Updated conflicting config values

This commit is contained in:
jayoevans 2019-10-23 16:31:22 +10:00
parent 2d4654a18b
commit 7fd3186d40
4 changed files with 10 additions and 9 deletions

View file

@ -7,8 +7,8 @@ public class AirBlastConfig extends AbilityConfig {
public final long Cooldown = 500;
public final int AnimationParticleAmount = 5;
public final int SelectionParticleAmount = 5;
public final double PushFactor_Self = 2.5;
public final double PushFactor_Others = 2.5;
public final double PushFactor_Self = 2.0;
public final double PushFactor_Others = 1.6;
public final double Speed = 25;
public final double Range = 20;
public final double SelectionRange = 10;
@ -36,4 +36,4 @@ public class AirBlastConfig extends AbilityConfig {
return new String[] { "Abilities", "Air" };
}
}
}

View file

@ -7,7 +7,7 @@ public class AirBurstConfig extends AbilityConfig {
public final long Cooldown = 0;
public final long ChargeTime = 1750;
public final double FallHeightThreshold = 15;
public final double PushFactor = 2.0;
public final double PushFactor = 2.8;
public final double Damage = 0;
public final double AnglePhi = 10;
public final double AngleTheta = 10;
@ -31,4 +31,4 @@ public class AirBurstConfig extends AbilityConfig {
return new String[] { "Abilities", "Air" };
}
}
}

View file

@ -7,7 +7,8 @@ public class AirSuctionConfig extends AbilityConfig {
public final long Cooldown = 500;
public final int AnimationParticleAmount = 5;
public final int SelectionParticleAmount = 5;
public final double PushFactor = 2.5;
public final double PushFactor_Self = 2.0;
public final double PushFactor_Others = 1.3;
public final double Speed = 25;
public final double Range = 20;
public final double SelectionRange = 10;
@ -29,4 +30,4 @@ public class AirSuctionConfig extends AbilityConfig {
return new String[] { "Abilities", "Air" };
}
}
}

View file

@ -4,7 +4,7 @@ import com.projectkorra.projectkorra.configuration.configs.abilities.AbilityConf
public class SuffocateConfig extends AbilityConfig {
public final long Cooldown = 0;
public final long Cooldown = 6500;
public final boolean RequireConstantAim = true;
public final double ConstantAimRadius = 3;
public final boolean CanSuffocateUndead = false;
@ -42,4 +42,4 @@ public class SuffocateConfig extends AbilityConfig {
return new String[] { "Abilities", "Air" };
}
}
}