Config changes

Minor config changes.
Buff's water's select range, lowered fire ticks, things like that.
This commit is contained in:
BuildTools 2016-05-01 06:48:13 +01:00
parent 49493a1797
commit b8a2b34289

View file

@ -393,7 +393,7 @@ public class ConfigManager {
config.addDefault("Properties.HorizontalCollisionPhysics.Enabled", true);
config.addDefault("Properties.HorizontalCollisionPhysics.DamageOnBarrierBlock", false);
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageMinimumDistance", 5.0);
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageCap", 6.0);
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageCap", 5.0);
config.addDefault("Properties.RegionProtection.AllowHarmlessAbilities", true);
config.addDefault("Properties.RegionProtection.RespectWorldGuard", true);
@ -407,7 +407,7 @@ public class ConfigManager {
config.addDefault("Properties.RegionProtection.CacheBlockTime", 5000);
config.addDefault("Properties.Air.CanBendWithWeapons", false);
config.addDefault("Properties.Air.Particles", "cloud");
config.addDefault("Properties.Air.Particles", "spell");
config.addDefault("Properties.Air.PlaySound", true);
config.addDefault("Properties.Water.CanBendWithWeapons", true);
@ -415,7 +415,7 @@ public class ConfigManager {
config.addDefault("Properties.Water.PlantBlocks", plantBlocks);
config.addDefault("Properties.Water.SnowBlocks", snowBlocks);
config.addDefault("Properties.Water.NightFactor", 1.5);
config.addDefault("Properties.Water.FullMoonFactor", 2.0);
config.addDefault("Properties.Water.FullMoonFactor", 1.75);
config.addDefault("Properties.Water.PlaySound", true);
config.addDefault("Properties.Earth.RevertEarthbending", true);
@ -444,7 +444,7 @@ public class ConfigManager {
config.addDefault("Abilities.Avatar.AvatarState.Enabled", true);
config.addDefault("Abilities.Avatar.AvatarState.Cooldown", 7200000);
config.addDefault("Abilities.Avatar.AvatarState.Duration", 480000);
config.addDefault("Abilities.Avatar.AvatarState.PowerMultiplier", 5);
config.addDefault("Abilities.Avatar.AvatarState.PowerMultiplier", 3.5);
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Enabled", true);
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Power", 3);
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Speed.Enabled", true);
@ -501,7 +501,7 @@ public class ConfigManager {
config.addDefault("Abilities.Air.AirShield.IsAvatarStateToggle", true);
config.addDefault("Abilities.Air.AirSpout.Enabled", true);
config.addDefault("Abilities.Air.AirSpout.Height", 20);
config.addDefault("Abilities.Air.AirSpout.Height", 16);
config.addDefault("Abilities.Air.AirSpout.Interval", 100);
config.addDefault("Abilities.Air.AirSuction.Enabled", true);
@ -516,14 +516,14 @@ public class ConfigManager {
config.addDefault("Abilities.Air.AirSwipe.Enabled", true);
config.addDefault("Abilities.Air.AirSwipe.Damage", 2);
config.addDefault("Abilities.Air.AirSwipe.Range", 16);
config.addDefault("Abilities.Air.AirSwipe.Range", 14);
config.addDefault("Abilities.Air.AirSwipe.Radius", 2);
config.addDefault("Abilities.Air.AirSwipe.Push", 0.5);
config.addDefault("Abilities.Air.AirSwipe.Arc", 20);
config.addDefault("Abilities.Air.AirSwipe.Arc", 16);
config.addDefault("Abilities.Air.AirSwipe.Speed", 25);
config.addDefault("Abilities.Air.AirSwipe.Cooldown", 1500);
config.addDefault("Abilities.Air.AirSwipe.ChargeFactor", 3);
config.addDefault("Abilities.Air.AirSwipe.MaxChargeTime", 3000);
config.addDefault("Abilities.Air.AirSwipe.MaxChargeTime", 2500);
config.addDefault("Abilities.Air.AirSwipe.Particles", 3);
config.addDefault("Abilities.Air.AirSwipe.StepSize", 4);
@ -554,7 +554,7 @@ public class ConfigManager {
config.addDefault("Abilities.Air.Tornado.Enabled", true);
config.addDefault("Abilities.Air.Tornado.Radius", 10);
config.addDefault("Abilities.Air.Tornado.Height", 25);
config.addDefault("Abilities.Air.Tornado.Height", 20);
config.addDefault("Abilities.Air.Tornado.Range", 25);
config.addDefault("Abilities.Air.Tornado.Speed", 1);
config.addDefault("Abilities.Air.Tornado.NpcPushFactor", 1);
@ -644,21 +644,21 @@ public class ConfigManager {
config.addDefault("Abilities.Water.OctopusForm.AngleIncrement", 45);
config.addDefault("Abilities.Water.PhaseChange.Enabled", true);
config.addDefault("Abilities.Water.PhaseChange.Range", 20);
config.addDefault("Abilities.Water.PhaseChange.Radius", 5);
config.addDefault("Abilities.Water.PhaseChange.Range", 16);
config.addDefault("Abilities.Water.PhaseChange.Radius", 4);
config.addDefault("Abilities.Water.PhaseChange.Freeze.Cooldown", 0);
config.addDefault("Abilities.Water.PhaseChange.Melt.Cooldown", 0);
config.addDefault("Abilities.Water.PlantArmor.Enabled", true);
config.addDefault("Abilities.Water.PlantArmor.Duration", 7500);
config.addDefault("Abilities.Water.PlantArmor.Resistance", 1);
config.addDefault("Abilities.Water.PlantArmor.Cooldown", 10000);
config.addDefault("Abilities.Water.PlantArmor.Cooldown", 15000);
config.addDefault("Abilities.Water.PlantArmor.Range", 10);
config.addDefault("Abilities.Water.Surge.Enabled", true);
config.addDefault("Abilities.Water.Surge.Wave.Radius", 3);
config.addDefault("Abilities.Water.Surge.Wave.Range", 20);
config.addDefault("Abilities.Water.Surge.Wave.SelectRange", 7);
config.addDefault("Abilities.Water.Surge.Wave.SelectRange", 12);
config.addDefault("Abilities.Water.Surge.Wave.HorizontalPush", 1);
config.addDefault("Abilities.Water.Surge.Wave.VerticalPush", 0.2);
config.addDefault("Abilities.Water.Surge.Wave.MaxFreezeRadius", 7);
@ -671,7 +671,7 @@ public class ConfigManager {
config.addDefault("Abilities.Water.Torrent.Enabled", true);
config.addDefault("Abilities.Water.Torrent.Range", 25);
config.addDefault("Abilities.Water.Torrent.SelectRange", 10);
config.addDefault("Abilities.Water.Torrent.SelectRange", 16);
config.addDefault("Abilities.Water.Torrent.InitialDamage", 3);
config.addDefault("Abilities.Water.Torrent.DeflectDamage", 1);
config.addDefault("Abilities.Water.Torrent.SuccessiveDamage", 1);
@ -683,7 +683,7 @@ public class ConfigManager {
config.addDefault("Abilities.Water.Torrent.MaxUpwardForce", 0.2);
config.addDefault("Abilities.Water.Torrent.Interval", 30);
config.addDefault("Abilities.Water.Torrent.Cooldown", 0);
config.addDefault("Abilities.Water.Torrent.Wave.Radius", 15);
config.addDefault("Abilities.Water.Torrent.Wave.Radius", 12);
config.addDefault("Abilities.Water.Torrent.Wave.Knockback", 1.5);
config.addDefault("Abilities.Water.Torrent.Wave.Height", 1);
config.addDefault("Abilities.Water.Torrent.Wave.GrowSpeed", 0.5);
@ -695,12 +695,12 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterArms.Enabled", true);
config.addDefault("Abilities.Water.WaterArms.Arms.InitialLength", 4);
config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 4);
config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 12);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxAttacks", 10);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxAlternateUsage", 50);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxIceShots", 5);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxIceShots", 8);
config.addDefault("Abilities.Water.WaterArms.Arms.Cooldown", 20000);
config.addDefault("Abilities.Water.WaterArms.Arms.AllowPlantSource", true);
config.addDefault("Abilities.Water.WaterArms.Arms.AllowPlantSource", false);
config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Enabled", true);
config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Damage", Double.valueOf(10.0));
@ -724,12 +724,12 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterArms.Whip.Grapple.RespectRegions", false);
config.addDefault("Abilities.Water.WaterArms.Whip.Grab.HoldTime", 4500);
config.addDefault("Abilities.Water.WaterArms.Whip.Grab.HoldTime", 3500);
config.addDefault("Abilities.Water.WaterArms.Freeze.Range", 20);
config.addDefault("Abilities.Water.WaterArms.Freeze.Damage", 2);
config.addDefault("Abilities.Water.WaterArms.Spear.Range", 40);
config.addDefault("Abilities.Water.WaterArms.Spear.Range", 30);
config.addDefault("Abilities.Water.WaterArms.Spear.Damage", 3);
config.addDefault("Abilities.Water.WaterArms.Spear.DamageEnabled", true);
config.addDefault("Abilities.Water.WaterArms.Spear.Sphere", 2);
@ -744,12 +744,12 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterArms.Spear.NightAugments.Duration.FullMoon", 12000);
config.addDefault("Abilities.Water.WaterBubble.Enabled", true);
config.addDefault("Abilities.Water.WaterBubble.Radius", 7);
config.addDefault("Abilities.Water.WaterBubble.Radius", 6);
config.addDefault("Abilities.Water.WaterManipulation.Enabled", true);
config.addDefault("Abilities.Water.WaterManipulation.Damage", 3.0);
config.addDefault("Abilities.Water.WaterManipulation.Range", 30);
config.addDefault("Abilities.Water.WaterManipulation.SelectRange", 10);
config.addDefault("Abilities.Water.WaterManipulation.Range", 25);
config.addDefault("Abilities.Water.WaterManipulation.SelectRange", 16);
config.addDefault("Abilities.Water.WaterManipulation.CollisionRadius", 2);
config.addDefault("Abilities.Water.WaterManipulation.DeflectRange", 3);
config.addDefault("Abilities.Water.WaterManipulation.Speed", 35);
@ -757,9 +757,9 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterManipulation.Cooldown", 1000);
config.addDefault("Abilities.Water.WaterSpout.Enabled", true);
config.addDefault("Abilities.Water.WaterSpout.Height", 20);
config.addDefault("Abilities.Water.WaterSpout.Height", 16);
config.addDefault("Abilities.Water.WaterSpout.Interval", 50);
config.addDefault("Abilities.Water.WaterSpout.BlockSpiral", false);
config.addDefault("Abilities.Water.WaterSpout.BlockSpiral", true);
config.addDefault("Abilities.Water.WaterSpout.Particles", false);
config.addDefault("Abilities.Water.WaterSpout.Wave.Particles", false);
config.addDefault("Abilities.Water.WaterSpout.Wave.Enabled", true);
@ -771,10 +771,10 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterSpout.Wave.ChargeTime", 500);
config.addDefault("Abilities.Water.WaterSpout.Wave.FlightTime", 2500);
config.addDefault("Abilities.Water.WaterSpout.Wave.Speed", 1.3);
config.addDefault("Abilities.Water.WaterSpout.Wave.Cooldown", 4500);
config.addDefault("Abilities.Water.WaterSpout.Wave.Cooldown", 6000);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Enabled", true);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Damage", 4);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Damage", 3);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Cooldown", 6000);
config.addDefault("Abilities.Water.WaterCombo.IceWave.ThawRadius", 10);
config.addDefault("Abilities.Water.WaterCombo.IceBullet.Enabled", true);
@ -804,7 +804,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Collapse.Wall.Cooldown", 500);
config.addDefault("Abilities.Earth.EarthArmor.Enabled", true);
config.addDefault("Abilities.Earth.EarthArmor.SelectRange", 7);
config.addDefault("Abilities.Earth.EarthArmor.SelectRange", 10);
config.addDefault("Abilities.Earth.EarthArmor.Duration", 10000);
config.addDefault("Abilities.Earth.EarthArmor.Strength", 2);
config.addDefault("Abilities.Earth.EarthArmor.Cooldown", 17500);
@ -822,7 +822,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.EarthBlast.CollisionRadius", 2);
config.addDefault("Abilities.Earth.EarthGrab.Enabled", true);
config.addDefault("Abilities.Earth.EarthGrab.SelectRange", 8);
config.addDefault("Abilities.Earth.EarthGrab.SelectRange", 14);
config.addDefault("Abilities.Earth.EarthGrab.Height", 6);
config.addDefault("Abilities.Earth.EarthGrab.Cooldown", 500);
@ -836,8 +836,8 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Extraction.Enabled", true);
config.addDefault("Abilities.Earth.Extraction.SelectRange", 5);
config.addDefault("Abilities.Earth.Extraction.Cooldown", 500);
config.addDefault("Abilities.Earth.Extraction.TripleLootChance", 15);
config.addDefault("Abilities.Earth.Extraction.DoubleLootChance", 40);
config.addDefault("Abilities.Earth.Extraction.TripleLootChance", 10);
config.addDefault("Abilities.Earth.Extraction.DoubleLootChance", 30);
config.addDefault("Abilities.Earth.LavaFlow.Enabled", true);
config.addDefault("Abilities.Earth.LavaFlow.ShiftCooldown", 20000);
@ -865,12 +865,12 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.EarthSmash.Enabled", true);
config.addDefault("Abilities.Earth.EarthSmash.AllowGrab", true);
config.addDefault("Abilities.Earth.EarthSmash.AllowFlight", true);
config.addDefault("Abilities.Earth.EarthSmash.GrabRange", 10);
config.addDefault("Abilities.Earth.EarthSmash.SelectRange", 10);
config.addDefault("Abilities.Earth.EarthSmash.GrabRange", 16);
config.addDefault("Abilities.Earth.EarthSmash.SelectRange", 12);
config.addDefault("Abilities.Earth.EarthSmash.ChargeTime", 1500);
config.addDefault("Abilities.Earth.EarthSmash.Cooldown", 2500);
config.addDefault("Abilities.Earth.EarthSmash.ShootRange", 30);
config.addDefault("Abilities.Earth.EarthSmash.Damage", 6);
config.addDefault("Abilities.Earth.EarthSmash.Cooldown", 3000);
config.addDefault("Abilities.Earth.EarthSmash.ShootRange", 25);
config.addDefault("Abilities.Earth.EarthSmash.Damage", 5);
config.addDefault("Abilities.Earth.EarthSmash.Knockback", 3.5);
config.addDefault("Abilities.Earth.EarthSmash.Knockup", 0.15);
config.addDefault("Abilities.Earth.EarthSmash.FlightSpeed", 0.72);
@ -895,7 +895,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.MetalClips.ThrowEnabled", false);
config.addDefault("Abilities.Earth.RaiseEarth.Enabled", true);
config.addDefault("Abilities.Earth.RaiseEarth.Speed", 8);
config.addDefault("Abilities.Earth.RaiseEarth.Speed", 10);
config.addDefault("Abilities.Earth.RaiseEarth.Column.SelectRange", 20);
config.addDefault("Abilities.Earth.RaiseEarth.Column.Height", 6);
config.addDefault("Abilities.Earth.RaiseEarth.Column.Cooldown", 500);
@ -905,16 +905,16 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.RaiseEarth.Wall.Cooldown", 500);
config.addDefault("Abilities.Earth.Shockwave.Enabled", true);
config.addDefault("Abilities.Earth.Shockwave.FallThreshold", 10);
config.addDefault("Abilities.Earth.Shockwave.FallThreshold", 12);
config.addDefault("Abilities.Earth.Shockwave.ChargeTime", 2500);
config.addDefault("Abilities.Earth.Shockwave.Cooldown", 1500);
config.addDefault("Abilities.Earth.Shockwave.Cooldown", 6000);
config.addDefault("Abilities.Earth.Shockwave.Damage", 4);
config.addDefault("Abilities.Earth.Shockwave.Knockback", 1.1);
config.addDefault("Abilities.Earth.Shockwave.Range", 15);
config.addDefault("Abilities.Earth.Shockwave.Angle", 40);
config.addDefault("Abilities.Earth.SandSpout.Enabled", true);
config.addDefault("Abilities.Earth.SandSpout.Height", 9);
config.addDefault("Abilities.Earth.SandSpout.Height", 10);
config.addDefault("Abilities.Earth.SandSpout.BlindnessTime", 10);
config.addDefault("Abilities.Earth.SandSpout.SpoutDamage", 1);
config.addDefault("Abilities.Earth.SandSpout.Spiral", false);
@ -927,19 +927,19 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Tremorsense.Cooldown", 1000);
config.addDefault("Abilities.Fire.Blaze.Enabled", true);
config.addDefault("Abilities.Fire.Blaze.Arc", 16);
config.addDefault("Abilities.Fire.Blaze.Arc", 14);
config.addDefault("Abilities.Fire.Blaze.Range", 7);
config.addDefault("Abilities.Fire.Blaze.Speed", 15);
config.addDefault("Abilities.Fire.Blaze.Cooldown", 500);
config.addDefault("Abilities.Fire.Blaze.Ring.Range", 7);
config.addDefault("Abilities.Fire.Blaze.Ring.Angle", 10);
config.addDefault("Abilities.Fire.Blaze.Ring.Cooldown", 500);
config.addDefault("Abilities.Fire.Blaze.Ring.Cooldown", 1000);
config.addDefault("Abilities.Fire.Combustion.Enabled", true);
config.addDefault("Abilities.Fire.Combustion.Cooldown", 10000);
config.addDefault("Abilities.Fire.Combustion.BreakBlocks", false);
config.addDefault("Abilities.Fire.Combustion.Power", 1.0);
config.addDefault("Abilities.Fire.Combustion.Damage", 5);
config.addDefault("Abilities.Fire.Combustion.Damage", 4);
config.addDefault("Abilities.Fire.Combustion.Radius", 4);
config.addDefault("Abilities.Fire.Combustion.Range", 35);
config.addDefault("Abilities.Fire.Combustion.Speed", 25);
@ -952,7 +952,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.FireBlast.Damage", 3);
config.addDefault("Abilities.Fire.FireBlast.Cooldown", 1500);
config.addDefault("Abilities.Fire.FireBlast.Dissipate", false);
config.addDefault("Abilities.Fire.FireBlast.FireTicks", 2);
config.addDefault("Abilities.Fire.FireBlast.FireTicks", 0);
config.addDefault("Abilities.Fire.FireBlast.SmokeParticleRadius", 0.3);
config.addDefault("Abilities.Fire.FireBlast.FlameParticleRadius", 0.275);
config.addDefault("Abilities.Fire.FireBlast.Charged.ChargeTime", 3000);
@ -962,13 +962,13 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.FireBlast.Charged.DamageBlocks", true);
config.addDefault("Abilities.Fire.FireBlast.Charged.ExplosionRadius", 1);
config.addDefault("Abilities.Fire.FireBlast.Charged.Range", 20);
config.addDefault("Abilities.Fire.FireBlast.Charged.FireTicks", 4);
config.addDefault("Abilities.Fire.FireBlast.Charged.FireTicks", 0);
config.addDefault("Abilities.Fire.FireBurst.Enabled", true);
config.addDefault("Abilities.Fire.FireBurst.Damage", 2);
config.addDefault("Abilities.Fire.FireBurst.ChargeTime", 3500);
config.addDefault("Abilities.Fire.FireBurst.Cooldown", 0);
config.addDefault("Abilities.Fire.FireBurst.Range", 15);
config.addDefault("Abilities.Fire.FireBurst.Range", 14);
config.addDefault("Abilities.Fire.FireBurst.AnglePhi", 10);
config.addDefault("Abilities.Fire.FireBurst.AngleTheta", 10);
config.addDefault("Abilities.Fire.FireBurst.ParticlesPercentage", 5);
@ -985,7 +985,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.FireShield.Duration", 1000);
config.addDefault("Abilities.Fire.FireShield.Cooldown", 500);
config.addDefault("Abilities.Fire.FireShield.Interval", 100);
config.addDefault("Abilities.Fire.FireShield.FireTicks", 4);
config.addDefault("Abilities.Fire.FireShield.FireTicks", 2);
config.addDefault("Abilities.Fire.HeatControl.Enabled", true);
config.addDefault("Abilities.Fire.HeatControl.Extinguish.Range", 20);
@ -1003,7 +1003,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.Illumination.Cooldown", 500);
config.addDefault("Abilities.Fire.Lightning.Enabled", true);
config.addDefault("Abilities.Fire.Lightning.Damage", 6.0);
config.addDefault("Abilities.Fire.Lightning.Damage", 4.0);
config.addDefault("Abilities.Fire.Lightning.Range", 20.0);
config.addDefault("Abilities.Fire.Lightning.ChargeTime", 2500);
config.addDefault("Abilities.Fire.Lightning.Cooldown", 500);
@ -1021,7 +1021,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.Lightning.ArcOnIce", false);
config.addDefault("Abilities.Fire.WallOfFire.Enabled", true);
config.addDefault("Abilities.Fire.WallOfFire.Range", 4);
config.addDefault("Abilities.Fire.WallOfFire.Range", 3);
config.addDefault("Abilities.Fire.WallOfFire.Height", 4);
config.addDefault("Abilities.Fire.WallOfFire.Width", 4);
config.addDefault("Abilities.Fire.WallOfFire.Duration", 5000);
@ -1029,18 +1029,18 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.WallOfFire.Cooldown", 11000);
config.addDefault("Abilities.Fire.WallOfFire.Interval", 250);
config.addDefault("Abilities.Fire.WallOfFire.DamageInterval", 500);
config.addDefault("Abilities.Fire.WallOfFire.FireTicks", 2);
config.addDefault("Abilities.Fire.WallOfFire.FireTicks", 0);
config.addDefault("Abilities.Fire.WallOfFire.MaxAngle", 50);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Enabled", true);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Range", 7.0);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Damage", 3.0);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Cooldown", 5500);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Cooldown", 6000);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Enabled", true);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Range", 7);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Damage", 3.0);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Knockback", 3.0);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Cooldown", 4500);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Cooldown", 5000);
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Enabled", true);
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Range", 20.0);
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Damage", 4.0);
@ -1060,25 +1060,25 @@ public class ConfigManager {
config.addDefault("Abilities.Chi.Passive.FallReductionFactor", 0.5);
config.addDefault("Abilities.Chi.Passive.Speed", 1);
config.addDefault("Abilities.Chi.Passive.Jump", 1);
config.addDefault("Abilities.Chi.Passive.BlockChi.Chance", 35);
config.addDefault("Abilities.Chi.Passive.BlockChi.Chance", 25);
config.addDefault("Abilities.Chi.Passive.BlockChi.Duration", 1000);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Enabled", true);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration", 4000);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration", 3500);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Cooldown", 15000);
config.addDefault("Abilities.Chi.AcrobatStance.Enabled", true);
config.addDefault("Abilities.Chi.AcrobatStance.ChiBlockBoost", 5);
config.addDefault("Abilities.Chi.AcrobatStance.ChiBlockBoost", 3);
config.addDefault("Abilities.Chi.AcrobatStance.Speed", 1);
config.addDefault("Abilities.Chi.AcrobatStance.Jump", 1);
config.addDefault("Abilities.Chi.HighJump.Enabled", true);
config.addDefault("Abilities.Chi.HighJump.Height", 1);
config.addDefault("Abilities.Chi.HighJump.Height", 1.3);
config.addDefault("Abilities.Chi.HighJump.Cooldown", 3000);
config.addDefault("Abilities.Chi.Paralyze.Enabled", true);
config.addDefault("Abilities.Chi.Paralyze.Cooldown", 10000);
config.addDefault("Abilities.Chi.Paralyze.Duration", 2000);
config.addDefault("Abilities.Chi.Paralyze.Duration", 1500);
config.addDefault("Abilities.Chi.RapidPunch.Enabled", true);
config.addDefault("Abilities.Chi.RapidPunch.Damage", 1);
@ -1091,7 +1091,7 @@ public class ConfigManager {
config.addDefault("Abilities.Chi.Smokescreen.Radius", 4);
config.addDefault("Abilities.Chi.Smokescreen.Duration", 12);
config.addDefault("Abilities.Chi.WarriorStance.Enabled", true);
config.addDefault("Abilities.Chi.WarriorStance.Enabled", false);
config.addDefault("Abilities.Chi.WarriorStance.Strength", 0);
config.addDefault("Abilities.Chi.WarriorStance.Resistance", -1);