From bf54460f2d9288c146b1cc3c92a689fa413a59f4 Mon Sep 17 00:00:00 2001 From: Simplicitee Date: Wed, 16 Sep 2015 20:37:03 -0400 Subject: [PATCH] Change MetalClips - Changed where the Iron Ingot is shot from, was feet and now it shoots from higher up. Not much difference if any. --- .../projectkorra/projectkorra/earthbending/MetalClips.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/com/projectkorra/projectkorra/earthbending/MetalClips.java b/src/com/projectkorra/projectkorra/earthbending/MetalClips.java index d0e6a6cc..ee6e0eb9 100644 --- a/src/com/projectkorra/projectkorra/earthbending/MetalClips.java +++ b/src/com/projectkorra/projectkorra/earthbending/MetalClips.java @@ -136,7 +136,7 @@ public class MetalClips { return; } - Item ii = player.getWorld().dropItemNaturally(player.getLocation(), is); + Item ii = player.getWorld().dropItemNaturally(player.getLocation().add(0, 1, 0), is); Vector v; @@ -145,7 +145,7 @@ public class MetalClips { else v = GeneralMethods.getDirection(player.getLocation(), GeneralMethods.getTargetedLocation(player, 10)); - ii.setVelocity(v.normalize().add(new Vector(0, 0.2, 0).multiply(1.2))); + ii.setVelocity(v.normalize().add(new Vector(0, 0.1, 0).multiply(1.2))); trackedIngots.add(ii); player.getInventory().removeItem(is);