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https://github.com/TotalFreedomMC/TF-ProjectKorra.git
synced 2024-12-23 00:15:05 +00:00
Updated PassiveHandler
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parent
b4ec8c30e4
commit
736998dd4a
5 changed files with 51 additions and 34 deletions
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@ -1307,7 +1307,7 @@ public class PKListener implements Listener {
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if (bPlayer != null) {
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try (MCTiming timing = TimingPlayerMoveAirChiPassiveCheck) {
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if (bPlayer.hasElement(Element.AIR) || bPlayer.hasElement(Element.CHI)) {
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PassiveHandler.checkExhaustionPassives(player);
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ModuleManager.getModule(PassiveHandler.class).checkExhaustionPassives(player);
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}
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}
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@ -51,7 +51,7 @@ public class PassiveAbilityManager extends Module {
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});
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}
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private boolean canUsePassive(Player player, Class<? extends Ability> abilityClass) {
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public boolean canUsePassive(Player player, Class<? extends Ability> abilityClass) {
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BendingPlayer bendingPlayer = this.bendingPlayerManager.getBendingPlayer(player);
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PassiveAbilityLoader passiveAbilityLoader = this.abilities.get(abilityClass);
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@ -80,6 +80,10 @@ public class PassiveAbilityManager extends Module {
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return true;
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}
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public PassiveAbilityLoader getPassiveAbility(Class<? extends Ability> abilityClass) {
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return this.abilities.get(abilityClass);
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}
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public List<Class<? extends Ability>> getPassivesForElement(Element element) {
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List<Class<? extends Ability>> abilities = new ArrayList<>();
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@ -6,6 +6,7 @@ import java.util.List;
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import java.util.Set;
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import java.util.stream.Stream;
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import com.projectkorra.projectkorra.ability.Ability;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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@ -26,7 +27,7 @@ import com.projectkorra.projectkorra.configuration.configs.properties.WaterPrope
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* Air, Water, Earth, Fire, Chi, or AvatarAbility. This class is mainly used to
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* keep CoreAbility from becoming too cluttered.
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*/
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public abstract class ElementalAbility<C extends AbilityConfig> extends CoreAbility<C> {
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public abstract class ElementalAbility<C extends AbilityConfig> extends Ability<C> {
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private static final PotionEffectType[] POSITIVE_EFFECTS = { PotionEffectType.ABSORPTION, PotionEffectType.DAMAGE_RESISTANCE, PotionEffectType.FAST_DIGGING, PotionEffectType.FIRE_RESISTANCE, PotionEffectType.HEAL, PotionEffectType.HEALTH_BOOST, PotionEffectType.INCREASE_DAMAGE, PotionEffectType.JUMP, PotionEffectType.NIGHT_VISION, PotionEffectType.REGENERATION, PotionEffectType.SATURATION, PotionEffectType.SPEED, PotionEffectType.WATER_BREATHING };
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private static final PotionEffectType[] NEUTRAL_EFFECTS = { PotionEffectType.INVISIBILITY };
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private static final PotionEffectType[] NEGATIVE_EFFECTS = { PotionEffectType.POISON, PotionEffectType.BLINDNESS, PotionEffectType.CONFUSION, PotionEffectType.HARM, PotionEffectType.HUNGER, PotionEffectType.SLOW, PotionEffectType.SLOW_DIGGING, PotionEffectType.WEAKNESS, PotionEffectType.WITHER };
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@ -4,11 +4,11 @@ import com.projectkorra.projectkorra.GeneralMethods;
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import com.projectkorra.projectkorra.ability.Ability;
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import com.projectkorra.projectkorra.ability.AbilityInfo;
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import com.projectkorra.projectkorra.ability.AbilityManager;
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import com.projectkorra.projectkorra.ability.bind.AbilityBindManager;
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import com.projectkorra.projectkorra.ability.PassiveAbilityManager;
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import com.projectkorra.projectkorra.ability.api.ChiAbility;
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import com.projectkorra.projectkorra.ability.bind.AbilityBindManager;
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import com.projectkorra.projectkorra.ability.loader.AbilityLoader;
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import com.projectkorra.projectkorra.ability.loader.AvatarAbilityLoader;
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import com.projectkorra.projectkorra.ability.util.PassiveManager;
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import com.projectkorra.projectkorra.cooldown.CooldownManager;
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import com.projectkorra.projectkorra.element.Element;
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import com.projectkorra.projectkorra.element.ElementManager;
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@ -23,6 +23,7 @@ public class BendingPlayer {
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private final BendingPlayerManager manager;
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private final ElementManager elementManager;
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private final AbilityManager abilityManager;
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private final PassiveAbilityManager passiveAbilityManager;
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private final AbilityBindManager abilityBindManager;
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private final CooldownManager cooldownManager;
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@ -48,6 +49,7 @@ public class BendingPlayer {
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this.manager = ModuleManager.getModule(BendingPlayerManager.class);
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this.elementManager = ModuleManager.getModule(ElementManager.class);
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this.abilityManager = ModuleManager.getModule(AbilityManager.class);
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this.passiveAbilityManager = ModuleManager.getModule(PassiveAbilityManager.class);
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this.abilityBindManager = ModuleManager.getModule(AbilityBindManager.class);
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this.cooldownManager = ModuleManager.getModule(CooldownManager.class);
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@ -266,7 +268,7 @@ public class BendingPlayer {
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public void toggleBending() {
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this.toggled = !this.toggled;
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PassiveManager.registerPassives(this.player); // TODO redo this passive system
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this.passiveAbilityManager.registerPassives(this.player);
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}
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public boolean isTremorSensing() {
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@ -1,45 +1,58 @@
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package com.projectkorra.projectkorra.util;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.stream.Stream;
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import org.bukkit.entity.Player;
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import com.projectkorra.projectkorra.BendingPlayer;
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import com.projectkorra.projectkorra.ability.CoreAbility;
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import com.projectkorra.projectkorra.ability.util.PassiveManager;
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import com.projectkorra.projectkorra.ability.PassiveAbilityManager;
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import com.projectkorra.projectkorra.ability.loader.PassiveAbilityLoader;
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import com.projectkorra.projectkorra.airbending.passive.AirSaturation;
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import com.projectkorra.projectkorra.chiblocking.passive.ChiSaturation;
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import com.projectkorra.projectkorra.command.Commands;
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import com.projectkorra.projectkorra.configuration.ConfigManager;
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import com.projectkorra.projectkorra.configuration.configs.properties.GeneralPropertiesConfig;
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import com.projectkorra.projectkorra.module.Module;
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import com.projectkorra.projectkorra.module.ModuleManager;
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import com.projectkorra.projectkorra.player.BendingPlayerManager;
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import org.bukkit.entity.Player;
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public class PassiveHandler {
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private static final Map<Player, Float> FOOD = new ConcurrentHashMap<>();
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.stream.Stream;
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public static float getExhaustion(final Player player, float level, final double factor) {
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if (!FOOD.keySet().contains(player)) {
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FOOD.put(player, level);
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public class PassiveHandler extends Module {
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private final BendingPlayerManager bendingPlayerManager;
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private final PassiveAbilityManager passiveAbilityManager;
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private final Map<UUID, Float> food = new HashMap<>();
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private PassiveHandler() {
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super("Passive");
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this.bendingPlayerManager = ModuleManager.getModule(BendingPlayerManager.class);
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this.passiveAbilityManager = ModuleManager.getModule(PassiveAbilityManager.class);
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}
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public float getExhaustion(final Player player, float level, final double factor) {
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if (!this.food.keySet().contains(player.getUniqueId())) {
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this.food.put(player.getUniqueId(), level);
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return level;
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} else {
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final float oldlevel = FOOD.get(player);
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final float oldlevel = this.food.get(player.getUniqueId());
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if (level < oldlevel) {
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level = 0;
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} else {
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level = (float) ((level - oldlevel) * factor + oldlevel);
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}
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FOOD.put(player, level);
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this.food.put(player.getUniqueId(), level);
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return level;
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}
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}
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public static void checkExhaustionPassives(final Player player) {
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CoreAbility airsat = CoreAbility.getAbility(AirSaturation.class);
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CoreAbility chisat = CoreAbility.getAbility(ChiSaturation.class);
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if ((airsat == null || !airsat.isEnabled()) && (chisat == null || !chisat.isEnabled())) {
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public void checkExhaustionPassives(final Player player) {
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PassiveAbilityLoader airsat = this.passiveAbilityManager.getPassiveAbility(AirSaturation.class);
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PassiveAbilityLoader chisat = this.passiveAbilityManager.getPassiveAbility(ChiSaturation.class);
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if (airsat == null && chisat == null) {
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return;
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}
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@ -54,21 +67,18 @@ public class PassiveHandler {
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return;
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}
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final BendingPlayer bPlayer = BendingPlayer.getBendingPlayer(player);
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com.projectkorra.projectkorra.player.BendingPlayer bendingPlayer = this.bendingPlayerManager.getBendingPlayer(player);
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if (bPlayer == null) {
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return;
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}
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if (!PassiveManager.hasPassive(player, airsat)) {
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if (!this.passiveAbilityManager.canUsePassive(player, AirSaturation.class)) {
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air = 0;
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}
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if (!PassiveManager.hasPassive(player, chisat)) {
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if (!this.passiveAbilityManager.canUsePassive(player, ChiSaturation.class)) {
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chi = 0;
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}
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final double max = Math.max(air, chi);
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if (max == 0) {
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return;
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} else {
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