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Various config options (#1076)
## Additions * Added a configurable AirSweep hit radius called "Radius" with a default of 1 * Added a configurable option to enable/disable WaterArms bound messages that are independent of the BendingPreview option, called "DisplayBoundMsg" under the WaterArms config, with a default of false * Added a configurable option to allow/prohibit FastSwim while WaterArms is in use, called "AllowWaterArms" under the FastSwim config, with a default of false
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4 changed files with 19 additions and 4 deletions
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@ -1583,9 +1583,12 @@ public class PKListener implements Listener {
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public void onPlayerSlotChange(final PlayerItemHeldEvent event) {
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final Player player = event.getPlayer();
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final int slot = event.getNewSlot() + 1;
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GeneralMethods.displayMovePreview(player, slot);
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if (!ConfigManager.defaultConfig.get().getBoolean("Properties.BendingPreview")) {
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if (ConfigManager.defaultConfig.get().getBoolean("Properties.BendingPreview")) {
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GeneralMethods.displayMovePreview(player, slot);
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}
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if (ConfigManager.defaultConfig.get().getBoolean("Abilities.Water.WaterArms.DisplayBoundMsg")) {
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final WaterArms waterArms = CoreAbility.getAbility(player, WaterArms.class);
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if (waterArms != null) {
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waterArms.displayBoundMsg(event.getNewSlot() + 1);
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@ -42,6 +42,7 @@ public class AirSweep extends AirAbility implements ComboAbility {
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private Vector direction;
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private ArrayList<Entity> affectedEntities;
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private ArrayList<BukkitRunnable> tasks;
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private double radius;
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public AirSweep(final Player player) {
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super(player);
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@ -62,6 +63,7 @@ public class AirSweep extends AirAbility implements ComboAbility {
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this.speed = getConfig().getDouble("Abilities.Air.AirSweep.Speed");
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this.knockback = getConfig().getDouble("Abilities.Air.AirSweep.Knockback");
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this.cooldown = getConfig().getLong("Abilities.Air.AirSweep.Cooldown");
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this.radius = getConfig().getDouble("Abilities.Air.AirSweep.Radius");
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if (this.bPlayer.isAvatarState()) {
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this.cooldown = 0;
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@ -188,7 +190,7 @@ public class AirSweep extends AirAbility implements ComboAbility {
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}
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}
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if (i % 3 == 0) {
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for (final Entity entity : GeneralMethods.getEntitiesAroundPoint(loc, 2.5)) {
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for (final Entity entity : GeneralMethods.getEntitiesAroundPoint(loc, radius)) {
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if (GeneralMethods.isRegionProtectedFromBuild(this, entity.getLocation())) {
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this.remove();
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return;
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@ -943,11 +943,13 @@ public class ConfigManager {
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config.addDefault("Abilities.Air.AirSweep.Damage", 3);
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config.addDefault("Abilities.Air.AirSweep.Knockback", 3.5);
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config.addDefault("Abilities.Air.AirSweep.Cooldown", 6000);
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config.addDefault("Abilities.Air.AirSweep.Radius", 1);
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config.addDefault("Abilities.Water.Passive.FastSwim.Enabled", true);
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config.addDefault("Abilities.Water.Passive.FastSwim.Cooldown", 0);
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config.addDefault("Abilities.Water.Passive.FastSwim.Duration", 0);
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config.addDefault("Abilities.Water.Passive.FastSwim.SpeedFactor", 0.7);
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config.addDefault("Abilities.Water.Passive.FastSwim.AllowWaterArms", false);
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config.addDefault("Abilities.Water.Passive.Hydrosink.Enabled", true);
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config.addDefault("Abilities.Water.Bloodbending.Enabled", true);
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@ -1071,6 +1073,7 @@ public class ConfigManager {
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config.addDefault("Abilities.Water.Plantbending.RegrowTime", 180000);
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config.addDefault("Abilities.Water.WaterArms.Enabled", true);
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config.addDefault("Abilities.Water.WaterArms.DisplayBoundMsg", false);
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config.addDefault("Abilities.Water.WaterArms.Arms.InitialLength", 4);
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config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 12);
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@ -16,6 +16,7 @@ public class FastSwim extends WaterAbility implements PassiveAbility {
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private long cooldown;
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private double swimSpeed;
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private long duration;
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private boolean allowWaterArms;
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public FastSwim(final Player player) {
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super(player);
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@ -30,13 +31,19 @@ public class FastSwim extends WaterAbility implements PassiveAbility {
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this.cooldown = ConfigManager.getConfig().getLong("Abilities.Water.Passive.FastSwim.Cooldown");
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this.swimSpeed = ConfigManager.getConfig().getDouble("Abilities.Water.Passive.FastSwim.SpeedFactor");
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this.duration = ConfigManager.getConfig().getLong("Abilities.Water.Passive.FastSwim.Duration");
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this.allowWaterArms = ConfigManager.getConfig().getBoolean("Abilities.Water.Passive.FastSwim.AllowWaterArms");
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this.start();
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}
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@Override
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public void progress() {
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if (!this.bPlayer.canUsePassive(this) || !this.bPlayer.canBendPassive(this) || CoreAbility.hasAbility(this.player, WaterSpout.class) || CoreAbility.hasAbility(this.player, EarthArmor.class) || CoreAbility.hasAbility(this.player, WaterArms.class)) {
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if (!this.bPlayer.canUsePassive(this) || !this.bPlayer.canBendPassive(this) || CoreAbility.hasAbility(this.player, WaterSpout.class) || CoreAbility.hasAbility(this.player, EarthArmor.class)) {
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this.remove();
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return;
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}
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if (CoreAbility.hasAbility(this.player, WaterArms.class) && !this.allowWaterArms) {
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this.remove();
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return;
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}
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