mirror of
https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2025-02-11 19:50:37 +00:00
Various Fixes (read desc) / Cleanup
Fixes grabbing EarthSmash after you shoot it Fixes IceSpiking IceSpike projectiles Fixes Selecting flowing water Cleans unused/warnings
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f37f03e25f
commit
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10 changed files with 21 additions and 26 deletions
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@ -642,7 +642,6 @@ public class EarthMethods {
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revertAirBlock(i, false);
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}
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@SuppressWarnings("deprecation")
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public static void revertAirBlock(int i, boolean force) {
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if (!tempair.containsKey(i))
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return;
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@ -10,7 +10,6 @@ import com.projectkorra.projectkorra.util.ParticleEffect;
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import com.projectkorra.projectkorra.util.TempBlock;
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import com.projectkorra.projectkorra.waterbending.WaterMethods;
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import org.bukkit.Bukkit;
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import org.bukkit.Effect;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -116,13 +115,6 @@ public class EarthSmash {
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}
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if (grabbedSmash != null && grabbedSmash.state == State.LIFTED) {
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grabbedSmash.state = State.GRABBED;
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grabbedSmash.grabbedRange = grabbedSmash.loc.distance(player.getEyeLocation());
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grabbedSmash.player = player;
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return;
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}
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if (grabbedSmash != null && grabbedSmash.state == State.SHOT) {
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grabbedSmash.state = State.GRABBED;
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grabbedSmash.grabbedRange = grabbedSmash.loc.distance(player.getEyeLocation());
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grabbedSmash.player = player;
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@ -5,7 +5,6 @@ import com.projectkorra.projectkorra.ProjectKorra;
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import com.projectkorra.projectkorra.earthbending.EarthMethods;
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import com.projectkorra.projectkorra.waterbending.WaterMethods;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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@ -179,11 +178,12 @@ public class BlockSource {
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* @return a valid bendable block, or null if none was found.
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*/
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@SuppressWarnings("deprecation")
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public static Block getDynamicWaterSourceBlock(Player player, int autoRange, int selectRange, BlockSourceType sourceType, ClickType clickType, boolean auto, boolean dynamic, boolean water, boolean ice, boolean plant) {
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update(player, selectRange, clickType);
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BlockSourceInformation info = getValidBlockSourceInformation(player, selectRange, sourceType, clickType);
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if (info != null && dynamic) {
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if (WaterMethods.isWater(info.getBlock()) && water) {
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if (WaterMethods.isWater(info.getBlock()) && info.getBlock().getState().getRawData() == 0x0 && water) {
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return info.getBlock();
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} else if (WaterMethods.isIcebendable(info.getBlock()) && ice) {
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return info.getBlock();
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@ -223,7 +223,6 @@ public class BlockSource {
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// Check the block in front of the player's eyes, it may have been created by a
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// WaterBottle.
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sourceBlock = WaterMethods.getWaterSourceBlock(player, selectRange, water, ice, plant);
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}
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if (auto && (sourceBlock == null || sourceBlock.getLocation().distance(player.getEyeLocation()) > autoRange)) {
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sourceBlock = WaterMethods.getRandomWaterBlock(player, player.getLocation(), autoRange, water, ice, plant);
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@ -83,6 +83,11 @@ public class IceSpike {
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} else {
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this.block = player.getTargetBlock((HashSet<Material>) null, (int) range);
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}
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for(IceSpike2 icespike : IceSpike2.instances.values()) {
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if(icespike.getBlock().equals(block)) {
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return;
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}
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}
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origin = block.getLocation();
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location = origin.clone();
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@ -447,4 +447,12 @@ public class IceSpike2 {
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public void setDefaultdamage(double defaultdamage) {
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this.defaultdamage = defaultdamage;
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}
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public Block getBlock() {
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return sourceblock;
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}
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public void setBlock(Block block) {
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this.sourceblock = block;
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}
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}
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@ -54,10 +54,7 @@ public class WaterCombo {
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"Abilities.Water.WaterCombo.IceBullet.Cooldown");
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public static long ICE_BULLET_SHOOT_TIME = ProjectKorra.plugin.getConfig().getLong(
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"Abilities.Water.WaterCombo.IceBullet.ShootTime");
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private static int icebullet_selectRange = ProjectKorra.plugin.getConfig().getInt("Abilities.Water.WaterCombo.IceBullet.SelectRange");
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//private boolean IceBulletisAuto;
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public static ArrayList<WaterCombo> instances = new ArrayList<WaterCombo>();
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public static ConcurrentHashMap<Block, TempBlock> frozenBlocks = new ConcurrentHashMap<Block, TempBlock>();
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@ -535,8 +535,6 @@ public class WaterManipulation {
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@SuppressWarnings("deprecation")
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public static void moveWater(Player player) {
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BendingPlayer bPlayer = GeneralMethods.getBendingPlayer(player.getName());
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if (prepared.containsKey(player)) {
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if (instances.containsKey(prepared.get(player))) {
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instances.get(prepared.get(player)).moveWater();
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@ -154,7 +154,7 @@ public class WaterMethods {
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Block block = location.clone().add(vector.clone().multiply(i)).getBlock();
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if (GeneralMethods.isRegionProtectedFromBuild(player, "WaterManipulation", location))
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continue;
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if (isWater(block) && water) {
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if (isWater(block) && block.getData() == 0x0 && water) {
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if (TempBlock.isTempBlock(block)) {
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TempBlock tb = TempBlock.get(block);
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byte full = 0x0;
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@ -180,6 +180,7 @@ public class WaterMethods {
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* @param radius
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* @return random block
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*/
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@SuppressWarnings("deprecation")
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public static Block getRandomWaterBlock(Player player, Location location, int radius, boolean water, boolean ice, boolean plant) {
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List<Integer> checked = new ArrayList<Integer>();
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List<Block> blocks = GeneralMethods.getBlocksAroundPoint(location, radius);
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@ -191,7 +192,7 @@ public class WaterMethods {
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checked.add(index);
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Block block = blocks.get(index);
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if (block.getRelative(BlockFace.UP).getType() == Material.AIR) {
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if (isWater(block) && water) {
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if (isWater(block) && block.getState().getRawData() == 0x0 && water) {
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BlockSource.randomBlocks.add(block);
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return block;
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}
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@ -9,7 +9,6 @@ import com.projectkorra.projectkorra.util.Flight;
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import com.projectkorra.projectkorra.util.ParticleEffect;
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import com.projectkorra.projectkorra.util.TempBlock;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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@ -6,11 +6,8 @@ import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ProjectKorra;
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import com.projectkorra.projectkorra.SubElement;
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import com.projectkorra.projectkorra.ability.AvatarState;
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import com.projectkorra.projectkorra.util.BlockSource;
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import com.projectkorra.projectkorra.util.ClickType;
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import com.projectkorra.projectkorra.util.TempBlock;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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@ -419,8 +416,8 @@ public class WaterWave {
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return radius;
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}
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public void setRadius(int range) {
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this.selectRange = range;
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public static void setRadius(int range) {
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selectRange = range;
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}
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public double getRange() {
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