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Efficiency: Fixed a problem with ChiBendingManager that was causing lag
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1 changed files with 3 additions and 3 deletions
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@ -15,11 +15,11 @@ public class ChiblockingManager implements Runnable {
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@Override
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public void run() {
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ChiPassive.handlePassive();
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WarriorStance.progressAll();
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AcrobatStance.progressAll();
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for(Player player : Bukkit.getOnlinePlayers()) {
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ChiPassive.handlePassive();
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Smokescreen.removeFromHashMap(player);
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WarriorStance.progressAll();
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AcrobatStance.progressAll();
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}
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}
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