Efficiency: Fixed a problem with ChiBendingManager that was causing lag

This commit is contained in:
nathank33 2015-01-30 20:46:16 -08:00
parent 92db7e86f1
commit aaa4e59505

View file

@ -15,11 +15,11 @@ public class ChiblockingManager implements Runnable {
@Override
public void run() {
for(Player player : Bukkit.getOnlinePlayers()) {
ChiPassive.handlePassive();
Smokescreen.removeFromHashMap(player);
WarriorStance.progressAll();
AcrobatStance.progressAll();
for(Player player : Bukkit.getOnlinePlayers()) {
Smokescreen.removeFromHashMap(player);
}
}