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https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2025-02-11 11:40:40 +00:00
Fixed passives
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parent
116a6ab0fc
commit
98fcb4f78f
2 changed files with 68 additions and 29 deletions
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@ -1,16 +1,16 @@
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package com.projectkorra.projectkorra.airbending;
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import com.projectkorra.projectkorra.BendingPlayer;
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import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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import java.util.concurrent.ConcurrentHashMap;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import java.util.concurrent.ConcurrentHashMap;
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import com.projectkorra.projectkorra.BendingPlayer;
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import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.chiblocking.ChiPassive;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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public class AirPassive {
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@ -25,7 +25,7 @@ public class AirPassive {
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if (level < oldlevel) {
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level = 0;
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} else {
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double factor = getFactor();
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double factor = getFactor();
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level = (float) ((level - oldlevel) * factor + oldlevel);
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}
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FOOD.replace(player, level);
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@ -34,31 +34,52 @@ public class AirPassive {
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}
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public static void handlePassive() {
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for (World world : Bukkit.getServer().getWorlds()) {
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for (Player player : world.getPlayers()) {
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BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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if (!player.isOnline() || bPlayer == null) {
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return;
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int speedPower = 0;
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int jumpPower = 0;
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for (Player player : Bukkit.getOnlinePlayers()) {
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BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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if (bPlayer == null) {
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continue;
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}
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if (bPlayer.canBendPassive(Element.AIR)) {
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if (bPlayer.canBendPassive(Element.CHI)) {
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if (ChiPassive.getJumpPower() > getJumpPower()) {
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jumpPower = ChiPassive.getJumpPower();
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} else {
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jumpPower = getJumpPower();
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}
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if (ChiPassive.getSpeedPower() > getSpeedPower()) {
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speedPower = ChiPassive.getSpeedPower();
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} else {
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speedPower = getSpeedPower();
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}
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}
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player.setExhaustion(getExhaustion(player, player.getExhaustion()));
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if (bPlayer.canBendPassive(Element.AIR)) {
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player.setExhaustion(getExhaustion(player, player.getExhaustion()));
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if (player.isSprinting()) {
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if (!player.hasPotionEffect(PotionEffectType.SPEED)) {
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int speedPower = ConfigManager.getConfig().getInt("Abilities.Air.Passive.Speed");
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player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 60, speedPower - 1));
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}
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if (!player.hasPotionEffect(PotionEffectType.JUMP)) {
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int jumpPower = ConfigManager.getConfig().getInt("Abilities.Air.Passive.Jump");
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player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 60, jumpPower - 1));
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}
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if (player.isSprinting()) {
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if (!player.hasPotionEffect(PotionEffectType.SPEED)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 60, speedPower));
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}
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if (!player.hasPotionEffect(PotionEffectType.JUMP)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 60, jumpPower));
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}
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}
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}
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}
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}
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public static double getFactor() {
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return ConfigManager.getConfig().getDouble("Abilities.Air.Passive.Factor");
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}
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public static int getJumpPower() {
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return ConfigManager.getConfig().getInt("Abilities.Air.Passive.Jump");
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}
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public static int getSpeedPower() {
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return ConfigManager.getConfig().getInt("Abilities.Air.Passive.Speed");
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}
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}
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@ -5,6 +5,7 @@ import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.ProjectKorra;
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import com.projectkorra.projectkorra.ability.ChiAbility;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.airbending.AirPassive;
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import com.projectkorra.projectkorra.airbending.Suffocate;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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@ -64,20 +65,37 @@ public class ChiPassive {
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}
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public static void handlePassive() {
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int speedPower = 0;
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int jumpPower = 0;
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for (Player player : Bukkit.getOnlinePlayers()) {
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BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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if (bPlayer == null) {
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continue;
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}
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if (bPlayer.canBendPassive(Element.CHI) && !bPlayer.canBendPassive(Element.AIR)) { // If they're an airbender and gets the boosts we want to give them that instead of the Chi.
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ChiAbility stance = bPlayer.getStance();
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if (player.isSprinting() && !(stance instanceof AcrobatStance)) {
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if (!player.hasPotionEffect(PotionEffectType.JUMP)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 60, getJumpPower()));
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if (bPlayer.canBendPassive(Element.CHI)) {
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if (bPlayer.canBendPassive(Element.AIR)) {
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if (AirPassive.getJumpPower() > getJumpPower()) {
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jumpPower = AirPassive.getJumpPower();
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} else {
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jumpPower = getJumpPower();
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}
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if (AirPassive.getSpeedPower() > getSpeedPower()) {
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speedPower = AirPassive.getSpeedPower();
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} else {
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speedPower = getSpeedPower();
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}
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}
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ChiAbility stance = bPlayer.getStance();
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if (player.isSprinting() && !(stance instanceof AcrobatStance)) {
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if (!player.hasPotionEffect(PotionEffectType.SPEED)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 60, getSpeedPower()));
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player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 60, speedPower));
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}
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if (!player.hasPotionEffect(PotionEffectType.JUMP)) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 60, jumpPower));
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}
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}
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}
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