Change bloodbending method, Add zach to staff list, misc

- Changed bloodbending method isBloodbended to isBloodbent
- Added zach to the staff list
- Changed ClickType: (UNTESTED)
- Added JUMP, MOVE_FORWARD, MOVE_BACKWARDS, MOVE_LEFT, MOVE_RIGHT,
CUSTOM, RIGHT_CLICK_BLOCK, RIGHT_CLICK_ENTITY
- Removed SHIFT and CLICK
- Removed unnecessary methods in BendingManager
- Removed unnecessary defaults from ConfigManager
This commit is contained in:
Benford 2016-02-07 21:47:13 -05:00
parent b439c84056
commit 793ef9b3d6
8 changed files with 123 additions and 54 deletions

View file

@ -113,14 +113,6 @@ public class BendingManager implements Runnable {
}
}
public static String getSozinsCometMessage() {
return getConfig().getString("Properties.Fire.CometMessage");
}
public static String getSolarEclipseMessage() {
return getConfig().getString("Properties.Fire.SolarEclipseMessage");
}
public static String getSunriseMessage() {
return getConfig().getString("Properties.Fire.DayMessage");
}
@ -133,14 +125,6 @@ public class BendingManager implements Runnable {
return getConfig().getString("Properties.Water.NightMessage");
}
public static String getFullMoonriseMessage() {
return getConfig().getString("Properties.Water.FullMoonMessage");
}
public static String getLunarEclipseMessage() {
return getConfig().getString("Properties.Water.LunarEclipseMessage");
}
public static String getMoonsetMessage() {
return getConfig().getString("Properties.Water.DayMessage");
}

View file

@ -177,7 +177,7 @@ public class BendingPlayer {
cooldowns.remove(name);
}
if (isChiBlocked() || isParalyzed() || isBloodbended() || isControlledByMetalClips()) {
if (isChiBlocked() || isParalyzed() || isBloodbent() || isControlledByMetalClips()) {
return false;
} else if (GeneralMethods.isRegionProtectedFromBuild(player, ability.getName(), playerLoc)) {
return false;
@ -212,7 +212,7 @@ public class BendingPlayer {
return false;
} else if (!isToggled() || !hasElement(element) || !isElementToggled(element)) {
return false;
} else if (isChiBlocked() || isParalyzed() || isBloodbended()) {
} else if (isChiBlocked() || isParalyzed() || isBloodbent()) {
return false;
} else if (GeneralMethods.isRegionProtectedFromBuild(player, player.getLocation())) {
return false;
@ -464,8 +464,8 @@ public class BendingPlayer {
return CoreAbility.hasAbility(player, AvatarState.class);
}
public boolean isBloodbended() {
return Bloodbending.isBloodbended(player);
public boolean isBloodbent() {
return Bloodbending.isBloodbent(player);
}
/**

View file

@ -137,6 +137,7 @@ import org.bukkit.event.inventory.InventoryType.SlotType;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerAnimationEvent;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerKickEvent;
@ -369,7 +370,7 @@ public class PKListener implements Listener {
return;
}
Player player = event.getPlayer();
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbended(player) || Suffocate.isBreathbent(player)) {
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbent(player) || Suffocate.isBreathbent(player)) {
event.setCancelled(true);
}
}
@ -411,7 +412,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
@ -550,7 +551,7 @@ public class PKListener implements Listener {
Entity entity = event.getEntity();
if (entity != null) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
}
@ -563,7 +564,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
}
@ -575,7 +576,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
}
@ -587,7 +588,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
}
@ -599,7 +600,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
}
@ -624,7 +625,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity)) {
event.setCancelled(true);
}
}
@ -636,7 +637,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity)) {
event.setCancelled(true);
}
}
@ -648,7 +649,7 @@ public class PKListener implements Listener {
}
Entity entity = event.getEntity();
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbended(entity) || Suffocate.isBreathbent(entity)) {
if (Paralyze.isParalyzed(entity) || ChiCombo.isParalyzed(entity) || Bloodbending.isBloodbent(entity) || Suffocate.isBreathbent(entity)) {
event.setCancelled(true);
}
}
@ -1038,12 +1039,32 @@ public class PKListener implements Listener {
}
}.runTaskLater(plugin, 5);
if (event.getClickedBlock() != null) {
ComboManager.addComboAbility(player, ClickType.RIGHT_CLICK_BLOCK);
} else {
ComboManager.addComboAbility(player, ClickType.RIGHT_CLICK);
}
if (bPlayer.getBoundAbilityName().equalsIgnoreCase("EarthSmash")) {
new EarthSmash(player, ClickType.RIGHT_CLICK);
}
}
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbended(player) || Suffocate.isBreathbent(player)) {
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbent(player) || Suffocate.isBreathbent(player)) {
event.setCancelled(true);
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (event.isCancelled()) {
return;
}
Player player = event.getPlayer();
ComboManager.addComboAbility(player, ClickType.RIGHT_CLICK_ENTITY);
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbent(player) || Suffocate.isBreathbent(player)) {
event.setCancelled(true);
}
}
@ -1074,12 +1095,12 @@ public class PKListener implements Listener {
return;
}
if (ChiCombo.isParalyzed(player)) {
else if (ChiCombo.isParalyzed(player)) {
event.setCancelled(true);
return;
}
if (CoreAbility.hasAbility(player, WaterSpout.class)
else if (CoreAbility.hasAbility(player, WaterSpout.class)
|| CoreAbility.hasAbility(player, AirSpout.class)
|| CoreAbility.hasAbility(player, SandSpout.class)) {
Vector vel = new Vector();
@ -1098,7 +1119,7 @@ public class PKListener implements Listener {
}
}
if (Bloodbending.isBloodbended(player)) {
else if (Bloodbending.isBloodbent(player)) {
double distance1, distance2;
Location loc = Bloodbending.getBloodbendingLocation(player);
distance1 = event.getFrom().distance(loc);
@ -1108,7 +1129,7 @@ public class PKListener implements Listener {
}
}
if (AirFlight.isFlying(event.getPlayer())) {
else if (AirFlight.isFlying(event.getPlayer())) {
if (AirFlight.isHovering(event.getPlayer())) {
Location loc = event.getFrom();
Location toLoc = player.getLocation();
@ -1119,6 +1140,39 @@ public class PKListener implements Listener {
}
}
}
else {
Location from = event.getFrom();
Location to = event.getTo();
if (from.getBlock() == to.getBlock() && (from.getBlock() != null && to.getBlock() != null)) return;
if (from.getBlockY() < to.getBlockY()) {// Jump
ComboManager.addComboAbility(player, ClickType.JUMP);
return;
}
Vector toRight = GeneralMethods.getDirection(player.getLocation(), GeneralMethods.getRightSide(player.getLocation(), 1));
Vector toLeft = GeneralMethods.getDirection(player.getLocation(), GeneralMethods.getLeftSide(player.getLocation(), 1));
Location loc = player.getLocation();
loc.setYaw(0);
loc.setPitch(0);
Vector forwards = loc.getDirection().normalize();
Vector backwards = forwards.multiply(-1);
Vector current = player.getLocation().toVector().normalize();
if (current.distance(forwards) < 0.5 && current.distance(forwards) > -0.5) {
ComboManager.addComboAbility(player, ClickType.MOVE_FORWARDS);
} else if (current.distance(backwards) < 0.5 && current.distance(backwards) > -0.5) {
ComboManager.addComboAbility(player, ClickType.MOVE_BACKWARDS);
} else if (current.distance(toLeft) < 0.5 && current.distance(toLeft) > -0.5) {
ComboManager.addComboAbility(player, ClickType.MOVE_LEFT);
} else if (current.distance(toRight) < 0.5 && current.distance(toRight) > -0.5) {
ComboManager.addComboAbility(player, ClickType.MOVE_RIGHT);
}
return;
}
}
@EventHandler
@ -1199,7 +1253,7 @@ public class PKListener implements Listener {
}
}
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbended(player)) {
if (Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player) || Bloodbending.isBloodbent(player)) {
event.setCancelled(true);
return;
}
@ -1395,7 +1449,7 @@ public class PKListener implements Listener {
if (Suffocate.isBreathbent(player)) {
event.setCancelled(true);
return;
} else if (Bloodbending.isBloodbended(player) || Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player)) {
} else if (Bloodbending.isBloodbent(player) || Paralyze.isParalyzed(player) || ChiCombo.isParalyzed(player)) {
event.setCancelled(true);
return;
} else if (bPlayer.isChiBlocked()) {
@ -1628,7 +1682,7 @@ public class PKListener implements Listener {
Player player = event.getPlayer();
if (CoreAbility.hasAbility(player, Tornado.class)
|| Bloodbending.isBloodbended(player)
|| Bloodbending.isBloodbent(player)
|| Suffocate.isBreathbent(player)
|| CoreAbility.hasAbility(player, FireJet.class)
|| CoreAbility.hasAbility(player, AvatarState.class)) {

View file

@ -56,6 +56,7 @@ public class WhoCommand extends PKCommand {
//staff.put("7daead36-d285-4640-848a-2f105334b792", ChatColor.GREEN + "ProjectKorra Concept Designer"); // Fuzzy
//staff.put("f30c871e-cd60-446b-b219-e31e00e16857", ChatColor.GREEN + "ProjectKorra Concept Designer"); // Gangksta
staff.put("38217173-8a32-4ba7-9fe1-dd4fed031a74", ChatColor.GREEN + "ProjectKorra Concept Designer"); // Easte
staff.put("3c484e61-7876-46c0-98c9-88c7834dc96c", ChatColor.GREEN + "ProjectKorra Concept Designer"); //SamuraiSnowman (Zmeduna)
staff.put("3d5bc713-ab8b-4125-b5ba-a1c1c2400b2c", ChatColor.GOLD + "ProjectKorra Community Moderator"); // Gold

View file

@ -184,8 +184,6 @@ public class ConfigManager {
config.addDefault("Properties.Water.PlaySound", true);
config.addDefault("Properties.Water.NightMessage", "You feel the strength of the rising moon empowering your waterbending.");
config.addDefault("Properties.Water.DayMessage", "You feel the empowering of your waterbending subside as the moon sets.");
config.addDefault("Properties.Water.LunarEclipseMessage", "A lunar eclipse is out! Waterbendings are temporarily powerless.");
config.addDefault("Properties.Water.FullMoonMessage", "A full moon is rising, empowering your waterbending like never before.");
config.addDefault("Properties.Earth.RevertEarthbending", true);
config.addDefault("Properties.Earth.SafeRevert", true);
@ -202,8 +200,6 @@ public class ConfigManager {
config.addDefault("Properties.Fire.PlaySound", true);
config.addDefault("Properties.Fire.NightMessage", "You feel the empowering of your firebending subside as the sun sets.");
config.addDefault("Properties.Fire.DayMessage", "You feel the strength of the rising sun empowering your firebending.");
config.addDefault("Properties.Fire.SolarEclipseMessage", "A solar eclipse is out! Firebenders are temporarily powerless.");
config.addDefault("Properties.Fire.CometMessage", "Sozin's Comet is passing overhead! Firebending is now at its most powerful.");
config.addDefault("Properties.Fire.FireGriefing", false);
config.addDefault("Properties.Fire.RevertTicks", 12000L);

View file

@ -2,20 +2,54 @@ package com.projectkorra.projectkorra.util;
/**
* An enum representation of the ways in which an ability can be activated.
*
* @author kingbirdy
*/
public enum ClickType {
SHIFT,
/**
* The shift key being released
* Use this to call your own click type.
*/
CUSTOM,
/**
* The player has jumped
*/
JUMP,
/**
* Player has swung their arm.
*/
LEFT_CLICK,
/**
* The player has moved backwards
*/
MOVE_BACKWARDS,
/**
* The player has moved forwards
*/
MOVE_FORWARDS,
/**
* The player has moved left
*/
MOVE_LEFT,
/**
* The player has moved right
*/
MOVE_RIGHT,
/**
* For any instance of right clicking that isn't with an entity or a block (Right clicking air will not work).
*/
RIGHT_CLICK,
/**
* Specifically for right clicking an entity.
*/
RIGHT_CLICK_ENTITY,
/**
* Specifically for right clicking a block.
*/
RIGHT_CLICK_BLOCK,
/**
* The shift key being released.
*/
SHIFT_DOWN,
/**
* The shift key being pressed
* The shift key being pressed.
*/
SHIFT_UP,
CLICK,
LEFT_CLICK,
RIGHT_CLICK
SHIFT_UP;
}

View file

@ -80,7 +80,7 @@ public class Flight {
if (airScooterPlayers.contains(player) || waterSpoutPlayers.contains(player) || airSpoutPlayers.contains(player) || sandSpoutPlayers.contains(player)) {
continue;
}
if (Bloodbending.isBloodbended(player)) {
if (Bloodbending.isBloodbent(player)) {
player.setAllowFlight(true);
player.setFlying(false);
continue;

View file

@ -278,7 +278,7 @@ public class Bloodbending extends BloodAbility {
}
}
public static boolean isBloodbended(Entity entity) {
public static boolean isBloodbent(Entity entity) {
return entity != null ? TARGETED_ENTITIES.containsKey(entity) : null;
}