mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-12-22 16:05:01 +00:00
Fix catapult and metalclips not respecting invincible or region protection (#1027)
## Fixes * Fixes catapult launching player with invincible toggled or protected region * Fixes metalclip working on players with invincible toggled
This commit is contained in:
parent
da76d0ac12
commit
a8a8daa6d0
2 changed files with 6 additions and 1 deletions
|
@ -11,6 +11,7 @@ import org.bukkit.entity.Entity;
|
|||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import com.projectkorra.projectkorra.command.Commands;
|
||||
import com.projectkorra.projectkorra.GeneralMethods;
|
||||
import com.projectkorra.projectkorra.ability.EarthAbility;
|
||||
import com.projectkorra.projectkorra.attribute.Attribute;
|
||||
|
@ -69,6 +70,9 @@ public class Catapult extends EarthAbility {
|
|||
private void moveEarth(final Vector apply, final Vector direction) {
|
||||
for (final Entity entity : GeneralMethods.getEntitiesAroundPoint(this.origin, 2)) {
|
||||
if (entity.getEntityId() != this.player.getEntityId()) {
|
||||
if (GeneralMethods.isRegionProtectedFromBuild(this, entity.getLocation()) || ((entity instanceof Player) && Commands.invincible.contains(((Player) entity).getName()))) {
|
||||
continue;
|
||||
}
|
||||
entity.setVelocity(apply);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ import org.bukkit.entity.Zombie;
|
|||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import com.projectkorra.projectkorra.command.Commands;
|
||||
import com.projectkorra.projectkorra.GeneralMethods;
|
||||
import com.projectkorra.projectkorra.ability.CoreAbility;
|
||||
import com.projectkorra.projectkorra.ability.MetalAbility;
|
||||
|
@ -165,7 +166,7 @@ public class MetalClips extends MetalAbility {
|
|||
return;
|
||||
} else if (this.metalClipsCount == 3 && !this.canUse4Clips) {
|
||||
return;
|
||||
} else if (this.targetEntity != null && GeneralMethods.isRegionProtectedFromBuild(this, this.targetEntity.getLocation())) {
|
||||
} else if (this.targetEntity != null && (GeneralMethods.isRegionProtectedFromBuild(this, this.targetEntity.getLocation()) || ((targetEntity instanceof Player) && Commands.invincible.contains(((Player) targetEntity).getName())))) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue