New Metalbending Passive

Metalbenders can tap sneak to open / close iron doors. (Assuming they
can bend there)
This commit is contained in:
MistPhizzle 2014-07-11 13:31:47 -04:00
parent 4f8cc009e5
commit 653aeb8718
2 changed files with 39 additions and 0 deletions

View file

@ -94,6 +94,7 @@ public class BendingManager implements Runnable {
WaterPassive.handlePassive();
FirePassive.handlePassive();
EarthPassive.revertSands();
EarthPassive.handleMetalPassives();
TempPotionEffect.progressAll();
Plantbending.regrow();
AirBurst.progressAll();

View file

@ -2,11 +2,16 @@ package com.projectkorra.ProjectKorra.earthbending;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Bukkit;
import org.bukkit.Effect;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.material.Door;
import com.projectkorra.ProjectKorra.Element;
import com.projectkorra.ProjectKorra.Methods;
import com.projectkorra.ProjectKorra.ProjectKorra;
@ -67,6 +72,39 @@ public class EarthPassive {
}
}
public static void handleMetalPassives() {
for (Player player: Bukkit.getOnlinePlayers()) {
if (Methods.canBendPassive(player.getName(), Element.Earth) && Methods.canMetalbend(player)) {
if (player.isSneaking()) {
Block block = player.getTargetBlock(null, 5);
if (block == null) continue;
if (block.getType() == Material.IRON_DOOR_BLOCK && !Methods.isRegionProtectedFromBuild(player, null, block.getLocation())) {
if (block.getData() >= 8) {
block = block.getRelative(BlockFace.DOWN);
}
if (block.getData() < 4) {
block.setData((byte) (block.getData() + 4));
block.getWorld().playSound(block.getLocation(), Sound.DOOR_CLOSE, 10, 1);
} else {
block.setData((byte) (block.getData() - 4));
block.getWorld().playSound(block.getLocation(), Sound.DOOR_OPEN, 10, 1);
}
// Door door = (Door) block.getState().getData();
// if (door.isTopHalf()) {
// block = block.getRelative(BlockFace.DOWN);
// if (door.isOpen()) {
// door.setOpen(false);
// } else {
// door.setOpen(true);
// }
// }
}
}
}
}
}
public static void revertSands() {
for (Block block: sandblocks.keySet()) {
if (System.currentTimeMillis() >= sandblocks.get(block) + duration) {