Added method for a chi blocker to highjump out of WaterArms grab mode.

This commit is contained in:
jedk1 2015-05-31 21:21:50 +01:00
parent 72321963be
commit 706ee1cd8c

View file

@ -7,6 +7,7 @@ import org.bukkit.util.Vector;
import com.projectkorra.ProjectKorra.BendingPlayer;
import com.projectkorra.ProjectKorra.GeneralMethods;
import com.projectkorra.ProjectKorra.ProjectKorra;
import com.projectkorra.ProjectKorra.waterbending.WaterArmsWhip;
public class HighJump {
@ -17,6 +18,12 @@ public class HighJump {
BendingPlayer bPlayer = GeneralMethods.getBendingPlayer(p.getName());
if (bPlayer.isOnCooldown("HighJump")) return;
if (WaterArmsWhip.grabbedEntities.containsKey(p)) {
WaterArmsWhip waw = WaterArmsWhip.instances.get(WaterArmsWhip.grabbedEntities.get(p));
if (waw != null) {
waw.setGrabbed(false);
}
}
jump(p);
bPlayer.addCooldown("HighJump", cooldown);