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https://github.com/TotalFreedomMC/TF-ProjectKorra.git
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Tremorsense now takes priority over Illumination, IceSpear sphere now forms underwater (#575)
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parent
69d7974160
commit
92d32bcb9a
6 changed files with 30 additions and 7 deletions
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@ -1625,7 +1625,12 @@ public class PKListener implements Listener {
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new HeatControlExtinguish(player);
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new HeatControlExtinguish(player);
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}
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}
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if (abil.equalsIgnoreCase("Illumination")) {
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if (abil.equalsIgnoreCase("Illumination")) {
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if (ConfigManager.defaultConfig.get().getBoolean("Abilities.Fire.Illumination.Passive")) {
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bPlayer.toggleIllumination();
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bPlayer.toggleIllumination();
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} else {
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new Illumination(player);
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}
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}
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}
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if (abil.equalsIgnoreCase("FireBurst")) {
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if (abil.equalsIgnoreCase("FireBurst")) {
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FireBurst.coneBurst(player);
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FireBurst.coneBurst(player);
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@ -1026,6 +1026,7 @@ public class ConfigManager {
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config.addDefault("Abilities.Fire.HeatControl.Cook.CookTime", 2000);
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config.addDefault("Abilities.Fire.HeatControl.Cook.CookTime", 2000);
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config.addDefault("Abilities.Fire.Illumination.Enabled", true);
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config.addDefault("Abilities.Fire.Illumination.Enabled", true);
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config.addDefault("Abilities.Fire.Illumination.Passive", true);
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config.addDefault("Abilities.Fire.Illumination.Range", 5);
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config.addDefault("Abilities.Fire.Illumination.Range", 5);
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config.addDefault("Abilities.Fire.Illumination.Cooldown", 500);
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config.addDefault("Abilities.Fire.Illumination.Cooldown", 500);
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config.addDefault("Abilities.Fire.Illumination.LightThreshold", 7);
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config.addDefault("Abilities.Fire.Illumination.LightThreshold", 7);
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@ -131,15 +131,23 @@ public class Tremorsense extends EarthAbility {
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public static void manage(Server server) {
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public static void manage(Server server) {
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for (Player player : server.getOnlinePlayers()) {
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for (Player player : server.getOnlinePlayers()) {
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BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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if (bPlayer != null && !hasAbility(player, Tremorsense.class)
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if (canTremorSense(player) && !hasAbility(player, Tremorsense.class)) {
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&& bPlayer.canBendIgnoreBinds(getAbility("Tremorsense"))) {
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new Tremorsense(player);
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new Tremorsense(player);
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}
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}
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}
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}
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}
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}
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public static boolean canTremorSense(Player player) {
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BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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if (bPlayer != null && bPlayer.canBendIgnoreBindsCooldowns(getAbility("Tremorsense"))) {
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return true;
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}
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return false;
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}
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public static Map<Block, Player> getBlocks() {
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public static Map<Block, Player> getBlocks() {
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return BLOCKS;
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return BLOCKS;
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}
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}
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@ -8,6 +8,7 @@ import com.projectkorra.projectkorra.Element;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.command.Commands;
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import com.projectkorra.projectkorra.command.Commands;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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import com.projectkorra.projectkorra.earthbending.Tremorsense;
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public class FirePassive {
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public class FirePassive {
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@ -23,10 +24,12 @@ public class FirePassive {
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}
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}
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if (bPlayer != null && !CoreAbility.hasAbility(player, Illumination.class)
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if (bPlayer != null && !CoreAbility.hasAbility(player, Illumination.class)
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&& bPlayer.canBendIgnoreBinds(CoreAbility.getAbility("Illumination"))) {
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&& bPlayer.canBendIgnoreBinds(CoreAbility.getAbility("Illumination")) && ConfigManager.defaultConfig.get().getBoolean("Abilities.Fire.Illumination.Passive")) {
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if (!Tremorsense.canTremorSense(player)) {
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new Illumination(player);
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new Illumination(player);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -11,6 +11,7 @@ import org.bukkit.entity.Player;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ability.FireAbility;
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import com.projectkorra.projectkorra.ability.FireAbility;
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import com.projectkorra.projectkorra.earthbending.Tremorsense;
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import com.projectkorra.projectkorra.util.TempBlock;
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import com.projectkorra.projectkorra.util.TempBlock;
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public class Illumination extends FireAbility {
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public class Illumination extends FireAbility {
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@ -69,6 +70,11 @@ public class Illumination extends FireAbility {
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return;
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return;
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}
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}
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if (Tremorsense.canTremorSense(player)) {
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remove();
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return;
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}
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if (oldLevel > this.lightThreshold) {
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if (oldLevel > this.lightThreshold) {
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remove();
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remove();
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return;
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return;
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@ -35,7 +35,7 @@ public class WaterArms extends WaterAbility {
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}
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}
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private static final Map<Block, Long> BLOCK_REVERT_TIMES = new ConcurrentHashMap<Block, Long>();
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private static final Map<Block, Long> BLOCK_REVERT_TIMES = new ConcurrentHashMap<Block, Long>();
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private static final Integer[] UNBREAKABLES = { 7, 8, 9, 10, 11, 49, 54, 90, 119, 120, 130, 146 };
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private static final Integer[] UNBREAKABLES = { 7, 10, 11, 49, 54, 90, 119, 120, 130, 146 };
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private boolean cooldownLeft;
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private boolean cooldownLeft;
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private boolean cooldownRight;
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private boolean cooldownRight;
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