fix earthsmash

This commit is contained in:
PhanaticD 2019-01-02 09:43:48 -05:00
parent 4c44e51237
commit bb912f0423

View file

@ -1,9 +1,13 @@
package com.projectkorra.projectkorra.earthbending;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.projectkorra.projectkorra.BendingPlayer;
import com.projectkorra.projectkorra.GeneralMethods;
import com.projectkorra.projectkorra.ability.EarthAbility;
import com.projectkorra.projectkorra.attribute.Attribute;
import com.projectkorra.projectkorra.util.ClickType;
import com.projectkorra.projectkorra.util.DamageHandler;
import com.projectkorra.projectkorra.util.ParticleEffect;
import com.projectkorra.projectkorra.util.TempBlock;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
@ -14,14 +18,9 @@ import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import com.projectkorra.projectkorra.BendingPlayer;
import com.projectkorra.projectkorra.GeneralMethods;
import com.projectkorra.projectkorra.ability.EarthAbility;
import com.projectkorra.projectkorra.attribute.Attribute;
import com.projectkorra.projectkorra.util.ClickType;
import com.projectkorra.projectkorra.util.DamageHandler;
import com.projectkorra.projectkorra.util.ParticleEffect;
import com.projectkorra.projectkorra.util.TempBlock;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class EarthSmash extends EarthAbility {
@ -230,7 +229,6 @@ public class EarthSmash extends EarthAbility {
break;
}
}
this.draw();
return;
} else {
@ -537,7 +535,7 @@ public class EarthSmash extends EarthAbility {
return null;
}
final List<Block> blocks = GeneralMethods.getBlocksAroundPoint(GeneralMethods.getTargetedLocation(player, this.grabRange, getTransparentMaterials()), 1);
final List<Block> blocks = GeneralMethods.getBlocksAroundPoint(GeneralMethods.getTargetedLocation(player, this.grabRange, false, getTransparentMaterials()), 1);
for (final EarthSmash smash : getAbilities(EarthSmash.class)) {
if (reqState == null || smash.state == reqState) {
for (final Block block : blocks) {