diff --git a/src/com/projectkorra/projectkorra/PKListener.java b/src/com/projectkorra/projectkorra/PKListener.java index d0a69029..aa4d0f48 100644 --- a/src/com/projectkorra/projectkorra/PKListener.java +++ b/src/com/projectkorra/projectkorra/PKListener.java @@ -1134,39 +1134,6 @@ public class PKListener implements Listener { } } } - - else { - Location from = event.getFrom(); - Location to = event.getTo(); - - if (from.getBlock() == to.getBlock() && (from.getBlock() != null && to.getBlock() != null)) return; - - if (from.getBlockY() < to.getBlockY()) {// Jump - ComboManager.addComboAbility(player, ClickType.JUMP); - return; - } - - Vector toRight = GeneralMethods.getDirection(player.getLocation(), GeneralMethods.getRightSide(player.getLocation(), 1)); - Vector toLeft = GeneralMethods.getDirection(player.getLocation(), GeneralMethods.getLeftSide(player.getLocation(), 1)); - Location loc = player.getLocation(); - loc.setYaw(0); - loc.setPitch(0); - Vector forwards = loc.getDirection().normalize(); - Vector backwards = forwards.multiply(-1); - Vector current = player.getLocation().toVector().normalize(); - - if (current.distance(forwards) < 0.5 && current.distance(forwards) > -0.5) { - ComboManager.addComboAbility(player, ClickType.MOVE_FORWARDS); - } else if (current.distance(backwards) < 0.5 && current.distance(backwards) > -0.5) { - ComboManager.addComboAbility(player, ClickType.MOVE_BACKWARDS); - } else if (current.distance(toLeft) < 0.5 && current.distance(toLeft) > -0.5) { - ComboManager.addComboAbility(player, ClickType.MOVE_LEFT); - } else if (current.distance(toRight) < 0.5 && current.distance(toRight) > -0.5) { - ComboManager.addComboAbility(player, ClickType.MOVE_RIGHT); - } - - return; - } } @EventHandler diff --git a/src/com/projectkorra/projectkorra/firebending/FireCombo.java b/src/com/projectkorra/projectkorra/firebending/FireCombo.java index bbd12ff4..3f49b0b5 100644 --- a/src/com/projectkorra/projectkorra/firebending/FireCombo.java +++ b/src/com/projectkorra/projectkorra/firebending/FireCombo.java @@ -319,7 +319,8 @@ public class FireCombo extends FireAbility implements ComboAbility { ParticleEffect.LARGE_EXPLODE.display(player.getLocation(), spread, spread, spread, 0, 1); player.getWorld().playSound(player.getLocation(), Sound.EXPLODE, 15, 0F); } - player.setVelocity(player.getVelocity().normalize().multiply(speed)); + FireJet fj = getAbility(player, FireJet.class); + fj.setSpeed(speed); FireComboStream fs = new FireComboStream(this, player.getVelocity().clone().multiply(-1), player.getLocation(), 3, 0.5, "JetBlast"); @@ -343,7 +344,8 @@ public class FireCombo extends FireAbility implements ComboAbility { return; } else if (hasAbility(player, FireJet.class)) { direction = player.getVelocity().clone().multiply(-1); - player.setVelocity(player.getVelocity().normalize().multiply(speed)); + FireJet fj = getAbility(player, FireJet.class); + fj.setSpeed(speed); FireComboStream fs = new FireComboStream(this, direction, player.getLocation(), 5, 1, "JetBlaze"); fs.setDensity(8); diff --git a/src/com/projectkorra/projectkorra/util/ClickType.java b/src/com/projectkorra/projectkorra/util/ClickType.java index 45a97e61..916ab418 100644 --- a/src/com/projectkorra/projectkorra/util/ClickType.java +++ b/src/com/projectkorra/projectkorra/util/ClickType.java @@ -8,30 +8,10 @@ public enum ClickType { * Use this to call your own click type. */ CUSTOM, - /** - * The player has jumped - */ - JUMP, /** * Player has swung their arm. */ LEFT_CLICK, - /** - * The player has moved backwards - */ - MOVE_BACKWARDS, - /** - * The player has moved forwards - */ - MOVE_FORWARDS, - /** - * The player has moved left - */ - MOVE_LEFT, - /** - * The player has moved right - */ - MOVE_RIGHT, /** * For any instance of right clicking that isn't with an entity or a block (Right clicking air will not work). */ diff --git a/src/com/projectkorra/projectkorra/waterbending/WaterSpoutWave.java b/src/com/projectkorra/projectkorra/waterbending/WaterSpoutWave.java index 090a845a..faee7ae1 100644 --- a/src/com/projectkorra/projectkorra/waterbending/WaterSpoutWave.java +++ b/src/com/projectkorra/projectkorra/waterbending/WaterSpoutWave.java @@ -1,9 +1,9 @@ package com.projectkorra.projectkorra.waterbending; -import java.util.ArrayList; -import java.util.Enumeration; -import java.util.HashSet; -import java.util.concurrent.ConcurrentHashMap; +import com.projectkorra.projectkorra.GeneralMethods; +import com.projectkorra.projectkorra.ProjectKorra; +import com.projectkorra.projectkorra.ability.WaterAbility; +import com.projectkorra.projectkorra.util.TempBlock; import org.bukkit.Location; import org.bukkit.Material; @@ -15,10 +15,10 @@ import org.bukkit.entity.Player; import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.util.Vector; -import com.projectkorra.projectkorra.GeneralMethods; -import com.projectkorra.projectkorra.ProjectKorra; -import com.projectkorra.projectkorra.ability.WaterAbility; -import com.projectkorra.projectkorra.util.TempBlock; +import java.util.ArrayList; +import java.util.Enumeration; +import java.util.HashSet; +import java.util.concurrent.ConcurrentHashMap; public class WaterSpoutWave extends WaterAbility { @@ -141,7 +141,7 @@ public class WaterSpoutWave extends WaterAbility { remove(); return; } else if (player.isSneaking()) { - new WaterSpoutWave(player, AbilityType.SHIFT); + setType(AbilityType.SHIFT); return; } playFocusWaterEffect(origin.getBlock()); @@ -158,25 +158,21 @@ public class WaterSpoutWave extends WaterAbility { charging = true; animation = AnimateState.RISE; - if(!getType(player, AbilityType.CLICK).isEmpty()) { - WaterSpoutWave clickWave = getType(player, AbilityType.CLICK).get(0); - origin = clickWave.origin.clone(); - location = origin.clone(); + location = origin.clone(); - if (isPlant(origin.getBlock())) { - new PlantRegrowth(player, origin.getBlock()); - } + if (isPlant(origin.getBlock())) { + new PlantRegrowth(player, origin.getBlock()); } } removeOldType(player, AbilityType.CLICK); if (!player.isSneaking()) { if (System.currentTimeMillis() - time > chargeTime) { - WaterSpoutWave wave = new WaterSpoutWave(player, AbilityType.RELEASE); - wave.animation = AnimateState.SHRINK; - wave.direction = direction; + setType(AbilityType.RELEASE); + setAnimation(AnimateState.SHRINK); + } else { + remove(); } - remove(); return; }