Merge pull request #488 from Loonyy/master

Config changes, bug fixes
This commit is contained in:
OmniCypher 2016-05-01 14:58:13 -07:00
commit b20145c83a
5 changed files with 73 additions and 63 deletions

View file

@ -37,10 +37,13 @@ public class ChiCombo extends ChiAbility implements ComboAbility {
if (ability.equalsIgnoreCase("Immobilize")) { if (ability.equalsIgnoreCase("Immobilize")) {
this.cooldown = getConfig().getLong("Abilities.Chi.ChiCombo.Immobilize.Cooldown"); this.cooldown = getConfig().getLong("Abilities.Chi.ChiCombo.Immobilize.Cooldown");
this.duration = getConfig().getLong("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration"); this.duration = getConfig().getLong("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration");
target = GeneralMethods.getTargetedEntity(player, 5);
if (!bPlayer.canBendIgnoreBinds(this)) { if (!bPlayer.canBendIgnoreBinds(this)) {
return; return;
} if (target == null){
remove();
return;
} else { } else {
target = GeneralMethods.getTargetedEntity(player, 5);
paralyze(target, duration); paralyze(target, duration);
start(); start();
bPlayer.addCooldown(this); bPlayer.addCooldown(this);
@ -69,6 +72,7 @@ public class ChiCombo extends ChiAbility implements ComboAbility {
*/ */
public static boolean isParalyzed(Player player) { public static boolean isParalyzed(Player player) {
return isParalyzed((Entity) player); return isParalyzed((Entity) player);
} }
/** /**

View file

@ -5,6 +5,7 @@ import com.projectkorra.projectkorra.ability.ChiAbility;
import com.projectkorra.projectkorra.util.DamageHandler; import com.projectkorra.projectkorra.util.DamageHandler;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -21,8 +22,8 @@ public class SwiftKick extends ChiAbility {
return; return;
} }
this.damage = getConfig().getInt("Abilities.Chi.SwiftKick.Damage"); this.damage = getConfig().getInt("Abilities.Chi.SwiftKick.Damage");
this.blockChance = getConfig().getInt("Abilities.Chi.ChiCombo.ChiBlockChance"); this.blockChance = getConfig().getInt("Abilities.Chi.SwiftKick.ChiBlockChance");
this.cooldown = getConfig().getInt("Abilities.Chi.ChiCombo.Cooldown"); this.cooldown = getConfig().getInt("Abilities.Chi.SwiftKick.Cooldown");
this.target = GeneralMethods.getTargetedEntity(player, 4); this.target = GeneralMethods.getTargetedEntity(player, 4);
start(); start();
} }
@ -33,6 +34,9 @@ public class SwiftKick extends ChiAbility {
remove(); remove();
return; return;
} }
if (player.getLocation().subtract(0, 0.5, 0).getBlock().getType() != Material.AIR) {
return;
}
DamageHandler.damageEntity(target, damage, this); DamageHandler.damageEntity(target, damage, this);
if (target instanceof Player && ChiPassive.willChiBlock(player, (Player) target)) { if (target instanceof Player && ChiPassive.willChiBlock(player, (Player) target)) {
ChiPassive.blockChi((Player) target); ChiPassive.blockChi((Player) target);

View file

@ -340,6 +340,7 @@ public class ConfigManager {
earthBlocks.add("DIAMOND_ORE"); earthBlocks.add("DIAMOND_ORE");
earthBlocks.add("NETHERRACK"); earthBlocks.add("NETHERRACK");
earthBlocks.add("QUARTZ_ORE"); earthBlocks.add("QUARTZ_ORE");
earthBlocks.add("COBBLESTONE");
ArrayList<String> metalBlocks = new ArrayList<String>(); ArrayList<String> metalBlocks = new ArrayList<String>();
metalBlocks.add("IRON_BLOCK"); metalBlocks.add("IRON_BLOCK");
@ -393,7 +394,7 @@ public class ConfigManager {
config.addDefault("Properties.HorizontalCollisionPhysics.Enabled", true); config.addDefault("Properties.HorizontalCollisionPhysics.Enabled", true);
config.addDefault("Properties.HorizontalCollisionPhysics.DamageOnBarrierBlock", false); config.addDefault("Properties.HorizontalCollisionPhysics.DamageOnBarrierBlock", false);
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageMinimumDistance", 5.0); config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageMinimumDistance", 5.0);
config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageCap", 6.0); config.addDefault("Properties.HorizontalCollisionPhysics.WallDamageCap", 5.0);
config.addDefault("Properties.RegionProtection.AllowHarmlessAbilities", true); config.addDefault("Properties.RegionProtection.AllowHarmlessAbilities", true);
config.addDefault("Properties.RegionProtection.RespectWorldGuard", true); config.addDefault("Properties.RegionProtection.RespectWorldGuard", true);
@ -407,7 +408,7 @@ public class ConfigManager {
config.addDefault("Properties.RegionProtection.CacheBlockTime", 5000); config.addDefault("Properties.RegionProtection.CacheBlockTime", 5000);
config.addDefault("Properties.Air.CanBendWithWeapons", false); config.addDefault("Properties.Air.CanBendWithWeapons", false);
config.addDefault("Properties.Air.Particles", "cloud"); config.addDefault("Properties.Air.Particles", "spell");
config.addDefault("Properties.Air.PlaySound", true); config.addDefault("Properties.Air.PlaySound", true);
config.addDefault("Properties.Water.CanBendWithWeapons", true); config.addDefault("Properties.Water.CanBendWithWeapons", true);
@ -415,7 +416,7 @@ public class ConfigManager {
config.addDefault("Properties.Water.PlantBlocks", plantBlocks); config.addDefault("Properties.Water.PlantBlocks", plantBlocks);
config.addDefault("Properties.Water.SnowBlocks", snowBlocks); config.addDefault("Properties.Water.SnowBlocks", snowBlocks);
config.addDefault("Properties.Water.NightFactor", 1.5); config.addDefault("Properties.Water.NightFactor", 1.5);
config.addDefault("Properties.Water.FullMoonFactor", 2.0); config.addDefault("Properties.Water.FullMoonFactor", 1.75);
config.addDefault("Properties.Water.PlaySound", true); config.addDefault("Properties.Water.PlaySound", true);
config.addDefault("Properties.Earth.RevertEarthbending", true); config.addDefault("Properties.Earth.RevertEarthbending", true);
@ -444,7 +445,7 @@ public class ConfigManager {
config.addDefault("Abilities.Avatar.AvatarState.Enabled", true); config.addDefault("Abilities.Avatar.AvatarState.Enabled", true);
config.addDefault("Abilities.Avatar.AvatarState.Cooldown", 7200000); config.addDefault("Abilities.Avatar.AvatarState.Cooldown", 7200000);
config.addDefault("Abilities.Avatar.AvatarState.Duration", 480000); config.addDefault("Abilities.Avatar.AvatarState.Duration", 480000);
config.addDefault("Abilities.Avatar.AvatarState.PowerMultiplier", 5); config.addDefault("Abilities.Avatar.AvatarState.PowerMultiplier", 3.5);
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Enabled", true); config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Enabled", true);
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Power", 3); config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Regeneration.Power", 3);
config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Speed.Enabled", true); config.addDefault("Abilities.Avatar.AvatarState.PotionEffects.Speed.Enabled", true);
@ -501,7 +502,7 @@ public class ConfigManager {
config.addDefault("Abilities.Air.AirShield.IsAvatarStateToggle", true); config.addDefault("Abilities.Air.AirShield.IsAvatarStateToggle", true);
config.addDefault("Abilities.Air.AirSpout.Enabled", true); config.addDefault("Abilities.Air.AirSpout.Enabled", true);
config.addDefault("Abilities.Air.AirSpout.Height", 20); config.addDefault("Abilities.Air.AirSpout.Height", 16);
config.addDefault("Abilities.Air.AirSpout.Interval", 100); config.addDefault("Abilities.Air.AirSpout.Interval", 100);
config.addDefault("Abilities.Air.AirSuction.Enabled", true); config.addDefault("Abilities.Air.AirSuction.Enabled", true);
@ -516,14 +517,14 @@ public class ConfigManager {
config.addDefault("Abilities.Air.AirSwipe.Enabled", true); config.addDefault("Abilities.Air.AirSwipe.Enabled", true);
config.addDefault("Abilities.Air.AirSwipe.Damage", 2); config.addDefault("Abilities.Air.AirSwipe.Damage", 2);
config.addDefault("Abilities.Air.AirSwipe.Range", 16); config.addDefault("Abilities.Air.AirSwipe.Range", 14);
config.addDefault("Abilities.Air.AirSwipe.Radius", 2); config.addDefault("Abilities.Air.AirSwipe.Radius", 2);
config.addDefault("Abilities.Air.AirSwipe.Push", 0.5); config.addDefault("Abilities.Air.AirSwipe.Push", 0.5);
config.addDefault("Abilities.Air.AirSwipe.Arc", 20); config.addDefault("Abilities.Air.AirSwipe.Arc", 16);
config.addDefault("Abilities.Air.AirSwipe.Speed", 25); config.addDefault("Abilities.Air.AirSwipe.Speed", 25);
config.addDefault("Abilities.Air.AirSwipe.Cooldown", 1500); config.addDefault("Abilities.Air.AirSwipe.Cooldown", 1500);
config.addDefault("Abilities.Air.AirSwipe.ChargeFactor", 3); config.addDefault("Abilities.Air.AirSwipe.ChargeFactor", 3);
config.addDefault("Abilities.Air.AirSwipe.MaxChargeTime", 3000); config.addDefault("Abilities.Air.AirSwipe.MaxChargeTime", 2500);
config.addDefault("Abilities.Air.AirSwipe.Particles", 3); config.addDefault("Abilities.Air.AirSwipe.Particles", 3);
config.addDefault("Abilities.Air.AirSwipe.StepSize", 4); config.addDefault("Abilities.Air.AirSwipe.StepSize", 4);
@ -554,7 +555,7 @@ public class ConfigManager {
config.addDefault("Abilities.Air.Tornado.Enabled", true); config.addDefault("Abilities.Air.Tornado.Enabled", true);
config.addDefault("Abilities.Air.Tornado.Radius", 10); config.addDefault("Abilities.Air.Tornado.Radius", 10);
config.addDefault("Abilities.Air.Tornado.Height", 25); config.addDefault("Abilities.Air.Tornado.Height", 20);
config.addDefault("Abilities.Air.Tornado.Range", 25); config.addDefault("Abilities.Air.Tornado.Range", 25);
config.addDefault("Abilities.Air.Tornado.Speed", 1); config.addDefault("Abilities.Air.Tornado.Speed", 1);
config.addDefault("Abilities.Air.Tornado.NpcPushFactor", 1); config.addDefault("Abilities.Air.Tornado.NpcPushFactor", 1);
@ -644,21 +645,21 @@ public class ConfigManager {
config.addDefault("Abilities.Water.OctopusForm.AngleIncrement", 45); config.addDefault("Abilities.Water.OctopusForm.AngleIncrement", 45);
config.addDefault("Abilities.Water.PhaseChange.Enabled", true); config.addDefault("Abilities.Water.PhaseChange.Enabled", true);
config.addDefault("Abilities.Water.PhaseChange.Range", 20); config.addDefault("Abilities.Water.PhaseChange.Range", 16);
config.addDefault("Abilities.Water.PhaseChange.Radius", 5); config.addDefault("Abilities.Water.PhaseChange.Radius", 4);
config.addDefault("Abilities.Water.PhaseChange.Freeze.Cooldown", 0); config.addDefault("Abilities.Water.PhaseChange.Freeze.Cooldown", 0);
config.addDefault("Abilities.Water.PhaseChange.Melt.Cooldown", 0); config.addDefault("Abilities.Water.PhaseChange.Melt.Cooldown", 0);
config.addDefault("Abilities.Water.PlantArmor.Enabled", true); config.addDefault("Abilities.Water.PlantArmor.Enabled", true);
config.addDefault("Abilities.Water.PlantArmor.Duration", 7500); config.addDefault("Abilities.Water.PlantArmor.Duration", 7500);
config.addDefault("Abilities.Water.PlantArmor.Resistance", 1); config.addDefault("Abilities.Water.PlantArmor.Resistance", 1);
config.addDefault("Abilities.Water.PlantArmor.Cooldown", 10000); config.addDefault("Abilities.Water.PlantArmor.Cooldown", 15000);
config.addDefault("Abilities.Water.PlantArmor.Range", 10); config.addDefault("Abilities.Water.PlantArmor.Range", 10);
config.addDefault("Abilities.Water.Surge.Enabled", true); config.addDefault("Abilities.Water.Surge.Enabled", true);
config.addDefault("Abilities.Water.Surge.Wave.Radius", 3); config.addDefault("Abilities.Water.Surge.Wave.Radius", 3);
config.addDefault("Abilities.Water.Surge.Wave.Range", 20); config.addDefault("Abilities.Water.Surge.Wave.Range", 20);
config.addDefault("Abilities.Water.Surge.Wave.SelectRange", 7); config.addDefault("Abilities.Water.Surge.Wave.SelectRange", 12);
config.addDefault("Abilities.Water.Surge.Wave.HorizontalPush", 1); config.addDefault("Abilities.Water.Surge.Wave.HorizontalPush", 1);
config.addDefault("Abilities.Water.Surge.Wave.VerticalPush", 0.2); config.addDefault("Abilities.Water.Surge.Wave.VerticalPush", 0.2);
config.addDefault("Abilities.Water.Surge.Wave.MaxFreezeRadius", 7); config.addDefault("Abilities.Water.Surge.Wave.MaxFreezeRadius", 7);
@ -671,7 +672,7 @@ public class ConfigManager {
config.addDefault("Abilities.Water.Torrent.Enabled", true); config.addDefault("Abilities.Water.Torrent.Enabled", true);
config.addDefault("Abilities.Water.Torrent.Range", 25); config.addDefault("Abilities.Water.Torrent.Range", 25);
config.addDefault("Abilities.Water.Torrent.SelectRange", 10); config.addDefault("Abilities.Water.Torrent.SelectRange", 16);
config.addDefault("Abilities.Water.Torrent.InitialDamage", 3); config.addDefault("Abilities.Water.Torrent.InitialDamage", 3);
config.addDefault("Abilities.Water.Torrent.DeflectDamage", 1); config.addDefault("Abilities.Water.Torrent.DeflectDamage", 1);
config.addDefault("Abilities.Water.Torrent.SuccessiveDamage", 1); config.addDefault("Abilities.Water.Torrent.SuccessiveDamage", 1);
@ -683,7 +684,7 @@ public class ConfigManager {
config.addDefault("Abilities.Water.Torrent.MaxUpwardForce", 0.2); config.addDefault("Abilities.Water.Torrent.MaxUpwardForce", 0.2);
config.addDefault("Abilities.Water.Torrent.Interval", 30); config.addDefault("Abilities.Water.Torrent.Interval", 30);
config.addDefault("Abilities.Water.Torrent.Cooldown", 0); config.addDefault("Abilities.Water.Torrent.Cooldown", 0);
config.addDefault("Abilities.Water.Torrent.Wave.Radius", 15); config.addDefault("Abilities.Water.Torrent.Wave.Radius", 12);
config.addDefault("Abilities.Water.Torrent.Wave.Knockback", 1.5); config.addDefault("Abilities.Water.Torrent.Wave.Knockback", 1.5);
config.addDefault("Abilities.Water.Torrent.Wave.Height", 1); config.addDefault("Abilities.Water.Torrent.Wave.Height", 1);
config.addDefault("Abilities.Water.Torrent.Wave.GrowSpeed", 0.5); config.addDefault("Abilities.Water.Torrent.Wave.GrowSpeed", 0.5);
@ -695,12 +696,12 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterArms.Enabled", true); config.addDefault("Abilities.Water.WaterArms.Enabled", true);
config.addDefault("Abilities.Water.WaterArms.Arms.InitialLength", 4); config.addDefault("Abilities.Water.WaterArms.Arms.InitialLength", 4);
config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 4); config.addDefault("Abilities.Water.WaterArms.Arms.SourceGrabRange", 12);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxAttacks", 10); config.addDefault("Abilities.Water.WaterArms.Arms.MaxAttacks", 10);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxAlternateUsage", 50); config.addDefault("Abilities.Water.WaterArms.Arms.MaxAlternateUsage", 50);
config.addDefault("Abilities.Water.WaterArms.Arms.MaxIceShots", 5); config.addDefault("Abilities.Water.WaterArms.Arms.MaxIceShots", 8);
config.addDefault("Abilities.Water.WaterArms.Arms.Cooldown", 20000); config.addDefault("Abilities.Water.WaterArms.Arms.Cooldown", 20000);
config.addDefault("Abilities.Water.WaterArms.Arms.AllowPlantSource", true); config.addDefault("Abilities.Water.WaterArms.Arms.AllowPlantSource", false);
config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Enabled", true); config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Enabled", true);
config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Damage", Double.valueOf(10.0)); config.addDefault("Abilities.Water.WaterArms.Arms.Lightning.Damage", Double.valueOf(10.0));
@ -724,12 +725,12 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterArms.Whip.Grapple.RespectRegions", false); config.addDefault("Abilities.Water.WaterArms.Whip.Grapple.RespectRegions", false);
config.addDefault("Abilities.Water.WaterArms.Whip.Grab.HoldTime", 4500); config.addDefault("Abilities.Water.WaterArms.Whip.Grab.HoldTime", 3500);
config.addDefault("Abilities.Water.WaterArms.Freeze.Range", 20); config.addDefault("Abilities.Water.WaterArms.Freeze.Range", 20);
config.addDefault("Abilities.Water.WaterArms.Freeze.Damage", 2); config.addDefault("Abilities.Water.WaterArms.Freeze.Damage", 2);
config.addDefault("Abilities.Water.WaterArms.Spear.Range", 40); config.addDefault("Abilities.Water.WaterArms.Spear.Range", 30);
config.addDefault("Abilities.Water.WaterArms.Spear.Damage", 3); config.addDefault("Abilities.Water.WaterArms.Spear.Damage", 3);
config.addDefault("Abilities.Water.WaterArms.Spear.DamageEnabled", true); config.addDefault("Abilities.Water.WaterArms.Spear.DamageEnabled", true);
config.addDefault("Abilities.Water.WaterArms.Spear.Sphere", 2); config.addDefault("Abilities.Water.WaterArms.Spear.Sphere", 2);
@ -744,12 +745,12 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterArms.Spear.NightAugments.Duration.FullMoon", 12000); config.addDefault("Abilities.Water.WaterArms.Spear.NightAugments.Duration.FullMoon", 12000);
config.addDefault("Abilities.Water.WaterBubble.Enabled", true); config.addDefault("Abilities.Water.WaterBubble.Enabled", true);
config.addDefault("Abilities.Water.WaterBubble.Radius", 7); config.addDefault("Abilities.Water.WaterBubble.Radius", 6);
config.addDefault("Abilities.Water.WaterManipulation.Enabled", true); config.addDefault("Abilities.Water.WaterManipulation.Enabled", true);
config.addDefault("Abilities.Water.WaterManipulation.Damage", 3.0); config.addDefault("Abilities.Water.WaterManipulation.Damage", 3.0);
config.addDefault("Abilities.Water.WaterManipulation.Range", 30); config.addDefault("Abilities.Water.WaterManipulation.Range", 25);
config.addDefault("Abilities.Water.WaterManipulation.SelectRange", 10); config.addDefault("Abilities.Water.WaterManipulation.SelectRange", 16);
config.addDefault("Abilities.Water.WaterManipulation.CollisionRadius", 2); config.addDefault("Abilities.Water.WaterManipulation.CollisionRadius", 2);
config.addDefault("Abilities.Water.WaterManipulation.DeflectRange", 3); config.addDefault("Abilities.Water.WaterManipulation.DeflectRange", 3);
config.addDefault("Abilities.Water.WaterManipulation.Speed", 35); config.addDefault("Abilities.Water.WaterManipulation.Speed", 35);
@ -757,9 +758,9 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterManipulation.Cooldown", 1000); config.addDefault("Abilities.Water.WaterManipulation.Cooldown", 1000);
config.addDefault("Abilities.Water.WaterSpout.Enabled", true); config.addDefault("Abilities.Water.WaterSpout.Enabled", true);
config.addDefault("Abilities.Water.WaterSpout.Height", 20); config.addDefault("Abilities.Water.WaterSpout.Height", 16);
config.addDefault("Abilities.Water.WaterSpout.Interval", 50); config.addDefault("Abilities.Water.WaterSpout.Interval", 50);
config.addDefault("Abilities.Water.WaterSpout.BlockSpiral", false); config.addDefault("Abilities.Water.WaterSpout.BlockSpiral", true);
config.addDefault("Abilities.Water.WaterSpout.Particles", false); config.addDefault("Abilities.Water.WaterSpout.Particles", false);
config.addDefault("Abilities.Water.WaterSpout.Wave.Particles", false); config.addDefault("Abilities.Water.WaterSpout.Wave.Particles", false);
config.addDefault("Abilities.Water.WaterSpout.Wave.Enabled", true); config.addDefault("Abilities.Water.WaterSpout.Wave.Enabled", true);
@ -771,10 +772,10 @@ public class ConfigManager {
config.addDefault("Abilities.Water.WaterSpout.Wave.ChargeTime", 500); config.addDefault("Abilities.Water.WaterSpout.Wave.ChargeTime", 500);
config.addDefault("Abilities.Water.WaterSpout.Wave.FlightTime", 2500); config.addDefault("Abilities.Water.WaterSpout.Wave.FlightTime", 2500);
config.addDefault("Abilities.Water.WaterSpout.Wave.Speed", 1.3); config.addDefault("Abilities.Water.WaterSpout.Wave.Speed", 1.3);
config.addDefault("Abilities.Water.WaterSpout.Wave.Cooldown", 4500); config.addDefault("Abilities.Water.WaterSpout.Wave.Cooldown", 6000);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Enabled", true); config.addDefault("Abilities.Water.WaterCombo.IceWave.Enabled", true);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Damage", 4); config.addDefault("Abilities.Water.WaterCombo.IceWave.Damage", 3);
config.addDefault("Abilities.Water.WaterCombo.IceWave.Cooldown", 6000); config.addDefault("Abilities.Water.WaterCombo.IceWave.Cooldown", 6000);
config.addDefault("Abilities.Water.WaterCombo.IceWave.ThawRadius", 10); config.addDefault("Abilities.Water.WaterCombo.IceWave.ThawRadius", 10);
config.addDefault("Abilities.Water.WaterCombo.IceBullet.Enabled", true); config.addDefault("Abilities.Water.WaterCombo.IceBullet.Enabled", true);
@ -793,6 +794,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Catapult.Length", 6); config.addDefault("Abilities.Earth.Catapult.Length", 6);
config.addDefault("Abilities.Earth.Catapult.Push", 4); config.addDefault("Abilities.Earth.Catapult.Push", 4);
config.addDefault("Abilities.Earth.Catapult.ShiftModifier", 2); config.addDefault("Abilities.Earth.Catapult.ShiftModifier", 2);
config.addDefault("Abilities.Earth.Catapult.Cooldown", 1500);
config.addDefault("Abilities.Earth.Collapse.Enabled", true); config.addDefault("Abilities.Earth.Collapse.Enabled", true);
config.addDefault("Abilities.Earth.Collapse.SelectRange", 20); config.addDefault("Abilities.Earth.Collapse.SelectRange", 20);
@ -804,7 +806,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Collapse.Wall.Cooldown", 500); config.addDefault("Abilities.Earth.Collapse.Wall.Cooldown", 500);
config.addDefault("Abilities.Earth.EarthArmor.Enabled", true); config.addDefault("Abilities.Earth.EarthArmor.Enabled", true);
config.addDefault("Abilities.Earth.EarthArmor.SelectRange", 7); config.addDefault("Abilities.Earth.EarthArmor.SelectRange", 10);
config.addDefault("Abilities.Earth.EarthArmor.Duration", 10000); config.addDefault("Abilities.Earth.EarthArmor.Duration", 10000);
config.addDefault("Abilities.Earth.EarthArmor.Strength", 2); config.addDefault("Abilities.Earth.EarthArmor.Strength", 2);
config.addDefault("Abilities.Earth.EarthArmor.Cooldown", 17500); config.addDefault("Abilities.Earth.EarthArmor.Cooldown", 17500);
@ -822,7 +824,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.EarthBlast.CollisionRadius", 2); config.addDefault("Abilities.Earth.EarthBlast.CollisionRadius", 2);
config.addDefault("Abilities.Earth.EarthGrab.Enabled", true); config.addDefault("Abilities.Earth.EarthGrab.Enabled", true);
config.addDefault("Abilities.Earth.EarthGrab.SelectRange", 8); config.addDefault("Abilities.Earth.EarthGrab.SelectRange", 14);
config.addDefault("Abilities.Earth.EarthGrab.Height", 6); config.addDefault("Abilities.Earth.EarthGrab.Height", 6);
config.addDefault("Abilities.Earth.EarthGrab.Cooldown", 500); config.addDefault("Abilities.Earth.EarthGrab.Cooldown", 500);
@ -836,8 +838,8 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Extraction.Enabled", true); config.addDefault("Abilities.Earth.Extraction.Enabled", true);
config.addDefault("Abilities.Earth.Extraction.SelectRange", 5); config.addDefault("Abilities.Earth.Extraction.SelectRange", 5);
config.addDefault("Abilities.Earth.Extraction.Cooldown", 500); config.addDefault("Abilities.Earth.Extraction.Cooldown", 500);
config.addDefault("Abilities.Earth.Extraction.TripleLootChance", 15); config.addDefault("Abilities.Earth.Extraction.TripleLootChance", 10);
config.addDefault("Abilities.Earth.Extraction.DoubleLootChance", 40); config.addDefault("Abilities.Earth.Extraction.DoubleLootChance", 30);
config.addDefault("Abilities.Earth.LavaFlow.Enabled", true); config.addDefault("Abilities.Earth.LavaFlow.Enabled", true);
config.addDefault("Abilities.Earth.LavaFlow.ShiftCooldown", 20000); config.addDefault("Abilities.Earth.LavaFlow.ShiftCooldown", 20000);
@ -865,12 +867,12 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.EarthSmash.Enabled", true); config.addDefault("Abilities.Earth.EarthSmash.Enabled", true);
config.addDefault("Abilities.Earth.EarthSmash.AllowGrab", true); config.addDefault("Abilities.Earth.EarthSmash.AllowGrab", true);
config.addDefault("Abilities.Earth.EarthSmash.AllowFlight", true); config.addDefault("Abilities.Earth.EarthSmash.AllowFlight", true);
config.addDefault("Abilities.Earth.EarthSmash.GrabRange", 10); config.addDefault("Abilities.Earth.EarthSmash.GrabRange", 16);
config.addDefault("Abilities.Earth.EarthSmash.SelectRange", 10); config.addDefault("Abilities.Earth.EarthSmash.SelectRange", 12);
config.addDefault("Abilities.Earth.EarthSmash.ChargeTime", 1500); config.addDefault("Abilities.Earth.EarthSmash.ChargeTime", 1500);
config.addDefault("Abilities.Earth.EarthSmash.Cooldown", 2500); config.addDefault("Abilities.Earth.EarthSmash.Cooldown", 3000);
config.addDefault("Abilities.Earth.EarthSmash.ShootRange", 30); config.addDefault("Abilities.Earth.EarthSmash.ShootRange", 25);
config.addDefault("Abilities.Earth.EarthSmash.Damage", 6); config.addDefault("Abilities.Earth.EarthSmash.Damage", 5);
config.addDefault("Abilities.Earth.EarthSmash.Knockback", 3.5); config.addDefault("Abilities.Earth.EarthSmash.Knockback", 3.5);
config.addDefault("Abilities.Earth.EarthSmash.Knockup", 0.15); config.addDefault("Abilities.Earth.EarthSmash.Knockup", 0.15);
config.addDefault("Abilities.Earth.EarthSmash.FlightSpeed", 0.72); config.addDefault("Abilities.Earth.EarthSmash.FlightSpeed", 0.72);
@ -895,7 +897,7 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.MetalClips.ThrowEnabled", false); config.addDefault("Abilities.Earth.MetalClips.ThrowEnabled", false);
config.addDefault("Abilities.Earth.RaiseEarth.Enabled", true); config.addDefault("Abilities.Earth.RaiseEarth.Enabled", true);
config.addDefault("Abilities.Earth.RaiseEarth.Speed", 8); config.addDefault("Abilities.Earth.RaiseEarth.Speed", 10);
config.addDefault("Abilities.Earth.RaiseEarth.Column.SelectRange", 20); config.addDefault("Abilities.Earth.RaiseEarth.Column.SelectRange", 20);
config.addDefault("Abilities.Earth.RaiseEarth.Column.Height", 6); config.addDefault("Abilities.Earth.RaiseEarth.Column.Height", 6);
config.addDefault("Abilities.Earth.RaiseEarth.Column.Cooldown", 500); config.addDefault("Abilities.Earth.RaiseEarth.Column.Cooldown", 500);
@ -905,16 +907,16 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.RaiseEarth.Wall.Cooldown", 500); config.addDefault("Abilities.Earth.RaiseEarth.Wall.Cooldown", 500);
config.addDefault("Abilities.Earth.Shockwave.Enabled", true); config.addDefault("Abilities.Earth.Shockwave.Enabled", true);
config.addDefault("Abilities.Earth.Shockwave.FallThreshold", 10); config.addDefault("Abilities.Earth.Shockwave.FallThreshold", 12);
config.addDefault("Abilities.Earth.Shockwave.ChargeTime", 2500); config.addDefault("Abilities.Earth.Shockwave.ChargeTime", 2500);
config.addDefault("Abilities.Earth.Shockwave.Cooldown", 1500); config.addDefault("Abilities.Earth.Shockwave.Cooldown", 6000);
config.addDefault("Abilities.Earth.Shockwave.Damage", 4); config.addDefault("Abilities.Earth.Shockwave.Damage", 4);
config.addDefault("Abilities.Earth.Shockwave.Knockback", 1.1); config.addDefault("Abilities.Earth.Shockwave.Knockback", 1.1);
config.addDefault("Abilities.Earth.Shockwave.Range", 15); config.addDefault("Abilities.Earth.Shockwave.Range", 15);
config.addDefault("Abilities.Earth.Shockwave.Angle", 40); config.addDefault("Abilities.Earth.Shockwave.Angle", 40);
config.addDefault("Abilities.Earth.SandSpout.Enabled", true); config.addDefault("Abilities.Earth.SandSpout.Enabled", true);
config.addDefault("Abilities.Earth.SandSpout.Height", 9); config.addDefault("Abilities.Earth.SandSpout.Height", 10);
config.addDefault("Abilities.Earth.SandSpout.BlindnessTime", 10); config.addDefault("Abilities.Earth.SandSpout.BlindnessTime", 10);
config.addDefault("Abilities.Earth.SandSpout.SpoutDamage", 1); config.addDefault("Abilities.Earth.SandSpout.SpoutDamage", 1);
config.addDefault("Abilities.Earth.SandSpout.Spiral", false); config.addDefault("Abilities.Earth.SandSpout.Spiral", false);
@ -927,19 +929,19 @@ public class ConfigManager {
config.addDefault("Abilities.Earth.Tremorsense.Cooldown", 1000); config.addDefault("Abilities.Earth.Tremorsense.Cooldown", 1000);
config.addDefault("Abilities.Fire.Blaze.Enabled", true); config.addDefault("Abilities.Fire.Blaze.Enabled", true);
config.addDefault("Abilities.Fire.Blaze.Arc", 16); config.addDefault("Abilities.Fire.Blaze.Arc", 14);
config.addDefault("Abilities.Fire.Blaze.Range", 7); config.addDefault("Abilities.Fire.Blaze.Range", 7);
config.addDefault("Abilities.Fire.Blaze.Speed", 15); config.addDefault("Abilities.Fire.Blaze.Speed", 15);
config.addDefault("Abilities.Fire.Blaze.Cooldown", 500); config.addDefault("Abilities.Fire.Blaze.Cooldown", 500);
config.addDefault("Abilities.Fire.Blaze.Ring.Range", 7); config.addDefault("Abilities.Fire.Blaze.Ring.Range", 7);
config.addDefault("Abilities.Fire.Blaze.Ring.Angle", 10); config.addDefault("Abilities.Fire.Blaze.Ring.Angle", 10);
config.addDefault("Abilities.Fire.Blaze.Ring.Cooldown", 500); config.addDefault("Abilities.Fire.Blaze.Ring.Cooldown", 1000);
config.addDefault("Abilities.Fire.Combustion.Enabled", true); config.addDefault("Abilities.Fire.Combustion.Enabled", true);
config.addDefault("Abilities.Fire.Combustion.Cooldown", 10000); config.addDefault("Abilities.Fire.Combustion.Cooldown", 10000);
config.addDefault("Abilities.Fire.Combustion.BreakBlocks", false); config.addDefault("Abilities.Fire.Combustion.BreakBlocks", false);
config.addDefault("Abilities.Fire.Combustion.Power", 1.0); config.addDefault("Abilities.Fire.Combustion.Power", 1.0);
config.addDefault("Abilities.Fire.Combustion.Damage", 5); config.addDefault("Abilities.Fire.Combustion.Damage", 4);
config.addDefault("Abilities.Fire.Combustion.Radius", 4); config.addDefault("Abilities.Fire.Combustion.Radius", 4);
config.addDefault("Abilities.Fire.Combustion.Range", 35); config.addDefault("Abilities.Fire.Combustion.Range", 35);
config.addDefault("Abilities.Fire.Combustion.Speed", 25); config.addDefault("Abilities.Fire.Combustion.Speed", 25);
@ -952,7 +954,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.FireBlast.Damage", 3); config.addDefault("Abilities.Fire.FireBlast.Damage", 3);
config.addDefault("Abilities.Fire.FireBlast.Cooldown", 1500); config.addDefault("Abilities.Fire.FireBlast.Cooldown", 1500);
config.addDefault("Abilities.Fire.FireBlast.Dissipate", false); config.addDefault("Abilities.Fire.FireBlast.Dissipate", false);
config.addDefault("Abilities.Fire.FireBlast.FireTicks", 2); config.addDefault("Abilities.Fire.FireBlast.FireTicks", 0);
config.addDefault("Abilities.Fire.FireBlast.SmokeParticleRadius", 0.3); config.addDefault("Abilities.Fire.FireBlast.SmokeParticleRadius", 0.3);
config.addDefault("Abilities.Fire.FireBlast.FlameParticleRadius", 0.275); config.addDefault("Abilities.Fire.FireBlast.FlameParticleRadius", 0.275);
config.addDefault("Abilities.Fire.FireBlast.Charged.ChargeTime", 3000); config.addDefault("Abilities.Fire.FireBlast.Charged.ChargeTime", 3000);
@ -962,13 +964,13 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.FireBlast.Charged.DamageBlocks", true); config.addDefault("Abilities.Fire.FireBlast.Charged.DamageBlocks", true);
config.addDefault("Abilities.Fire.FireBlast.Charged.ExplosionRadius", 1); config.addDefault("Abilities.Fire.FireBlast.Charged.ExplosionRadius", 1);
config.addDefault("Abilities.Fire.FireBlast.Charged.Range", 20); config.addDefault("Abilities.Fire.FireBlast.Charged.Range", 20);
config.addDefault("Abilities.Fire.FireBlast.Charged.FireTicks", 4); config.addDefault("Abilities.Fire.FireBlast.Charged.FireTicks", 0);
config.addDefault("Abilities.Fire.FireBurst.Enabled", true); config.addDefault("Abilities.Fire.FireBurst.Enabled", true);
config.addDefault("Abilities.Fire.FireBurst.Damage", 2); config.addDefault("Abilities.Fire.FireBurst.Damage", 2);
config.addDefault("Abilities.Fire.FireBurst.ChargeTime", 3500); config.addDefault("Abilities.Fire.FireBurst.ChargeTime", 3500);
config.addDefault("Abilities.Fire.FireBurst.Cooldown", 0); config.addDefault("Abilities.Fire.FireBurst.Cooldown", 0);
config.addDefault("Abilities.Fire.FireBurst.Range", 15); config.addDefault("Abilities.Fire.FireBurst.Range", 14);
config.addDefault("Abilities.Fire.FireBurst.AnglePhi", 10); config.addDefault("Abilities.Fire.FireBurst.AnglePhi", 10);
config.addDefault("Abilities.Fire.FireBurst.AngleTheta", 10); config.addDefault("Abilities.Fire.FireBurst.AngleTheta", 10);
config.addDefault("Abilities.Fire.FireBurst.ParticlesPercentage", 5); config.addDefault("Abilities.Fire.FireBurst.ParticlesPercentage", 5);
@ -985,7 +987,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.FireShield.Duration", 1000); config.addDefault("Abilities.Fire.FireShield.Duration", 1000);
config.addDefault("Abilities.Fire.FireShield.Cooldown", 500); config.addDefault("Abilities.Fire.FireShield.Cooldown", 500);
config.addDefault("Abilities.Fire.FireShield.Interval", 100); config.addDefault("Abilities.Fire.FireShield.Interval", 100);
config.addDefault("Abilities.Fire.FireShield.FireTicks", 4); config.addDefault("Abilities.Fire.FireShield.FireTicks", 2);
config.addDefault("Abilities.Fire.HeatControl.Enabled", true); config.addDefault("Abilities.Fire.HeatControl.Enabled", true);
config.addDefault("Abilities.Fire.HeatControl.Extinguish.Range", 20); config.addDefault("Abilities.Fire.HeatControl.Extinguish.Range", 20);
@ -1003,7 +1005,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.Illumination.Cooldown", 500); config.addDefault("Abilities.Fire.Illumination.Cooldown", 500);
config.addDefault("Abilities.Fire.Lightning.Enabled", true); config.addDefault("Abilities.Fire.Lightning.Enabled", true);
config.addDefault("Abilities.Fire.Lightning.Damage", 6.0); config.addDefault("Abilities.Fire.Lightning.Damage", 4.0);
config.addDefault("Abilities.Fire.Lightning.Range", 20.0); config.addDefault("Abilities.Fire.Lightning.Range", 20.0);
config.addDefault("Abilities.Fire.Lightning.ChargeTime", 2500); config.addDefault("Abilities.Fire.Lightning.ChargeTime", 2500);
config.addDefault("Abilities.Fire.Lightning.Cooldown", 500); config.addDefault("Abilities.Fire.Lightning.Cooldown", 500);
@ -1021,7 +1023,7 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.Lightning.ArcOnIce", false); config.addDefault("Abilities.Fire.Lightning.ArcOnIce", false);
config.addDefault("Abilities.Fire.WallOfFire.Enabled", true); config.addDefault("Abilities.Fire.WallOfFire.Enabled", true);
config.addDefault("Abilities.Fire.WallOfFire.Range", 4); config.addDefault("Abilities.Fire.WallOfFire.Range", 3);
config.addDefault("Abilities.Fire.WallOfFire.Height", 4); config.addDefault("Abilities.Fire.WallOfFire.Height", 4);
config.addDefault("Abilities.Fire.WallOfFire.Width", 4); config.addDefault("Abilities.Fire.WallOfFire.Width", 4);
config.addDefault("Abilities.Fire.WallOfFire.Duration", 5000); config.addDefault("Abilities.Fire.WallOfFire.Duration", 5000);
@ -1029,18 +1031,18 @@ public class ConfigManager {
config.addDefault("Abilities.Fire.WallOfFire.Cooldown", 11000); config.addDefault("Abilities.Fire.WallOfFire.Cooldown", 11000);
config.addDefault("Abilities.Fire.WallOfFire.Interval", 250); config.addDefault("Abilities.Fire.WallOfFire.Interval", 250);
config.addDefault("Abilities.Fire.WallOfFire.DamageInterval", 500); config.addDefault("Abilities.Fire.WallOfFire.DamageInterval", 500);
config.addDefault("Abilities.Fire.WallOfFire.FireTicks", 2); config.addDefault("Abilities.Fire.WallOfFire.FireTicks", 0);
config.addDefault("Abilities.Fire.WallOfFire.MaxAngle", 50); config.addDefault("Abilities.Fire.WallOfFire.MaxAngle", 50);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Enabled", true); config.addDefault("Abilities.Fire.FireCombo.FireKick.Enabled", true);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Range", 7.0); config.addDefault("Abilities.Fire.FireCombo.FireKick.Range", 7.0);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Damage", 3.0); config.addDefault("Abilities.Fire.FireCombo.FireKick.Damage", 3.0);
config.addDefault("Abilities.Fire.FireCombo.FireKick.Cooldown", 5500); config.addDefault("Abilities.Fire.FireCombo.FireKick.Cooldown", 6000);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Enabled", true); config.addDefault("Abilities.Fire.FireCombo.FireSpin.Enabled", true);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Range", 7); config.addDefault("Abilities.Fire.FireCombo.FireSpin.Range", 7);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Damage", 3.0); config.addDefault("Abilities.Fire.FireCombo.FireSpin.Damage", 3.0);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Knockback", 3.0); config.addDefault("Abilities.Fire.FireCombo.FireSpin.Knockback", 3.0);
config.addDefault("Abilities.Fire.FireCombo.FireSpin.Cooldown", 4500); config.addDefault("Abilities.Fire.FireCombo.FireSpin.Cooldown", 5000);
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Enabled", true); config.addDefault("Abilities.Fire.FireCombo.FireWheel.Enabled", true);
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Range", 20.0); config.addDefault("Abilities.Fire.FireCombo.FireWheel.Range", 20.0);
config.addDefault("Abilities.Fire.FireCombo.FireWheel.Damage", 4.0); config.addDefault("Abilities.Fire.FireCombo.FireWheel.Damage", 4.0);
@ -1060,25 +1062,25 @@ public class ConfigManager {
config.addDefault("Abilities.Chi.Passive.FallReductionFactor", 0.5); config.addDefault("Abilities.Chi.Passive.FallReductionFactor", 0.5);
config.addDefault("Abilities.Chi.Passive.Speed", 1); config.addDefault("Abilities.Chi.Passive.Speed", 1);
config.addDefault("Abilities.Chi.Passive.Jump", 1); config.addDefault("Abilities.Chi.Passive.Jump", 1);
config.addDefault("Abilities.Chi.Passive.BlockChi.Chance", 35); config.addDefault("Abilities.Chi.Passive.BlockChi.Chance", 25);
config.addDefault("Abilities.Chi.Passive.BlockChi.Duration", 1000); config.addDefault("Abilities.Chi.Passive.BlockChi.Duration", 1000);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Enabled", true); config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Enabled", true);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration", 4000); config.addDefault("Abilities.Chi.ChiCombo.Immobilize.ParalyzeDuration", 3500);
config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Cooldown", 15000); config.addDefault("Abilities.Chi.ChiCombo.Immobilize.Cooldown", 15000);
config.addDefault("Abilities.Chi.AcrobatStance.Enabled", true); config.addDefault("Abilities.Chi.AcrobatStance.Enabled", true);
config.addDefault("Abilities.Chi.AcrobatStance.ChiBlockBoost", 5); config.addDefault("Abilities.Chi.AcrobatStance.ChiBlockBoost", 3);
config.addDefault("Abilities.Chi.AcrobatStance.Speed", 1); config.addDefault("Abilities.Chi.AcrobatStance.Speed", 1);
config.addDefault("Abilities.Chi.AcrobatStance.Jump", 1); config.addDefault("Abilities.Chi.AcrobatStance.Jump", 1);
config.addDefault("Abilities.Chi.HighJump.Enabled", true); config.addDefault("Abilities.Chi.HighJump.Enabled", true);
config.addDefault("Abilities.Chi.HighJump.Height", 1); config.addDefault("Abilities.Chi.HighJump.Height", 1.3);
config.addDefault("Abilities.Chi.HighJump.Cooldown", 3000); config.addDefault("Abilities.Chi.HighJump.Cooldown", 3000);
config.addDefault("Abilities.Chi.Paralyze.Enabled", true); config.addDefault("Abilities.Chi.Paralyze.Enabled", true);
config.addDefault("Abilities.Chi.Paralyze.Cooldown", 10000); config.addDefault("Abilities.Chi.Paralyze.Cooldown", 10000);
config.addDefault("Abilities.Chi.Paralyze.Duration", 2000); config.addDefault("Abilities.Chi.Paralyze.Duration", 1500);
config.addDefault("Abilities.Chi.RapidPunch.Enabled", true); config.addDefault("Abilities.Chi.RapidPunch.Enabled", true);
config.addDefault("Abilities.Chi.RapidPunch.Damage", 1); config.addDefault("Abilities.Chi.RapidPunch.Damage", 1);
@ -1091,7 +1093,7 @@ public class ConfigManager {
config.addDefault("Abilities.Chi.Smokescreen.Radius", 4); config.addDefault("Abilities.Chi.Smokescreen.Radius", 4);
config.addDefault("Abilities.Chi.Smokescreen.Duration", 12); config.addDefault("Abilities.Chi.Smokescreen.Duration", 12);
config.addDefault("Abilities.Chi.WarriorStance.Enabled", true); config.addDefault("Abilities.Chi.WarriorStance.Enabled", false);
config.addDefault("Abilities.Chi.WarriorStance.Strength", 0); config.addDefault("Abilities.Chi.WarriorStance.Strength", 0);
config.addDefault("Abilities.Chi.WarriorStance.Resistance", -1); config.addDefault("Abilities.Chi.WarriorStance.Resistance", -1);

View file

@ -81,7 +81,7 @@ public class Catapult extends EarthAbility {
this.push = getConfig().getDouble("Abilities.Earth.Catapult.Push"); this.push = getConfig().getDouble("Abilities.Earth.Catapult.Push");
this.shiftModifier = getConfig().getDouble("Abilities.Earth.Catapult.ShiftModifier"); this.shiftModifier = getConfig().getDouble("Abilities.Earth.Catapult.ShiftModifier");
this.distance = 0; this.distance = 0;
this.cooldown = 0; this.cooldown = getConfig().getLong("Abilities.Earth.Catapult.Cooldown");
this.catapult = false; this.catapult = false;
this.moving = false; this.moving = false;
this.flying = false; this.flying = false;

View file

@ -173,7 +173,7 @@ permissions:
bending.ability.AcrobatStance: true bending.ability.AcrobatStance: true
bending.ability.QuickStrike: true bending.ability.QuickStrike: true
bending.ability.SwiftKick: true bending.ability.SwiftKick: true
bending.ability.ChiCombo: true bending.ability.Immobilize.ChiCombo: true
bending.chi.passive: true bending.chi.passive: true
bending.avatar: bending.avatar:
default: false default: false