
|
||||
config.addDefault("Abilities.Water.Torrent.Cooldown", 0);
|
||||
config.addDefault("Abilities.Water.Torrent.Wave.Radius", 15);
|
||||
config.addDefault("Abilities.Water.Torrent.Wave.Radius", 12);
|
||||
config.addDefault("Abilities.Water.Torrent.Wave.Knockback", 1.5);
|
||||
config.addDefault("Abilities.Water.Torrent.Wave.Height", 1);
|
||||
config.addDefault("Abilities.Water.Torrent.Wave.GrowSpeed", 0.5);
|
||||
|
@ -695,12 +696,12 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Water.WaterArms.Enabled", true);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.InitialLength", 4);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 4);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 12);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.MaxAttacks", 10);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.MaxAlternateUsage", 50);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.MaxIceShots", 5);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.MaxIceShots", 8);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.Cooldown", 20000);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.AllowPlantSource", true);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.AllowPlantSource", false);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Enabled", true);
|
||||
config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Damage", Double.valueOf(10.0));
|
||||
|
@ -724,12 +725,12 @@ public class ConfigManager {
|
|||
|
||||
config.addDefault("Abilities.Water.WaterArms.Whip.Grapple.RespectRegions", false);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterArms.Whip.Grab.HoldTime", 4500);
|
||||
config.addDefault("Abilities.Water.WaterArms.Whip.Grab.HoldTime", 3500);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterArms.Freeze.Range", 20);
|
||||
config.addDefault("Abilities.Water.WaterArms.Freeze.Damage", 2);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterArms.Spear.Range", 40);
|
||||
config.addDefault("Abilities.Water.WaterArms.Spear.Range", 30);
|
||||
config.addDefault("Abilities.Water.WaterArms.Spear.Damage", 3);
|
||||
config.addDefault("Abilities.Water.WaterArms.Spear.DamageEnabled", true);
|
||||
config.addDefault("Abilities.Water.WaterArms.Spear.Sphere", 2);
|
||||
|
@ -744,12 +745,12 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Water.WaterArms.Spear.NightAugments.Duration.FullMoon", 12000);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterBubble.Enabled", true);
|
||||
config.addDefault("Abilities.Water.WaterBubble.Radius", 7);
|
||||
config.addDefault("Abilities.Water.WaterBubble.Radius", 6);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterManipulation.Enabled", true);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.Damage", 3.0);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.Range", 30);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.SelectRange", 10);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.Range", 25);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.SelectRange", 16);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.CollisionRadius", 2);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.DeflectRange", 3);
|
||||
config.addDefault("Abilities.Water.WaterManipulation.Speed", 35);
|
||||
|
@ -757,9 +758,9 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Water.WaterManipulation.Cooldown", 1000);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterSpout.Enabled", true);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Height", 20);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Height", 16);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Interval", 50);
|
||||
config.addDefault("Abilities.Water.WaterSpout.BlockSpiral", false);
|
||||
config.addDefault("Abilities.Water.WaterSpout.BlockSpiral", true);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Particles", false);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Wave.Particles", false);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Wave.Enabled", true);
|
||||
|
@ -771,10 +772,10 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Water.WaterSpout.Wave.ChargeTime", 500);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Wave.FlightTime", 2500);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Wave.Speed", 1.3);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Wave.Cooldown", 4500);
|
||||
config.addDefault("Abilities.Water.WaterSpout.Wave.Cooldown", 6000);
|
||||
|
||||
config.addDefault("Abilities.Water.WaterCombo.IceWave.Enabled", true);
|
||||
config.addDefault("Abilities.Water.WaterCombo.IceWave.Damage", 4);
|
||||
config.addDefault("Abilities.Water.WaterCombo.IceWave.Damage", 3);
|
||||
config.addDefault("Abilities.Water.WaterCombo.IceWave.Cooldown", 6000);
|
||||
config.addDefault("Abilities.Water.WaterCombo.IceWave.ThawRadius", 10);
|
||||
config.addDefault("Abilities.Water.WaterCombo.IceBullet.Enabled", true);
|
||||
|
@ -793,6 +794,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.Catapult.Length", 6);
|
||||
config.addDefault("Abilities.Earth.Catapult.Push", 4);
|
||||
config.addDefault("Abilities.Earth.Catapult.ShiftModifier", 2);
|
||||
config.addDefault("Abilities.Earth.Catapult.Cooldown", 1500);
|
||||
|
||||
config.addDefault("Abilities.Earth.Collapse.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.Collapse.SelectRange", 20);
|
||||
|
@ -804,7 +806,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.Collapse.Wall.Cooldown", 500);
|
||||
|
||||
config.addDefault("Abilities.Earth.EarthArmor.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.EarthArmor.SelectRange", 7);
|
||||
config.addDefault("Abilities.Earth.EarthArmor.SelectRange", 10);
|
||||
config.addDefault("Abilities.Earth.EarthArmor.Duration", 10000);
|
||||
config.addDefault("Abilities.Earth.EarthArmor.Strength", 2);
|
||||
config.addDefault("Abilities.Earth.EarthArmor.Cooldown", 17500);
|
||||
|
@ -822,7 +824,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.EarthBlast.CollisionRadius", 2);
|
||||
|
||||
config.addDefault("Abilities.Earth.EarthGrab.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.EarthGrab.SelectRange", 8);
|
||||
config.addDefault("Abilities.Earth.EarthGrab.SelectRange", 14);
|
||||
config.addDefault("Abilities.Earth.EarthGrab.Height", 6);
|
||||
config.addDefault("Abilities.Earth.EarthGrab.Cooldown", 500);
|
||||
|
||||
|
@ -836,8 +838,8 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.Extraction.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.Extraction.SelectRange", 5);
|
||||
config.addDefault("Abilities.Earth.Extraction.Cooldown", 500);
|
||||
config.addDefault("Abilities.Earth.Extraction.TripleLootChance", 15);
|
||||
config.addDefault("Abilities.Earth.Extraction.DoubleLootChance", 40);
|
||||
config.addDefault("Abilities.Earth.Extraction.TripleLootChance", 10);
|
||||
config.addDefault("Abilities.Earth.Extraction.DoubleLootChance", 30);
|
||||
|
||||
config.addDefault("Abilities.Earth.LavaFlow.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.LavaFlow.ShiftCooldown", 20000);
|
||||
|
@ -865,12 +867,12 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.EarthSmash.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.AllowGrab", true);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.AllowFlight", true);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.GrabRange", 10);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.SelectRange", 10);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.GrabRange", 16);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.SelectRange", 12);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.ChargeTime", 1500);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.Cooldown", 2500);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.ShootRange", 30);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.Damage", 6);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.Cooldown", 3000);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.ShootRange", 25);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.Damage", 5);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.Knockback", 3.5);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.Knockup", 0.15);
|
||||
config.addDefault("Abilities.Earth.EarthSmash.FlightSpeed", 0.72);
|
||||
|
@ -895,7 +897,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.MetalClips.ThrowEnabled", false);
|
||||
|
||||
config.addDefault("Abilities.Earth.RaiseEarth.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.RaiseEarth.Speed", 8);
|
||||
config.addDefault("Abilities.Earth.RaiseEarth.Speed", 10);
|
||||
config.addDefault("Abilities.Earth.RaiseEarth.Column.SelectRange", 20);
|
||||
config.addDefault("Abilities.Earth.RaiseEarth.Column.Height", 6);
|
||||
config.addDefault("Abilities.Earth.RaiseEarth.Column.Cooldown", 500);
|
||||
|
@ -905,16 +907,16 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.RaiseEarth.Wall.Cooldown", 500);
|
||||
|
||||
config.addDefault("Abilities.Earth.Shockwave.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.Shockwave.FallThreshold", 10);
|
||||
config.addDefault("Abilities.Earth.Shockwave.FallThreshold", 12);
|
||||
config.addDefault("Abilities.Earth.Shockwave.ChargeTime", 2500);
|
||||
config.addDefault("Abilities.Earth.Shockwave.Cooldown", 1500);
|
||||
config.addDefault("Abilities.Earth.Shockwave.Cooldown", 6000);
|
||||
config.addDefault("Abilities.Earth.Shockwave.Damage", 4);
|
||||
config.addDefault("Abilities.Earth.Shockwave.Knockback", 1.1);
|
||||
config.addDefault("Abilities.Earth.Shockwave.Range", 15);
|
||||
config.addDefault("Abilities.Earth.Shockwave.Angle", 40);
|
||||
|
||||
config.addDefault("Abilities.Earth.SandSpout.Enabled", true);
|
||||
config.addDefault("Abilities.Earth.SandSpout.Height", 9);
|
||||
config.addDefault("Abilities.Earth.SandSpout.Height", 10);
|
||||
config.addDefault("Abilities.Earth.SandSpout.BlindnessTime", 10);
|
||||
config.addDefault("Abilities.Earth.SandSpout.SpoutDamage", 1);
|
||||
config.addDefault("Abilities.Earth.SandSpout.Spiral", false);
|
||||
|
@ -927,19 +929,19 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Earth.Tremorsense.Cooldown", 1000);
|
||||
|
||||
config.addDefault("Abilities.Fire.Blaze.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.Blaze.Arc", 16);
|
||||
config.addDefault("Abilities.Fire.Blaze.Arc", 14);
|
||||
config.addDefault("Abilities.Fire.Blaze.Range", 7);
|
||||
config.addDefault("Abilities.Fire.Blaze.Speed", 15);
|
||||
config.addDefault("Abilities.Fire.Blaze.Cooldown", 500);
|
||||
config.addDefault("Abilities.Fire.Blaze.Ring.Range", 7);
|
||||
config.addDefault("Abilities.Fire.Blaze.Ring.Angle", 10);
|
||||
config.addDefault("Abilities.Fire.Blaze.Ring.Cooldown", 500);
|
||||
config.addDefault("Abilities.Fire.Blaze.Ring.Cooldown", 1000);
|
||||
|
||||
config.addDefault("Abilities.Fire.Combustion.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.Combustion.Cooldown", 10000);
|
||||
config.addDefault("Abilities.Fire.Combustion.BreakBlocks", false);
|
||||
config.addDefault("Abilities.Fire.Combustion.Power", 1.0);
|
||||
config.addDefault("Abilities.Fire.Combustion.Damage", 5);
|
||||
config.addDefault("Abilities.Fire.Combustion.Damage", 4);
|
||||
config.addDefault("Abilities.Fire.Combustion.Radius", 4);
|
||||
config.addDefault("Abilities.Fire.Combustion.Range", 35);
|
||||
config.addDefault("Abilities.Fire.Combustion.Speed", 25);
|
||||
|
@ -952,7 +954,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.FireBlast.Damage", 3);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Cooldown", 1500);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Dissipate", false);
|
||||
config.addDefault("Abilities.Fire.FireBlast.FireTicks", 2);
|
||||
config.addDefault("Abilities.Fire.FireBlast.FireTicks", 0);
|
||||
config.addDefault("Abilities.Fire.FireBlast.SmokeParticleRadius", 0.3);
|
||||
config.addDefault("Abilities.Fire.FireBlast.FlameParticleRadius", 0.275);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Charged.ChargeTime", 3000);
|
||||
|
@ -962,13 +964,13 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.FireBlast.Charged.DamageBlocks", true);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Charged.ExplosionRadius", 1);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Charged.Range", 20);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Charged.FireTicks", 4);
|
||||
config.addDefault("Abilities.Fire.FireBlast.Charged.FireTicks", 0);
|
||||
|
||||
config.addDefault("Abilities.Fire.FireBurst.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.FireBurst.Damage", 2);
|
||||
config.addDefault("Abilities.Fire.FireBurst.ChargeTime", 3500);
|
||||
config.addDefault("Abilities.Fire.FireBurst.Cooldown", 0);
|
||||
config.addDefault("Abilities.Fire.FireBurst.Range", 15);
|
||||
config.addDefault("Abilities.Fire.FireBurst.Range", 14);
|
||||
config.addDefault("Abilities.Fire.FireBurst.AnglePhi", 10);
|
||||
config.addDefault("Abilities.Fire.FireBurst.AngleTheta", 10);
|
||||
config.addDefault("Abilities.Fire.FireBurst.ParticlesPercentage", 5);
|
||||
|
@ -985,7 +987,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.FireShield.Duration", 1000);
|
||||
config.addDefault("Abilities.Fire.FireShield.Cooldown", 500);
|
||||
config.addDefault("Abilities.Fire.FireShield.Interval", 100);
|
||||
config.addDefault("Abilities.Fire.FireShield.FireTicks", 4);
|
||||
config.addDefault("Abilities.Fire.FireShield.FireTicks", 2);
|
||||
|
||||
config.addDefault("Abilities.Fire.HeatControl.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.HeatControl.Extinguish.Range", 20);
|
||||
|
@ -1003,7 +1005,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.Illumination.Cooldown", 500);
|
||||
|
||||
config.addDefault("Abilities.Fire.Lightning.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.Lightning.Damage", 6.0);
|
||||
config.addDefault("Abilities.Fire.Lightning.Damage", 4.0);
|
||||
config.addDefault("Abilities.Fire.Lightning.Range", 20.0);
|
||||
config.addDefault("Abilities.Fire.Lightning.ChargeTime", 2500);
|
||||
config.addDefault("Abilities.Fire.Lightning.Cooldown", 500);
|
||||
|
@ -1021,7 +1023,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.Lightning.ArcOnIce", false);
|
||||
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Range", 4);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Range", 3);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Height", 4);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Width", 4);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Duration", 5000);
|
||||
|
@ -1029,18 +1031,18 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Fire.WallOfFire.Cooldown", 11000);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.Interval", 250);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.DamageInterval", 500);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.FireTicks", 2);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.FireTicks", 0);
|
||||
config.addDefault("Abilities.Fire.WallOfFire.MaxAngle", 50);
|
||||
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireKick.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireKick.Range", 7.0);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireKick.Damage", 3.0);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireKick.Cooldown", 5500);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireKick.Cooldown", 6000);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Range", 7);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Damage", 3.0);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Knockback", 3.0);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Cooldown", 4500);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Cooldown", 5000);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Enabled", true);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Range", 20.0);
|
||||
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Damage", 4.0);
|
||||
|
@ -1060,25 +1062,25 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Chi.Passive.FallReductionFactor", 0.5);
|
||||
config.addDefault("Abilities.Chi.Passive.Speed", 1);
|
||||
config.addDefault("Abilities.Chi.Passive.Jump", 1);
|
||||
config.addDefault("Abilities.Chi.Passive.BlockChi.Chance", 35);
|
||||
config.addDefault("Abilities.Chi.Passive.BlockChi.Chance", 25);
|
||||
config.addDefault("Abilities.Chi.Passive.BlockChi.Duration", 1000);
|
||||
|
||||
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Enabled", true);
|
||||
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration", 4000);
|
||||
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration", 3500);
|
||||
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Cooldown", 15000);
|
||||
|
||||
config.addDefault("Abilities.Chi.AcrobatStance.Enabled", true);
|
||||
config.addDefault("Abilities.Chi.AcrobatStance.ChiBlockBoost", 5);
|
||||
config.addDefault("Abilities.Chi.AcrobatStance.ChiBlockBoost", 3);
|
||||
config.addDefault("Abilities.Chi.AcrobatStance.Speed", 1);
|
||||
config.addDefault("Abilities.Chi.AcrobatStance.Jump", 1);
|
||||
|
||||
config.addDefault("Abilities.Chi.HighJump.Enabled", true);
|
||||
config.addDefault("Abilities.Chi.HighJump.Height", 1);
|
||||
config.addDefault("Abilities.Chi.HighJump.Height", 1.3);
|
||||
config.addDefault("Abilities.Chi.HighJump.Cooldown", 3000);
|
||||
|
||||
config.addDefault("Abilities.Chi.Paralyze.Enabled", true);
|
||||
config.addDefault("Abilities.Chi.Paralyze.Cooldown", 10000);
|
||||
config.addDefault("Abilities.Chi.Paralyze.Duration", 2000);
|
||||
config.addDefault("Abilities.Chi.Paralyze.Duration", 1500);
|
||||
|
||||
config.addDefault("Abilities.Chi.RapidPunch.Enabled", true);
|
||||
config.addDefault("Abilities.Chi.RapidPunch.Damage", 1);
|
||||
|
@ -1091,7 +1093,7 @@ public class ConfigManager {
|
|||
config.addDefault("Abilities.Chi.Smokescreen.Radius", 4);
|
||||
config.addDefault("Abilities.Chi.Smokescreen.Duration", 12);
|
||||
|
||||
config.addDefault("Abilities.Chi.WarriorStance.Enabled", true);
|
||||
config.addDefault("Abilities.Chi.WarriorStance.Enabled", false);
|
||||
config.addDefault("Abilities.Chi.WarriorStance.Strength", 0);
|
||||
config.addDefault("Abilities.Chi.WarriorStance.Resistance", -1);
|
||||
|
||||
|
|
|
@ -81,7 +81,7 @@ public class Catapult extends EarthAbility {
|
|||
this.push = getConfig().getDouble("Abilities.Earth.Catapult.Push");
|
||||
this.shiftModifier = getConfig().getDouble("Abilities.Earth.Catapult.ShiftModifier");
|
||||
this.distance = 0;
|
||||
this.cooldown = 0;
|
||||
this.cooldown = getConfig().getLong("Abilities.Earth.Catapult.Cooldown");
|
||||
this.catapult = false;
|
||||
this.moving = false;
|
||||
this.flying = false;
|
||||
|
|
|
@ -173,7 +173,7 @@ permissions:
|
|||
bending.ability.AcrobatStance: true
|
||||
bending.ability.QuickStrike: true
|
||||
bending.ability.SwiftKick: true
|
||||
bending.ability.ChiCombo: true
|
||||
bending.ability.Immobilize.ChiCombo: true
|
||||
bending.chi.passive: true
|
||||
bending.avatar:
|
||||
default: false
|
||||
|
|
Loading…
Reference in a new issue