WaterReturn actually returns

This commit is contained in:
MistPhizzle 2014-06-28 19:50:02 -04:00
parent b08c42bb2b
commit 90572695e3

View file

@ -55,6 +55,7 @@ import com.projectkorra.ProjectKorra.waterbending.Torrent;
import com.projectkorra.ProjectKorra.waterbending.TorrentBurst; import com.projectkorra.ProjectKorra.waterbending.TorrentBurst;
import com.projectkorra.ProjectKorra.waterbending.WaterManipulation; import com.projectkorra.ProjectKorra.waterbending.WaterManipulation;
import com.projectkorra.ProjectKorra.waterbending.WaterPassive; import com.projectkorra.ProjectKorra.waterbending.WaterPassive;
import com.projectkorra.ProjectKorra.waterbending.WaterReturn;
import com.projectkorra.ProjectKorra.waterbending.WaterSpout; import com.projectkorra.ProjectKorra.waterbending.WaterSpout;
import com.projectkorra.ProjectKorra.waterbending.WaterWall; import com.projectkorra.ProjectKorra.waterbending.WaterWall;
import com.projectkorra.ProjectKorra.waterbending.Wave; import com.projectkorra.ProjectKorra.waterbending.Wave;
@ -117,6 +118,7 @@ public class BendingManager implements Runnable {
FireShield.progressAll(); FireShield.progressAll();
Lightning.progressAll(); Lightning.progressAll();
WallOfFire.manage(); WallOfFire.manage();
WaterReturn.progressAll();
for (Player p : RapidPunch.instance.keySet()) for (Player p : RapidPunch.instance.keySet())
RapidPunch.instance.get(p).startPunch(p); RapidPunch.instance.get(p).startPunch(p);